Amazon GameLift-UE4 Episode 4: Testing and Uploading Server Build to GameLift

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Welcome to Building Games on AWS, an AWS Game Tech KZread series where we teach you how to use AWS to build games! Building Games on AWS will cover a variety of topics, including analytics for games, AI/ML for games, hosting game servers, game engine integration, and more.
This second series will be about integrating Amazon GameLift with Unreal Engine 4 and building the foundations for a game backend service.
Episode 4 will cover testing GameLift integration with GameLift Local and uploading the server build to the GameLift service.
If there are any tutorials or topics you would like to see covered, please comment below or send us an email at: contact-gametech@amazon.com
Episode 4 Prerequisite:
Install AWS CLI version 2 on Windows using the MSI installer (docs.aws.amazon.com/cli/lates...)
Configure the AWS CLI (docs.aws.amazon.com/cli/lates...)
Episode 4 links:
Testing Your Integration with GameLift Local (docs.aws.amazon.com/gamelift/...)
Upload a Custom Server Build to GameLift (docs.aws.amazon.com/gamelift/...)
Visit our site: aws.amazon.com/gametech/
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Пікірлер: 18

  • @WerewolvenGames
    @WerewolvenGames2 жыл бұрын

    by and far the best tutorial series on gamelift... thank you so much for making these!

  • @infodojo5170
    @infodojo5170 Жыл бұрын

    Thank you for making this series

  • @mati4541
    @mati45412 жыл бұрын

    and how do you end a game session once started?

  • @arjanjua.official840
    @arjanjua.official840 Жыл бұрын

    Hello Sir! Amazing tutorial to debug a problem. My game run successfully on local server and join the game session with msg " Join succeeded". But the problem is that when I upload a build to server it shows an error on fleet activation the error msg is " Server process started correctly but did not call InitSDK() within 5 minutes".

  • @niepresjohnarrogante3358
    @niepresjohnarrogante33582 жыл бұрын

    Can I change the maximum players per session to something like 150+?

  • @devpatel8276
    @devpatel82769 ай бұрын

    In the logs generated from opening the shortcut, I find this " Error: CreateExport: /Game/MetaHumans/Shiela/BP_Shiela_2 (0xC95F634A9BA613C) /Game/MetaHumans/Shiela/BP_Shiela_2 (0xC95F634A9BA613C) - Could not find class object for PixelStreamingInput_GEN_VARIABLE" and several other errors indicating all the pixel streaming components I am using, and thus that server build crash with a fatal error, Can you please help me with it? I couldn't find much answers on this topic...Also I am trying to test the build since I was getting SERVER_PROCESS_CRASHED (which now I think would've caused due to PixelStreaming)

  • @wintet0
    @wintet02 жыл бұрын

    how to increase the limitof fleet plz help

  • @RLDing
    @RLDing2 жыл бұрын

    I ran into an error of SERVER_PROCESS_CRASHED after uploading the build to gamelift, but it was working fine when testing with gamelift local. Can you give me any tips on what I might want to look for?

  • @RLDing

    @RLDing

    2 жыл бұрын

    This was right after the "Fleet Activating" step

  • @RLDing

    @RLDing

    2 жыл бұрын

    I fixed it by moving the .bat file to the proper folder for installing the ue4 pre-reqs

  • @theshowwwww
    @theshowwwww2 жыл бұрын

    This service is disponible to SA? I never make this because gamelift is indisponible...

  • @vivekrawat49
    @vivekrawat49 Жыл бұрын

    i am stuck with unreal 5

  • @Naeuuin
    @Naeuuin2 жыл бұрын

    when I start the local and then start my server there is no interaction between them

  • @j7oshua575

    @j7oshua575

    2 жыл бұрын

    Encountered same problem. You need to package a new build of the server.

  • @BitsAndBytes442

    @BitsAndBytes442

    2 жыл бұрын

    @@j7oshua575 Yeah that did not work for me.

  • @wintet0
    @wintet02 жыл бұрын

    please respons i am still waiting

  • @NickRomick

    @NickRomick

    Жыл бұрын

    This channel has not once ever responded to any comment. You may be out of luck.

  • @devnoraacorp2430
    @devnoraacorp24302 жыл бұрын

    hello Sir. Thank you for making this wonderful video. But following your step at 6:38, I am running into an error on the console for the command "C:\Users\user>AWS gamelift create-game-session --endpoint-url localhost:9080 --maximum-player-session-count 2 --fleet-id fleet-1a2b3c4d-5e6f-7a8b-9c0d-1e2f3a4b5c6d" showing "An error occurred (FleetCapacityExceededException) when calling the CreateGameSession operation (reached max retries: 2): No available process." When I am running the Server Log File of the Server the way you have shown, I am getting "[2022.07.04-10.58.28:230][ 0]LogInit: First time updating LLM stats..." I am using "ap-south-1" server As I am from India. Can you please guide me?..... Best Wishes.... Thanks alot.

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