[assettocorsa] driver position and steering animation for Blender (アセットコルサ ドライバ設定 Blender)

Ойындар

Thanks for watching the video.
I have recorded this video because I now know how to create driver position and steering animation using blender.
The application is written in Japanese because I am in a Japanese environment. Sorry.
Also, the explanation is only in Japanese because I don't have time to explain it.
I have also documented the parts that are difficult to understand in the video. I also wrote how to install the tools we use. I hope you can check it by comparing it with the video. (This is just a note for myself...)
takeyoh.hatenablog.com/entry/...
Now I can finally fix the driver!
動画を見てくれてありがとうございます。
今回は、blenderを使ったドライバポジションおよびステアリングアニメーションの作成方法が分かったので、動画で記録を残しました。
日本語環境なので、アプリが日本語表記になっています。すみません。
あと、説明も時間がないので日本語のみになってます。
動画で分かりにくいところは文書でも書いています。使うツールの導入方法も書いておきました。動画と見比べながら確認していただければと思います。(自分のための覚書ですが・・・)
takeyoh.hatenablog.com/entry/...
これで、やっとドライバの修正ができるようになりました!やったね!

Пікірлер: 20

  • @DragaoNinja
    @DragaoNinja2 жыл бұрын

    Good

  • @STRIDER_503
    @STRIDER_503 Жыл бұрын

    Can I set more than 3 hand positions than the 0, 50, 100 frame you mentioned in the blog? For example, 0, 25, 50, 75, 100?

  • @takeyoh

    @takeyoh

    Жыл бұрын

    It is possible to set the positions in the middle, but since the settings and mechanisms for steering animation are pre-installed, it is basically better to create this rig file in 3 positions when using this rig file.

  • @Theferrariguy
    @Theferrariguy Жыл бұрын

    Can you add shifting animations as well?

  • @takeyoh

    @takeyoh

    Жыл бұрын

    It requires some modification, but it is possible. The know-how is written here. (Please use google translate). takeyoh-hatenablog-com.translate.goog/entry/2022/10/01/140742?_x_tr_sl=en&_x_tr_tl=ja&_x_tr_hl=ja&_x_tr_pto=wapp

  • @Theferrariguy

    @Theferrariguy

    Жыл бұрын

    @@takeyoh thank you I will try it out

  • @Theferrariguy

    @Theferrariguy

    Жыл бұрын

    @@takeyoh it worked! Thank you, have you got a pedal animation tutorial?

  • @takeyoh

    @takeyoh

    Жыл бұрын

    @@Theferrariguy I'm glad to see that it worked. Uh, I did not make that one. but I think the method is the same as the shift.

  • @Theferrariguy

    @Theferrariguy

    Жыл бұрын

    @@takeyoh will give a try thanks another thing is I've noticed my driver's wrists are at a bit of an angle rather than straight any solution?

  • @juanmedinar20
    @juanmedinar20 Жыл бұрын

    I am new to blender, when I open the Driver-Base.FBX I can only see the bones and no geometry. How do I see the mesh? Thanks

  • @takeyoh

    @takeyoh

    Жыл бұрын

    assettocorsa\sdk\dev\car_pipeline_2.0rev\Driver animation Did you import the DRIVE_BASE.fbx found here? You need the DriverRig data for the steering animation. The DrivingRig_1.7.rar in this folder provided by Kunos is only for 3dmax, so you can download and use the blender version of DrivingRig provided in the forum. www.assettocorsa.net/forum/index.php?threads/bone-animation-rig-blender.34594/#post-720245 (login required) See here if it helps. takeyoh.hatenablog.com/entry/2022/06/26/183811 (Japanese site, so please use google translate)

  • @shikifuyayjo_4717

    @shikifuyayjo_4717

    Жыл бұрын

    @@takeyoh could you send a link to the file? the forum isnt allowing me to download it

  • @takeyoh

    @takeyoh

    Жыл бұрын

    @@shikifuyayjo_4717 Of course, the forum is registration-only, so please register your own account before using the forum. As long as the files are placed in the forum, I will not copy and give them to you without permission.

  • @jugee8
    @jugee82 жыл бұрын

    my driver is in the wrong position when i load in and if i try to move him and save position in cm showroom it just says DRIVER:DRIVER node missing

  • @takeyoh

    @takeyoh

    2 жыл бұрын

    The position and posture of the driver can be created using ksEditor, driver_base_pos.knh. However, if a steering animation (e.g. steer.ksanim) is set as STEER_ANIMATION in data/driver3d.ini, this setting will take precedence. If you want to adjust the position with steering animation, you need to modify it using blender or other software, as shown in this video. ドライバのポジションと姿勢はksEditorを使って、driver_base_pos.knhを作成できます。 しかし、data/driver3d.iniの中で、STEER_ANIMATIONとしてステアリングアニメーション(steer.ksanimなど)を設定していると、こちらの設定が優先されます。 ステアリングアニメーションでポジションを調整する場合は、この動画のように、blenderなどを使って修正する必要があります。

  • @kmsthanks

    @kmsthanks

    Жыл бұрын

    Did you ever figure out this issue? I've been trying for hours

  • @shikifuyayjo_4717
    @shikifuyayjo_4717 Жыл бұрын

    How did you import the driver???

  • @takeyoh

    @takeyoh

    Жыл бұрын

    To see what we are doing in this video, please click here. takeyoh-hatenablog-com.translate.goog/entry/2022/06/26/183811?_x_tr_sl=pt&_x_tr_tl=ja&_x_tr_hl=ja&_x_tr_pto=wapp

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