8 Tips for EVERY Solo Developer in 2024
There have definitely been some changes for developers this past year, but Solo Devs, but it has never been a better time to be into Game Dev. In this video, we break down some great pieces of advice learned over the past here, that might help get you get a head start with development.
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Timestamps:
00:00 Where we're at
01:00 Tip 1 Clear Goals
02:00 Tip 2: Start A KZread Channel
03:00 Tip 3: Keep Learning
03:50 Tip 4: Use Ai
05:00 Tip 5: Avoid Isolation
06:00 Tip 6: Do Game Jams
07:45 Tip 7: Use FREE Tools
09:20 Tip 8: Don't Solo Dev
11:00 Be Prepared
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Пікірлер: 38
Alright, guys, when it comes to using AI, don't use it if you have no idea what is going on. Only use it if you are confident in your own abilities to detect whenever Chat GPT lies to you. It is a TERRAIBLE way to learn how to code, or use an engine, or whatever technical thing you are trying to do. Its a good way give you an IDEA of what to do, but that's it. Read documentation. You might not like it but trust me, it'll take you way further.
@SoulEngineDev
5 ай бұрын
This is great advice! And definitely lines up with what I’ve experienced too. AI is an amazing tool but it’s only as good as your knowledge on how to use it.
@BigGucc
5 ай бұрын
I actually disagree. I’ve been using chatgpt and it’s been 99% accurate and have increased my output about 1,000% When the information is already out there (such as in the form of unity documentation and stack overflow). I find our current implementation of AI to be invaluable. Just for example I just asked chatgpt4 “using dotween write me a script scales a sprite as well as shake the screen and flashes him white” Not only did it write working code for everything, but it also wrote it better than I probably would have wrote it. How it knew about dotween? Idk as I can’t even find good examples of usage online but chatgpt for learning and programming is beyond legit. I’ve been using it nonstop for the last year at work and during my indie dev stuff. And it’s only been wrong one time. Hallucinated a function that didn’t exist. Once I told it the function didn’t exist it corrected its self and gave me a working script
If I have 1 tip to give is this Fail, i want you to fail time and time again, fail make mistakes, get frustrated and learn There are no shortcuts, no one will do it for you, while it's okay to ask for help, no one will make your game for you Do you want to make a game, Go do it, I believe in you
@SoulEngineDev
5 ай бұрын
So true, and great advice! Failing is a fantastic way to learn and grow.
@HJJallday
Ай бұрын
@@SoulEngineDev honestly the feeling after you have been trying to figure out something and trying over and over, then again and again. Then finally you figure it out. It's the biggest rush. But then you realise created a new problem and need to repeat the process 😂 All about the journey!
I really needed to see this video, thanks for the tips. I've been struggling to get some motivation to really get back into game dev but now I've got a better idea of how I can :)
@SoulEngineDev
2 ай бұрын
That’s so fantastic, and I’m so happy it could help. Keep it up, you got this!
A lot of great advice. The most important thing is to get good at planning and estimating as early as possible. That's why making short games is essential.
@SoulEngineDev
4 ай бұрын
Could have not said it better myself!
you got me... thanks for the advices.
@SoulEngineDev
5 ай бұрын
We’ve got to encourage each other!
Lots of great advice. I'm just starting my solo game dev career and your enthusiasm is encouraging!
@SoulEngineDev
5 ай бұрын
You got this! This community is great for staying encouraged.
Thanks! Great video, subscribed. Some thoughts on your points: 1) Clear goals, so important. Also with this I'd say: having solid internal deadlines for milestones is important to. Especially if you are FT indie solo dev, not having a boss breathing down your neck is nice, but also not great for hitting milestones sometimes. 2) KZread channel: marketing is the most challenging thing in 2024 for us. The worst would be making an amazing game, but no one ever seeing it. I've been thinking of doing this YT thing but man, what a time sink and its not something I'd enjoy doing... 4) Thanks for being pro AI! And not just for making the game, but using the new potential in gameplay. In my current game I'm making, Roadhouse Manager on Steam, I'm embracing this new tech wholly, by having live-AI powered NPCs. I want to be in the first wave of AI-powered games, as we can now make games that were never possible before... 5) Avoid isolation. Totally important! I recommend the how to market a game discord that I just joined. 8) Tough call. I see what your saying, but for me I love being a solo dev and paying for assets or contractors for game parts as opposed to working on a team or getting a partner. Think it's a YMMV thing. Anyways great video, thanks!
@SoulEngineDev
5 ай бұрын
Thank you so much! Everyone has a different experience when it comes to game dev, and somethings may not work for others! Thank you for sharing your perspective!
I like the using AI tip, I think that it is a great tool for game development. I also agree with the game jam tip, it forces you to complete something which i often struggle with.
Thanks for your shared tips~ They're really really useful!
@SoulEngineDev
5 ай бұрын
I’m so glad you like them and found them useful!
You’re a great communicator,and great tips too 👍🏻
@SoulEngineDev
5 ай бұрын
Thank you so much, I appreciate that!
These really hit home for me.
@SoulEngineDev
5 ай бұрын
Love to hear this! So glad you’re here.
Great Tips. What game are you using for footage in the background?
@SoulEngineDev
5 ай бұрын
Thank you! It’s Hyperlight Drifter!
great video
@SoulEngineDev
4 ай бұрын
Thank you!
Thanks for sharing these tips
@SoulEngineDev
5 ай бұрын
Absolutely!
"I've never published anything. Here's 8 tips on how to publish something." - random youtube guy
@DoubleV_Gamedev
5 ай бұрын
That's not actually the title, but nice try. All 8 tips are great 👌
@SoulEngineDev
5 ай бұрын
Haha! Thanks for the comment. Our studio actually has released jam games on itch.io, but I would argue that regardless, you don’t have to have published anything (yet) to be considered a game dev. We’re all learning and growing and going after our dream to make games. I just think KZread is a great place to find support and offer encouragement to others, so I thought I would share what we’ve learned because I wish I would have known this stuff earlier!
Yea, my biggest supporters of my game I'm making are my YT community right now. \m/
@SoulEngineDev
5 ай бұрын
Glad you’re here!
The second advice is wrong. You won't build a players community by talking about game development. Real players don't care about dev things. YT channel is also will drain a lot of time and effort for few views.
@SoulEngineDev
5 ай бұрын
Thanks for checking out the video! These are just tips for game devs looking for ways to better themselves and their process. Not everything will make sense for every person-but I’ve found a lot of support from game devs on KZread for our game jam games in the past. And I’ve found that putting time and energy into KZread has helped me focus my goals and vision! But that’s just me. Glad you’re here!