ArmA 3 - Eden Editor Tips for Aircraft in Missions [2K]

Ойындар

Hey guys, based on the latest community polls, I've thrown together a little video with the top voted (or commented) tips/tutorials. I hope you were able to take away something to help make your missions better! Comment below for more requests! I don't know everything by a LONG stretch, but I can try to learn :)
Become a Patron: / viper1zero​​​​​
Discord: / discord
0:00 Intro
0:55 AI Takeoff & Landing On Loop
3:34 Gunship Loitering
5:03 Calling Aircraft Support On Radio
9:05 Mission Tasks In Order
12:40 Outro
Comments and feedback are always welcome, my friends!
#bestarma3mods #arma3EdenEditor #arma3
PC SPECs:
----------------------------------------------------------
CPU - Intel i7 8700k 3.7GHZ
GPU - EVGA GTX 1080 FTW Edition
MOBO - MSI Z370 Gaming Plus
RAM - G.SKILL Aegis 32Gb DDR4 2400MHz
Monitor - 144hz S2716DGR G-Sync
HOTAS - Saitek X-56 Rhino HOTAS
Recording Software Used: NVIDIA Shadowplay
In-Game Visuals Mod Used: GCAM
Editing Software Used: Sony Vegas Pro 14
----------------------------------------------------------
"This video was created using content of Bohemia Interactive a.s."
"Copyright © 2013 Bohemia Interactive a.s. All rights reserved."
"See www.bistudio.com for more information."

Пікірлер: 166

  • @labcdel4384
    @labcdel43843 жыл бұрын

    Really enjoying these new Editor Tips style of video. Would love to see more tutorials on different modules. Despite over 3000 hours into Arma 3 already, I still barely know my way around the modules in the editor.

  • @tateranus4365

    @tateranus4365

    2 жыл бұрын

    same here

  • @JustSapoetra

    @JustSapoetra

    Ай бұрын

    As a mere 100 hours Arma 3 player, I can relate

  • @plantainman7664
    @plantainman76643 жыл бұрын

    Been playing Arma since 2017 and Viper just taught me something new....never new how to use the triggers in that way for the air support

  • @fabi_bo271
    @fabi_bo2713 жыл бұрын

    For CAS: Why not using the CAS Moduls? There are 2 Versions (virtual spawns the Aircraft and the normal one needs an Aircraft placed in the Map) Sync the CAS Module with the Request Module and then the Request Module with the Player. Now you can Request CAS, and after finishing, the AI Return to Base and can bei called again. I noticed, that the Blackfoot will engage with its Minigun, but of you Mark Targets with Laser Designator it start shooting missiles

  • @CypherV0
    @CypherV03 жыл бұрын

    Can’t believe I never realized there was a way to change the loiter direction simply in the waypoint attributes. Usually nothing is so simple in Arma, so I never even looked. Thanks!

  • @stych2554
    @stych25543 жыл бұрын

    I was literally just trying to figure all of this out in the editor, the timing is perfect.

  • @tjbelite6019
    @tjbelite60193 жыл бұрын

    Great video! I love how you take your time explaining different instructions and points. A true KZreadr that cares for his viewers. Thanks again for the great content :)

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    Thanks man! I teach how I learn, with thorough instructions. Haha.

  • @wildtangent6890
    @wildtangent68903 жыл бұрын

    These are all really helpful, I've spent ages trying to work out tasks in the past

  • @kerwin1623
    @kerwin16233 жыл бұрын

    Nice Video, it helped me a lot! I'd also like to point out about the "Supports" section of the module, which also includes a CAS module. The Virtual one is like your first way of doing it, where the aircraft just spawns in out of nowhere, while the non-virtual one requires a present aircraft on stand-by. This module also allows you to specify where the air strike will be situated while in-game, using the "Support" section of the action commands.

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    That’s awesome! I’ll have to experiment with that and figure it out. Thanks for pointing that out!

  • @Logan_Jackson
    @Logan_Jackson3 жыл бұрын

    We deffo need more tutorials like this

  • @liammurphy4204
    @liammurphy42043 жыл бұрын

    Fantastic work as always, super helpful!

  • @belgeode
    @belgeode3 жыл бұрын

    Thank you for this! This was very helpful, especially about linking tasks!!

  • @milsimorg
    @milsimorg3 жыл бұрын

    Great stuff! I can't wait to try out the flight paths and triggers.

  • @blufalconactual3807
    @blufalconactual38073 жыл бұрын

    Nicely done. I've been wanting to set up a few of those things in a mission. Now I know how. Thank you!

  • @CainX10A
    @CainX10A3 жыл бұрын

    Amazing tips, learned a lot of new things! Thank you :)

  • @bcause-ql6so
    @bcause-ql6so3 жыл бұрын

    This is so helpful. The tasks part was quite funny.

  • @ColonelRoseru
    @ColonelRoseru2 жыл бұрын

    PLEASE make more tutorials I love them! You helped me a lot a ton! I don't know what to say Great job!!!

  • @jacoschoeman155
    @jacoschoeman1553 жыл бұрын

    Great video Viper! I hope to see more mission editing / creating videos from you! Your methodology in training and cinematics are next to none! Please teach us your Kung Fu

  • @sandun8259
    @sandun82592 жыл бұрын

    Came here after tom's video. Your stuff is great man. This video alone just saved the day.

  • @FD1CE
    @FD1CE3 жыл бұрын

    So helpful and clear for newbies. Well done

  • @big_smoke2536
    @big_smoke25363 жыл бұрын

    u dont know how this means to me man i really appreciate ur content!

  • @blackfalco33
    @blackfalco332 жыл бұрын

    Another piece of diamond! Thank you very much!

  • @aaronhalminen1838
    @aaronhalminen18383 жыл бұрын

    I absolutely love Tanoa's airports. There are many of them, they are beautiful and all of them are pretty different from the others.

  • @big_smoke2536
    @big_smoke25363 жыл бұрын

    man u made what i recommended u to make (: what a legend man!

  • @wazzahd7510
    @wazzahd75102 жыл бұрын

    This is the most useful video I’ve found thank you finally a decent one

  • @johnelliott7850
    @johnelliott78503 жыл бұрын

    Nice video. You have done some things differently to how I would - but hey, same result!

  • @elimentic6836
    @elimentic68367 ай бұрын

    cheers these were really helpful! :))

  • @KaoticReach1999
    @KaoticReach19992 жыл бұрын

    Yes!!! Subbed!!

  • @arma3968
    @arma39682 жыл бұрын

    Very fine video and earned another subscriber. Can't wait to see others on your channel. Ciao.

  • @FrostyyMcToasty
    @FrostyyMcToasty2 жыл бұрын

    Just bought arma and this helps, ALOT

  • @removetheshoe6396
    @removetheshoe63962 жыл бұрын

    I love you man!

  • @JKRPLAYSGAMES
    @JKRPLAYSGAMES Жыл бұрын

    I used this to bring 4 AH-1Z to atack a multiple targets and it worked like a charm

  • @abdulrafay1509
    @abdulrafay15093 жыл бұрын

    Thanks man ❤️

  • @KerboOnYT
    @KerboOnYT3 жыл бұрын

    Nice and succinct, thanks

  • @venomforlife8168
    @venomforlife81683 жыл бұрын

    Awesome video mate! How about you do a tutorial of how to make ai planes start and land on carriers next?

  • @backwoods711

    @backwoods711

    Жыл бұрын

    Lol they can take off and you can use the elevator system on the nimitz with helis but no luck w jets so far 😂😂😂😂 helis don't like to land all the time either

  • @stickomode619
    @stickomode6193 жыл бұрын

    More of That please👍🏻👍🏻

  • @a.s.3774
    @a.s.37742 жыл бұрын

    Very beautiful video. Do you know if there is another way to create more realistic CAS missions? Because I have some ideas, do you know any module that I can install?

  • @PhilBuho
    @PhilBuho3 жыл бұрын

    Great tips I have been linking the trigger to a set task state useful to know you can link it directly to the module thanks.

  • @Afradk
    @Afradk2 жыл бұрын

    THANK YOUU

  • @eldenlord5326
    @eldenlord53263 жыл бұрын

    Thank you so much man ❤️ can you make video about making big mission please

  • @pandawhomatter
    @pandawhomatter3 жыл бұрын

    5:14 how do your explosions look so good? Mine look like a Florida hairstyle.

  • @pandawhomatter

    @pandawhomatter

    3 жыл бұрын

    My nukes don't even look like nukes

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    Blastcore compiled by neetch!!

  • @deathkorpscommissar8516

    @deathkorpscommissar8516

    3 жыл бұрын

    @@Capt_OscarMike What a description

  • @presidentjoebiden4307
    @presidentjoebiden43072 жыл бұрын

    Helpful

  • @Viper1Zero

    @Viper1Zero

    2 жыл бұрын

    Glad it helped!

  • @clarkey8598
    @clarkey85983 жыл бұрын

    Legendary

  • @luigi5881
    @luigi58813 жыл бұрын

    Can you make a video on keyframe animation and how you make a building collapse with it?

  • @usrmtc1601
    @usrmtc16012 ай бұрын

    Awesome tutorial, is there a way to script take off and land on a map that does not have runways for the map?

  • @Ghost-mg9if
    @Ghost-mg9if Жыл бұрын

    teacher of arma

  • @AhmadPanca
    @AhmadPanca6 күн бұрын

    thanks

  • @user-xd9oy8cv7e
    @user-xd9oy8cv7e3 жыл бұрын

    Nice video 🔴😭😭😭😭

  • @lukelsue4430
    @lukelsue44302 жыл бұрын

    Gracias!! 😎🎊…

  • @twisted_pickles
    @twisted_pickles2 жыл бұрын

    If you set the AI to safe behavior and put them on max rank/ skill Ive found that the AI helicopter and plane pilots will try and actively avoid others when they cross paths at the same time

  • @ChooChoo2005
    @ChooChoo20053 жыл бұрын

    Really nice Video :) Can u do a Video describing how to play Online with Friends cause we just dont get it :/

  • @tylerxic3241
    @tylerxic3241 Жыл бұрын

    Hello! so I am trying to make my AI's take off but the only things they do is just spin in circles is it because its a downloaded map and the AI doesnt know where the runway is? the map is mandol.

  • @__basss7436
    @__basss74363 жыл бұрын

    Do more vidéos like this please !

  • @mangahead1987
    @mangahead1987 Жыл бұрын

    God send

  • @RougePOV
    @RougePOV3 жыл бұрын

    i can not seam to get the plans to land at multiple airports either it circles the one it took off from or goes to land at the first land point and land then goes back tot he airport it took off from does not even land there and just goes back to the first land point again can not get it to take off and land at multiple airports

  • @randomname5299
    @randomname52993 жыл бұрын

    love your videos also what track ir do you use would love to get into track ir for arma and dcs

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    Thanks man! I use TrackIR 5!

  • @randomname5299

    @randomname5299

    3 жыл бұрын

    @@Viper1Zero thank you

  • @kchaouahmed125
    @kchaouahmed1253 жыл бұрын

    I remember using these script in 2004 in ofp to create mission gor my brother to play , good times

  • @backwoods711

    @backwoods711

    Жыл бұрын

    Did the same in far cry map editor back in the day for my lil bro😂👌

  • @SpadesNeil
    @SpadesNeil2 жыл бұрын

    I've got an interesting request. Is there any way to make an aircraft rearm and refuel via a script upon landing? I'm sure there's a way to do it, I'm just curious how. This would really add to the immersion by making it so allied or enemy aircraft will RTB and return to the battlefield if they encounter anything while on patrol.

  • @ihavenomindandimustthink

    @ihavenomindandimustthink

    2 жыл бұрын

    Place your rearming vehicles like a ammo truck fuel truck ect or a vehicle ammo crate fuel crate ect. Then place your aircraft or patrol vehicle set their waypoints so it will go on a patrol or a seek and destroy with waypoints or waypoints and triggers so when a enemy goes to a certain location the patrol will go there and take care of them. Then set a trigger with the radius of the battle area that the patrol will engage all the hostiles. Set the trigger to skip waypoint when opfor is not present (or what ever faction you want to use) then sync the trigger to your seek and destroy waypoint (make sure you sync it with set waypoint activation) then you can have a movement waypoint set right next to your rearming station make sure you set the placement radius of the movement waypoint to about 1 or 2 by clicking on the movement waypoint and editing the completion radius then you can scroll all the way down and set how long you want the vehicle to stay at the rearming station I would set it for about minimum 15 medium 15 and maximum 15 so that the patrol completely rearms. So intern you have a patrol go to a area and kill all the bad guys and then rtb for resupply and then go back on patrol. If you want to make it continuous make the triggers set on repeatable. I hope this helps and it should work but if not try toying with it.

  • @aaronhalminen1838
    @aaronhalminen18383 жыл бұрын

    Does anybody know if it is possible to complete a task by picking up an item? For example, the mission starts and you don't have any equipment. Then you get a task to pick up a gun.

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    It’s possible but will require an SQF file to function im pretty sure. I don’t have a whole lot of experience with SQFs but they’re helpful for doing complex things to complete a task.

  • @aaronhalminen1838

    @aaronhalminen1838

    3 жыл бұрын

    @@Viper1Zero Thanks! I will definitely do some research on that. I didn't get any reasonable answers when I asked from the Steam community some time ago so I kinda already abandoned the project. Now I will surely get back into it

  • @enricopaolocoronado2511
    @enricopaolocoronado25113 жыл бұрын

    "Steel Rain" Batul Brothas!

  • @joesgotya9930
    @joesgotya99305 ай бұрын

    How would I script a AI team mate to move to a waypoint, plant a satchel charge and detonate it on a radio alpha trigger ?

  • @tomscott7991
    @tomscott79912 жыл бұрын

    Who are the 4 people that did not like this? Well explained, perfect voice over. I'm just passing 250 hours in game, It's such a long learning curve any help is much appreciated

  • @Viper1Zero

    @Viper1Zero

    2 жыл бұрын

    Eh, I'm not everyone's cup of tea and thats ok. I appreciate the comment!

  • @gunmasterx1164
    @gunmasterx11643 жыл бұрын

    8:58 you should have said here he comes chewing ass and kicking gum and he's all out of ass

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    Missed opportunity.

  • @nikelinq2899
    @nikelinq28992 жыл бұрын

    hey! I tried this with a phantom in the unsung mod and he is stuck spinning in a circle on the ground (I think he is stuck loitering but im not sure)

  • @darkenergy7904
    @darkenergy79043 жыл бұрын

    Question, how do I set up the CAS to be where I want it in the mission such as when you have to decide where to drop the artillery through the support menu

  • @spudster0566

    @spudster0566

    3 жыл бұрын

    It's a little bit complicated, but in the modifier tab there are a bunch of support modifiers which need syncing to each other. Also can't remember if this was the base game or a addon that allowed this. This video helped me figure it out, hope it helps: kzread.info/dash/bejne/doGVxKqgZNO6drg.html

  • @skakers1

    @skakers1

    3 жыл бұрын

    Place a mortar... or three on the map within range of your area of operation. Place the module Support Requester and sync it to the player. Place an Artillery Support Provider module and sync it to all mortars. Sync the modules together. Player sync to Support Requester. Support Requester sync to Support Provider. Support Provider sync to all three Mortars. In game, you can go to map and hover the mouse over the target location. Select 0,8,1 (that's the first mortar) then pick the ammo (HE, SMOKE, LUME) Once you start the request you can't relocate the mouse so make sure you have the cursor where you want it. (you can BACKSPACE, BACKSPACE... to cancel and start again if the cursor is off target.) Alternatively, if you are looking down range with Binoculars, scopes, etc... you can call support 0,8,1 from there without going in map. :)

  • @deathkorpscommissar8516

    @deathkorpscommissar8516

    3 жыл бұрын

    @@skakers1 Thx

  • @darkenergy7904

    @darkenergy7904

    3 жыл бұрын

    @@skakers1 thank you so much

  • @dirkthechimp746
    @dirkthechimp746 Жыл бұрын

    Any way to have an airplane be able to die and respawn and continue its route of taking off and landing?

  • @blaksheep164
    @blaksheep164 Жыл бұрын

    So when I put ";" at the end of my conditions for the tasks it just keeps telling me its missing

  • @keithotter8145
    @keithotter81452 жыл бұрын

    I am new to the game and can't stop Love it so much! But I have questions.

  • @Viper1Zero

    @Viper1Zero

    2 жыл бұрын

    Glad you're enjoying it! What questions?

  • @keithotter8145

    @keithotter8145

    2 жыл бұрын

    @@Viper1Zero please send discord info. I have to many questions.

  • @Viper1Zero

    @Viper1Zero

    2 жыл бұрын

    @@keithotter8145 Link to my discord is in description.

  • @keithotter8145

    @keithotter8145

    2 жыл бұрын

    @@Viper1Zero ty I'll subscribe

  • @big_smoke2536
    @big_smoke25363 жыл бұрын

    can u make a vid of how to make a military convoy with AI and setting up ambushes? becuase i sometimes try to make them and the convoy just seperates from each other and go seperatley ya know

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    May not even need to make a video. You setting your AI to careless on the convoy? If not, the vehicles will deviate.

  • @big_smoke2536

    @big_smoke2536

    3 жыл бұрын

    @@Viper1Zero appreciate u bro!

  • @lullylew9083
    @lullylew90832 жыл бұрын

    Task is assigned before task completed. This can cause problems in longer missions with more tasks. Need a line of script to fix it. Just like Bohemia to give us a system we have to fix to make it work properly.

  • @Viper1Zero

    @Viper1Zero

    2 жыл бұрын

    That was for this singular task. You can make it to where the task is just made and not assigned.

  • @lullylew9083

    @lullylew9083

    2 жыл бұрын

    @@Viper1Zero No no I mean when you trigger the completion of the first task it is creating the second task before completing the first task.

  • @Viper1Zero

    @Viper1Zero

    2 жыл бұрын

    @@lullylew9083 Ah yes, that’s an annoying thing to have to fix i agree.

  • @lullylew9083

    @lullylew9083

    2 жыл бұрын

    @@Viper1Zero Aye. Luckily it's rare that it causes problems. Oh oh! There's a video on my account where I've got 'sleep' in a trigger for setting off bombs or anything else. Might inspire a guide. Can copy what I did all out I don't mind. I only put it up to help myself and others.

  • @daltongeouge4474
    @daltongeouge4474 Жыл бұрын

    How would you create an air to air battle with you and AI partners against ai

  • @quarkedbutt3957
    @quarkedbutt39572 жыл бұрын

    Thanks for the video, I have a question. I play a lot of the Unsung Vietnam mod. Is there a way to program the pilots to hover a few feet off the ground or just fly low and slow when they get to a hot lz instead of landing and getting shot down or just peeling off and fucking the dudes already on the ground?

  • @Viper1Zero

    @Viper1Zero

    2 жыл бұрын

    Well, technically YES there is a way but you'd have to use unitCapture script to make that happen. The AI does not stop and stick around in a hover unless you tell them through a TON of scripting to do so.

  • @billu5297
    @billu52972 жыл бұрын

    So I use rhs for my paradrop but my plane never go to the waypoint. Instead it lands at another airfield or just flees from enemy and guns. I put it on careless but it still runs. Please help. I'll even show what mods I use please help..

  • @rojomojo2222
    @rojomojo22222 ай бұрын

    Trying to make a group of aircraft takeoff and land. I can get the lead aircraft to respond to waypoints, but all the wingmen throttle up, then shut down immediatly.

  • @ledinity
    @ledinity8 ай бұрын

    Make more like this please

  • @Viper1Zero

    @Viper1Zero

    8 ай бұрын

    I plan on it!

  • @Fordescape83
    @Fordescape832 жыл бұрын

    My helicopter doesn’t move when I choose loiter and then the trigger and seek and destroy even when I use the radio

  • @ChongiFishing
    @ChongiFishing3 жыл бұрын

    Helicopter taxi tutorial please!

  • @tacticooltaco
    @tacticooltaco2 жыл бұрын

    how do i make ai land on roofs (helicopters)

  • @ardakurkmen6216
    @ardakurkmen62162 жыл бұрын

    I want to ask,how can ı make support squad that come when i call?

  • @SSPGaming
    @SSPGaming2 жыл бұрын

    Hey buddy, gonna need your help. I do EXACTLY what you do, and my AI NEVER lands on the first try - they always fly over the airfield at top speed, then turn around and finally land. I tried watching their approaches and lining them up with move markers, but it does nothing. They don't ever land the first time around, and they don't even taxi properly (go over grass, etc). I have no idea if it's something "I" am doing wrong, or if there were changes, but it's driving me MAD because I just want to make a mission that involves some planes landing and taking off :)

  • @Viper1Zero

    @Viper1Zero

    2 жыл бұрын

    How many waypoints are you placing? The AI will follow every waypoint until they hit the “land” one. So if you have a waypoint that makes them cross the runway, they’ll cross before moving onto the landing phase. Also you need to know what direction they land at and take off from. If your last waypoint is on the opposite side from where they want to land, then they’ll cross the runway to get into their landing pattern.

  • @SSPGaming

    @SSPGaming

    2 жыл бұрын

    @@Viper1Zero yeah I used some common sense and tried to observe their landing and taxi patterns and then I tried to place my waypoints to help them line up with the way that they were landing. What's really odd is that when I did that, they basically changed their landing direction to the opposite end of the runway which I thought was really strange. I tried twice, once just the way that I described it above and the other time the way that you did it in this video, exactly the same way. I could not get them to cleanly taxi either, so I basically had to start them on the runway which is not really a big deal. My problem though is having them land at another airport without having to do a go-around first, which I could never figure out. Not sure if you're free but I've joined your Discord and I wouldn't mind showing you sometime tonight, if you had some time :-) I'm dying to figure this out because I really love creating missions and I want to make a very exciting one with some really nice flyovers :-) plus I'd be able to pass this information along to some of the members in my own community who also enjoy playing arma. Thanks very much for the help by the way :-)

  • @sceti118
    @sceti1183 жыл бұрын

    Can you do a tutorial on how to make a convoy. Whenever I try to make one, the rear vehicles always stop following the lead vehicle and I'm not sure how to fix it

  • @justryan6480

    @justryan6480

    3 жыл бұрын

    Make the drivers all be in the same group, change formation to file or column, put "this forceFollowRoad true". This'll make the drivers stay on the road at all times. Also change the behavior to safe or something

  • @hawkeye_tactical
    @hawkeye_tactical2 жыл бұрын

    Somehow if I place an airplane on taxiway for example on Altis it just won't take off, it will roam around the whole airfield without doinì anything or in some cases it will start to "stutter" moving , kinda like if it takes 1 step and then stop, 1 step and then stop and so on :( The only way for me for makin' AI takin' off is to place the airplane right on the runway and sometimes it's buggy anyway :(

  • @Viper1Zero

    @Viper1Zero

    Жыл бұрын

    You can't have anything in the way of the plane, not even objects. The AI will stop because it "detects" an entity nearby. Thats why it does the stop/start/stop/start. Some modded aircraft are wonky finding their way on a taxiway too.

  • @hawkeye_tactical

    @hawkeye_tactical

    Жыл бұрын

    @@Viper1Zero Thanks for the answer! So basically I have to spawn AI airplanes on an airport without anything around?

  • @ThePadi94
    @ThePadi943 жыл бұрын

    Tutorial in creating atmosphere in a realistic single player mission would be cool...

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    What do you mean by atmosphere?

  • @zeektm1762

    @zeektm1762

    2 жыл бұрын

    @@Viper1Zero late comment, I am pretty sure he means how to set up a immersive scene e.g environment and realistic troop organization etc

  • @vojtajanku1033
    @vojtajanku10333 жыл бұрын

    Hi, can you help me with my script? I need to make some patrol which will react, when soldiers see the enemy. I don't know how to make that detection part. Thanks for help. P.S.: I know I can do it with trigger, but this is not best solution for me.

  • @leeroy_tm
    @leeroy_tm Жыл бұрын

    Hey Viper, so quick question. I want to do a mission where they have to go pick something up. But, When they pick it up I want reinforcement to come and stop them from leaving. How can I do this?

  • @Viper1Zero

    @Viper1Zero

    Жыл бұрын

    I would create a task for the item pick up, and use a couple Show/Hide modules and sync them to the reinforcements (or put the reinforcements under a layer and name it on the entities list, call the layer “Reinforcements” or something). Set the first Show/Hide to “Hide” the Reinforcement layer, and then the second one to “Show” the layer and sync the show module to the trigger of the “pick up item” task. That should work.

  • @leeroy_tm

    @leeroy_tm

    Жыл бұрын

    @@Viper1Zero can you make a video on that lol. I’m sorry. Love you Viper.

  • @maddog19ful
    @maddog19ful11 ай бұрын

    How do you do mortars

  • @smgzx5129
    @smgzx51292 жыл бұрын

    What blastcore is that

  • @FunGamingContent
    @FunGamingContent3 жыл бұрын

    What other stuff can you customize and mess around in ARMAIII?

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    Everything.

  • @archangel01
    @archangel013 жыл бұрын

    hey Viper is there a way to have a full Ai c130 gunship for CAS?

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    It’s a little wonky to do but there’s a way. I’ll make a vid on how to do it soon.

  • @archangel01

    @archangel01

    3 жыл бұрын

    @@Viper1Zero nice Viper keep up the good work, always looking up for your videos, i really enjoy them 🤙

  • @velikan4937
    @velikan49373 жыл бұрын

    how do you do the a 10 airstrike but you designate the location during a scenario

  • @Viper1Zero

    @Viper1Zero

    3 жыл бұрын

    I’ll cover that in my next video! Easier than you think.

  • @velikan4937

    @velikan4937

    3 жыл бұрын

    @@Viper1Zero thx bro

  • @bearwincariaga4623
    @bearwincariaga46233 жыл бұрын

    I try to make a mission having ac130 supporting ground troops and spawn as a ground unit, I don't know how to do it, can you make a tutorial for that please or anyone knows how to do it and share it to me and thanks

  • @BalimaarTheBassFish
    @BalimaarTheBassFish2 жыл бұрын

    Is there a way to have the radio say "We need air support at X, plz come A-10 senpai"? I mean, lets say my players get surprised on the way to their objective and need help, how can I have an aircraft arrive on scene and open up on the enemy?

  • @TheGamingAce231

    @TheGamingAce231

    Ай бұрын

    I think if you are using Zeus you can do that on the fly, so if your players get surprised and call it in you can add it mid mission but I could be wrong. I dont have a ton of experience with Zeus yet

  • @BalimaarTheBassFish

    @BalimaarTheBassFish

    Ай бұрын

    @@TheGamingAce231 I believe that is what I ended up doing. Advised my players to call out on radio and throw some coloured smoke in the direction they wanted the strike.

  • @FunGamingContent
    @FunGamingContent3 жыл бұрын

    Is there a Star Wars MOD for this game. Got to have the Death Star and every cool vehicle in the movies.

  • @gabrielaguiar9452
    @gabrielaguiar94523 жыл бұрын

    Please active the legends!

  • @RayUserGui
    @RayUserGui Жыл бұрын

    Where do i get V-44 Gunship

  • @big_smoke2536
    @big_smoke25363 жыл бұрын

    8:00 lmfao

  • @adammajed3434
    @adammajed34343 жыл бұрын

    "Dick Dangle" is the BEST CAS name I have ever seen

  • @musicfreerun9295
    @musicfreerun9295Ай бұрын

    Uuuuu yeah… 😂

  • @R-UBBERD-UCK
    @R-UBBERD-UCK Жыл бұрын

    For the take off and landing loop.. is there a way to force them to fly a specific flight path before landing? After letting Arma sit in my library for nearly a decade without touching it, i'm transformed into a full blown addict. Really wanna practice flying danger close with other aircraft + refueling but I'm not trying to force some poor lobby full of vets to be subject to that non sense 😂

  • @MrScreaper
    @MrScreaper Жыл бұрын

    @Viper1Zero Please remake video with the 2022 version of eden editor

  • @inverspe9774
    @inverspe97743 жыл бұрын

    how do you make the support attack helicopter land back again after he kills all the enemy?

  • @ruparker-jones1891

    @ruparker-jones1891

    3 жыл бұрын

    if you use the Support Requestor & Support Provider modules (not covered in this, but I find a lot simpler to set up and use) they land automatically after a strike.

  • @inverspe9774

    @inverspe9774

    3 жыл бұрын

    @@ruparker-jones1891 I tried using the virtual one it works but the other one that is not virtual doesnt work I synced the module to the jet nothing happens

  • @ruparker-jones1891

    @ruparker-jones1891

    3 жыл бұрын

    @@inverspe9774 It simulates a real strike, so you have to wait for the jet to get there. Are you syncing correctly? Player -> Requester -> Provider -> Jet ?

  • @inverspe9774

    @inverspe9774

    3 жыл бұрын

    @@ruparker-jones1891 thx

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