A Review of Every OTHER Starbound Mod Ever!

Ойындар

After 3 years of making a Starbound Frackin Universe Let's Play, I am calling it quits and moving on to greener pastures. Before I leave this game I decided to review all the mods I've played over the years.
This is Part 2 of 2 and includes Feast of Fire and Smoke, Galaxy in Conflict, Extended Story and Starforge.
Part 1 includes Knightfall, Raiizy's Forge, Project Redemption, Arcana, Cosmic Expanse, Elithian Races, Frackin Universe and Shellguard and can be found here
• A Review of Every Sing...
If your new enjoy the single player series here!
• Starbound Frackin Univ...
Watch the latest Multiplayer series here
• Starbound Multiplayer ...
Music Used
DooM: Waiting for Romero to Play, Imp Song, The Healer Stalks, Their Going to Get You
Minecraft: Calm
Castle Crashers: Space Pirates
Fallout: Moribund World, Radiation Storm, Industrial Junk
Darkest Dungeon: Explore the Ruins
Marathon: Freedom
OSR: Sea Shanty 2
Gabe Newel Quote used from "Half-Life: 25th Anniversary Documentary" video
Chapters
0:00 Feast of Fire and Smoke
8:51 Galaxy in Conflict
31:07 Extended Story
37:28 Starforge
41:09 Outro

Пікірлер: 81

  • @NorthernMaple_
    @NorthernMaple_4 ай бұрын

    Join the Discord, share your bad takes with the rest of us! discord.gg/DJzabnzuDr

  • @limbodomundo5671
    @limbodomundo56714 ай бұрын

    That Galaxy in conflict review really helped me, didn't even know how it worked because people keep repeating that "From the ashes, you shall rise" bullshit instead of talking about, y'know, the actual mod

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    Because if you talk about it, people will realize how BS it is

  • @blahajgaming7287
    @blahajgaming72874 ай бұрын

    I crafted a torch in gic and oneshoted every enemy in the first planet💀

  • @retroroger4400
    @retroroger44004 ай бұрын

    I love being blown up by a random shell from miles away of screen 😟

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    It makes a great gameplay experience

  • @varamies2039
    @varamies20394 ай бұрын

    GiC is my favorite starbound mod. Yes I have a mental illness, how did you know? GiC has severe communication problems. When I played the mod for the first time I also came to the conclusion that brute forcing the bosses is the better way since the mod never tells you why you shouldn't do that. Killing the bosses without dying is essential since it is how you gain access to all the equipment that lets you counter the bs. That is also where the mods challenge comes from, the challenge is figuring out how to exploit the mods features to turn yourself into an unkillable touhou boss. The character building system in GiC is so much better than in vanilla that it makes it hard to go back after playing the mod to completition. Overall I think the mod would be much better if it were less cryptic and it gave newer players more methods of actually staying alive.

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    Its another thing they just took from souls like games, little communication. But once again didn't realize all the subtle ways those games would communicate information.

  • @martyballamore2760
    @martyballamore27604 ай бұрын

    I had no idea the dark souls weapons came from GIC, I just remember seeing very asymmetric damage which made me uninstall all mods and start from zero again and wonder who tf would made a dark souls mod for a scifi space exploration game

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    People with little understanding of game design I guess.

  • @gumebe4349
    @gumebe4349Ай бұрын

    GiC aim is like Xcom aim. You can have the gun directly to your enemy's head and SOMEHOW F-ING MISS

  • @crusaderiii477
    @crusaderiii4774 ай бұрын

    For the GIC thing, you got an AK I got a bren gun from the starter package, guess its slightly randomised.

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    Yeah it is randomized, it is something that got cut from the review but you can just not get ammo for the guns it gives you lol

  • @subjectnamehere1965
    @subjectnamehere19654 ай бұрын

    I normally love GIC but for the love of god it gives you so much items

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    Don't you love having your inventory full of item that have no way of knowing of their good or not.

  • @IAMELIPHAS

    @IAMELIPHAS

    11 күн бұрын

    They're cutting down on that now. Most of the items have no use but to be sold at the black market, and eventually they'll phase that out too.

  • @SapphicFireGames
    @SapphicFireGames4 ай бұрын

    damn i didnt think galaxy in conflict was this bad i thought the idea was pretty cool but seeing your opinion on it and what the mod is trying to replicate from other games especially that last part where they banned you from their server i think i might drop the mod completely i didnt think they where of a cult like mindset and yeah i do think galaxy in conflict devs should just make their own game if their that passionate about it and its not unheard of for mod devs of a game to make their own game look at vintage story it started out as a mod for minecraft and became its own game with its own game engine

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    Funny enough I was some of the first people to buy vintage story when it was released

  • @SapphicFireGames

    @SapphicFireGames

    4 ай бұрын

    @@NorthernMaple_ I bought it recently and I love the game I think the best decision the devs made was switching from making a mod to making their own game with their own custom build game engine allowing them to do and add anything they want without being limited by the shitty code mess that is minecraft

  • @thebloodraven149

    @thebloodraven149

    3 ай бұрын

    Gonna have to agree with that part, I knew the mod wasn't really worth it due to the realistic combat system like overly damaging weapons and guns that both you AND the enemy has is just, non sense, I found it more frustrating and boring than fun honestly when I came across these enemy types, and when going against normal enemies.. yeah, just gone faster than I can walk into melee range with them using one of those guns.

  • @spyr0guy
    @spyr0guy2 ай бұрын

    Something I realized while watching this again: Betabound’s ammo system works because it’s optional. Some guns (mostly procedurals) “can use ammo.” What this ammo does is change the gun’s projectile to something with enhanced / special properties, which can do some crazy stuff (exploding bullets on an assault rifle, elemental damage on a non-elemental weapon, etc.) However, if you don’t have ammo… the gun just uses energy and fires its standard projectile. The ammo isn’t a hard requirement, it’s a powerup.

  • @NorthernMaple_

    @NorthernMaple_

    2 ай бұрын

    Yeah that's a very good use of ammo for starbound. It provides a fun power up and dosent break gameplay.

  • @CrazyHank
    @CrazyHank4 ай бұрын

    Tax evasion

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    I love not paying taxes!

  • @14dyingstars
    @14dyingstars4 ай бұрын

    Yep, the fact that gic is so isolated from other mods definetely doesn't help, even if you want to play it you have to sacrifice so much.

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    You basically stop playing Starbound if you go play it

  • @therandomlaniusedward2140
    @therandomlaniusedward21404 ай бұрын

    To be fair, FFS's guns can miss too... BUT THE RISK ISN'T THAT HIGH

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    When they miss you don't get 1 tapped for it

  • @therandomlaniusedward2140

    @therandomlaniusedward2140

    4 ай бұрын

    @@NorthernMaple_ Even dungeons and encounters addon isn't that bad!

  • @IAMELIPHAS

    @IAMELIPHAS

    11 күн бұрын

    In DaE it makes sense: The only enemies that merc you at long range are snipers. You know, the guys with the guns that have scopes on them specifically made for long range engagements? Like, why would you be the only person in the universe that understands how sniper rifles work?

  • @spyr0guy
    @spyr0guy3 ай бұрын

    TWO YEARS IN DEVELOPMENT

  • @DannielDietrich
    @DannielDietrich4 ай бұрын

    "GiC bosses don't care about your skill" Bosses have special rewards if you beat them without dying, y'know? So there is an incentive to learn.

  • @joshkund
    @joshkund4 ай бұрын

    Whoa, thank you for the review

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    No problem, hope you enjoyed

  • @TheStrayHALOMAN
    @TheStrayHALOMANАй бұрын

    You're based, I'm subscribed now. GIC bosses are realistic because in war you can just throw bodies into the meat grinder until the problem stops. Which is also stupid.

  • @NorthernMaple_

    @NorthernMaple_

    Ай бұрын

    Thanks

  • @spitefulginger
    @spitefulginger4 ай бұрын

    Tax Avoidance.

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    Hell yeah

  • @campoyo3788
    @campoyo37884 ай бұрын

    Imo the FFS story and characters are something the 12 year old me would've 100% love, but i agree that for a grown up it sounds like pure cringe; I still play it tho, the gameplay is amazing for Starbound standards. Sad to hear how the GiC devs really are, if they where more able to accept criticism maybe their mod would have been much better.

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    The GIC devs hate any kind of criticism, after they banned me from their Discord they started shit talking me to try and discredit my opinion before the mod review video game came out.

  • @oddtomato1049
    @oddtomato10494 ай бұрын

    I have some thoughts on how Galaxy In Conflict could be rebalanced. I didn't play it that much myself because it didn't fit into the balance and style of my modpack. So I'm mostly going off what you said in your video and the footage you showed. ---------------------------------------- They could keep the RNG of the GIC weapons and change stats to work with vanilla weapons and armours. GIC weapons and armours could be an alternative to vanilla gear, rather than a replacement. You have vanilla which uses energy, takes longer to kill, but is reliable and scales with vanilla armour. And you have GIC which takes out enemies quickly but is unreliable. Both would take about the same amount of time in combat, so it would be up to the player's preference in playstyle. They could also make crafting easier so you can actually use the weapons. If you don't want modded weapons to insta-kill enemies maybe find a way to add a damage cap so you can't deal over a certain amount of damage. And you could do the opposite for GIC weapons, that they have to do a minimum amount fo damage. Which would certainly make them distinct from vanilla without having to have insanely high stats. / If it cannot be seen, cannot be predicted, and cannot be reacted to: It cannot insta kill you, regardless of how crap your gear is. If it can be seen but is difficult to spot, it should only insta-kill if you have crappy protection. If it can be predicted but not reacted to it should also not insta-kill you, because otherwise melee is not viable most of the time. In other words: If you cannot play it on Hardcore, then it is not balanced. Long range weapons that can shoot off-screen should deal less damage the further you are away. And if you are properly prepared you should be able to take that hit. If it can't be seen, predicted, or reacted to: It cannot insta-kill you. But if it can be seen, predicted, and reacted to: It is allowed to. This would make slower predictable enemies still threatening, because it would be similar to zombies in other fictions. They're slow and predictable, but one mistake can cost you your life. Which keeps it exciting. If that's too much, maybe armours could add a damage cap to you? GIC armours don't provide much general protection unlike vanilla, but they prevent you from taking too much damage at once. Vanilla would provide more protection from attacks, but it wouldn't save you from something that could insta-kill you. / Lastly I would have an optional addon that resprited some of the assets such as the armours and races to work better with the vanilla style. But keep it optional for those who don't want it. I myself don't like to use mods that don't fit the general aesthetic, and I bet many others are the same.

  • @luterm3863

    @luterm3863

    4 ай бұрын

    There's a cutebound patch for GiC, I think there's actually two cutebound style patches for it.

  • @IAMELIPHAS

    @IAMELIPHAS

    11 күн бұрын

    _If you don't want modded weapons to insta-kill enemies maybe find a way to add a damage cap so you can't deal over a certain amount of damage._ GiC bosses (and miniboss enemies) already have this. It's why you can't instakill them with a sword that does 1m damage. Though it does have a blind spot in that it only checks per hit/projectile. Which means while a gun that does 1m damage per shot but takes 1 min to reload won't instakill it, a gun that does 1 damage but shoots 1m bullets a second or a shotgun that shoots 1m bullets will. _And you could do the opposite for GIC weapons, that they have to do a minimum amount fo damage. Which would certainly make them distinct from vanilla without having to have insanely high stats._ North forgot to mention this, but GiC guns are already static. With other weapons (including FFS ones), slapping on an armor that has an attack rating of 1000 will turn basically any weapon into an insta kill weapon. However, a GiC gun that does 75 damage per hit will do 75 damage per hit naked, and 75 damage per hit with 'invincible armor' on. _Lastly I would have an optional addon that resprited some of the assets such as the armours and races to work better with the vanilla style._ Already semi-exists in GIRZU's cutebound patch.

  • @Mark4M95
    @Mark4M954 ай бұрын

    my game was lagging .. when i found a mod collection containing all these mods .. like 500 mods .. so i downloaded Linux just to play these mods .. also i have rx6600xt = rtx 3070 also ty for the vid helped me alot with these mods .. also cant wait for the .. project zomboid mod bc i am a big fan of pz

  • @Mark4M95
    @Mark4M954 ай бұрын

    awesome vid .. i have a question is ffs compatible with FU ? i really want to use that mod and also gic is it compatible too ?

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    Yes both are compatible

  • @Mark4M95

    @Mark4M95

    4 ай бұрын

    @@NorthernMaple_ thanks

  • @wednesmovebones4495
    @wednesmovebones44952 ай бұрын

    R̶u̶i̶n̶ Touhou... has come to our family Gic in nutshell

  • @NorthernMaple_

    @NorthernMaple_

    2 ай бұрын

    Id rather the ruin come to my family tbh

  • @wednesmovebones4495

    @wednesmovebones4495

    2 ай бұрын

    ​@@NorthernMaple_ Is toho freaks reputation really that bad?

  • @NorthernMaple_

    @NorthernMaple_

    2 ай бұрын

    @@wednesmovebones4495 Yup, id take lovecraftian horrors any day

  • @wednesmovebones4495

    @wednesmovebones4495

    2 ай бұрын

    @@NorthernMaple_ Actually being eaten by flesh eating loli youkai isn't that bad...

  • @Raccoonga
    @Raccoonga4 ай бұрын

    still needs more frackin universe slander

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    My bad

  • @frank-2martialoffrankoslav151
    @frank-2martialoffrankoslav1514 ай бұрын

    Alright, I Believe I see a *Lot* of Miscommunication and Players Not being able to Explain Dev intent, or just Mawd's Fuckery within Development as Well as in our personal Lives. Alright, to Go Through some of your points faily, 1. About Half of the clips you Used are from the old Mawd builds of GiC. I Won't blame you for Never touching Wartorn, I'll get to that later. Many of these arguments Do Work for the builds Mawd was around for. 2. Ranged Combat is RNG for Both sides, this Doesn't mean you Can't stack the odds in your Favor, however. With that Khurto clip, if you Check the Trench rooms, you'll find Weapons and Ammo, Especially a Grenade with Multiple heads. This is an Anti-Tank grenade, an extremely Old kind of grenade, so I Can't Fault you for that. 3. Bosses in GiC Don't reset their health Because they Wabt players to Beat the bosses, instead of wasting Hours having to fight from the very Start again. Also, there Is a Reward for Beating the bosses Without dying, in that Erchius boss fight, that Small Chest you can see generally in the Bottom Left of the Arena is Only accessible if you best the Boss Without dying. This can include Far Greater Weapons to use Against bosses, like the Hydra on the Glitch Crusade world. 4. GiC is Not Supposed to be Starbiund+, to put it a Different way, you're Playing on Worlds that do Not have a Geneva Convention. Though, on Energy and Vanilla melee being Resistant by GiC NPCs, don't know, never noticed that, even when playing with a Friend who Just started his Experience with GiC. 5. Indeed, Dying by an Enemy FAR Off screen IS pretty evil, which is Why it's Only on Wartorn now, since every Other planet like Razed has been Changed to have that Removed. It's Only On Wartorn because it's Not been Changed yet. Each Planet is Not supposed to be Just Dark Souls or Tarkov, every single One has a Few thiughts brhind it, Glitch Crusade being Vermintide And Dishonored, Wartorn being Battlefield inspired for . . . A Reason I will get into Now. 6. *The Mawd Question*, He was one of the Worst Decision makers, it's Only Story writer, and it's WORST Representitive. The Issues with Enemies being Far, Far away? Mawd wanted that. Mines Exploding Instantly or Enemies that go Against the advice Given on thise worlds? Mawd pushed that. Everything seems to be Only against the player in ways a player Wouldn't Know, even After that? Mawd Again! I've had Personal experiences with him, played "Hunt: Showdown" with him too. In That, he revealed his True colors. He is a Narcissist who cannot STAND being slighted, or rather, "Slighted" in Any way. Using his Personal History with Tengu, he had a Lot of say when it cane to Balancing, Layouts, Enemies And Encounters. Keep in mind, he made things Far more Hypocritical for Any Defense the mod Has by using Boderlands Shields. I am Sorry you had to Deal with this man, I Only kept my head because Tengu and I could talk Touhou WITHOUT Mawd's attempts at belittling it. All-in-All, Sorry for giving you a Bad Taste in your mouth. While I May have my Gripes with your Assessment, this is Only because I Like the Direction that GiC is going towards. May you find your New titles enjoyable, fellow Protector!

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    Thanks for your calmly presented counter argument to the points I made. I think the RNG for ranged regardless if you can stack it in your favor is still a bad system for the reasons I stated in the video. I still think bosses should have their health bar reset, like I said dying in Starbound is already meaningless, and this would incentivize players to learn the parry system in order to beat them (with the no dying item being a reward for those who mastered it). Even with the off screen deaths limited now, there is a lot of unfair deaths still present, on one of the winter planets if you go left from spawn there's a tank that will gun you down , or the clip I showed of me getting the jump on someone and shooting them a bunch only for them to 1 tap me. But yeah Mawd is a colossal asshole, even before he blew up on me every interaction I had with him was him being rude and arrogant to me. I found it so funny that when he was removed as a dev people were shocked to hear that he was an asshole, when 3 months prior he went on an hour long rant about how "idiotic" my community is. I wish you all the best

  • @SCP--J-mo8hj
    @SCP--J-mo8hj4 ай бұрын

    where is the sexbound review, unacceptable

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    It will be in part 3

  • @sadayo5849
    @sadayo58494 ай бұрын

    The sad part is for gic I beat the whole mod and fucking hated the mod it was so bad I had to download a mod that a adds gic item that gives you a insane amount of health I didn’t even learn any of the boss nor did I want to I just cheesed the mod by using crew members

  • @NorthernMaple_

    @NorthernMaple_

    4 ай бұрын

    Anything that encourages cheesing a system instead of beating it is badly designed.

  • @spyr0guy

    @spyr0guy

    2 ай бұрын

    @@NorthernMaple_Me skipping FU’s research and madness costs with admin in SP before joining a server with that same character:

  • @piratier4246
    @piratier42463 ай бұрын

    Ew ew ew ew ew die spider ew ew ew ew

  • @NorthernMaple_

    @NorthernMaple_

    3 ай бұрын

    Don't worry the spiders are all gone

  • @cringiestguyyouveeverseen2485
    @cringiestguyyouveeverseen24854 ай бұрын

    10:30 "..I've only scratched the surface.." Yeah, that explains a lot. Get good and learn what "unbiased" means. 14:02 "recoil management" - there are no recoil shown, nor implemented into the mod. It's basically a miss-chance roll based on your weapon durability and attachments used. You clearly didn't elaborate any further than "omg big damage tons of items literally eft". It has nothing to do with Escape From Tarkov, it's just not the source of inspiration.This is a take that you came up with for yourself. 18:34 "a crafting based gameplay in crafting based game", i guess the mod has it's own unique concepts and understandings of play-style? Why are you even playing it then? Get back to FU

  • @cringiestguyyouveeverseen2485

    @cringiestguyyouveeverseen2485

    4 ай бұрын

    19:30 "..Weapons doing a lot of damage.." I guess a mod has it's own concepts and understandings of gameplay and play-style again? We are definitely not going to talk about that the mod is mostly oriented around you exploring dungeons and missions in GiC planets and hubs, for which the vanilla direction and concepts of gameplay just doesn't work? We also aren't going to talk about that almost every single weapon has it's downsides of usage, like you get slowed down movement speed, depending on weapon class? It misses the enemy if you don't crouch too. Oh, it's also does not scale with your vanilla stats which gives it a solid-based number of damage. You must reload it, find ammunition and repair it also! Damn, this might be too overpowered for FU fanboy..

  • @cringiestguyyouveeverseen2485

    @cringiestguyyouveeverseen2485

    4 ай бұрын

    20:37 "..I don't care to see what changed after the rewriting.." okay? Then why did you include a review on GiC in a first place, if you didn't care to elaborate in even base mechanics of mod?

  • @cringiestguyyouveeverseen2485

    @cringiestguyyouveeverseen2485

    4 ай бұрын

    21:44 ".. Oh! I just died to an enemy 4 screens away.." someone tell this guy about screen scale and ctrl button, please. And what's up with Gabe's quote about realism? It's you being straight up lazy and unwilling to elaborate into the gameplay that differs from FU a little. Maybe people have different interests than you? Maybe they want the game to be challenging and rewarding? Maybe they want a different Starbound experience? Also it doesn't seems that they are making a whole new game, it's just a mod for a dead game. And also let's talk about the balanced and unique experience, that you're pretending to be told about as "realistic", because for those who may have told you that, did not try to at least understand GiC balancing. It's just hard, not realistic, not even trying to be. This may be a take that you have come up by yourself, again.

  • @cringiestguyyouveeverseen2485

    @cringiestguyyouveeverseen2485

    4 ай бұрын

    24:28 "..Boss healthbars does not reset on player dying, so it doesn't stop player from progressing..", we are playing the game for kids, not Dark Souls game. For those who think that they have so much skill so they might take on a whole world, there is an option to defeat a boss without dying, which gives you extra reward. The part that you have ignorantly missed.

  • @cringiestguyyouveeverseen2485

    @cringiestguyyouveeverseen2485

    4 ай бұрын

    P.S.: Use your brain, learn how to read and analyze. Get good

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