Better Game Sound Effects with Audio Random Container in Unity 2023

Ойын-сауық

Say goodbye to repetitive sound effects in your Unity games! 🎶 👾😎
With Unity's Audio Random Container, you can easily mix and randomize your audio effects 🔊 🎮💪
docs.unity3d.com/2023.2/Docum...
*Unity 2023.2 required 🙂
#GameDev #unity2d #unity3d #shorts

Пікірлер: 41

  • @Bunkeko
    @Bunkeko3 ай бұрын

    Unity finally added something useful instead of random telemetry bloat and us creating a system and classes for it? Suprising😮

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    Thanks for the comment! 🙂

  • @Yogs01180
    @Yogs011802 ай бұрын

    For scripting it's called AudioResource and you just affect the AudioSource.resource with the AudioResource instance that you affect (in inspector or whatever) 😁

  • @AaronAsherRandall
    @AaronAsherRandall2 ай бұрын

    Wow, we need more components like this!

  • @SunnyValleyStudio

    @SunnyValleyStudio

    2 ай бұрын

    This can be indeed very useful 🙂

  • @abdelbakiberkati
    @abdelbakiberkati3 ай бұрын

    For a true randomness, solve the biggest computer science issue.

  • @volkano6991

    @volkano6991

    3 ай бұрын

    Whats that

  • @abdelbakiberkati

    @abdelbakiberkati

    3 ай бұрын

    @@volkano6991 true randomness in current computers doesn’t exist, we have to use a seed number and process it to get a random number, which means both you seed and the algorithm of processing are extremely private, having on of them can help a malicious user to predict the random number

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    True

  • @AbdullahGameDev
    @AbdullahGameDev3 ай бұрын

    Love it 👍

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    I'm glad 🙂

  • @orpheuscreativeco9236
    @orpheuscreativeco9236Ай бұрын

    This looks easier than using fmod, very cool

  • @SunnyValleyStudio

    @SunnyValleyStudio

    Ай бұрын

    It's very basic but gets the job done in a small project 🙂

  • @reshirom2009
    @reshirom20092 ай бұрын

    About time they added something useful for once

  • @mukithasan9684
    @mukithasan96843 ай бұрын

    That's much better

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    Thanks!

  • @rumyoonomicon
    @rumyoonomicon3 ай бұрын

    Very cool

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    I hope its useful for your own projects 🙂

  • @EnderElohim
    @EnderElohim3 ай бұрын

    or you could do same with one line of code that randomize pitch

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    You are right. It's pretty easy to create a MonoBehaviour that does the same thing. Still its cool that now its inbuild 👍

  • @BaconAndMinecraft

    @BaconAndMinecraft

    2 ай бұрын

    I agee, unity UI is just bloat at this point

  • @CosmicFever
    @CosmicFever3 ай бұрын

    Did unity revert the controversial thing

  • @tylisirn

    @tylisirn

    3 ай бұрын

    Yes, within couple weeks.

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    You don't really have to use 2023.2 to get this functionality. You can create a Monobehaviour that randomly selects the clips and that randomizes volume and pitch for each time you play the sound 🙂

  • @waviation9
    @waviation93 ай бұрын

    That's so cool! I'm sticking with 2020.3 until support ends, though.

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    Definitely! You can implement the same thing with a custom script (that is how I did it previously). Still it's pretty cool that now this is an inbuild feature 👍

  • @waviation9

    @waviation9

    3 ай бұрын

    @@SunnyValleyStudio Oh that's awesome, I'll definitely look into it!

  • @davaronas686
    @davaronas6862 ай бұрын

    Has been in Unreal for years

  • @SunnyValleyStudio

    @SunnyValleyStudio

    2 ай бұрын

    Yes

  • @user-rw7mq2ti4i
    @user-rw7mq2ti4i3 ай бұрын

    Yeah, it sounds better, by the way what's the game?

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    It's just one of my tutorial projects from a 2D series 🙂

  • @user-rw7mq2ti4i

    @user-rw7mq2ti4i

    3 ай бұрын

    ​@@SunnyValleyStudio oh, thanks, maybe it would be useful someday

  • @STARasGAMES
    @STARasGAMES3 ай бұрын

    so that's how they forcing me to upgrade to new Unity version(and new licence)... interesting :)

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    I think that the new revenue share license is applicable to LTS version of 2023 (so not yet) and to Unity 6 unity.com/pricing-updates

  • @crookeddream
    @crookeddream3 ай бұрын

    why did they make something like this? its like 5 lines of code. why not fix that freaking new input? it is still a pain to make local multiplayer games.

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    I really don't know 🙂

  • @luciorojas4278

    @luciorojas4278

    29 күн бұрын

    I'm curious about the new input system and multiplayer games. I'm still using the classic one because it's easier for me. Does the new one generate conflict on multiplayer games?

  • @crookeddream

    @crookeddream

    28 күн бұрын

    @@luciorojas4278 new input system takes way too long to setup. doesn't actually interact with mirror of photon so doesnt create problems there. but for local games, i still cannot differentiate between controllers on those double controllers that most people have.

  • @lunarismc
    @lunarismc3 ай бұрын

    Use Godot please

  • @SunnyValleyStudio

    @SunnyValleyStudio

    3 ай бұрын

    I am using Godot for a different projects 🙂 I'm just not sure if people here would want me to be posting Godot related tutorials

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