very easy trick to rigged your model. purchase link: www.cgtrader.com/3d-models/an... follow on Instagram : / blender_default_cube
Жүктеу.....
Пікірлер: 36
@RedditsHub-1223119 күн бұрын
amazing tutorial
@user-wu1jc7zr4y28 күн бұрын
This is the first animation tutorial that feels better than watching an actual animation. I love your sheep :)
@blenderdefaultcube
23 күн бұрын
Thanks!!
@AngelinaTsuboi3 жыл бұрын
Thank you. Using this to rig a character for my game
@blenderdefaultcube
3 жыл бұрын
Any help please mail on : blender.view201103@gmail.com
@bounasera84052 ай бұрын
love this !
@jakwnr9612 жыл бұрын
SUper video. Thanks! :-)
@sonicsharingan2 жыл бұрын
That very first bone you put underneath, does that needs to exist at all times, including when importing into Unity? Also, does it need any weight painting designated for it specifically? Because I cleared it out since it isn't necessarily a part of any of the mesh. But I can fix that if otherwise. Thank you.
@blenderdefaultcube
2 жыл бұрын
No need to all times and no need to weight painting because of it is control of all IK you should put according to your requirement not must.
@egee3d1063 жыл бұрын
Very nice tutorial! :)
@blenderdefaultcube
3 жыл бұрын
Thanks for watching..
@CaptainBlackSea7 ай бұрын
thank you
@IsotronicGames Жыл бұрын
Thanks
@dabonky2 жыл бұрын
Hello, I would like to ask what's the purpose of the first armature(below the stomach of the sheep)?
@blenderdefaultcube
2 жыл бұрын
Thank you for asking this question. That bone called root bone. It help to move whole character with IK.Sometimes the character has to be moved back and forward, this task becomes easier with the root bone.
@dabonky
2 жыл бұрын
@@blenderdefaultcube Ooh, I see. When did you IK with the whole character I seem to missed that part.Thanks
@snffin Жыл бұрын
Dis sheep cute as heeelll, bish!
@aaronkaminski91382 жыл бұрын
Why'd you keep the big bone in the middle, is that the root?
@blenderdefaultcube
2 жыл бұрын
Yes, its root bone. You can whole rigg character move with IK.
@saikanso4340 Жыл бұрын
How do you parent bones?
@blenderdefaultcube
Жыл бұрын
Ctrl+p>>>keep transform
@andreatorres29393 жыл бұрын
Hi Where I can find the model?
@blenderdefaultcube
3 жыл бұрын
You can purchase model on below link: www.cgtrader.com/3d-models/animals/mammal/rigged-sheep-0645de4a-3638-4dd1-885f-a3c33c70b718
@JoPlayx
Жыл бұрын
@@blenderdefaultcube purchase? it seems like it should be free
@valezulu62618 ай бұрын
Could you explain to me what you did from minute 9:13?
@ytmchannel5315
3 ай бұрын
Are you talking about how the sheep switched from gray to having colors? In that case, the person just switched from "Solid" to "Material Preview" and the sheep already had materials for its colors before the video was made. You can look up "How to add materials in Blender" if you want!
@CameronKiesser3 жыл бұрын
Say something
@jinnumi Жыл бұрын
Which bone is "bone.022"? This would be a lot helpful if you speak or put captions.
@blenderdefaultcube
Жыл бұрын
point to be noted..
@sarahju45242 жыл бұрын
How can i make it move on unity
@blenderdefaultcube
2 жыл бұрын
You should animation in blender and make Action (bake animation) after import in unity with animation.
@sarahju4524
2 жыл бұрын
@@blenderdefaultcube by that you mean the animation component right?
@blenderdefaultcube
2 жыл бұрын
Yeah..
@sarahju4524
2 жыл бұрын
@@blenderdefaultcube thank you so much I appreciate your work and patience with me ! 🙏🏼✨
@licakagamine8252 жыл бұрын
I don't understand i make all, but my rigging fly :'(
Пікірлер: 36
amazing tutorial
This is the first animation tutorial that feels better than watching an actual animation. I love your sheep :)
@blenderdefaultcube
23 күн бұрын
Thanks!!
Thank you. Using this to rig a character for my game
@blenderdefaultcube
3 жыл бұрын
Any help please mail on : blender.view201103@gmail.com
love this !
SUper video. Thanks! :-)
That very first bone you put underneath, does that needs to exist at all times, including when importing into Unity? Also, does it need any weight painting designated for it specifically? Because I cleared it out since it isn't necessarily a part of any of the mesh. But I can fix that if otherwise. Thank you.
@blenderdefaultcube
2 жыл бұрын
No need to all times and no need to weight painting because of it is control of all IK you should put according to your requirement not must.
Very nice tutorial! :)
@blenderdefaultcube
3 жыл бұрын
Thanks for watching..
thank you
Thanks
Hello, I would like to ask what's the purpose of the first armature(below the stomach of the sheep)?
@blenderdefaultcube
2 жыл бұрын
Thank you for asking this question. That bone called root bone. It help to move whole character with IK.Sometimes the character has to be moved back and forward, this task becomes easier with the root bone.
@dabonky
2 жыл бұрын
@@blenderdefaultcube Ooh, I see. When did you IK with the whole character I seem to missed that part.Thanks
Dis sheep cute as heeelll, bish!
Why'd you keep the big bone in the middle, is that the root?
@blenderdefaultcube
2 жыл бұрын
Yes, its root bone. You can whole rigg character move with IK.
How do you parent bones?
@blenderdefaultcube
Жыл бұрын
Ctrl+p>>>keep transform
Hi Where I can find the model?
@blenderdefaultcube
3 жыл бұрын
You can purchase model on below link: www.cgtrader.com/3d-models/animals/mammal/rigged-sheep-0645de4a-3638-4dd1-885f-a3c33c70b718
@JoPlayx
Жыл бұрын
@@blenderdefaultcube purchase? it seems like it should be free
Could you explain to me what you did from minute 9:13?
@ytmchannel5315
3 ай бұрын
Are you talking about how the sheep switched from gray to having colors? In that case, the person just switched from "Solid" to "Material Preview" and the sheep already had materials for its colors before the video was made. You can look up "How to add materials in Blender" if you want!
Say something
Which bone is "bone.022"? This would be a lot helpful if you speak or put captions.
@blenderdefaultcube
Жыл бұрын
point to be noted..
How can i make it move on unity
@blenderdefaultcube
2 жыл бұрын
You should animation in blender and make Action (bake animation) after import in unity with animation.
@sarahju4524
2 жыл бұрын
@@blenderdefaultcube by that you mean the animation component right?
@blenderdefaultcube
2 жыл бұрын
Yeah..
@sarahju4524
2 жыл бұрын
@@blenderdefaultcube thank you so much I appreciate your work and patience with me ! 🙏🏼✨
I don't understand i make all, but my rigging fly :'(
@blenderdefaultcube
2 жыл бұрын
Pls share screenshot...via email