All Master System Games with FM Sound

Ойындар

Episode 404 - The FM sound capabilities of the Sega Master System weren't used all the time, and when they were it was only on versions of the console that were released in Japan. But many games that were released worldwide still have that FM sound intact in the code. So lets look and listen to all of those games!
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#smsfm #fmsound

Пікірлер: 768

  • @HappyConsoleGamer
    @HappyConsoleGamerАй бұрын

    Haha the Dynamite Dux part caught me by surprise! Love that game to death....

  • @Pawnband

    @Pawnband

    Ай бұрын

    I hope you guys can colab some time!

  • @gtrzdaddy

    @gtrzdaddy

    Ай бұрын

    Sega Lord X absolutely hates Dynamite Dux

  • @AnalogX64

    @AnalogX64

    17 күн бұрын

    When is a colab coming? Inquiring minds want to know 😁

  • @clairofmemories
    @clairofmemories29 күн бұрын

    fun fact, in Sega 3D Classics Collection on the 3DS, if you go to the extras menu and tap on the empty space on the bottom left, you unlock the master system version of Fantasy Zone, and this version has an exclusive FM soundtrack!

  • @Spintechfilms
    @SpintechfilmsАй бұрын

    3 Game Sack episodes in 3 consecutive weeks, say less, can't express how badly I needed some Sack in my life right now, ive had a bad week

  • @Igoreshkin

    @Igoreshkin

    Ай бұрын

    Don't be sad. Everything will be fine. Sending virtual hug :)

  • @Supadupanerd

    @Supadupanerd

    Ай бұрын

    Same...

  • @dsw141

    @dsw141

    Ай бұрын

    Legend channel

  • @daakrolb

    @daakrolb

    Ай бұрын

    And this made things better for you?

  • @lilithaensland5566

    @lilithaensland5566

    Ай бұрын

    i need some sack too i like to empty different sacks ^_^

  • @MarginalSC
    @MarginalSCАй бұрын

    Omitting the FM sound hardware worldwide was such a bad decision.

  • @barryschalkwijk9388

    @barryschalkwijk9388

    Ай бұрын

    Yeah such a shame. Although in some cases i prefer the PSG sounds (Monsterboy 3 just sounds soulless in FM)

  • @faenethlorhalien

    @faenethlorhalien

    Ай бұрын

    Sega being the cheap fucks they always were. Megadrive / Genesis v2.0 and later had crap audio hardware just to cut costs too.

  • @ynotwalk7391

    @ynotwalk7391

    Ай бұрын

    it really adds polish to the overall library, more premium With the option to revert to PSG as desired

  • @StormsparkPegasus

    @StormsparkPegasus

    Ай бұрын

    At the time, with few exceptions, only Japanese developers knew how to create good FM sound. This problem persisted into the Genesis era. Which is why GEMS (ugh) existed. There are a few games that show what the Genesis FM sound can do though...see the Sunsoft Batman game.

  • @Adamtendo_player_1

    @Adamtendo_player_1

    Ай бұрын

    That’s why the master system sounds sucks in the west with a few exceptions.

  • @Nukle0n
    @Nukle0nАй бұрын

    I love these technical episodes, complete with some debunking of "people say this has it, but it don't"

  • @ynotwalk7391

    @ynotwalk7391

    Ай бұрын

    people seem to crap on sms a lot, but i dunno it has a good number of top tier 8-bit games

  • @subtledemisefox

    @subtledemisefox

    Ай бұрын

    ​@@ynotwalk7391 I actually just started Phantasy Star and it's really fun, in spite of the initial difficulty.

  • @ynotwalk7391

    @ynotwalk7391

    Ай бұрын

    @@subtledemisefox try to imagine what is was like in the 80s. seemed like the best graphics ever, plus a massive quest

  • @Adamtendo_player_1

    @Adamtendo_player_1

    Ай бұрын

    @@ynotwalk7391 that’s because the Master System outside of a few games kinda sucked due to a lack of variety but that’s more to do with Nintendo’s evil monopolistic practices which mean the Master System never stood a chance.

  • @StephenOConnell-tz5zw

    @StephenOConnell-tz5zw

    Ай бұрын

    no

  • @arashnikoubashman6946
    @arashnikoubashman6946Ай бұрын

    What is this madness? Another gamesack episode? Thanks Joe, don’t overwork yourself!

  • @SevenCompleted

    @SevenCompleted

    Ай бұрын

    us OG fans remember the weekly episodes

  • @arashnikoubashman6946

    @arashnikoubashman6946

    Ай бұрын

    @@SevenCompleted True! I remember the "shock" episode, where Joe & Dave announced going biweekly instead.

  • @nostartia
    @nostartiaАй бұрын

    Love anything about videogame sound. It truly fascinates me to this day. I wish you'd do more episodes like this, talking about different arcade boards for example. One I'm especially crazy about is the Namco system2, that sound tickles my brain like nothing else. Have a great day and thank YOU for making Game Sack.

  • @NYCJoeBlack

    @NYCJoeBlack

    Ай бұрын

    If there isn’t a video on the topic already, I would love a break down on the Super Nintendo sound chip versus the Game Boy Advance non existing sound chip. The GBA, according to a lot of resources, states that it is more powerful than the SNES, but what held it bad was having to allocate some of the CPU power for sound.

  • @juststatedtheobvious9633

    @juststatedtheobvious9633

    Ай бұрын

    The Castlevania trilogy demonstrates the graphics vs audio trade offs brilliantly...to the detriment of the first two games.

  • @Adamtendo_player_1

    @Adamtendo_player_1

    Ай бұрын

    I’d love for Game Sack to do an episode with “Good sounding “Genesis Games” we already have “The Worst sounding Genesis Games” this is long overdue.

  • @juststatedtheobvious9633

    @juststatedtheobvious9633

    Ай бұрын

    @@Adamtendo_player_1 Devilish is a must. Too many people aren't even aware it exists, much less how great it sounds and who composed it all.

  • @T0NYFERRELL1
    @T0NYFERRELL1Ай бұрын

    Joe I’m glad you made this video for two reasons. First the Master System is awesome and deserves more coverage. Second is this is basically an A-B comparison video that would normally be dull, but you have the ability to make it both informative and entertaining. Such a shame games did not use the PSG for sound effects and percussion and the FM for music, although I believe the Japanese BIOS did his with Space Harrier theme. It would’ve been much closer to the Mega Drive and just plain awesome.

  • @energuminum
    @energuminumАй бұрын

    As a Brazilian, any time he said "This wasn't released in America or Japan" I thought "Oh God, how did TecToy eff it up?"

  • @FallicIdol

    @FallicIdol

    Ай бұрын

    Were you around when the Master System was prevalent? Id love to hear what it was like as a consumer

  • @energuminum

    @energuminum

    Ай бұрын

    @@FallicIdol its heyday was before me, but my older sisters had a master system. It was good because tectoy officially licensed the master system, and it was assembled here. The NES wasn't, only clones came around with different names, so it was kinda weird all the games magazines talking about games for the NES, even though people didn't have an NES, and didn't necessarily know their clone was an NES.

  • @realGilby
    @realGilbyАй бұрын

    Episodes like this make modern Game Sack such an excellent show from a preservational, archival and informational point of view. The fact that all these games are being catalogued using high quality footage on real hardware makes them basically invaluable as a source

  • @Dac_vak
    @Dac_vakАй бұрын

    Nothin’ like a fresh Sack to get the week started. Thanks for your hard work, Joe!

  • @ClexYoshi
    @ClexYoshiАй бұрын

    I've never been a huge fan of the PSG's Tootsie toy sound... it sounds like the ice cream man is coming up the street when I hear most PSG audio even for games that I know I like the actual composition of the music, so... the FM audio on Master System/Mark III games is such a life saver.

  • @GameSack

    @GameSack

    Ай бұрын

    LOL that ice cream man part gave me a good laugh

  • @Adamtendo_player_1

    @Adamtendo_player_1

    Ай бұрын

    That’s the best way to describe PSG sound. Especially Master System PSG sound is grating on the ears most of the time with its shrill tones.

  • @ClexYoshi

    @ClexYoshi

    Ай бұрын

    @@GameSack You can have that one for free for a future Game sack episode, Joe.

  • @USandwich64

    @USandwich64

    Ай бұрын

    I love the psg sound but you're spot on with that analogy 😂

  • @Adamtendo_player_1

    @Adamtendo_player_1

    Ай бұрын

    @@USandwich64 Master System PGG sounds are grating on the ears with a few exceptions.

  • @chamchamtrigger
    @chamchamtriggerАй бұрын

    The FM version of that R Type hidden stage is such a classic.

  • @ynotwalk7391

    @ynotwalk7391

    26 күн бұрын

    the graphics in that stage slay the nes

  • @poble

    @poble

    24 күн бұрын

    @@ynotwalk7391 r-type was never released on the nes though

  • @ynotwalk7391

    @ynotwalk7391

    24 күн бұрын

    @@poble i just mean in general, the colors esp

  • @Mike-nf6nf
    @Mike-nf6nfАй бұрын

    I just came from Yuzo Koshiro's official KZread channel to this. Quite fitting, really.

  • @irfanafendi4837

    @irfanafendi4837

    27 күн бұрын

    Yuzo Koshiro had an official KZread channel?

  • @alex64gaming
    @alex64gamingАй бұрын

    Had a horrible Saturday, seeing game sack on my notifications made my night! So pumped!

  • @reinforcedpenisstem

    @reinforcedpenisstem

    Ай бұрын

    Me too. Awful day

  • @redwolflancer3051
    @redwolflancer3051Ай бұрын

    I'm so glad I found gamesack, I first seen Joe on AVGN when he wished all deck enhancers would explode and I liked Joe's the best and went to his channel and been watching it ever since.

  • @YTKeepsDeletingAllMyComments

    @YTKeepsDeletingAllMyComments

    Ай бұрын

    Oh man modern AVGN is so bad. James doesn't even play the games. At least you found a channel of someone who actually cares about gaming.

  • @mistkeyblade
    @mistkeybladeАй бұрын

    There’s still room in my Saturday night for some Game Sack

  • @dtcartoon
    @dtcartoonАй бұрын

    This might be my favorite episode of late. It’s insane how much difference the sound can make in perception of how powerful a system is.

  • @melancholas
    @melancholasАй бұрын

    This episode was superb in many cases: The topic was interesting, especially for someone like me, who is sound lover in general. The FM sound had some good moments in a few games, but often felt to "clean" and generic, if this explanation makes sense. A little off topic, but I appreciate the fact that you announced upcoming flickering in games. I am not affected by it, but these small details are what I really like in your productions. As a big fan of your comedic parts at the end of your vids, I've been positively surprised that you tried out something new, with reading some comments/questions. To put my words in a nutshell: this episode was a really feel good episode and would like to see more of this. 👍🤘

  • @VorkKnightOfGood
    @VorkKnightOfGoodАй бұрын

    Game Sack doesn’t need a sequel, there's nothing that needs improvement.

  • @samuraibushido13

    @samuraibushido13

    Ай бұрын

    I would agree except that you'd miss out on all the subtitle possibilities, or like Die Hard you could mix it up. Game Sack 2: Game Sacker, Game Sack with a Vengeance, Live Free or Game Sack, etc...

  • @Nate1979
    @Nate1979Ай бұрын

    It is amazing how much a sound chip can affect the impact of a game. The FM sound makes a lot of these games feel like PC Engine releases. Great stuff, Joe! Thanks!

  • @dillonandon
    @dillonandonАй бұрын

    Those planets from Galactic Protector are some of the most expressive things I've seen in a video game. They look traumatised.

  • @TopSpot123
    @TopSpot123Ай бұрын

    I first learned of the Master System's FM capability on an early Game Sack so this is like full circle. Also the end bit is a nice change of pace as long as it's intermittent.

  • @johnellis3383
    @johnellis3383Ай бұрын

    I really miss the days when consoles had unique hardware. The different sound hardware gave these systems so much more personality. Great video as always, Gamesack never dissapoints on delivering quality fart sounds!

  • @vidarlystadjohansen9829
    @vidarlystadjohansen982927 күн бұрын

    never thought I would watch an entire video about this topic, but glad I did

  • @goldenretrogames
    @goldenretrogamesАй бұрын

    So many people seem to really enjoy FM music. I've always much preferred PSG. I find PSG to have a charm that FM doesn't have.I even felt this way on PC and struggled back in the day to find samples I could load on my sound card that I didn't hate listening to.

  • @ramizghauri7592
    @ramizghauri7592Ай бұрын

    Keep 'em coming Joe. Huge fan.

  • @LouisTheSEGANerd
    @LouisTheSEGANerdАй бұрын

    It's a shame the Mark III FM Unit couldn't do both FM + PSG simultaneously like the JP Master System could, as the combination of the 2 elevates the possibilities so much, and definitely brings it closer to the MegaDrive. The MSX is a good example of what could've been with this setup as many games on that platform supported YM2413 + AY sound.

  • @todesziege

    @todesziege

    Ай бұрын

    Yeah, many games have very weak effects in FM mode.

  • @f.k.b.16

    @f.k.b.16

    Ай бұрын

    Dude! I was just about to tell everyone about your work where you combined the two but then saw this comment and realized it was you! I find those mixes you did absolutely freegin amazing!

  • @LouisTheSEGANerd

    @LouisTheSEGANerd

    Ай бұрын

    @@f.k.b.16 there was no way I was gonna miss this episode hehe ;)

  • @dab7465

    @dab7465

    29 күн бұрын

    Louis I love your channel

  • @LouisTheSEGANerd

    @LouisTheSEGANerd

    29 күн бұрын

    @@dab7465 :))

  • @Turbulation1
    @Turbulation1Ай бұрын

    The unfortunate reason most of the FM music sounds the way it does is because out of the 9 FM channels composers had available on the YM2413 chip, only one of them could be a custom 2OP FM patch that you could alter to your liking, while all the other ones are default presets that are typical instruments like snare drums or others. However, you could theoretically play an entire song with the one 2OP custom patch channel by constantly swapping between different patches on the fly. Mahbod's Tunes has made some incredibly sick YM2413 beats with patch swapping.

  • @jsr734

    @jsr734

    Ай бұрын

    That explains why most ot this FM soundtracks sound repetitive. They were reusing the same instruments over and over.

  • @todesziege

    @todesziege

    Ай бұрын

    The limited instrument set gives it a bit of an identity though.

  • @genxveteran

    @genxveteran

    Ай бұрын

    I guess you can say its the Master Systems version of GEMs.

  • @atomicskull6405

    @atomicskull6405

    19 күн бұрын

    @@genxveteran No because Yamaha actually did a good job programming the built in FM sounds. They're limited but not terrible sounding.

  • @leeg12000
    @leeg12000Ай бұрын

    Game Sack is my Sunday morning ritual, new episode or not. Always appreciate the content Joe.

  • @warchild9381
    @warchild9381Ай бұрын

    You are doing the lort's work Joe. Compiling all of this game footage between the PSG and FM sound and editing it must have been a lot of work! I am happy there is finally a resource for this being documented outside of just a list on Wikipedia. Thank you!

  • @ProfessorSF
    @ProfessorSFАй бұрын

    Man, seeing developers get mileage out of the YM2413 ( or OPLL ) Is always something. The chip's probably one of the more restrictive ones since you get 16 patches ( only one is customizable. ), some preset drums in drums mode, and that's it.

  • @LouisTheSEGANerd

    @LouisTheSEGANerd

    Ай бұрын

    It's restrictive but it makes it a lot more approachable for newbies to learn how to use it and then start getting creative trying to get around it's limitations :)

  • @atomicskull6405

    @atomicskull6405

    19 күн бұрын

    15 channels not sounds, the sounds are pre defined in ROM but you can only make user defined FM sounds on one channel. But you can use any of the predefined FM sound in ROM on any of the other 15 channels.

  • @LouisTheSEGANerd

    @LouisTheSEGANerd

    19 күн бұрын

    @@atomicskull6405 actually op is correct with the 15 sounds since there are 15 presets + 1 user preset (at a time anyway since you can have as many user presets as you want :-P). You get 9 channels in standard mode but only 6 if you have drums enabled (which consist of 5 separate channels for each drum component)

  • @g40rc378
    @g40rc378Ай бұрын

    Thank you for in depth coverage of sound in games. The switch in sound quality from 8 to 16 bit era was such a leap forward.

  • @marafolse8347
    @marafolse8347Ай бұрын

    Now this is a video I've been needing for a while. Trying to do my own research and find All these examples on my own was a real headache a while back

  • @AnalogX64
    @AnalogX6417 күн бұрын

    This was a great episode, I know what amount of work that went into producing this, so just wanted to say it is very much appreciated.

  • @esotericmissionary
    @esotericmissionaryАй бұрын

    R.I.P. Sound Sack

  • @HypnoticSuggestion
    @HypnoticSuggestionАй бұрын

    I'm still a relatively new viewer, but these are becoming a real treat for me each Sunday morning when I get home from work. Good stuff

  • @ndpx673
    @ndpx673Ай бұрын

    Another awesome episode!!! Thank you for all your hard work! These episodes are all fantastic!

  • @turnbasedtoddy7664
    @turnbasedtoddy766423 күн бұрын

    Even if these videos don’t get as many views as your other ones, I hope you never stop doing videos like this. To me these are so interesting and I love hearing the different sounds.

  • @DemomanX614
    @DemomanX614Ай бұрын

    Posting kinda late, Joe, you had me worried.

  • @GameSack

    @GameSack

    Ай бұрын

    Yeah sorry. I noticed an error in the video at the last minute that I had to fix, re-export, then reupload with my ghetto Comcast/Xfinity internet. Then KZread had to take forever to process it only to stall at 99%, then reject the next reupload at 85%. It finally worked on the 3rd reupload, but as I type this 4K hasn't processed yet. Oh well, it will.

  • @cax1175

    @cax1175

    Ай бұрын

    ​@@GameSackI blame the sun trying to stop game sack with the northern lights

  • @orderofmagnitude-TPATP

    @orderofmagnitude-TPATP

    Ай бұрын

    The Reddifer forgiven as im sure he has uploaded 3 weeks in a row now!​@@GameSack

  • @jpb7875

    @jpb7875

    Ай бұрын

    @@GameSack Move to Tennessee and get 1gb synchronous with AT&FT. $90 a month no promotional bullsack. Oh yeah, thanks for the new Sega video.

  • @GameSack

    @GameSack

    Ай бұрын

    @@jpb7875 Google Fiber is supposed to be here with a pretty decent price like that, asynchronous 1GB (or more) and no BS. Google Fiber customers seem to love it so that's good.

  • @skibidi.G
    @skibidi.GАй бұрын

    Love you mane, technical episodes are dope btw . The Q&A was hilarious 😂 . Can't wait for next episode ✌️

  • @pedroalmeida7153
    @pedroalmeida7153Ай бұрын

    awesome episode...really cool to know how many games can play FM Soud. But I gotta say...all these years playing listening to PSG SOUND made me like it a lot...even Moore than the FM musics...

  • @Scott-fj9uf
    @Scott-fj9ufАй бұрын

    Thank god. I need to unwind with this so badly. Thanx Joe!

  • @jpb7875

    @jpb7875

    Ай бұрын

    Don't thank god. Thank the sack.

  • @loganroberts2195
    @loganroberts219529 күн бұрын

    Enjoyed the ep and the questions at the end! Should definitely do again sometime. Thanks for your hard work!

  • @Dungyfan007
    @Dungyfan007Ай бұрын

    Didn't grow up with anything Sega so love seeing these in depth tech videos about their consoles

  • @malcolmar
    @malcolmarАй бұрын

    Those games brings back the memories. Compile could put out some great tunes in PSG. Too bag Sega did not put full support behind FM sound. Pretty crazy that some developers made a complete soundtrack in PSG an then another complete sound track in FM. I feel it was a missed opportunity to not give the Power Base Converter the ability to play SMS FM sound on the Genesis. Also a little sad FM sound was cut from the Game Gear. Loved the question and answer at the end but I also loved the skits. Would not mind alternating from one to the other just to mix it up. I just appreciate your work. Thanks you.

  • @RedSoul001
    @RedSoul001Ай бұрын

    That ending segment was great. Loved the video Joe!

  • @musicaldude9429
    @musicaldude9429Ай бұрын

    its episode 404, and you did not make a video about glitches/errors what a shame lol, but great videos as always, love when youtubers talk about retro sound hardware

  • @Dodo-bf3dm
    @Dodo-bf3dmАй бұрын

    Those square waves are so nostalgic, I can't help but love them, but the FM music holds up so well, today!

  • @richardbyatt4018
    @richardbyatt4018Ай бұрын

    Weekly Game Sack! And Master System content to boot. Praise Sega for this legend Sunday.

  • @ricardosyozi
    @ricardosyozi28 күн бұрын

    Excellent video that cleared a lot of my doubts about the FM Sound on the Master System. Keep up, Joe!

  • @fiskburk2908
    @fiskburk2908Ай бұрын

    Watched the whole episode with high quality head phones on and it was a blast, thanks a lot for the episode Joe

  • @oodaloopc9725
    @oodaloopc9725Ай бұрын

    I must admit to being a big fan of these technical videos and the expertise behind them. Excellent all around- well done as always Joe.

  • @moverofobjects
    @moverofobjectsАй бұрын

    What a great episode to watch with quality headphones, loving these long form videos as well!

  • @RobbyRaccoon
    @RobbyRaccoonАй бұрын

    After all these years you're still cranking out original ideas. Well done!

  • @bovinedevine2715
    @bovinedevine2715Ай бұрын

    Another amazing video and a one stop place to hear all the comparisons so thanks for the hard work as always Joe! I always thought the idea of a hidden soundtrack within games that have been dormant and waiting to be heard here in the US was so amazing and incredible that I generally like to play with the FM version as I feel it sounds "cleaner" in most instances but the fact that you can choose between PSG and FM is just a fantastic option. Keep up the good work as always man!

  • @BatmanWangChung
    @BatmanWangChungАй бұрын

    I use a drum machine that has FM synth capabilities so I really appreciate this episode Joe! Have a fantastic day! ✌️😎

  • @MyRetroLife
    @MyRetroLifeАй бұрын

    I have a soft spot for PSG sound on SMS because it’s what I grew up with. FM sounds inauthentic to me if that makes sense, although I admit it sounds better on some games. Great episode!

  • @ChibiFighter
    @ChibiFighterАй бұрын

    Thank you for the fantastic videos as always Joe I loved the little ending skit.

  • @SuperLlama42
    @SuperLlama4229 күн бұрын

    20:08 Oh my god I love how it looks like you're just piledriving the survivors from atop a multi story building when you rescue them

  • @SEGARetroBR
    @SEGARetroBRАй бұрын

    Nice video, Joe! Hoshi wo Sagashite has a pretty good fan translation (where the title was changed to Story of Mio) and it's a fairly decent adventure game with the involvement of Rieko Kodama of Phantasy Star fame. The game actually even has a reference to Phantasy Star!

  • @jeremy__hopkins
    @jeremy__hopkinsАй бұрын

    A dream scenario be the equivalent of the 2A03 + MXM-1 for the Master System. Combining the best of PSG & FM would be great. Hearing what was possible on the MSX with PSG & SCC in the Konami games along with the right composer, hints at the potential. Just like I wish Sega had released a console similar to the X68k with YM2151, extra ADPCM channels and YMF288 from the Mercury Unit for the ultimate arcade sound at home. Guess with MiSTer, fans are building their own version.

  • @robintst
    @robintstАй бұрын

    The only thing that truly bugs me about the FM sound on the Master System is the flat sounding percussion. And at this point, PSG style audio in 8-bit games is more nostalgic for me anyway. I'd rather hear Phantasy Star in PSG than FM.

  • @anthonydotmoe
    @anthonydotmoeАй бұрын

    That Dave joke at the end got me! 😆

  • @ezequielgomez7083
    @ezequielgomez7083Ай бұрын

    Shinobi was my all-time favorite fm music sound like Arcade

  • @pizzamike4420
    @pizzamike4420Ай бұрын

    This is a video I didn't know I needed, and I love it. Great work sir!

  • @OllyDee123
    @OllyDee123Ай бұрын

    Joe there's no way I'm going to bail on a video about game music, something my life increasingly seems to rotate around.

  • @ZakkHung
    @ZakkHungАй бұрын

    I care about sound as well and I'm loving this episode. Also, nice shirt! I love Zaxxon on the ColecoVision. 💙

  • @CrispyBagelBites
    @CrispyBagelBites29 күн бұрын

    That’s me at 46:16! Super cool to see a random reply I left in March pop up to haunt me months later!

  • @gregorys9629
    @gregorys9629Ай бұрын

    Another great episode, so fascinating!

  • @willweisgerber245
    @willweisgerber245Ай бұрын

    Love the episode. And love my Modded MasterSystem. My favorite game FM sound game is R-Type.

  • @georgiobriester
    @georgiobriesterАй бұрын

    Game Sack is my favorite show

  • @orderofmagnitude-TPATP
    @orderofmagnitude-TPATPАй бұрын

    Aww joe. Never stop uploading your sack whilst im in my sheets - watching you. Id miss it terribly. Anyway. Master system games with FM I love sega and miss my collection dearly...buuuttt as a sega fanboy; it gutted me i didnt even know about the fm sound till way after my collection went. That PSG Noise maker was a bit horrible, even back then.

  • @PeteSkerritt
    @PeteSkerrittАй бұрын

    I’ve never had any personal experience with the Master System, so I appreciate this content all the more. The shift between PSG and FM can be quite striking. I always learn a few things when I watch these episodes, and I’m always grateful for them. Thank you.

  • @HitmanMaul
    @HitmanMaul25 күн бұрын

    Really love the audio focused videos. Not really an area I am interested in so it's nice to get a crash course here and there.

  • @QuestForTori
    @QuestForToriАй бұрын

    I’ve been loving these episodes centered on specific technical features. It would be super useful to see an episode on early surround sound implementations in retro games - very few people have talked about it on KZread!

  • @marcusandolivia2025
    @marcusandolivia2025Ай бұрын

    I love your videos mane I've been playing videogames since 1997 I'm twenty nine years old still play video games My most favorite game console is the Sega master system and My favorite game is you know it fantasy zone happy Sunday game sack

  • @craigwise6374
    @craigwise6374Ай бұрын

    I still miss Dave

  • @skibidi.G

    @skibidi.G

    Ай бұрын

    Dave is a Woman now .

  • @kadosho02
    @kadosho02Ай бұрын

    Q&A with the Sack 🤘 PSG vs FM is a fascinating subject. So many titles relied on the sound format. Puts things into perspective, when recent titles give you original, or modern options with remasters of classic games.

  • @mdudegamer
    @mdudegamerАй бұрын

    Firstly, this was a very interesting concept for a video. Secondly, while your skits are a core part of this channel, the Q&A session was also very entertaining.

  • @MzuMzu-nx1em
    @MzuMzu-nx1emАй бұрын

    PSG reminds me of the cabinets of my childhood, the 80s .

  • @greentilde4751
    @greentilde4751Ай бұрын

    Loved this episode! Got a few games that I didn’t know about that seem my cup of tea. Do more Q&A ending skits!

  • @slyguythreeonetwonine3172
    @slyguythreeonetwonine3172Ай бұрын

    Would absolutely eat up more videos in this vain Joe. 100%.

  • @NickTaylor-Phantom-Works2
    @NickTaylor-Phantom-Works2Ай бұрын

    Yayyyy! A brand new game sack episode! There's something just soooo relaxing about this channel. Even though the only sega console I've ever owned is the Dreamcast (twice!) I still appreciate any new game sack.

  • @duhmez
    @duhmezАй бұрын

    Joe, U keep KILLING IT! it is like u r making the hsow just for me. I have the Mega SD flash cart supporting Fm sound, so this is important info I need to know which games to playw it the FM! Awesoamne work!

  • @gwicks
    @gwicksАй бұрын

    This was an awesome episode! Music has always been an integral part of gaming for me, so I really enjoyed this!

  • @narcolepticinsomniaproduct8541
    @narcolepticinsomniaproduct8541Ай бұрын

    Great Episode! The Master System is still one of my favorite systems.

  • @wichitarichard
    @wichitarichardАй бұрын

    Thanks for saving me from boredom, Joe!

  • @joestewart2026
    @joestewart2026Ай бұрын

    Awesome episode, thanks Joe!

  • @DocSherbert
    @DocSherbertАй бұрын

    Keep doing what you love Joe. Keeping it fresh.

  • @samjam64
    @samjam64Ай бұрын

    It may be lower quality, but I choose PSG everytime for filling me with lovely warm nostalgia

  • @burnsquid
    @burnsquidАй бұрын

    Awesome episode, love the viewer questions at the end :)

  • @jmatt781
    @jmatt781Ай бұрын

    Hell yeah!! This episode was fucking awesome!! I really needed this today, thank you Joe.

  • @jongeo
    @jongeoАй бұрын

    You really need you compare the FM audio using better speakers than a phone, to make it a fair comparison. So much of the punch from FM Sythesis is in the low end.

  • @philmason9653
    @philmason9653Ай бұрын

    I've always loved game music and I'm huge into synthesis, so keep 'em coming! I'll always stick around 'til the end sketch even if it doesn't quite materialize.

  • @stephandolby
    @stephandolbyАй бұрын

    Golvellius was on the MSX2+ as well, and as that uses an optional YM2413, would sound identical for the tracks shared between both it and the Master System version. I like the FM. Sure, it wins some and loses some, but it's a great added bonus. I wonder how much it would've cost to add to the Master System, but I suspect it would've been ripped out for the Master System II along with the card slot and reset button.

  • @briannorthFW
    @briannorthFWАй бұрын

    Sound effects take a hit but music sounds better in most instances, great video

  • @vampirefrog4277
    @vampirefrog4277Ай бұрын

    Thanks for posting, aesthetically challenged game review man. I've showed ValleyBell your video, made him happy.

  • @GameSack

    @GameSack

    Ай бұрын

    Well thanks for calling me ugly.

  • @vampirefrog4277

    @vampirefrog4277

    Ай бұрын

    @@GameSack You're welcome. Just keeping my bro humble.

  • @opaljk4835

    @opaljk4835

    Ай бұрын

    @@GameSack can’t aesthetics be ugly?

  • @tordy
    @tordyАй бұрын

    Joe, I love how you're using the sketch/animation for your intros now. I feel like you've *achieved (Game Sack Intro Final Form)*

  • @ZappahVideo
    @ZappahVideoАй бұрын

    15:49 Didn't think Stadler could get it inside this episode, but Game Sack is pretty strong at crunch time.

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