Alexander Campaign - AI Only!

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Welcome to a Rome Total War Remastered AI Only Campaign, using the Alexander DLC and the Alexander Total Overhaul Mod!
Will Alexander conquer Persia?
What will be the outcome of the Diadochi Wars?
Let's find out!
The Mod: steamcommunity.com/sharedfile...
Enjoy :)
#TotalWar #RomeRemastered #Alexander

Пікірлер: 25

  • @MelkorGG
    @MelkorGG2 жыл бұрын

    AI Only Campaign for the Philip II Campaign coming Sunday :)

  • @kianbakker3691

    @kianbakker3691

    Жыл бұрын

    I am sad you stopped, because I did this for the original Alexander map and it was crazy schythia won of all factions plus Alexander conqeurt all of persias settlements till babylon where schythia cut them off and slowed them down and resulted in there dead I wished you had done that map and experienced something like that ( they are very aggresive on that map because it is so small)

  • @jlinonis
    @jlinonis2 жыл бұрын

    I've seen grass put up a better fight against a lawnmower than Persia did in this

  • @generalofrome7282
    @generalofrome72822 жыл бұрын

    Got a good laugh out of it! Glad you enjoyed despite it nit always working how it should! Regarding the whole macedonia being passive in Asia in the first half thing: you got on unlucky roll. In Vanilla Alexander Macedon is passive because they cannot handle the fact they have war in both Europe and Asia. To prevent this i made Alexander Allied to all factions in Europe at game start so he will focus on Persia instead. But once every few games one of the European factions does a backstab and it screws up the AI thought process. On the other hand i am quite glad we still got to see all the emergent factions. I was pleasently surprised at how far Macedon eventually got and the whole Dahae-India back and forward war. Public order is sadly a problem, not much i can do about it. It's the distance from capital that hurts the most. Already have it so all factions can make all their temples at the same time in the same city to boost public order, and also implemented the public order boost for certain buildings linked to the remaster settings that were weirdly missing in the vanilla Alexander files. Still apart from Persia, i don't think it was that bad. The AI was generally able to put down revellions eventually. The rebel situation is course a lot less of a problem on the smaller Alexander map. Spend weeks balancing out the factions there so Alexander could sometimes just make it to Egypt and Babylon by the time turn 40 rolls around and his kill script fires, while also trying to balance out India and Dahae (India really wants to just blob out west and it was quite hard to get it just right). Talking about the Alexander Kill Script, i already have a working changed version of it for the next patch where you can seperatelly choose yourself if Alexander dies and if his empire falls apart if you play as macedon.

  • @rome357g

    @rome357g

    2 жыл бұрын

    You can modify the capital distance penalty as of 2.0.4 patch from the descr_cultures file

  • @rome357g

    @rome357g

    2 жыл бұрын

    “Squalor & Distance From Capital penalties are now moddable Users can now control settlement population mechanics, including the amount of squalor generated and the distance from capital unrest multiplier” “unrest factors - Squalor, Over-crowding, distance from capital settlement upgrade levels - Population requirements, over crowding values etc custom settlement models per settlement, custom fort and watchtower models as well See comments inside the desc_cultures txt file for more details.”

  • @charlieancestor1149
    @charlieancestor11492 жыл бұрын

    The harp dream transition 😂

  • @tenchimuyo69
    @tenchimuyo692 жыл бұрын

    In some ways, better results than the original's Alexander AI would handle its wonky map. Though whenever I played normally, it would often turn into an Alexander vs Dahae war as Dahae would conquer most of Persia. For some reason they gave Dahae like 4 or 5 full stack armies, the largest behind Persia's.

  • @eeeeeee396
    @eeeeeee3962 жыл бұрын

    Love the content dude keep it up

  • @pyrrhusthegreat2103
    @pyrrhusthegreat21032 жыл бұрын

    Melkor's Alexander's Ai only campaign : not the hero that we need, but the hero we deserved.

  • @user-rm3cq3hv2y
    @user-rm3cq3hv2y2 жыл бұрын

    Philip II Campaign is really interesting, this is a good mod.

  • @Beencheeling
    @BeencheelingАй бұрын

    This would have been a glorious rebel campaign

  • @tenchimuyo69
    @tenchimuyo692 жыл бұрын

    Needs Egypt as emergent.

  • @sfreakc
    @sfreakc2 жыл бұрын

    Maybe a rebel macedonian empire playthrough would be fun?

  • @ElKingED
    @ElKingED2 жыл бұрын

    I was downloading this mod just as I saw this video on KZread. It's at 50% ha I'm writing this!

  • @zachrobberts3977
    @zachrobberts39772 жыл бұрын

    I love being this early 😌

  • @GAMER123GAMING

    @GAMER123GAMING

    2 жыл бұрын

    why

  • @GAMER123GAMING

    @GAMER123GAMING

    2 жыл бұрын

    🤗😁

  • @MajkaSrajka
    @MajkaSrajka3 ай бұрын

    What console command do you use to obs?

  • @pyrrhusthegreat2103
    @pyrrhusthegreat21032 жыл бұрын

    I think the Philip campaign would be more interesting

  • @hawkins5439
    @hawkins54392 жыл бұрын

    i love this mod, but honestly the map looks a bit off.

  • @alenpetkovic
    @alenpetkovic2 жыл бұрын

    how u fix Keyboard/Mouse not working

  • @thebes2420
    @thebes24202 жыл бұрын

    S2

  • @riversandlakes
    @riversandlakes2 жыл бұрын

    Alexander needs max HitPoints in his namesake DLC. Otherwise the campaign becomes satire hehehe

  • @Marko777ify
    @Marko777ify2 жыл бұрын

    Why do you talk like that?

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