Become a Beelzebub God With This Guide

Ойындар

So I tried Granblue Fantasy Versus: Rising and it is pretty fun! Lots of things to lab and discover. So here's a first guide on a character that really clicked for me, Beelzebub. Hope you find something useful in there.
Happy training!
٩( ๑╹ ꇴ╹)۶
TIMESTAMPS
0:00 intro/touch of death combo (fast)
0:21 agenda
0:30 touch of death combo (slow)
0:53 quasi-ToD (fast)
1:05 quasi-ToD (slow)
1:27 corner anti-air combo (fast)
1:49 corner anti-air combo (slow)
2:32 midscreen anti-air combo (fast)
2:55 midscreen anti-air combo (slow)
3:41 side switch combo (fast)
4:03 side switch combo (slow)
4:47 charged fireball combo (fast)
5:08 charged fireball combo (slow)
5:49 corner charged fireball combo (fast)
6:11 corner charged fireball combo (slow)
6:55 anti-crossup combo (fast)
7:16 anti-crossup combo (slow)
7:58 full screen triple SBA combo (fast)
8:03 full screen triple SBA combo (slow)
8:12 post-throw okizeme (frame advantage)
8:17 post-throw okizeme reversal bait
8:36 midscreen meaty setup
Tags: granblue, granblue fantasy, gbfvsr, granblue rising, guide, tutorial, tech, demo, combos, combo, meaty setup, setups, meaty setups, meaty setup, frame data, oki, okizeme, touch of death, beelzebub
#fgc #gbfvsr #beelzebub #tutorial #guide

Пікірлер: 55

  • @NemesisUmbral
    @NemesisUmbral7 ай бұрын

    Thanks for the guide, even though I am a long time Bubs main since the very beginning I am surprised with the lack of guides for this character for situational combos. I’ll be using this to help my S+ grind.

  • @wistfulaether
    @wistfulaether7 ай бұрын

    This character is fucking insane lol

  • @kazunkai259
    @kazunkai2597 ай бұрын

    I’ll be utilizing this. 😊 Thank you and Happy New Year!

  • @HyperDogeGaming

    @HyperDogeGaming

    7 ай бұрын

    you're welcome. Happy New Year to you as well :)

  • @ianmeyermarietta4328
    @ianmeyermarietta4328Ай бұрын

    Ik that I’m a bit late to the party on this but I noticed something that can help make the c.H link after 214H more consistent if the other character is bouncing out of the corner. For some reason when you’re combing the opponent the game will give you meter even if you backwalk which I found made it more consistent against Djeeta

  • @HyperDogeGaming

    @HyperDogeGaming

    Ай бұрын

    nice discovery, thanks for sharing!

  • @mojyanosuke
    @mojyanosuke6 ай бұрын

    Thank you for so great amazing video. I started GBVSR for using bubs,but I couldn't find good video for bubs. But I find this video, and I was very suprised and satisfied. I have to train combos with watching this video! I'm so exciting!!!

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    Thank you for the kind words. I'm glad you found the video helpful. Enjoy learning Bubs and happy training!

  • @-SushiRoll-
    @-SushiRoll-7 ай бұрын

    Great guide man! Much appreciated

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    Glad you liked it, cheers!

  • @SapphireSubmarine
    @SapphireSubmarine7 ай бұрын

    My GOAT 🙏🙏🙏

  • @HyperDogeGaming

    @HyperDogeGaming

    7 ай бұрын

    💜

  • @Ichigimy
    @Ichigimy6 ай бұрын

    *sees the color* ah you are a man of culture aswell

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    hahaha! Of course ;)

  • @Phenocrystuwu
    @Phenocrystuwu6 ай бұрын

    Holy shit thank you for this

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    you're welcome. Thanks for commenting and watching, cheers :)

  • @kusosnek_8675
    @kusosnek_86756 ай бұрын

    WE CONQUERING THE SKIES WITH THIS ONE‼ 🗣🗣

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    👨‍🚀💪

  • @caffeine_genius
    @caffeine_genius6 ай бұрын

    Thanks for the video! I played Chun-Li in SF6 and learning safe-jumps was a game changer. One question: Are you pressing any button on your way down from the safe-jump or is it just an empty jump to bait out the DP?

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    You're welcome, glad you enjoyed :) Yeah, safejumps are a must in fighting games, that's why I try to find as many as possible. It makes your offense much more threatening and it's easier to build on it to add layers once they start respecting it. If you take a look at 2:05, you'll see that I'm pressing U, but you can press anything air normal on the way down.

  • @Bone_Zone
    @Bone_Zone6 ай бұрын

    Big McThankies Brosky 🙏

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    you're welcome :)

  • @liandraig6189
    @liandraig61897 ай бұрын

    Thank you for the guide, it's very useful. I only been having troubles when trying to practice the TOD (just to know how to do it), I never seem to be able to reach 100% at the end of combo, I manage to get the 77% on the first 5h, but when doing on the last part 5h~236H I'm always stuck at 99%. Any tips on why could this happen and how to fix?

  • @HyperDogeGaming

    @HyperDogeGaming

    7 ай бұрын

    glad you liked it :) as for the 99%, since you're hitting the 77%, I have three suggestions: 1) try to delay the 214H more to make sure all the hits are landing, and 2) try a mini-delay when inputting 236236U... something like 236236, wait 1-2 frames, U, and 3) try delaying the last 5H, hitting the opponent closer to the ground. You're almost there, keep up the good work!

  • @flyingbutthole

    @flyingbutthole

    6 ай бұрын

    set the dummy to have no bravery points

  • @JoeMattJoeMatt

    @JoeMattJoeMatt

    6 ай бұрын

    I had the same problem, the way I was able to solve it was a microstep forward between the 22H into 214H instead of delaying. The only downside it you need to space the initial 236U so as to not bounce them out of the corner

  • @Gresdak
    @Gresdak7 ай бұрын

    Great guide! For any of the combos that set up safe jump am I able to end in anything other than raging strike for the set up? I feel like using a bravery point every time I want a safe jump could lead me to using them too quickly when I would need them for defense.

  • @HyperDogeGaming

    @HyperDogeGaming

    7 ай бұрын

    great question. If you watch the video closely, you'll notice some combos end with dash 6H, which is another way to get a safejump. Cheers!

  • @HyperDogeGaming

    @HyperDogeGaming

    7 ай бұрын

    for example, the charged fireball combo at 4:47

  • @Gresdak

    @Gresdak

    6 ай бұрын

    @@HyperDogeGaming thank you thank you!! this is a great guide and it leads to practical offense which I love. Please keep doing more!!!! (eustace needs some help :) )

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    thanks for the suggestion and the good words, appreciate it :)

  • @Trindall91
    @Trindall917 ай бұрын

    This guide is brilliant! Most of the Beezls play I've seen hasn't been combo heavy, so I asssumed he didn't have much... oops :D. I've been having troubles getting the super off most 236Hs .. they usually drop before I can get it off. Couldn't figure whether it was cos my 214H isn't delayed enough, or my 5H(3) off the bounce comes out too late. Any tips?

  • @HyperDogeGaming

    @HyperDogeGaming

    7 ай бұрын

    three suggestions: 1) try to delay the 214H more to make sure all the hits are landing, and 2) try a mini-delay when inputting 236236U... something like 236236, wait 1-2 frames, U, and 3) try delaying the last 5H, hitting the opponent closer to the ground. You're almost there, keep up the good work!

  • @Trindall91

    @Trindall91

    7 ай бұрын

    @@HyperDogeGaming Thanks dude! I haven't 100% tested yet, but I think it's the third one. There's a weird interaction with 5H(3) midair where if you hit them while they're too high, even if you get all 3 hits, it'll give you like 1/2% less energy than it should, obv screwing up the whole combo cos you end up with like 98/99% instead of 100%. Might apply to other attacks as well. Found that out while trying one of the RS combos :D PS: What do you do for a midscreen DP punish?

  • @HyperDogeGaming

    @HyperDogeGaming

    7 ай бұрын

    nice, good to know! RE: your question: depends on how several things: where you are in the screen (mid or corner), how many bravery points you have left in stock, and whether it is possible to close the round by spending all your resources or not. Edit: but if you want a BnB, I think I'd do 5H(3)~RS 5H(3)H~236H, which leads to good oki.

  • @candiednight
    @candiednight5 ай бұрын

    I can't seem to do the full screen triple SBA combo?

  • @karayi7239
    @karayi72397 ай бұрын

    make one for belial and i'll give you $7.78. that's all i have

  • @kiragaki222

    @kiragaki222

    7 ай бұрын

    can't believe you're selling your soul like that

  • @karayi7239

    @karayi7239

    7 ай бұрын

    @@kiragaki222 in the pursuit of beli tech, no price is too great.

  • @speleothem4682

    @speleothem4682

    7 ай бұрын

    I would actually do this too, it’s so hard to find actually good character guides like this for this game

  • @HyperDogeGaming

    @HyperDogeGaming

    7 ай бұрын

    damn, that means a lot, I really appreciate your kind words, everyone. I'm making no promises because this takes a lot of time but I'll take a look and see what I can do. Just to make sure, you actually mean Belial, not Avatar Belial, correct?

  • @karayi7239

    @karayi7239

    7 ай бұрын

    @@HyperDogeGaming yeah, belial.

  • @danzelthegreat
    @danzelthegreat7 ай бұрын

    Did they change this? The 236U only does 2750 damage for me or am i just doing something wrong?

  • @maxrewind99

    @maxrewind99

    7 ай бұрын

    In the TOD shown at the start of the video, Nier has 0/3 BP, so she's taking 50% extra damage. 2750 would be the base damage from 236U.

  • @danzelthegreat

    @danzelthegreat

    7 ай бұрын

    @@maxrewind99 o I see thank u

  • @Anthony_1
    @Anthony_16 ай бұрын

    Does 236H still combo into ssba, its not working for me

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    yeah I think it does but the ToD is a hard in general, lots of little small things to take into account (e.g. the microwalk towards the start)

  • @cthulhu7551
    @cthulhu75516 ай бұрын

    Is there a reliable way to hit the tod starter in an actual match?

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    bait a DP and it should work. Safejumps are good to bait DPs. Might be character dependent and might have to tweak the combo route according to the matchup, I'm not sure. This would require more experimentation to be 100% for every member of the cast.

  • @thomasbaez3723
    @thomasbaez37236 ай бұрын

    How do you get your meter at 100, i keep stopping at 99

  • @thomasbaez3723

    @thomasbaez3723

    6 ай бұрын

    Nvm I got it, you gonna micro walk😅

  • @HyperDogeGaming

    @HyperDogeGaming

    6 ай бұрын

    there you go :)

  • @xxagrot0xyxx646
    @xxagrot0xyxx6462 ай бұрын

    Can anyone explain to me what these numbers mean? I'm new to the game

  • @HyperDogeGaming

    @HyperDogeGaming

    2 ай бұрын

    check this out: www.dustloop.com/w/Notation

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