Axiom Verge Developers React to 25 Minute (TAS) Speedrun
Ride along with Axiom Verge's sole creator Tom Happ as he watches and reacts to an incredible Tool-Assissted Speedrun alongside "business guy" Dan Adelman.
Check out more from the TAS author Kilaye here:
/ kilaye
/ kilayejv
/ kilayefr
A Tool-assisted speedrun is exactly how it sounds. Instead of a human player speedrunning through a game, it's instead a program that's had exact frame-perfect moves inputted into it to give a theoretical perfect speedrun. Most strategies used in a TAS speedrun are not humanly possible as they require insane precision and even rapid-fire button presses that no human could replicate. But while a TAS speedrun isn't humanly possible, the program's author is still required to have deep knowledge of the game's mechanics to program the script in a way to pull off the insane speedrun.
Axiom Verge is a side-scrolling Metroidvania that was created by indie developer Thomas Happ. It was released back in 2015 for PlayStation 4, and eventually made its way to all platforms. In 2019, Thomas Happ revealed that Axiom Verge 2 is on the way with a slated 2020 release date, which was eventually delayed to the first half of 2021.
#IGN #DevsReact
Пікірлер: 232
Any other dev: "so this is an *exploit* ..." / "by *tricking* the engine ..." Tom Happ: "here we see the Nova weapon *harnessed* to its maximum potential in a way that only a computer can" This man is next-level in every way.
I think it’s nice how much the marketing guy knows about the game.
@NonsensicalSpudz
3 жыл бұрын
which is usually not the case
@Bamschli
3 жыл бұрын
@@NonsensicalSpudz Yeah, but I guess there aren't many smaller Teams, even in the Indie Game Scene xD So it is a one man show, and a marketing/playtesting friend. Not like Activision or even bigger Indie Devs. But its nice and uncommon indeed
@NonsensicalSpudz
3 жыл бұрын
@Mama's Sunshine tell that to a lot of companies lol
@BrandonLM777
3 жыл бұрын
@Mama's Sunshine The marketing department only need to know the basics of a game to market it, this man here knows things at a development and design level of how the game operates as if helped develop it and that’s not the norm for the marketing department of a game studio.
@danadelman7277
3 жыл бұрын
It me!
Support Tom and buy this game if you haven't, it's one of the coolest games out there and if you love metroid you'll love this game
@-Flabbergasted-
3 жыл бұрын
It's what Metroid would have been if it was created in 2016
@Clem_Grineer
3 жыл бұрын
@@-Flabbergasted- it is
@kirjian
3 жыл бұрын
@@-Flabbergasted- lol, AM2R without a C&D floating around
@lukew1383
Ай бұрын
@@kirjian Exactly!
Speedrun community: breaks game wide open, adds randomizer support Devs: Cool! Can we patch your mod into our official game? We need more developers with this attitude!
@VesiustheBoneCruncher
3 жыл бұрын
I’m amazed it isn’t more common practice - definition of everyone’s a winner.
@yurithehenrique2578
3 жыл бұрын
IKR? it is like an free upgrade for a game!
@psycoklown8461
Жыл бұрын
That's the difference of a gemer dev and a profiteer dev. One makes games for gamers because they're gamers as well. The other makes games for a profit, anyone that attempts to infringe on that profit must get the Nintendo treatment.
@rytramprophet843
6 ай бұрын
Valve is notorious for seeing something they like, hiring the team to make it better and an official title. Many games came out of this relationship. Portal, Counter Strike, Left 4 Dead. and maybe some DMZ games because for a time, the most popular DBZ game was "Earth Special Forces" Mod using the Half life engine. That game set the standard for DBZ games to come like Budokai.
Jeez, no wonder the Rusalki were so desperate to defeat Athetos; this is what a Patternmind is truly capable of.
I have a ton of respect for Happ already, any marketing guy that he chooses after a certain disaster must be pretty trustworthy too, really cool choice for this series! Also, the is the calmest, “the game is getting utterly destroyed” reaction lol
@canaloneliojr
3 жыл бұрын
What happened?
@jasonbright8888
3 жыл бұрын
@@canaloneliojr something to do with BadLands
@seveneyes77
3 жыл бұрын
True
Am I the only one who is blown away that "business guy" Dan actually speedruns himself? How cool is that and what a great way to connect with your community.
@exileut
3 жыл бұрын
He said he was the main QA tester. He played a large part in developing the game.
@juansolo8190
3 жыл бұрын
@@exileut well heck he´s still managing business parts, speed running the game AND the being the main QA tester. Honestly, it´s just getting better :)
@Reggie21
3 жыл бұрын
He used to work for Xbox and Nintendo
The game was definitely longer than 10 hours for me on my first play through. It was most likely what the marketing guy said at about 20 hours. Axiom Verge is one of my favorite games I have ever played
@crisnmaryfam7344
3 жыл бұрын
This game instantly went down in my book right next to Secret of Mana, Chrono Trigger... ect, of my childhood. Not something easily achieved by modern games. I cannot wait for the second.
@jayst
3 жыл бұрын
@@crisnmaryfam7344 excellently said
So many people complaining about tas like a robot came up with the run. A human routed and put in the inputs for what they thought the ideal run would look like, then had a script play it back. A lot of speedrun strats are found through people using tas and developing consistent setups to get as close as humanly possible to the tas. It's not as impressive, but it's weird that people are bored because there are no mistakes.
@CowCommando
3 жыл бұрын
In some ways it's more impressive. They have more control, so they spend more time testing stuff looking for strats to go faster.
@conaldeugenepeterson2147
3 жыл бұрын
@@CowCommando id be interested in seeing how long it took this dude to code and streamline the tas versus how long it took the top 3 human players to get their runs
@JonnyDarcko
3 жыл бұрын
Yah it's cool, but I'm not going to sit hear for a half hour watching a TAS. I'll watch a real speed run instead.
@evanseifert8858
3 жыл бұрын
It doesn't help that even the devs talk about the tas player like he's a robot. It's a human who made all these decisions guys, not a computer.
@Newtination
3 жыл бұрын
@@conaldeugenepeterson2147 There was no coding here. He used libTAS on Linux, going frame by frame, or doing re-records for optimal strategies. Here's the info: FrameCount: 178663 Re-record count: 24956
Dude that was hella insane! But the very moment Thomas Happ started to ask himself "WTF JUST HAPPENED THERE?!" while speaking of the mod community and the developers that tries their "best" to shut the modders off was the best lmfao
This is my favorite IGN series. Please keep doing these
Wow respect to Tom for being a one man show.
Really nice to see a TAS run included in this series, I don't think I'd enjoy it as the norm but it gets people more exposed to speedrunning in general.
Hey Tom idk if you will see this, just want to say this is right up there as one of my favorite games of all time, cant wait to see what happens in the second game! looking forward to its release
Just realized, the TAS robot is basically a patternmind. It’s “brain” is solely made of the code of the people who designed it, so therefore it’s mind is composed entirely of patterns of characters and that allows it to warp reality in ways that are arguably stronger than Trace and Athetos’ powers combined
@chrissysonicutdrloz
11 ай бұрын
All algorithms are real and valid, regardless of whether they are executed. What is a TAS but another algorithm?
Axiom Verge is a TON of fun, love this game so much.
I played for probably 20-30 hours in my first play through. I like to explore and try for 100% when I first play a game. Also I get lost
Whats dope about the whole video was how tom supported the modding community added the randomizer to the game and still didnt charge for the patch thats hard af
inb4 people keep commenting "omg robots!" and didn't read the video description: - A human created the TAS, detailing controller inputs frame-by-frame (that's the "tool-assisted" part of TAS, guess what the S means) and saved it as a script, or as dwangoAC calls it, "the perforated paper for a player piano". - Assuming the TAS has been validated to complete the specified objective, then the script is replayed in real-time in a new run, back to the piano example, "the player piano plays the perforated paper", aka, "this video".
@Pdalow
3 жыл бұрын
Which means that they didn't really play it. TAS runs are a waste of time.
@Nicholasryan17
3 жыл бұрын
@@Pdalow I don't know if its a waste of time but its boring to watch knowing that its preprogrammed and going to be perfect.
@johnuferbach9166
3 жыл бұрын
@@Pdalow na they show what is possible and find new strategies that might get mastered without at some point... also you can call everything a waste of time, especially gaming... if the people who do them enjoy it, whats there to argue about? :P
@Ashnal
3 жыл бұрын
@@Pdalow Disagree. It's a different form of competition between TAS authors to see who can program the best. TASs are also usually really fun to watch due to how they subvert your expectations with glitches and exploits that look crazy. Frame perfect movement is also fun to see. It's the idea of "what if someone could play this game absolutely perfectly?" that you could never get from a person.
great format, dev reactions to the community are great
Yo toooooooom love your game man!!!! Cant wait for the sequel!!! Your visions are a masterpiece!!! Btw so i was right about wondering what was up with the character at the end of the credits?trippy stuff
@ethanhayes7038
3 жыл бұрын
Athetos, the original Trace, arrived on Sudra hundreds or thousands of years before the events of the game, so the Rusalki would be unable to send Trace home without time travel, which is an ability they lack. Instead they put him in a sort of comatose simulation of his old life.
22:20 from this point on it's absolute insanity
@bjornbreuer3912
3 жыл бұрын
That will happen when AI will take over the world
@chrissysonicutdrloz
11 ай бұрын
@@bjornbreuer3912question is: would that be athetos or the rusalki?
Wait... there's a glitch that involves putting you somewhere "Without place" ....please tell me it's called the Athetos Glitch
@rarebeeph1783
3 жыл бұрын
that's way more clever, it's actually just called Void Warp :P
@LItbashing
3 жыл бұрын
Oh hey it’s Erimgard - hi Erimgard.
Axom verge's soundtrack is just awesome.
13:00 This is very interesting regarding the save system and the death mechanic. That's interesting to think that most games consider death as "it didn't happen" so you have to start at a point where it "didn't happen" (IE: Lose everything up to that point) where as in this game "it's cannon" so you DO keep your stuff, be it in any way that death can be manifested (death by enemy or suicide by menu restart).
Love this game. So excited for the sequel!
Axiom Verge 2 is a day one purchase for me
@DrGandW
3 жыл бұрын
Same the moment I picked it up it was the only game I played until I completed it to satisfaction. Vita is really convenient for that
@Nat_the_Chicken
3 жыл бұрын
@@DrGandW No no they're saying that they _will_ purchase the _sequel_ on the day it comes out
A TAS run most importantly shows strategy innovations, two people will come up with two entirely different TAS runs. Who is fastest is based on strategy.
At least it’s not 6 seconds this time
Axiom Verge 2 is awesome! Loved the first game so damn much!
Huge fan of the game! Can't wait for part 2!
1) This is not a "computer playing the game". It's a human being playing it very slowly. 2) I think he'd be surprised at just how many TAS-only strats end up in the RTA route.
@darmakx99
2 жыл бұрын
Your description of what a TAS is fuckin killed me. I'm laughing so hard at work that people are coming to check on me 🤣
Tom at the start sounds like Jeff. Imagine. Hello everyone Jeff from the overwatch team here
*Developer reacts to Axiom Verge speedrun
Hands down the best series IGN has ever created. The IGN name is probably the lowest of the low when it comes to reviewing games, but this series is a very welcomed addition. Give the guy/girl who thought of this a raise!
this game is actually really, really fun. one of my fav metroidvanias
The bio mechanical stuff, particularly on bosses, reminds me a little of scorn
@xxxSubZero
3 жыл бұрын
Axiom and scorn are brought up a lot in an h.r. giger fb group im in. Definitely some similarities
@Ghostly_One1
3 жыл бұрын
@@xxxSubZero Now if only Scorn will end up having some more interesting enemies like Axiom has, too. Instead of just the chicken leg things we seen so far xD
The developers just sound like super cool dudes
@coltapodaca
3 жыл бұрын
Developer= One dude. Other dude is marketing. Top teamwork between the two but got dam if it's not impressive that ONE human made the whole game solo!
@chrissysonicutdrloz
11 ай бұрын
@coltapodaca including artwork AND music
New achievement unlocked: Motion Sickness.
" You need nanosecond precision that a human cannot replicate " Portals speed runners: " you need a second? "
Probably the best one man show game I've played since turrican on the C64 in about 1990!
devs react is my favorite series of y’all’s
Wanted more informations about Axiom Verge 2, but from my point of few, he said it will come out in March (maybe not exactly, but it sounded like March in my opinion xD )
@jayst
3 жыл бұрын
I’m pretty damn excited for the sequel. Axiom Verge is one of the best Metroidvania’s to come out
@Nat_the_Chicken
3 жыл бұрын
Eh, he said "this year," that could be anytime. I'm not gonna get excited, I'd rather be surprised
Everytime he says "ahhhhh" take a shot. 2937829837298372983729837298379283798 shots
Pls do one for Axiom Verge 2
yesss love hearin devs POV of their games bein played
Had to stop watching this video in first minute because it made me want to replay this awesome game.
This games been on my list for a while now a speedrun will decide if i get it or not
@NeeRock
3 жыл бұрын
You should definitely get it it's one of the best metriodvanias of all time in my opinion
@crisnmaryfam7344
3 жыл бұрын
@@NeeRock Easily. Not to mention being done but basically one guy, Its an outright masterpiece. Anyone who likes the original Metroids, or even Mega Man/Rockman games, will instantly fall deep in love with this lesser known gem.
Randomizer mode - oh, I saw that on my account
Happ soundin like Ron Swanson
15:38 Enemy platforms move when another entity bumps into it, trace is planted on the platform and the spider moves the platform away into the void and trace gets teleported to the grapple room
Im so excited for Axiom verge 2, Axiom verge 1 was my first metroidvania and got me into it :D
@DroneDialogues
3 жыл бұрын
To date it’s my favorite experience I’ve had playing the Switch.
Can you do Psychonauts next, I'm sure Tim Schafer would be down for it.
I've never been this early to anything IGN and ion know if I should be proud or disappointed with myself 💯
@worldfinder7996
3 жыл бұрын
Same
@Lanselot2069
3 жыл бұрын
proud. devs react has a veto position
AXIOM VERGE 2!!!!!
Just so there is no confusion as to what a TAS is, a player or sometimes players (I'm simplifying this) play the game with tools (duh) that allow them to perfect the inputs at each frame. It isn't an AI playing the game. Think of it akin to a hand drawn animation.
Cant wait for Axiom Verge 2.
Dev: "The game normally is about uhhhh 10 hours." Meanwhile my third playthrough of the game just took 11 hours, before going back to 100% it. Oof.
Can't wait for Axiom Verge 2
GRAPPLE HOOK GO BRRRR
THERE'S A SECOND ONE????
Love how they brought boiz in to make the game better they got a fan in me
This is one of my favorite games.
metroid on lsd?
@crisnmaryfam7344
3 жыл бұрын
Basically. And its a damn amazing game.
@pum8661
3 жыл бұрын
Kind of, the game also has a weird psychonaught undertone in its story so that’s not to far off.
Awesome game!!! 🤘💀🤘
the 'business guy' was more enthusiastic about the game than the creator himself..
@Mister_Clean
3 жыл бұрын
There's a reason he's the business guy Game developers aren't exactly known for their marketing acumen
that save point warp reminds me of hollow knight
@gildarmesh3809
3 жыл бұрын
there it is called bench storage though
INB4 This incarnation of Trace becomes a boss/entity in Axiom Verge 3. :V
Looks like one of Terminal Montage's videos.
Actually its one developer and not developers.
@flamesofjihad4069
3 жыл бұрын
The Series is called devs react. Not a big deal
@conaldeugenepeterson2147
3 жыл бұрын
He was the main QA tester. That’s pretty damn important in game development
Beautiful game
so weird to see those nautilus-looking brain bosses since AV2 shows you that's what humans turn into
This gave me crazy nes metroid vibes
aaaaah the title says Tool Assisted Speedrun Speedrun :(
Morpheus voice…. “He is the one”…
DO DEVELOPERS REACT TO SEKIRO SPEEDRUN
@marcopivetta7796
3 жыл бұрын
Yea only problem is getting someone fluent enough in english, I think.
You gentlemen seem to be under certain misconceptions about TAS runs. Most of them ARE fully human controlled. Think of them as tiny segments, recorded individually, then all of the optimal segments are stitched together by the tas script. Now, there have been tas runs where the inputs are strictly digital (like when it's called for a physically impossible input ie left and right simultaneously), but make no mistake: most of those pixel-perfect, nanosecond timings you're watching are human performed.
this is how trace reached athetos
More game developers need to hire modders *cough* rockstar *cough* instead of suing them
wow nice
Are you guys going to make Axiom Verge 2? I'd love to play it!
@discostu7158
3 жыл бұрын
( ͡° ͜ʖ ͡°)
Words to the devs, put the AV2 on steam already so people don't have to pirate it.
how do you make the grapple trick ? is it possible in real time or only tas?
Yeah um this um is um really um cool
That guy said "Um" A LOT lol
@danadelman7277
3 жыл бұрын
Sorry... um... about... um... that. :)
Is the grappling hook canceling the cool down on the dash?
More robot speed runs please.
@TheIMMORTALKAHNHD
3 жыл бұрын
No way. More humans. More fun. We know a computer can do it.
@somdudewillson
3 жыл бұрын
@@TheIMMORTALKAHNHD This *is* a human speedrun. TAS means tool - *assisted* , as in tool-assisted speedrunner.
22:36 that was funny! LMAO
The creator reminds me of Henry Rollins in the flow of his speech
Not a Speedrun if its Tool Assist Superplay, just a calibration for futur Speedrunners!!!!
@CowCommando
3 жыл бұрын
People do compete on who can make the fastest TAS, so it's still a speedrun.
Hi IGN
Why does the title say "Developers" react to blah blah? This was made entirely by one man.
@scribeofsolace
3 жыл бұрын
u ain’t wronggggg haha and such a fine job as well.
@mark_medina_ign4725
3 жыл бұрын
Because “Developers React” and “Devs React” is the name of the show, so it’s just always going to be that. Next week literally has one guy on it and he’s the sole creator of the game. Still gonna be called Developers React. Shouldnt be that big of a deal though.
@DeFault-Gamer
3 жыл бұрын
@@mark_medina_ign4725 No, they definitely did change it to Developer React for Getting Over it. So maybe they just forgot or maybe they had no plans of making it into a series back then.
@blacksun3884
3 жыл бұрын
They point out in the description this game was developed by just Tom Happ and Dan Adelmann is the "Business Guy" usually there is multiple developers watching which is why they named the show "Devs React"
Imagine using the jump upgrade smh my head
outlast dev reacts when?
@fitzwits
3 жыл бұрын
They already did that dude. Zero offense
@dazeeed9010
3 жыл бұрын
@@fitzwits where can i find it
@fitzwits
3 жыл бұрын
@@dazeeed9010 just type in "outlast devs reaction" in the youtube search bar... Like my dude you can easily use the internet to look things up on your own. I hope you have a great day.
Ladies and gentlemen, discount Kal Penn
av 1,better than 2?
Ok ok we get it computers are better than people sheesh
Is Devs React to Dead Space Run possible?
Where is part 2?
Great