Armored Core? Gundam? This D&D system lets you play in ANY Mecha setting!

Фильм және анимация

Get the homebrew here: ko-fi.com/s/a14d40ad54
In episode 31 of Husbando Homebrew, I present the GitR system, which stands for Get in the Robot. This system gives your 5th edition table all the tools you need to create or adapt a high-tech mecha-themed campaign (like Armored Core or Gundam), from terminology conversions like creature types to mecha types to new mechanics like expanded weapon properties and mecha customization.
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Ko-Fi: ko-fi.com/mywifeisthemc
IG: / mywifeisthemc
Twitter: / mywifeisthemc
FB: / mywifeisthemc
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Custom art commission for DM V, MC, and the awesome table design by Loxtix! Find her at:
Twitter: / loxtix
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00:00 - The most bangin' intro ever
01:11 - Background and buy-in
03:23 - World tools
04:21 - Combat rules demo
10:21 - Believe in GitR
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#Mecha #GiantRobots #ArmoredCore6 #Gundam #DnDHomebrew #5thEdition #DungeonsandDragons #5e #Geoblocking4All

Пікірлер: 50

  • @MyWifeistheMC
    @MyWifeistheMC8 ай бұрын

    Howdy folks! Before you tell us to try other systems, I hope you at least give the video a watch past 02:30 to see where we're coming from. D&D 5e is close to our hearts (the system, not WotC), and homebrewing is the point of the channel, in the same way people create mods for games like Skyrim. Much love y'all, and have a great day!

  • @Asakure
    @Asakure8 ай бұрын

    This is cooking up to be a great conversion, i am going to use it next campain i think of running, i have to thank the two of you for making this and i hope that more is coming

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    I'm glad you like it!

  • @Asakure

    @Asakure

    8 ай бұрын

    @@MyWifeistheMC like it ?, after spending like 3 hours reading and learning i can say with 100% honesty that this thing here, i love it its easy to read and the explanations are also easy to understand, if i was doubting it before well, not anymore

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    Oh wow, thank you so much! That's the best feedback I've gotten!

  • @SkipSandwich
    @SkipSandwich7 ай бұрын

    Having taken about a week now to dig into the document, I can say that as far as achieving your core design goal of "empowering a table that is already familiar with 5e to jump into a mecha sci-fi campaign w/o needing to learn a completely new system" you have absolutely nailed it. That being said, I do have some feedback regarding some of the optional rules modules Energy Points/EP actions: the round by round regeneration plus generous storage totals is simply too much bookkeeping for a system that kind of boils down to "boosters let everybody do monk things forever". So while in-fiction this is something that pretty much all mechs can do, to not encroach too much on the monk's toes it'd probably be better to make Generator Points a short rest resource and include a mention that "if you use this rule, the monk's ki points become set to =proficiency bonus and recharge at the start of each turn". That way, everybody can zip around when they need to but monks become extra zippy in exchange. Homing Damage: I see what you were trying to do with the automatic damage vs moving fast to dodge the missiles but it's again a lot of granular bookkeeping that could have been boiled down to "a mech that is slated to receive Homing damage at the end of its turn can reduce that damage by half by taking the Dash action. The damage can be reduced to zero if an ability or feature allows the mech to Dash two or more times before the end of its turn". one last thing that would have been nice to have would be a couple of "stock/prebuilt" mechs statted out at the end of the "Parts and assembly" chapter, just to show better what a full player mech statblock should look like.

  • @MyWifeistheMC

    @MyWifeistheMC

    7 ай бұрын

    I appreciate the feedback! The bookkeeping aspect is definitely something for more experienced tables, which is why I kept them as optional rules. Though as you mentioned, I should put in more guard rails and design notes to help tables make more informed decisions.

  • @IcarusMundi
    @IcarusMundi8 ай бұрын

    I will now proceed to get in the robot.

  • @Driger1792
    @Driger17928 ай бұрын

    Fantastic Video!! Looking forward to cracking this baby open and running a Gundam 00 (or Mobile Fighter G) campaign. MORE GitR 😍

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    We're super happy you like it! Thanks for watching!

  • @Driger1792

    @Driger1792

    8 ай бұрын

    @@MyWifeistheMC thanks for bringing the best D&D content

  • @alexlopezllopis8587
    @alexlopezllopis85878 ай бұрын

    Lancer is a great TTRPG, you guys should take a look at it

  • @Colesign

    @Colesign

    7 ай бұрын

    And the lancer TtRPG system is heavily inspired by D&D 4th Edition!

  • @torymiddlebrooks
    @torymiddlebrooks8 ай бұрын

    I promised I watched more than 2 minutes and 30 seconds of your video so I know why you chose to do this. Good work. I'm glad you and your wife found something you could build together that allowed everybody at the table to enjoy giant robots as much as you do.

  • @torymiddlebrooks

    @torymiddlebrooks

    8 ай бұрын

    The sheer amount of people that don't seem to understand is so frustrating and I'm sorry you have to deal with it every other comment. I don't know if they're trying to be helpful and they're just acting stupid or if they're trying to be difficult and they are stupid. I'm so sorry.

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    Thanks for sympathizing -.- We try not to let the negative comments get to us and instead focus on the positive ones / constructive criticism.

  • @soulezwan266
    @soulezwan2668 ай бұрын

    waiting for supper robot system lol cant wait to use getter robo tech and scream all my attack like ryoma 🤣

  • @Zeithri
    @Zeithri8 ай бұрын

    The problem with this, aside from it being D&D 5e, is that Mecha *always* forgets the big awesome ones - The Class ships like the Pegasus class. And let's not forget the differences in height etc. Always saw another certain system to be more fitting. .... But I'll download this regardless.

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    Ships are something I plan to do in the future. Thanks for checking it out!

  • @aprinnyonbreak1290
    @aprinnyonbreak12908 ай бұрын

    I mean. All you really have to do is make wands universally usable and cheap, break apart spell lists, and just make certain classes of spells always fall under particular stats to give these stats more focus, (Say, Intelligence is strictly for spells that end up vibing as electronic warfare, Wisdom is for energy control, and Charisma is for creating physics anomalies, as a spitball) then give everyone the Warcaster feat for free. Wands are modular, self contained and stocked weapons, while spellcaster classes run on a quantum "defined as needed" bank of internal ammunition and fuel for their spells per day and slots. Throw concentration out the window for most spells, since everyone is able to be a "caster" now, even if it's not their class, meaning casters and weaker spells don't need to be restricted, and allowing for more creative combinations and applications of spell effects. Races are manufacturers, classes and ability scores are some combination of core design philosophy, OS, and hardpoint layout. Levels are general grease-monkeying, customization, and tech upgrades (you can even return to levels being bought like older editions). Feats are AI packages and modules, equipment and magic items are parts. Go on a mass renaming spree, cutting out fundamentally disagreeable spells, abilities, feats, and effects as you go, and recontextualizing effects to fit into whatever categories of mechanics you roll with. D&D basically runs as shipped, with the only real changes being universally available spellcasting, and more focused spell/stat coordination. And then, you take all the parts of a mech story where you're not a big, stompy robot, and run that as a parallel Call of Cthulu game or something. The systems don't directly interact, but that's fine because usually a mech and a person interacting is a hard termination of the person anyways. This seperates the life of mechs and pilots, makes pilots feel really really really squishy and vulnerable when not in the stompy deathsuit, and generally handles a bunch of basic, if skilled humans bumming around some delicate social, investigative, and probably messed up situations they want to stay out of way, way better than D&D ever can, with stompy robots playing the roles of shoggoths and ascended priests and whatnot. But 'ey, different ways to skin a cat and whatnot

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    I believe Midnight Hatter's approach to their Gundam 5e conversion was similar to that.

  • @Bruh-zu9dm
    @Bruh-zu9dm7 ай бұрын

    Finally I can bully random npcs with two pile bunkers

  • @MyWifeistheMC

    @MyWifeistheMC

    7 ай бұрын

    I wish we could do that in Armored Core 6. Dual pike bunkers would've made it instant GOTY haha

  • @Bruh-zu9dm

    @Bruh-zu9dm

    7 ай бұрын

    @@MyWifeistheMC amen to that brother

  • @Theta3034
    @Theta30347 ай бұрын

    7:03 He was not pleased with the paintjob being scratched. Also 8:49

  • @MyWifeistheMC

    @MyWifeistheMC

    7 ай бұрын

    It was a really mild nice shade of blue

  • @Theta3034

    @Theta3034

    7 ай бұрын

    Yea. Musta took some time doing that by hand.

  • @Theta3034

    @Theta3034

    7 ай бұрын

    (sorry in had to time stamp the disappointment part.

  • @MyWifeistheMC

    @MyWifeistheMC

    7 ай бұрын

    Haha, I'm pretty proud of that joke at 8:49! Granted, that boss fight really did filter me a few times when I was gathering footage. 😂

  • @Theta3034

    @Theta3034

    7 ай бұрын

    @@MyWifeistheMC i can relate.

  • @MazdaTiger
    @MazdaTiger7 ай бұрын

    i wonder how will you pull off a Zoids type mech tho? sacrificing arms for more shoulder slots maybe?

  • @MyWifeistheMC

    @MyWifeistheMC

    7 ай бұрын

    Hmm... good question. I wager I'd start with a "race" for mecha, like an animal frame each with special traits like fly speed or liger claws.

  • @migmindy
    @migmindy8 ай бұрын

    PLEASE list all the videogames, I recognize the big ones but there was a few in there ive never seen before like the MMO

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    Hi @rockodot. All the game footage I used were from Armored Core 6, Daemon X Machina, and a few clips from this channel's old Gundam D&D game.

  • @Theta3034
    @Theta30347 ай бұрын

    9:02 ey here a little hint to make sure your score isnt that bad, explosives and trying NOT.....to get hammered as much.....also pick weapons that dont cost.....too..... expensive....cause repair costs is half of the problem.

  • @fyukintaflants
    @fyukintaflants8 ай бұрын

    Considering the history behind the decision to make the system and the comforts some people just have with certain systems, this sounds like a great way for folks who enjoy 5e to also enjoy any kind of giant robot setting. Coming in to just say “try other systems” sounds like telling a Skyrim modder whose content is all about Skyrim to try other games

  • @frank_calvert
    @frank_calvert8 ай бұрын

    why not have a system specifically made for mechs instead?

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    I pointed this out somewhere in the video, but it was mostly because my wife and I were resistant to change haha

  • @frank_calvert

    @frank_calvert

    8 ай бұрын

    @@MyWifeistheMC yeah i was a bit quick on the trigger... im in a community of ttrpg fans and its kindof a common thing for us to shit on d&d conversions lol so i might be a biiiiit too used to it

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    I kinda get it. I do admit my methods tend to be square-peg-to-circle-hole, and D&D itself as a brand hasn't had the best look after OGL / Pinkerton scandals from Wizards of the Coast.

  • @frank_calvert

    @frank_calvert

    8 ай бұрын

    @@MyWifeistheMC its more the amount of times "[game] using original system now using d&d" that triggers this, like the adventure time ttrpg in the works just converted to 5e. and also the amount of people making 5e compatible stuff which really shouldn't be 5e compatible. basically im spewing a lot to say "yeah well, we didnt like 5e before it was cool! harumph" and such lol

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    Haha! OK, I kinda see it. Thanks for the insight! I legit wasn't aware of such sentiments in other TTRPG communities.

  • @darealshmk19
    @darealshmk19Ай бұрын

    Huh

  • @ehansultan
    @ehansultan8 ай бұрын

    seems pretty cool, but at this point it would be easier to just play lancer instead

  • @MyWifeistheMC

    @MyWifeistheMC

    8 ай бұрын

    I'm aware of Lancer. I just made the system for folks like me and my wife who aren't too keen on learning a new system (regardless of whether it's more difficult or not)

  • @afterhours8463
    @afterhours84638 ай бұрын

    DnD isn't built to be every system in one, it's built for pulp fantasy. Trying to run other things on it is like trying to paddle with a baseball bat. Can you do it? Yeah sure... but you will save yourself stress and effort by just getting a paddle. The effort you put into making this new system is way more than what it takes to learn Lancer. Don't be afraid to learn new systems!

  • @tellmeninetails5819
    @tellmeninetails58198 ай бұрын

    I'd rather LAncer.

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