Architectural Glass | Blender 2.82

In this blender Talk , We will go through the ways of making window's Glass , the difference on each one of them , and what is the best for you to use.
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Introduction: (0:00)
Making the room : (0:33)
HDRI sky setup : (02:05)
The BSDF node method : (04:07)
The Glass node method : (05:32)
The BSDF node method : (06:52)
The conclusion: (08:20)
Outro: (09:15)

Пікірлер: 58

  • @architecturetopics
    @architecturetopics3 жыл бұрын

    If this course was helpful for you, please leave a like and subscribe 😊🙏 Thanks you.

  • @zaydendawson472

    @zaydendawson472

    2 жыл бұрын

    instablaster

  • @dudleybarker2273
    @dudleybarker2273 Жыл бұрын

    best glass tut so far - method #2 (around 5:40) is definitely the easiest and most realistic - thanks

  • @yannterrer
    @yannterrer2 жыл бұрын

    The simplest way I ever seen to fake a Glass shader, very usefull and a Huge TKS !!!!!

  • @eduard2892
    @eduard28923 жыл бұрын

    Very interesting, well explained and helpful tutorial. Thanks!

  • @joaquimpereira8069
    @joaquimpereira80693 жыл бұрын

    Nice, nice, nice. thanks for the very good explanation.

  • @ahmadzhalabi
    @ahmadzhalabi2 жыл бұрын

    Thank you so much for your support and effort We need curtain sheer material

  • @MonsieurMolotov
    @MonsieurMolotov3 жыл бұрын

    I love this trick, would there be a way to get this to work with the Principled BSDF?

  • @Synapticsnap
    @Synapticsnap3 жыл бұрын

    Thanks a ton for this tutorial. I very much appreciate it.

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Glad it was helpful!

  • @thhedk
    @thhedk Жыл бұрын

    Great tutorial. But when trying out the first method my camera bends the HDRI when changing the IOR - I can't find out why.

  • @Hashirama_Sinju
    @Hashirama_Sinju2 жыл бұрын

    i came to the right place. man you dont how much i need this

  • @artemplatesales
    @artemplatesales3 жыл бұрын

    Great explanation thank you.

  • @MrReactric
    @MrReactric Жыл бұрын

    Light path is the best result, I think. Which is best for rendering time?

  • @tragoverdades777
    @tragoverdades7773 жыл бұрын

    HI there. Thank you for these amazing videos. I usually use to the second method and I also add the math between lightpath and mix shader fac. It works very well sometimes.

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Thanks I'm glad you liked it , yeah you right about the math node, I usually use it when I need the diffuse ray along with the shadow from the light path , but sure , it gives more control even with one ray alone.

  • @EmiMartinezAdrian
    @EmiMartinezAdrian3 жыл бұрын

    thank you! I was looking fo this!

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Glad I could help!

  • @Relax-kb7tf
    @Relax-kb7tf Жыл бұрын

    hi i didnt know about this before. I always make glass with only 1 face. does the glass need to be solidified? I saw in your model using 2 faces for glass or solidifi.

  • @gustavooloko
    @gustavooloko3 жыл бұрын

    Mine went wrong , I did what you said when rendering it appears as if it were a cube and it is not even transparent

  • @hibbzUtube
    @hibbzUtube3 жыл бұрын

    Totally agree with you!!!! Very good explanation!!! keep going ;)

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Thanks a lot ! glad you like it Piergiorgio ..

  • @SatishKumar-ve3oi
    @SatishKumar-ve3oi3 жыл бұрын

    Thanks it works 😊👍

  • @artemplatesales
    @artemplatesales3 жыл бұрын

    Wow this is what im looking for thank you

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Glad you liked it .

  • @normg2242
    @normg22423 жыл бұрын

    Excellent tutorial, abysmal cg voice robot...

  • @SamEmilio2

    @SamEmilio2

    2 жыл бұрын

    It's soooo distracting. But ultimately if the voice is the difference between them being able to make these great videos or not, it's all good

  • @goodmood_off
    @goodmood_off3 жыл бұрын

    Thanks for this great tutorial

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Glad it was helpful!

  • @sicorange3
    @sicorange32 жыл бұрын

    How to make a dome-shaped glass that is transparent on BOTH sides...? I'm having issues =(

  • @wasimshaikh1665
    @wasimshaikh16653 жыл бұрын

    Thank you. Can you please make a video on denoising ?

  • @thomasquarshie2331
    @thomasquarshie2331 Жыл бұрын

    is it okay to make the glass material from a plane instead of a cube?

  • @gotrickrolledyeah
    @gotrickrolledyeah Жыл бұрын

    There is a problem with shadows, for some reason my interior is very dark and not bright so shadows cant render properly

  • @scatolabox
    @scatolabox Жыл бұрын

    thank you soooooo much

  • @BlaBla-sf8pj
    @BlaBla-sf8pj2 жыл бұрын

    génial ! thx !

  • @paddyrule2070
    @paddyrule20702 жыл бұрын

    Thank you!

  • @michaelroberts2832
    @michaelroberts28322 жыл бұрын

    Hello. One question: does it matter the position of the node input in the mix shader? Transparent on the fist shader or the second?

  • @architecturetopics

    @architecturetopics

    2 жыл бұрын

    Hi buddy,Yes it does matter since you have a factor input, the first slot will affect or get affected by the second depend on the factor node you insert, and that goes for Mix shader, Mix rgb...etc Just open blender and try this glass setup with switching the nodes order and see how that affect the refractions, that might give you more understanding to the case.

  • @ghrasko
    @ghrasko Жыл бұрын

    I am trying to recreate it (without deep knowledge) and I failed at 2:30, when out of the blue Mapping and other (not visible) nodes appeared in the Shader Editor. Can anyone help me with the missing steps?

  • @adrianavarga2686

    @adrianavarga2686

    11 ай бұрын

    Hi, Texture coordinate and add point UV to Vector

  • @RAZDHEEN
    @RAZDHEEN3 жыл бұрын

    Thank you

  • @ashishghade6348
    @ashishghade63482 жыл бұрын

    Thanks ❤

  • @3dartist466
    @3dartist4663 жыл бұрын

    Thank you very much I'm stuck in glass shader, Can i ask you something what's your pc specification !

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Hi there. It's HpZbook 15G4 Workstation with Nvidia Quadro M12 , something like this..

  • @3dartist466

    @3dartist466

    3 жыл бұрын

    @@architecturetopics it's dope✋

  • @jamesgreen2495
    @jamesgreen24953 жыл бұрын

    I’m struggling with glass..... I am trying to render an exterior scene of a home but at certain camera angles I’m getting a white circle ⚪️ that appears in the glass windows! It’s really frustrating :( if can go a video on how to fix would be great. Think it’s to do with IOR but need that for reflections. It only appears when viewed at certain angles.

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Hi James I will try to do another one covering the exterior glass in tutorials to come , for now I recommend using Blender kit library glass if the goal is a good final render. The camera for sure play a roll in that ,However , reflections in the matter you saying is duo to the Fresnel so try experimenting with that in the shading edit.

  • @nicodela6854

    @nicodela6854

    3 жыл бұрын

    I had the same problem, the sphere we can see in the reflection is located where the camera would be in the reflection. Would be very interested to understand why this sphere appears and changes size according the fresnel intensity.

  • @spacecowboy2500
    @spacecowboy25003 жыл бұрын

    you best dude

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Thanks

  • @ulugbeksobirov8272
    @ulugbeksobirov82723 жыл бұрын

    nice good job

  • @architecturetopics

    @architecturetopics

    3 жыл бұрын

    Thanks!

  • @sachinverma7110
    @sachinverma7110 Жыл бұрын

    I was search since one month

  • @visitante-pc5zc
    @visitante-pc5zc2 жыл бұрын

    love the boomer voice

  • @the-unbearable
    @the-unbearable3 жыл бұрын

    Candy Cadet makes glass

  • @rishikanth1382
    @rishikanth13822 жыл бұрын

    Everything is good , except for the text to speech voice which is so irritating at times

  • @jonathanmarcelthome
    @jonathanmarcelthome2 жыл бұрын

    Im sure this content is great but am immediately put off by the voice.

  • @progettazione_case_moderne
    @progettazione_case_moderne Жыл бұрын

    UNINSTAL BLENDER PLEASE ..