Our first working custom unit with a completly custom model and texutes, sound effects and visual effects.
Жүктеу.....
Пікірлер: 6
@amrtsmodders5258 Жыл бұрын
I'm sorry to inform anyone who's seen or is going to see this video, but the link to the units in this video will unfortunately never be provided, as these i created before i had to wipe my pc's storage and i wasn't able to make backups. Fortunately, i have since started making more and more models, so there might be a chance you could get to play around with my troops once i make more :)
@Enderkiller77 Жыл бұрын
That's sick. You made that or got it from a website?
@amrtsmodders5258
Жыл бұрын
I made this on my own, thank you
@anhminhnguyen5157 Жыл бұрын
hey, how long did you do it and what programming language? Is it really hard?
@amrtsmodders5258
7 ай бұрын
This actually has almost nothing to do with programming. The hardest part is to create the model itself and texture it. The process of adding it into the game is basically just unpacking a bunch of internal files via 3rd party software, making new/copypasting and editing config files and then creating sound and visual effects. The model took me about an hour, and the rest of the whereabouts around another hour. Not too bad
Пікірлер: 6
I'm sorry to inform anyone who's seen or is going to see this video, but the link to the units in this video will unfortunately never be provided, as these i created before i had to wipe my pc's storage and i wasn't able to make backups. Fortunately, i have since started making more and more models, so there might be a chance you could get to play around with my troops once i make more :)
That's sick. You made that or got it from a website?
@amrtsmodders5258
Жыл бұрын
I made this on my own, thank you
hey, how long did you do it and what programming language? Is it really hard?
@amrtsmodders5258
7 ай бұрын
This actually has almost nothing to do with programming. The hardest part is to create the model itself and texture it. The process of adding it into the game is basically just unpacking a bunch of internal files via 3rd party software, making new/copypasting and editing config files and then creating sound and visual effects. The model took me about an hour, and the rest of the whereabouts around another hour. Not too bad
Kul