Arkham Horror LCG - In the Know - A Beginner's Guide to Timing & Player Windows Part 2
Ойындар
Do the Arkham Horror LCG's timing rules drive you Insane? In the Know - A Beginner's Guide to Timing & Player Windows - Part 2 picks up where Part 1 left off, examining the steps and player windows of the investigation phase. CC licensed music from the album Lovecraft Memories by Zreen Toyz. Contact manfromleng@gmail.com.
Пікірлер: 8
Amazingly useful video, I have beeping playing for a year now and had no idea that I could use a free trigger action during some else's turn. This will be a real game changer for my group. Thank you very much for all your hard work.
Outstanding. Can’t wait for part 3
11:09 Doom token moves by itself! :O
REALLY great stuff, thank you for making.
Very good sir!
Can you do a video on Power Point presentations for KZread! Looks like you’re a pro!!!
Thx. for this. Made me wonder, is there a source to go to listing easy missed rules or that provides some examples of ‘odd, easily missed’ card interactions. For instance that you can not go below ‘0’ and what cards can benefit from that.
I had a question after seeing the whole vid, not sure I got it correctly so checked the rules reference trying to find 'player window'. Looking at the various parts the free trigger and fast cards are allowed to be played during a player window. But can it, bearing restrictions written on the card, be any card (event, asset, investigator ability etc.) that can be played by any investigator in any investigators player window? Also I did't get the piont to advance the act or agenda deck during a player window, read the part a few times but still confused.