A Better VR Button In UE / Tutorial
Let me know if this helps!
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Time Codes
0:00 - Intro
0:19 - setting up the vr template
2:51 - making the button
11:14 - make the button make a sound when you press it
15:40 - Test the button
16:29 - Make the button open a door
24:41 - Test out the final button and Door
25:20 - Outro
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Thank you so much for watching everyone, It really means a lot to me!
#lgbtq #furry #XR #gamedevelopment #unreal #ue5 #vr #vrchat #htc #facetracking #eyetracking #spacialcomputing #review
Пікірлер: 10
Thank you! More VR tutorial please :) how about collecting coins in VR :D
I think the problem with UE 5.4 is that Oculus is still transitioning to Meta and the Oculus plugin is deprecated and so now you have to use the Meta XR plugin and then also manually go into your project settings > Meta XR > General > XR API and change it from Oculus OVRPlugin + OpenXR backend (current recommended (liiiiiiiiees)) to Epic Native OpenXR with Oculus Vendor. Changing that and relaunching worked for me.
PLEASE DO A SLIDER!! That would be so cool! Also amazing tutorial!!!
@VirtualRook
28 күн бұрын
Coming soon! Thank you for the suggestion!
Excellent tutorial! Tip: In the next videos, avoid looking at the camera, your voice decreases a lot as it is far from the microphone. Or place another microphone to your right.
@VirtualRook
Ай бұрын
I might just move the mic haha thank you!
For the sake of this tutorial, how do you close the door?
Not really the best solution. the button jumps. How can we make this smoother?
@VirtualRook
Ай бұрын
Definitely something to look into, I will let you know if I find a solution!
@miraoja6900
24 күн бұрын
@@VirtualRook Using Timeline is a great alternative, with that, you can control the speed and if it slows down or speeds up at certain points.