Banjo-Kazooie's Spiral Mountain -- Designing For Comfort

Ойындар

Designing For is a series which looks at a level in gaming, and analyzes a theme central to that level's design. In this episode, we look at the tutorial level in Banjo-Kazooie, Spiral Mountain, and how it offers a welcoming hand to players of all backgrounds and skill levels.
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Twitter: / designing4games
Discord: / discord
Writing/Voiceover/Script Editing/Audio Editing/Additional Game Footage: Tommy Eyler/Pyrrhickong/The Dryest Bones ( / pyrrhickong )
Script Editing/Game Footage/Image Editing/Video Editing: Zack Frisbee/Goombachi
Intro Graphic and Watermark By: kzread.info/dron/FlA.html...
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Also check out our video on one of Rare's other masterpieces, Donkey Kong Country 2, and how its last level makes the player feel like they've accomplished something truly special: • Donkey Kong Country 2'...
Or our episode on Rabbid Kong in Mario vs. Rabbids, who shows that the spirit of Rare still lives on through homage, even if the company no longer exists in its former form: • Mario + Rabbids' Top B...
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Banjo-Kazooie is © Rare and Microsoft Corporation, formerly © Rare and Nintendo Co., Ltd.
Super Mario 64, Super Mario All-Stars, The Legend of Zelda: A Link to the Past, The Legend of Zelda: Ocarina of Time, and the Baby Mario character are © Nintendo Co., Ltd.
Mario's Early Years: Fun With Numbers is © The Software Toolworks an licensed by Nintendo Co., Ltd.
Pokemon X and Y and the Pokemon anime are © Nintendo Co., Ltd. and The Pokemon Company. The intro shown here was originally developed by 4Licensing Corporation.
Earthworm Jim 3D is © VIS Entertainment, and Rockstar Games, Inc.
Psychonauts is © Double Fine Productions and Magesco Entertainment.
Bubsy 3D is © SIE Bend Studio (formerly Eidetic) and Accolade, Inc. (owned by Billionsoft)
Castlevania on the Nintendo 64 is © Konami Holdings Corporation.
Sonic the Hedgehog (2006) is © Sega Games Co., Ltd.
Crash Bandicoot is originally by Naughty Dog, LLC and is © Activision Publishing, Inc.
24 is © Imagine Television, Real Time Productions, Teakwood Lane Productions, and 20th Century Fox Television.
The Wizard of Oz is © Metro-Goldwyn-Mayer Studios Inc.
Samurai Jack is © Cartoon Network Studios, Williams Street, Warner Bros. Television Distribution, and Time Warner, Inc., which are all really the same company.
The Adventures of Jimmy Neutron: Boy Genius is © O Entertainment, DNA Productions, Nickelodeon Animation Studio, and Viacom, Inc.
Star Trek: The Next Generation is © Paramount Domestic Television and CBS Television Distribution.
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Footage/Images Used:
Banjo-Kazooie speedrun: • Banjo-Kazooie Speedrun...
Spiral Mountain: orioto.deviantart.com/art/Spi...
Banjo and Kazooie by Luigi Lucarelli: loaduniverse.blogspot.com/2015...
Banjer and Kazooper: aniforce.deviantart.com/art/B...
Banjo's House Remastered: polycount.com/discussion/14043...
Sad Mario: waltman13.deviantart.com/art/...
Baby Mario: joshuadraws.deviantart.com/ar...
Pokemon Z fake boxart (probably not the original source): www.gameskinny.com/qwfrt/why-...
Banjo and Kazooie modern render (probably not the original source): www.egmnow.com/articles/news/c...
Banjo with honey (probably not the original source): plus.google.com/1155604504520...

Пікірлер: 37

  • @Eichro
    @Eichro6 жыл бұрын

    And it feels almost like Gruntilda's Lair is an extension of this. It's safe at start, but it gets progressively more dangerous as you clear stages and also as you move up the Lair. Banjo-Kazooie has to have the best difficulty curve of any 3D platformer.

  • @rtyuik7
    @rtyuik7 Жыл бұрын

    4:17 - i love the touch of using the Underwater Variant for the music, just for the phrase "one for Swimming", almost as much as i love the Games that do the same thing

  • @raydaypinball
    @raydaypinball2 жыл бұрын

    Fun fact: you can use banjo’s bear punch to destroy snowballs that Sir Slush enemies throw at you, spawning a honeycomb piece! It’s the only move that can do this and the only way to create an infinite supply of honey

  • @ChrisPTY507

    @ChrisPTY507

    Жыл бұрын

    Wtf i didn’t knew that! Thanks for the fun fact!!!

  • @chompythebeast

    @chompythebeast

    9 ай бұрын

    Another fun fact: The game has a limited number of honeycombs it will allow to be spawned at once. I think after the 9th (or 10th?) piece is spawned, it will despawn the oldest honeycomb. I'm pretty sure the only place in the game you can see this happen right before you is there in Freezeezy Peak, performing the same technique you mentioned. *_The More You Know_*

  • @ethanotoroculus1060
    @ethanotoroculus10606 жыл бұрын

    I love this series so much.

  • @623pieman
    @623pieman6 жыл бұрын

    For me personally this is one of those channels I see a post and immediately get excited, thanks for the consistent quality

  • @Author_SoftwareDesigner
    @Author_SoftwareDesigner Жыл бұрын

    Holy crap. What amazing editing and writing. Clear examples. Cohesive sentence structure. Solid conclusion and finality. You’ve got talent bro

  • @PTp1ranha
    @PTp1ranha6 жыл бұрын

    This echoes a lot of the points VG made and you're all three absolutely correct. Spiral Mountain is brilliant.

  • @Delcat42
    @Delcat42 Жыл бұрын

    The perspective in this is astounding. I was ten or so when Super Mario 64 came out, and while certain parts terrified me, we all have Eel Trauma and Piano Phobia, I never considered how daunting the sheer openness of the world is--which is astounding to me, because I am a gamer who is absolutely *petrified* by how daunting open worlds are. I have tried multiple times to play Super Metroid and been so anxious over choosing an incorrect door that I've had to stop. You're totally right. Super Mario 64 is frustratingly impenetrable if you don't have instructions to turn to--I remember getting stuck on King Bob-Omb for the same vague hint, except it was because I thought you had to throw him off the entire thrice-fucked mountain. In the game's credit, this is fun to watch and yields unique text, but I remember how irritated I was. And you're so right--Banjo-Kazooie is comfort food. You're constantly confronted with new and daunting obstacles, but--let me do Freezeezy Peak. First thing you see, sad kids. Three sad kids in a sad Christmas house with Sad Christmas playing in G[rant] Major. These poor children know nothing but that their father was meant to be home with their Christmas presents hours ago, and they sniffle pathetically, asking for help finding their lost parent and lost bouncy packages with eyes. There's a bit in Watchmen about how the surefire way to win someone into getting invested in a story is to start with the saddest thing possible, and at eight, that's it, bro. So you go looking for presents, but before you do that, hey, there's a giant snowman, oh look, Jinjo by a flight pad, thank God the water is pain, oh hey Twinkies oh no Twinkies--you get get a present about once a beat on the pathing here to remind you the quest is still on, but you're hungry for Jiggies and you are exploring for every last shiny morsel. Which is the thing--you would have to be so far off path to *not* have gotten the Boggy Jiggy, establishing that the dad has a reason for Grinching his kids. But it is *just as likely* that in your presumed game overs and return to starts, you'll wander up the hill to Boggy's race. And let me tell you, as a kid? Kinda pissed me off. Not only is this dude letting me play Santa while his brood plays Tiny Tim, but every time I start a sled race with him, he ANNIHILATES me, no matter how fast I trot. Like, it's cheating fast. Uncool. Still, you inevitably put up the tree. And inside--*inside*, so you are guaranteed to have gotten the Jiggy here before saving Christmas--is the last gift. It is in this crux of play that the game is looking to see the effort you put in. You get a considerable payoff of enjoyment in the tree segment (still a favorite of mine), but the snowmen and the freezing water is pissing you off a bit by now. By this time you've made it to the far side of the map, you have earned it. It feels like a solid triumph. And this, pending Mumbo tokens, is where you get the payoff that's been building off all level: Your own personal gift: To be a walrus. A walrus who is completely able to access almost the whole of the map without any damage from the freezing water. An invincible walrus. With a very fast sled. This entire melodrama that started as soon as you came into the stage, the life and times of four utterly random polar bears who previously meant nothing to you, ends with you as a walrus, winning a sled race against the truant father, who, as it turns out, is actually a pretty cool dude once he's not *cheating* fast. It's not like he meant to leave the kids waiting, anyway, the man did swallow a Jiggy, he clearly has a lot on his mind, or else absolutely nothing, and both of these states may be forgiven with some charity. The kids get their gifts. The sounds of the crying and slowed-down tinkly Sad Christmas tune is tromboned to bright and celebratory speed. You did it. You saved Christmas. And then, as an even greater reward, you walrus on in to the Walrus Cave, get a Jiggy, and see the Ice Key, forming a lifelong obsession and argument on message boards. It's magical. It's a kinetic storybook. I know this is just a KZread comment, and we're not supposed to such as show emotional honesty here, but your love of gaming and passion for game design is phenomenally infectious, and I'm delighted to have found it. Thank you for taking the time to make videos, and I hope you forgive me the long-winded rant, and consider it inspiration ❤️ wahey

  • @yarns_
    @yarns_6 жыл бұрын

    Awesome video as always, man. Keep up the great work, you deserve wayyy more subscribers

  • @SuperGoomba10
    @SuperGoomba104 жыл бұрын

    Late but very much agreed with everything stated in this video; the fact that the game offers you the option of skipping the tutorial if you so choose in particular always stuck out to me as a unique and interesting way of not forcing repeat players to waste time learning things they already know (though I personally always do the tutorial anyway because that's just the kind of player I am = P). I'm honestly surprised "making the tutorial skippable" isn't a more common feature in other games!

  • @chompythebeast

    @chompythebeast

    9 ай бұрын

    I've played the game dozens of times and I think I skipped the intro once and felt like I slightly cheated myself haha. Especially if you're gonna go around and get the empty honeycomb upgrades, it really feels like a "might as well" situation, especially since you can instantly skip dialogue with L+B or whatever it is

  • @Mazidox
    @Mazidox6 жыл бұрын

    Fantastic episode!

  • @roondar6141
    @roondar61415 жыл бұрын

    As much as people want to pies and moan about tutorials they do need to be in the game, especially when they’re for beginners. It’s nice to see a game do a tutorial right, not by holding your hand do much that it feels overbearing, but giving you little nudges in the right direction while telling you what the buttons do.

  • @rezahydra

    @rezahydra

    4 жыл бұрын

    Banjo had the perfect tutorial. Have you played the game before? Here’s the tutorial moves! No? Well here’s this short and helpful tutorial with rewards and quirky humor.

  • @jameslawrenson1208

    @jameslawrenson1208

    8 ай бұрын

    It's easily one of the best tutorials in video game history!

  • @ParmMannREBORN
    @ParmMannREBORN3 жыл бұрын

    Didn't even think of spiral mountain existing to teach players how to rotate the stick, fuck that's actually genius

  • @tifKh
    @tifKh6 жыл бұрын

    Keep up the good work, seriously!

  • @ethanotoroculus1060

    @ethanotoroculus1060

    6 жыл бұрын

    En

  • @AnzemH
    @AnzemH6 жыл бұрын

    Love the Narrator!

  • @Sera12105
    @Sera121052 жыл бұрын

    why did "ITS A MUSCLE BANJO" get me

  • @henryentertainmentsystem9923
    @henryentertainmentsystem99233 жыл бұрын

    This man deserves more subscribers.

  • @keithtorgersen9664
    @keithtorgersen9664 Жыл бұрын

    “I wanna be, the very best, like no one ever was…”

  • @theperfectbusiness8903
    @theperfectbusiness8903 Жыл бұрын

    I feel like this is an important question that nobody thought about. In Banjo's house... *WHERE IS THE FUCKING BATHROOM!!!!!!*

  • @OrbitalFrog_
    @OrbitalFrog_ Жыл бұрын

    Spiral mountain is not danger free, and I’m not just talking about the combat molehill. There are carrots that will hop towards you if they see you

  • @frogface861
    @frogface8615 жыл бұрын

    Banjo's Punches, the move I forgot he has the second I learn and/or are reminded of it. Rolling is more effective and Kazooie is the better fighter overall. Spiral Mountain is a pretty good Tutorial area tbh even if the World Hub that is Gruntilda's Lair was more fun.

  • @rezahydra
    @rezahydra4 жыл бұрын

    I think it’s time to go back to the topic of Banjo considering the news.

  • @drog0nxv
    @drog0nxv3 жыл бұрын

    If only he knew he would be back better.

  • @wariolandgoldpiramid
    @wariolandgoldpiramid5 жыл бұрын

    I think an ever better tutorial level is the first level of Wario Land 4.

  • @DesigningFor

    @DesigningFor

    5 жыл бұрын

    It's certainly not bad. It shows off every action well, and it doesn't waste any time teaching mechanics. It having an easy-to-find secret also shows off the core conceit of treasure hunting pretty well, and I like that it ends with a boss to give you a little bit of action before you hit the game proper. It's a bit straightforward for me to call it a favorite, but I think it does its job admirably enough.

  • @davezdragon
    @davezdragon4 жыл бұрын

    The swimming in the first game is a lot harder for me. I have little to no control over it, and I keep running out of air way too fast.

  • @Rihcterwilker

    @Rihcterwilker

    2 жыл бұрын

    You're just bad at the game.

  • @rezahydra
    @rezahydra4 жыл бұрын

    Looks like I’m the second person here after the reveal

  • @large_hadron_colander8301
    @large_hadron_colander83013 жыл бұрын

    RIP pkmn Z

  • @Rislear
    @Rislear5 жыл бұрын

    wtf, Castlevania 64 is a great game 0:49

  • @spingebill9962
    @spingebill99622 жыл бұрын

    Banjo kazooie is better then mario 64 change my mind.

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