AT LEAST 1 CHANGE For EVERY CHARACTER in MARVEL RIVALS (Nerf / Buff)

Ойындар

I've come up with my own patch notes for Marvel Rivals Closed Alpha. This is how I think the direction of game balance should go
❤️️ Subscribe ❤️ / @gglounge
❤️️ Main Channel ❤️️ / @justgavinbennett
0:00 At Least One Change For Every Hero In Marvel Rivals
0:20 Black Panther Patch Notes
2:34 Doctor Strange Patch Notes
6:03 Storm Patch Notes
7:31 The Punisher Patch Notes
10:55 Groot Patch Notes
12:18 Hela Patch Notes
14:35 Rocket Raccoon Patch Notes
16:02 Luna Snow Patch Notes
17:13 Loki Patch Notes
18:50 Scarlet Witch Patch Notes
19:42 Star-Lord Patch Notes
20:43 Hulk Patch Notes
22:56 Peni Parker Patch Notes
24:48 Iron Man Patch Notes
26:15 Spider-Man Patch Notes
28:16 Namor Patch Notes
30:18 Magneto Patch Notes
31:30 Mantis Patch Notes
32:41 Magik Patch Notes
34:14 Let Me Know Your Thoughts On The Balance Of Marvel Rivals
💜 SOCIALS: (Instagram, TikTok, Twitter, etc):
► linktr.ee/GavinBennett ◄
❤️️Merch Here: ►crowdmade.com/collections/ggl...
#marvelrivals #marvel #marvelgames #MarvelRivalsContentCreator My Idea Of A Marvel Rivals Patch

Пікірлер: 71

  • @jacobcastillo5688
    @jacobcastillo5688Ай бұрын

    Wow, I didn’t know that Black Panther had to touch the ground to wall climb again, I hope this video blows up cause I heard he was an awful character and melee characters always have a hard time in shooter games

  • @kareemdavis4068

    @kareemdavis4068

    Ай бұрын

    He's not awful people just don't know how to play him. Check out Controvxrsy. He's the best I've seen so far

  • @moistrice7228
    @moistrice7228Ай бұрын

    Vibranium marks should place a 25% heal reduction. Lore could just be that he uses unrefined vibranium which poisons in the enemy.

  • @nonnny_
    @nonnny_Ай бұрын

    one change i’d make for Doctor Strange Portal: the cool-down should be based on how far apart the portals are placed so for example if the portals are placed really close maybe it could be a 35 second cool-down compared to far apart portals that could be 180 seconds

  • @justdebel9928

    @justdebel9928

    Ай бұрын

    this is kind of how pathfinder in apex legends works ; the further he travels with his grapple the longer the cooldown. makes sense for strange's portals

  • @nonnny_

    @nonnny_

    Ай бұрын

    @@justdebel9928 agreed, i think it’s be great to use it for team fights, getting different angels on enemies rather than just use it once or twice and just teleport on point or behind the enemy

  • @bread6325

    @bread6325

    Ай бұрын

    Yeah this is quite balaced honestly good idea

  • @phantomprobz9823
    @phantomprobz9823Ай бұрын

    Black Panther needs a damage absorption ability like Doomfist where the more damage he takes, the stronger his melee abilities are

  • @minusskydiver5039

    @minusskydiver5039

    Ай бұрын

    That's what you'd think they'd do for like a passive, but they didn't. It would make so much sense if they do

  • @travon4924

    @travon4924

    Ай бұрын

    I think just a defense buff will do, putting it as a move will just turn the character into a striker more than an assassin.

  • @raptorface2810

    @raptorface2810

    Ай бұрын

    His passive is literally the lower his health is the higher his damage...

  • @minusskydiver5039

    @minusskydiver5039

    Ай бұрын

    @@raptorface2810 yeah but then once he gets healed back up, he loses that damage buff

  • @raptorface2810

    @raptorface2810

    Ай бұрын

    @@minusskydiver5039 yes. As it should.

  • @davioarman
    @davioarmanАй бұрын

    Storm ultimate should have like a 1 or 2 second warning circle when she selects where she’s ulting instead of just coming out of nowhere with extra shield

  • @ladykushina9292
    @ladykushina9292Ай бұрын

    He’ll yea!! STORM needs a major buff tbh

  • @bread6325

    @bread6325

    Ай бұрын

    A buff and maybe a rework in my opinion i love storm top 5 x men so im hoping they replace the aurau support thing what do you think

  • @davioarman
    @davioarmanАй бұрын

    I also feel like Namor should have like a double jump to hover or something because he literally has wings on his ankles. His movement on the MCU was pretty cool.

  • @epicevanhogan6489

    @epicevanhogan6489

    Ай бұрын

    Agreed but there’s already so many characters that can fly and way way more soon to be added so they may be trying to cut down and those type of abilities

  • @davioarman

    @davioarman

    Ай бұрын

    Facts

  • @bread6325

    @bread6325

    Ай бұрын

    ​@@epicevanhogan6489yeah this is true but they wanted to commit to the flight aspect so why not but his shield in the air thing helps him to hover actually ao yeah idk

  • @sebastianomalleylopez9000
    @sebastianomalleylopez9000Ай бұрын

    You Should Do a Rework Series !?

  • @Webhead123
    @Webhead123Ай бұрын

    Yeah, I forgot about Punisher's shotgun and ultimate damage. Way too effective and need some toning down.

  • @jstar7917
    @jstar7917Ай бұрын

    I Love the idea of STORM having an ability switch so here's my little two cents. Lighting Mode: Primary attack: throws lightning bolt Secondary attack: charged throwing lightning bolt that spreads Passive: surrounding allies damage boosts First ability: single target charge lightning kinda like winston primary attack Second ability: chain lightning strike from X Men Legends Third abilities to switch between abilities Wind Mode: Primary attack: air blades Secondary attack: send out three air blades like genji Passive: surrounding allies movement speed buff First ability: a gust of wind knockback like Lucio's boop Second ability: concussion wind like pharah concussion rocket ULTIMATE: More damage extra shells and a little bit of gravitational pull

  • @stompingthegods5886
    @stompingthegods588624 күн бұрын

    20:43 They need to either scale his damage based on how much hp he's lost or how much damage he's done, and give him a way to auto heal when he's critically low health. That way, his abilities will align with the comics and he'll feel better to play.

  • @silverraven250
    @silverraven25029 күн бұрын

    Hulk buffs 1. Make jump like Winston, deals splash damage when he lands. 2. Passive Regen, he slowly heals over time(5/10hp =1 second) 3. While in combat gain increase atk spd and damage reduction. 4. When Hulk grabs an opponent during his Ult he also damages nearby enemies. 5.(Too OP?) during ult Hulk gains regen, increased atk spd and damage reduction and is full health after he is finished using his ult.

  • @nest9595
    @nest9595Ай бұрын

    For Iron Man, I thought that they could upgrade his Overcharge ability to to buff not only repulsors and unibeam, but also buffing missile damage, Hypervelocity speed by 2x-3x times, and give him a single self-heal or armor up per Overcharge skill used. They could also give him a passive scan ability like spider-man

  • @gobbyjester6452
    @gobbyjester6452Ай бұрын

    Personally i'm okay with a 300 HP on Spider-man But Punisher ALSO have 300 HP And Iron Man,the "Armored Avenger", the guy with the high tech super suit made out of nanotech....has less health than just some beefy guy with a shotgun WTH??

  • @travon4924

    @travon4924

    Ай бұрын

    The Health scaling CANNOT be to diverse, or else it would just change how the character play. A perfect example would be giving Ironman 500-600 HP, that would automatically change him to be some sort of tank than an actual striker, Giving Punisher 200 health would turn him into an assassin rather than a striker.

  • @JosiahSmith226
    @JosiahSmith226Ай бұрын

    Love this video. One piece of feedback that I get why you probably can’t, but if the video could just have gameplay of the character you are talking about it would really help. You had it for some but not all. Understandable only so much time in the day though, but someone who isn’t in the alpha the gameplay visuals help a ton

  • @polimost6570
    @polimost6570Ай бұрын

    Really surprised when you said that Spidey doesnt need much. Considering how iconic and popular he is. And not many people were picking him in quick matches. He needs some buffs. I think he needs more damage and/or more web right clicks and/or left shifts web swinging and/or cooldowns. Some combination of these to make him more viable. I watched Necros and Ludo and they go into fights for a bit and then run out to heal or cooldowns. That is alot of time lost. And the damage output at the end of their games suffered. Sure they got a high kill count but only around 6k damage. However if Spiderman is meta that would not be good because how annoyingly hard he is to hit. So they cant go over board on the buffs.

  • @Zahri8Alang
    @Zahri8AlangАй бұрын

    Hela's joke costume should have her tossing lemons

  • @Federer227
    @Federer22720 күн бұрын

    And am I the only one who thinks Penny Parker is a DPS in disguise? It will make MUCH MORE EASIER to transform her into a real DPS, lower her HP and make a better distribution between her basic and mines damage

  • @batmanschesthairs8989
    @batmanschesthairs8989Ай бұрын

    Black Panther needs the lower cooldown nd he needs two claw dashes jst incase of missing and trying to disegage ; his wall run should be horizontal as well nd able to chain the run into another wallrun like you said ; a buff to his low health damage mode past halfway the lower it is the harder he hits makes it a better risk reward type thing and a better melee range on his basic hits nd his Ult needs a better hit register

  • @funkbot3000
    @funkbot3000Ай бұрын

    Hulk's gamma should be on Banner, not Hulk. I would actually like to see Hulk pick up ground debris that can be used as a shield and thrown for damage. For Namor, I actually think he is best played as the turrets are little shields, not Symmetra or Torb turrets; that's why the low cooldowns make sense. Namor is a ranged DPS that basically has a low HP 100 HP shield in front of him if you stack his turrets. Namor just needs his primary fire to feel better and for them to improve the bugginess of his ultimate, but other than that, I think he feels great.

  • @bread6325
    @bread6325Ай бұрын

    I thought a good balance for wanda escape can be you can still take damage cause the flying is quite good without the invicible aspect or give it only one charge the rest i think shes fine

  • @hades2659
    @hades2659Ай бұрын

    For hulk i hope yhey just get rid of the stun and just make it dot damage that heals him or something like that. They should also give hulk a rage passive that allows him more dmg, dmg reduction, or healing so the hulk can stay in the fight longer.

  • @Xinro
    @XinroАй бұрын

    Magneto needs a heavy rework; flight new passive, magnetic grasp, big bubble shield so you can still protect while flying, etc.

  • @o0_VanYsH_0o
    @o0_VanYsH_0o11 күн бұрын

    Now I will guarantee that I'll play Hela once game is available, but until then, here are my 2 ideas for changes. NERF: Slower Primary Rate of fire. Because Hela does ENORMOUS amounts of Damage, I think lowering her Fire rate a little would be nice to help tune her down a little, as Hela Team Kill montages I feel will be pretty common. This also makes her more balanced for the wider playerbase. BUFF: Buff Explosion damage of her Orb and "Storm Swords" (The ability that let's her launch 6 swords that explode). As an Extra, Allow players to detonate the Storm Swords themselves by tapping the ability button again, so it can be detonated early in air, or let it sit on a target to damage a tight group. Storm Swords and her orb looked quite underwhelming compared to her Primary Nightsword, she should feel impactful with all her abilities. Hope people like these Hela changes, would love Feedback!!!

  • @darthyubnub3813
    @darthyubnub3813Ай бұрын

    For punisher a % of the damage should trans for over

  • @JavhonJohnson
    @JavhonJohnson20 күн бұрын

    I feel like hulk should have a ramattra block

  • @kingblackthorn4195
    @kingblackthorn419526 күн бұрын

    Nah strange is already one of the best tanks out there and part of that is his portal. It’s fine as is. The anti heal thing is neat though!

  • @Webhead123
    @Webhead123Ай бұрын

    Here's some of my suggested fixes, before I see yours, just to see if we overlap anywhere! Black Panther: He should have double jump at all times, like Spider-Man. He also shouldn't have to touch the ground again before scaling walls. He probably needs an extra 50 HP to help him engage/escape without dying. The hitbox on his Rend probably needs to be 10% larger, as there are many times where it misses when it feels like it shouldn't. Doctor Strange: Let him hold Space to levitate from all jumps, like Magneto or Scarlet Witch. Why this isn't already a thing baffles me. His portal cooldown can probably be reduced to 120 seconds and it still wouldn't be that overpowered. Storm: I like your previous suggestion of switching up her basic attack based on which "stance" she's in. A wider, piercing wind blade in one form and a higher damage, precision lightning attack in the other. An ability like Punisher's to put down an obscuring fog might also be nice. Punisher: I haven't played a lot of him but I can't really think of changes I'd want to make. He seems pretty well-designed. Groot: Allow Groot to summon walls while he's airborne. I've had matches where I was trying to place a wall but the enemy team kept juggling me into the air and the game just wouldn't let me put my wall down. It's frustrating. Other than that, I love Groot. Well-designed and lots of fun. Hela: Either her critical damage needs to be lowered or her aim needs to be more precise because it is FAR too easy to two-tap players out of existence from across the map. In current state, she is probably the most frustrating character to play against in the game. Rocket: Adjust the height/angle of his weapon so that it has an easier time firing from high ground. Sometimes he has to be standing so close to the ledge not to be obstructed that you end up falling off. Luna Snow: Haven't played enough to know what should be changed with her. Her ultimate might be a bit too much healing, as I don't think any ultimate except Scarlet Witch can even threaten it. Loki: Loki feels pretty solid to me. I don't know if there's anything I would change. Scarlet Witch: My only change would be to reduce the range of her basic attack by about 10%. Especially as flying heroes, it feels like you have no chance of getting out of her range before you're dead. Contrary to what others might think, I feel her ultimate is well-balanced. Huge damage, yes, but there are many counters to it, not least of which is just killing her before it goes off. Star-Lord: He just does too much damage. Tone his weapon damage down by 5-10% and especially during his ultimate. In current state, his ultimate is practically broken and there are very, VERY few counters to it. Hulk: Oh, boy! The big greenie needs a lot of love! My suggestions are all around rebuilding Hulk to let him do his job of disrupting the enemy team and peeling damage for his: 1) Incredible Leap should release a damaging/knockback shockwave when he lands. This would create some initial pressure when he engages and possibly split up a team that is trying to all bunch together. 2) Indestructible Guard should grant bonus health instead of a shield, or perhaps work like Loki's healing field, converting damage into a small amount of healing for a few seconds. This would fit better with his lore anyway, as "the angrier Hulk gets, the stronger he gets". 3) Radioactive Lockdown should be replaced with an ability where Hulk tears up a chunk of the ground at his feet and hurls it at the enemy, causing a little damage and, more importantly, some knockback and/or brief stun to anyone it connects with (maybe also in a small AoE, about the size of Iron Man's repulsor blasts). 4) Gamma Burst should be shorter-range AoE shockwave that can hit/disrupt multiple enemies instead of a single-target ranged attack. Peni Parker: I think her kit feels okay. Not sure what I would change. Iron Man: The only thing I can think of is maybe Armor Overdrive giving him 50 extra health for the duration, to help him engage without feeling so squishy. Spider-Man: "Get Over Here" should have it's cooldown halved (to 4 seconds) if it misses. It's a very precise shot and missing it basically limits his entire kit for 8 whole seconds. His web shots should also recharge slightly faster (5-10%) to let him be a little more free to pester the enemy at range when he can't engage up close. Spider-Sense should give a clear directional indicator (or maybe work like Punisher's wall hack) to make it more useful during actual fights. Namor: The range of throwing his monstro turrets needs to be about 50% farther to give him better ability to place them strategically. Other than that, I think he feels okay. Magneto: His primary fire probably needs the ability to switch between a "focused" attack and a shotgun-like spread to help him threaten enemy frontlines more effectively. Mantis: Not sure what I would change. She feels mostly fine. Magik: I think Magik is fairly well-balanced and I'm not sure what, if anything, I would change.

  • @Bea5tr13
    @Bea5tr13Ай бұрын

    Honestly just all ult charges for all characters need to be minimized

  • @mangoturtle4257
    @mangoturtle4257Ай бұрын

    I still can't figure out what vibranium mark does

  • @miguelcruz7826

    @miguelcruz7826

    Ай бұрын

    If you hit with our dash an enemy with the mark, it instantly recharges. So the goal is to always have dash, by spreading the mark with you spears, kick and ult.

  • @mangoturtle4257

    @mangoturtle4257

    27 күн бұрын

    @@miguelcruz7826 ah, so that's why I sucked at him

  • @lightzzzz
    @lightzzzzАй бұрын

    NICE…

  • @Webhead123
    @Webhead123Ай бұрын

    On Namor...you CAN have 3 turrets down with the Luna Snow team up. At least, it's always worked that way for me in the alpha.

  • @GGLounge

    @GGLounge

    Ай бұрын

    If you place the last one, your first turret disappears

  • @Webhead123

    @Webhead123

    Ай бұрын

    @@GGLounge Huh...you're right. I don't know how I've missed that for so long. Yep, that needs to be fixed ASAP. Honestly, I think you're right that the turrets should just stay out permanently. Or, at least double their duration, or something.

  • @Vurroe
    @VurroeАй бұрын

    Nice video, u may remeber me from your stream i tried and failed to win a code, if u have any extra ones may i please have one? Respond to me if u can, thank you

  • @GGLounge

    @GGLounge

    Ай бұрын

    I ran out the day after the stream, sorry

  • @serthiag7373
    @serthiag7373Ай бұрын

    You actually have to touch the ground too with genji

  • @GGLounge

    @GGLounge

    Ай бұрын

    That must be a new change, I haven’t played OW in what feels like 2 years you didn’t used to. It really makes them feel a lot worse having to touch the ground

  • @user-pd9gq2hx9o
    @user-pd9gq2hx9oАй бұрын

    Doctor strange probably needs a rework of his ult either longer stun or make it tk were everybody freeze and goes back in time for about 10 secs

  • @GGLounge

    @GGLounge

    Ай бұрын

    No way lol the stun is already super long, it’s by far one of the strongest ults in the game, I main him because of how strong it is

  • @user-pd9gq2hx9o

    @user-pd9gq2hx9o

    Ай бұрын

    Well, actually, it is pretty OP because he is a tank I kind of forgot that part lol

  • @RD-um9dy

    @RD-um9dy

    Ай бұрын

    Bruh his stun is already strong. Don’t change things for the sake of changing things. That’s is what overwatch is doing and it’s ridiculous

  • @user-pd9gq2hx9o

    @user-pd9gq2hx9o

    Ай бұрын

    @@RD-um9dy true ish

  • @Nezxmi
    @NezxmiАй бұрын

    Seasonal bonuses don't work and never have as far as I can tell. The dmg passives definitely don't work, but I don't think any of them ever were turned on. And Peni arachno-mines do 110 dmg per iirc, but the Spider-Nest mines are what nuke people. Though the Spider-Nest hp is basically nothing, a support takes it out in like 3 shots so if you know how Peni works and target her Spider-Nest she basically only has mine-stun combo's and that can't really kill through heals; compare that to Strange's animation cancel where he just 2 shots squishies. Engaging on a site held by Peni without destroying her setup is just asking to die and it should be that way, you should need to play around her area denial rather than throwing bodies and heals around. Just like how you should go around targeting Rocket's respawner, you should go around targeting Peni's mines and Spider-Nest. Peni Ult doesn't even easily kill, take away her consistent mine dmg and what does she have left?

  • @bladerah
    @bladerah25 күн бұрын

    Not sure if you'll see this but Namor can in fact use all three turrets at once with Luna. The damage on his base tridents is to balance out the additional damage from the turrets which will focus fire on the last target you hit with the base attack. His r.click ability also focuses the turrets but makes their next attack do more damage. In my opinion the main thing need both thematically and balance wise is a flight/movement ability. Using his shield has its uses, especially when it comes to avoiding ults, but the fact that is puts you in the air and your only options are falling to the ground fast or slow is ridiculous. Im not sure why he can have limited flight like Rocket or Starlord.

  • @GGLounge

    @GGLounge

    24 күн бұрын

    He definitely can’t use all 3 turrets at once. He was my second or third most played character in the alpha and I did lots of testing with him. I think he’s actually pretty strong but no you place 2 turrets and if you try and place the third it will delete your first turret. The only time all 3 turrets have ever been seen at once was in the reveal trailer, but the game was obviously very different back then

  • @tiredwithpeoplesshxt1284
    @tiredwithpeoplesshxt1284Ай бұрын

    Luna Snow doesn’t need a nerf, she doesn’t even have a passive, it’s good for countering other op ults like hela, dr strange, and Spider-Man. Keep the ult as is and the enemy can counter her with iron man, scarlet witch, dr strange. Luna Snow’s ice skate should also just be an ability she never gets to use it in combat. Also Dr Strange needs a nerf idky you’re saying he needs buffs 😂

  • @GGLounge

    @GGLounge

    Ай бұрын

    Lunas ult does not get countered by strange. And I never said strange needs a buff I just said it’d be cool if his projectile didn’t disappear randomly after traveling a few feet forward, and that they can add some extra skill in his e ability if you actually build it up all the way. He’s probably the most well rounded character in the game currently

  • @tiredwithpeoplesshxt1284

    @tiredwithpeoplesshxt1284

    Ай бұрын

    @@GGLounge If you reread what I said, I said Luna snow is good for countering dr stranges ult. I think Luna snow needs an adjustment not a nerf tbh bc her ability all it does it switch her autos which could’ve just been a toggle feature for her basic autos instead of an entire ability. And ice skating as an ability for mobility during combat would be nice instead of a passive that is only used out of combat.

  • @thiefs9882
    @thiefs9882Ай бұрын

    I think with most of the changes you want to give (not all of them) to heroes you are lowering the skill ceiling on the characters and this is not good/fun to play against and even not fun to play it yourself bcs you should be rewarded for learning a hard hero and be less rewarded for playing the easy ones...I thought we learned from OW mistakes. Also about black panther they just need to fix his dash bcs it's laggy and most of the time you just dash through the enemies and you don't get a reset and his wall climb shouldn't be on a cooldown and maybe give him a double jump ( idk about the last one ). Anyways, we don't need braindead heroes to be broken, yes make easy and hard heroes but when you are playing the easy heroes you shouldn't be able to automatically win a game or climb on really high ranks

  • @GGLounge

    @GGLounge

    Ай бұрын

    Most these changes would raise the skill ceiling. Such as making Star Lords blasters not as accurate so you can’t just beam people from across the map and allowing him to aim in his ult to actually do headshot damage if you are good enough to do it instead of just holding left click the whole time and getting only body shots. More control over Helas bird with a nerf to her insane damage. I can’t point out anything in this video that “lowers the skill ceiling” I’ve been literally rooting for this game to be as competitive and high skilled as possible since before its release

  • @thiefs9882

    @thiefs9882

    Ай бұрын

    Ok... first of all sorry if i was disrespectful didn't want to... Also i watched the video again an YES i actually see now how the most of the changes to the heroes are actually increasing the skill ceiling...but i still noticed a few of them like dr strange portal scout thing and anti heal... Idk maybe i have PTSD from OW and i couldn't see the bigger picture of these changes 😂

  • @mythmage8231
    @mythmage8231Ай бұрын

    My 2 cents as someone who didn't get to play: -Black Panther can now wall run. He'll dig his claws into the wall and run along the wall, slowly falling as he loses momentum. -Black Panther now has a visual indicator under his crosshair for whether or not his dash is available. -Doctor Strange portal cooldown and cast time is based on how far the portal travels. Minimum cooldown is 100 seconds, max is 180. -Honestly, just rework Storm. -Punisher's shotgun now has increased damage falloff. -Groot no longer has to reload. -Hela damage nerfed -Scarlet Witch ultimate is now just a true instant-kill. It does 99999999 damage. If you're in the area when it goes off, you die, simple as that. -Scarlet Witch ultimate indicator adjusted to indicate whether or not you're in range. It's yellow if you're in LOS, red if you're in range. -Star-Lord primary fire damage reduced ever so slightly. Like, 1 damage less. -Hulk shield ability removed, replaced with an ability where he rips out a piece of the ground and uses it as a shield. He can't attack or use any abilities while carrying the debris, and he moves slower, but he can throw it at enemies, knocking back and damaging them. -Hulk's weird ass gamma suspension thing is removed, replaced with a massive clap that prevents enemies from attacking or using abilities for a second as well as slowing them. -Monster Hulk gains a constant passive health regen -Monster Hulk's new clap ability stuns briefly instead of silencing. -Just rework Magneto entirely. What the fuck is this character, and why did he steal Magneto's name? -Magik's teamup ability adjusted. Instead of creating a portal just because BP happened to be on your team, Magik's teleport move now leaves behind a lingering rift that BP can go through.

  • @den4ik55
    @den4ik5510 күн бұрын

    video about nothing

Келесі