AI Beat Humans at Go - it changed the game.

Ғылым және технология

What happens when computers beat humans at a game ?
"The game would become interesting again."
That was The New York Time's conclusion when DeepBlue beat Kasparov in the 90s.
Will that be the case with Go - or Chinese chess ?
Thanks to Chen Naishen and the Hong Kong Go Chess Club for their participation in this interview!

Пікірлер: 16

  • @tech-ann
    @tech-ann6 ай бұрын

    A small correction, there is more than one rule when it comes to go ! Another rule is how the board state can't be consecutively repeated (this is to prevent infinite KO). As noted by reddit user cs_referral

  • @edenshusaku3909

    @edenshusaku3909

    19 күн бұрын

    you didn't talk about how territory is counted or the fact that the game ends only if a player gives up or they both pass one after another, either. And didn't talk about the "seki" rule, which, by the way, was used to completely DESTROY "leelazero" last year, and didn't talk about the fact that the leelazero at that time was equivalent to alphago in 2017. And an amateur canadian player used a loophole in the AI's way of playing to win 13 games out of 15. Anyway, the AI plays weirdly but if you take the concepts we as humans developped over the last three millenia and push them to the limit, you obtain what the AI does. The AI just accelerated research in the way of playing go. The sequences the AI invented ask for more things to betaken into account for a normal average human brain to comprehend, but if you can understand how a battlefield in real life or in a RTS game works, you easily can get how it came up with these ideas. I'm no historian, but a lot of the things the AI did that were "shocking", in fact, were done before by proffessional players thinking things like "I don't know why but I find this move beautiful". Anyway, sorry for the rant, but I think you can even use just the infos I gave you here to make another video on the subject. VERY Old example of an AI move being used : "the red-eared game of honinbo shusaku" (yes my name comes from that don't pay attention to it) other examples can be found in other games of the same player or you can also search into "go seigen"'s history, he was one of the first people playing in a mind-boggling way, even though his playstyle is far from AI, he used some of the "tricks" the AI uses as soon as the Eighties.

  • @peterdietz7234
    @peterdietz723423 күн бұрын

    Kind of late to the party, are we not?

  • @echoct506
    @echoct5064 ай бұрын

    Interestingly, the AI winning changed the way Go was played altogether. Traditionally, the goal was to capture as much territory and win my as big a point gap as possible without overextending. The AI didn't care about the score gap, only that it won. So the AI would play theoretically 'smaller' but safer moves with the aim of quickly securing just enough to win but rarely if ever actually pushing too far. So professionals these days play with those smaller joseki (commonly accepted best local patterns) in mind.

  • @edenshusaku3909

    @edenshusaku3909

    19 күн бұрын

    hi ! 5-3kyu player here ! Did you EVER see the infamously known "AI josekis" ? they take as much as half the board for, and I quote a book referencing one of them here ; "At move 101, the result is considered even for both players". And nah, in pro games they play long sequences, they just hange depending on the "outside forces".

  • @edenshusaku3909

    @edenshusaku3909

    19 күн бұрын

    Also, did you ever hear this saying ; "A good go player only tries to obtain 51% of the board" ? This one is OLD. Like, I read it in 1950's book "attack and defense". The thing the AI did however, true, was put more importance into early territory by playing both territorial AND adaptive moves. Lee chang-ho (the stone buddha) is a counter-example to your "tradition", he is a very old go player who was famously known for winning by half a point in a lot of his games.

  • @AYVYN
    @AYVYN6 ай бұрын

    Meanwhile, when I use ChatGPT it can’t even do simple addition.

  • @tech-ann

    @tech-ann

    6 ай бұрын

    Well, as we all know, 2+2 can equal 5 if you ask ChatGPT - but that's why they have plugins with Wolfram if you're doing anynhing you canot do on a calculator !

  • @RalphDratman

    @RalphDratman

    6 ай бұрын

    Give it time! It is only two or three years old. How much arithmetic could you do when you were 3?

  • @WesselB

    @WesselB

    5 ай бұрын

    That's because it is a language model, it is not designed for arithmetic. However, it is good at writing code. So now, when you present ChatGPT 4.0 with a math problem, it will just write python code for the actual arithmetic's and run it through a python interpreter. Works very well!

  • @wooshifgay462
    @wooshifgay46227 күн бұрын

    There was a research that has been verified countless times and was on some pretty big news sites, a team of researchers found that go ai dont actually understand the game itself, when the player places stones one the corner(I am dramatically oversimplifying it, the team of researchers call it double sandwitch btw) the ai just stopped defending, they taught this to an amateur go player and he beat the ai 19 out of 20 times. (Of course I have source)

  • @tech-ann

    @tech-ann

    24 күн бұрын

    Strong, but brittle - like lots of other kinds of AI!

  • @kevinj3464
    @kevinj34646 ай бұрын

    awesome video thanks

  • @elmostew2
    @elmostew26 ай бұрын

    Underated

  • @arekkrolak6320
    @arekkrolak63205 ай бұрын

    Anybody who says go rules are simple must have never heard about case when Go Seigen discussed the rules and was proved wrong and he was the strongest player that time

  • @Veerim

    @Veerim

    5 ай бұрын

    The rules of go are not simple. But cases of genuine rules complexity come up only very rarely

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