1st place in the Wild competition at Zoo'22. Captured using the Mednafen emulator.
Жүктеу.....
Пікірлер: 12
@alkenstein Жыл бұрын
RAWKS!! -greets, alk
@vectrex284 ай бұрын
Nice! I did a rotozoom of my own on the engine, but I wonder how you got it to run yours so smooth. Granted mine is realtime with arbitrary X and Y origins and a fancy diagonal copperbar effect which makes it a bit slow, but very much impressed by the smoothness of all those effects. Appreciate the shoutout to RSE as well, hehe EDIT: Aaah, found the ROM and figured it out: 8x4 tiles, squashed by half horizontally due to using hi-res mode. That is very clever and shaves down a lot of processing compared to me using 2x2 with interrupts, inspired by how I handled my NES raycaster
@Esteban_LeGrafx Жыл бұрын
Brilliant. MOAR PLZ. thank you.
@MarkusBurgstaller1508 Жыл бұрын
hey there britelite.. out of coder's curiosity, what tools did you use on that one? is it mooz' soundplayer, or any other thing that you could recommend me?
@peterhalin
Жыл бұрын
I used the PCEAS assembler and GFX2PCE for graphics conversions. The music player is my own, based on the music player I made for the Wonderswan earlier this year.
@MarkusBurgstaller1508
Жыл бұрын
@@peterhalin ah nice, thanks for the infos! mind sharing the music player as i intend to do some pce stuff myself. you can replay music from deflemask?
@peterhalin
Жыл бұрын
@@MarkusBurgstaller1508 I will make the player available on github at some point, when we've finalized the music format itself. It doesn't play deflemask tunes, but rather our own format (which is converted from MOD-files)
@lunoka
Жыл бұрын
@@peterhalin Great stuff! Is it a standard 4 chan mod format or is it customized to support the 6 pce channels ?
@peterhalin
Жыл бұрын
@@lunoka It currently only uses 4 channels, but in the future it will support all 6 channels
Пікірлер: 12
RAWKS!! -greets, alk
Nice! I did a rotozoom of my own on the engine, but I wonder how you got it to run yours so smooth. Granted mine is realtime with arbitrary X and Y origins and a fancy diagonal copperbar effect which makes it a bit slow, but very much impressed by the smoothness of all those effects. Appreciate the shoutout to RSE as well, hehe EDIT: Aaah, found the ROM and figured it out: 8x4 tiles, squashed by half horizontally due to using hi-res mode. That is very clever and shaves down a lot of processing compared to me using 2x2 with interrupts, inspired by how I handled my NES raycaster
Brilliant. MOAR PLZ. thank you.
hey there britelite.. out of coder's curiosity, what tools did you use on that one? is it mooz' soundplayer, or any other thing that you could recommend me?
@peterhalin
Жыл бұрын
I used the PCEAS assembler and GFX2PCE for graphics conversions. The music player is my own, based on the music player I made for the Wonderswan earlier this year.
@MarkusBurgstaller1508
Жыл бұрын
@@peterhalin ah nice, thanks for the infos! mind sharing the music player as i intend to do some pce stuff myself. you can replay music from deflemask?
@peterhalin
Жыл бұрын
@@MarkusBurgstaller1508 I will make the player available on github at some point, when we've finalized the music format itself. It doesn't play deflemask tunes, but rather our own format (which is converted from MOD-files)
@lunoka
Жыл бұрын
@@peterhalin Great stuff! Is it a standard 4 chan mod format or is it customized to support the 6 pce channels ?
@peterhalin
Жыл бұрын
@@lunoka It currently only uses 4 channels, but in the future it will support all 6 channels