7 Most Powerful Attacks In The History of Final Fantasy

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Final Fantasy has featured some awe-inspiring attacks over the years, and throughout this video we're going to be running through seven of the most powerful to have ever existed within the franchise!
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Пікірлер: 890

  • @FinalFantasyUnion
    @FinalFantasyUnion2 жыл бұрын

    #ad Be sure to check out Download Opera GX desktop and mobile for free if you're in the market for a new web browser: mtchm.de/koy3b

  • @udalix

    @udalix

    2 жыл бұрын

    Double dipping on pushing the advertisement? Starting off the video with it wasnt enough I guess.. "Thank you for watching my video, now here's and ad from my sponsor" be like this..

  • @DennisTheZZZ

    @DennisTheZZZ

    2 ай бұрын

    As Cloud would say: I‘m not interested.

  • @zulium
    @zulium2 жыл бұрын

    Honestly, I've always preferred the style of the older games and of FF9, with smaller damage numbers. The big 100,000+ numbers are flashy but they kind of lose all meaning after awhile.

  • @Norxet

    @Norxet

    2 жыл бұрын

    I get what you mean but to me it's fun to watch big numbers and to break the game after the first run specially when you do it by mastering the level and combat systems by yourself.

  • @muhamadmuqri5466

    @muhamadmuqri5466

    2 жыл бұрын

    cry in ff10 99 999 ༎ຶ‿༎ຶ

  • @gracenote108

    @gracenote108

    2 жыл бұрын

    @@Norxet Laughs in Disgaea

  • @makkie211175

    @makkie211175

    2 жыл бұрын

    Me i love high damage numbers, it says how godly strong you are. Especially when you start very small and it will grow bigger and bigger. It also gives you grinding capabillities which has a huge meaning for me as i love grinding hours and hours making my character stronger and stronger. But the combinations with a numerous of attack like blitzball is for me epical. That really shows how strong you become.

  • @Nanobot1989

    @Nanobot1989

    2 жыл бұрын

    Totally agree.

  • @forsakengaming5502
    @forsakengaming55022 жыл бұрын

    "... and this is where Kimari came in, as his Nova ability which is part of Ronso Rage could deal 5,087,812 now becoming the most powerful move in FFX." *Yojimbo will remember this*

  • @dragames

    @dragames

    2 жыл бұрын

    Yojimbo's best move doesn't do damage.

  • @tomgl6684

    @tomgl6684

    Жыл бұрын

    @@dragames Powerful doesn't solely pertain to damage dealt. If you have a move that deals 10m damage to a single target or a move that instantly kills all of them without exception, it's obvious the latter is more powerful.

  • @dragames

    @dragames

    Жыл бұрын

    @@tomgl6684 Maybe watch the video again and they are the ones that made the metric that it has to do the most damage and not instant kill.

  • @tomgl6684

    @tomgl6684

    Жыл бұрын

    @@dragames Yes, I know? The omission is the entire point of the comment you replied to in the first place?

  • @callmeshaggy5166

    @callmeshaggy5166

    Жыл бұрын

    How do any of these break 99999? What version does this?

  • @TheAuron32
    @TheAuron322 жыл бұрын

    tip for FF13, if you have Lightning use Army of One as a Ravager, then swap her to Commando as the attack starts she will get the damage that commandos have and STILL build the stagger gauge just as fast.

  • @risersin7957

    @risersin7957

    2 жыл бұрын

    There's a crap ton of little tricks in this games battle system. This is amazing.

  • @TheAuron32

    @TheAuron32

    2 жыл бұрын

    @@risersin7957 Honestly, it turns her from a good damage dealer to an INSANE woman of destruction lol. best set up is 3 COMs for max damage, its nuts on a staggered enemy at 999.9% :D

  • @Walamonga1313

    @Walamonga1313

    2 жыл бұрын

    Wtf I gotts try that

  • @DarkFrozenDepths

    @DarkFrozenDepths

    2 жыл бұрын

    hell, that's how you get vanille's death spell to hit 999,999... and it's spammable too meaning she can easily shred millions of HP in one stagger. In fact, it should easily shave off at least half of long gui's HP... provided you do things right.

  • @Riplee86

    @Riplee86

    2 жыл бұрын

    @@DarkFrozenDepths That's how I farmed Long Guis. Open with Vanille's summon to trip them, build stagger and debuff, then nuke repeatedly with Death.

  • @albertgrau4076
    @albertgrau40762 жыл бұрын

    For me, Zell's limit break ends up being the most fun out of all of the limit breaks in the franchise. And the dolphin blow is probably my favourite attack in it! 😁

  • @Omnishredder

    @Omnishredder

    2 жыл бұрын

    But dolphin blow was Tifa's

  • @ThundagaT2

    @ThundagaT2

    2 жыл бұрын

    @@Omnishredder They both have it

  • @tommyb9821

    @tommyb9821

    2 жыл бұрын

    Same Zells probably the most fun character to play in the whole of FF for me. Hes awesome!

  • @FuraFaolox

    @FuraFaolox

    2 жыл бұрын

    i prefer Squall's Renzozuken, or however it's spelled it just feels so satisfying

  • @Greever-ew4eo

    @Greever-ew4eo

    2 жыл бұрын

    i used to cheat and pause the game as soon as the new window of attacks poped up lol

  • @theSrex
    @theSrex2 жыл бұрын

    Auron's and Kimahri's damage numbers are not legit. They are only possible when cheating to remove the hard 99999 damage cap. The Auron damage comes from a Gamefaqs thread discussing hypotheticals and the Nova clip used here has a cheat disclaimer in the description.

  • @theflashgordon193

    @theflashgordon193

    2 жыл бұрын

    thank I was confuse and how it was possible

  • @km-js7ws

    @km-js7ws

    Жыл бұрын

    Besides it's not necessary to do that anyways because you can potentially one shot everything with yojinbo anyways.

  • @randumo24

    @randumo24

    Жыл бұрын

    @@km-js7ws Nobody who actually knows how to play the game wastes their time with Yojimbo.

  • @km-js7ws

    @km-js7ws

    Жыл бұрын

    @@randumo24 unless you're a speedrunner, so wouldn't call it a waste of time, more like a time save

  • @randumo24

    @randumo24

    Жыл бұрын

    @@km-js7ws It's not really a time save considering the amount of money it costs to actually guarantee that it works. Yojimbo is a time & money sink; so it is not at all something a legit speed runner would use as a viable strategy. It is luck.

  • @din6675
    @din66752 жыл бұрын

    In the remastered FFX-2 you have access to the fiend endgame, and if you correctly build a team of Nooj/Logos/any black sky caster, then during a single cast of black sky the other two spam regular attacks for millions of damage. It's the most gamebreaking thing that completely automates and trivializes all combat in the game.

  • @Ramsey276one

    @Ramsey276one

    2 жыл бұрын

    I might start playing on Switch then! XD

  • @RuneKatashima

    @RuneKatashima

    2 жыл бұрын

    fiend? So this wasn't in the initial release, huh? Mm, I beat that game 100% though. I'm curious to know, however.

  • @atrea

    @atrea

    2 жыл бұрын

    It wasn’t in the original indeed

  • @km-js7ws

    @km-js7ws

    Жыл бұрын

    @@RuneKatashima the creature creator was added in the international version of x-2 but now the remasters have it by default.

  • @clarkymark1042
    @clarkymark10422 жыл бұрын

    Vincent normal attack with death penalty equipped under the right conditions (killed. X amount of enemies?) , Barrett had a weapon that does that too if you have the right amount of mastered materia equipped. Deals so much damage that the game doesn't recognise the number and just 1 hit ko everything (bar ruby until it puts its hands in the ground, then it 1 hit kos)

  • @DarkFrozenDepths

    @DarkFrozenDepths

    2 жыл бұрын

    Oh yeah, the overflow glitch.... iirc, it technically registers as over 2.1 billion damage, so it's the strongest damage ever dealt in the final fantasy series in a way

  • @Jorge-pg4uc
    @Jorge-pg4uc2 жыл бұрын

    Not done watching this yet but I’m remembering how a person in zadnor once hit for 10 million damage in ffxiv

  • @Jorge-pg4uc

    @Jorge-pg4uc

    2 жыл бұрын

    Oh shit wait he actually showed the beefy white mage attack!!! I remember ffxiv twitter losing it over how powerful you could make yourself with buffs in zadnor. It was so cool.

  • @ZoraKurosagi

    @ZoraKurosagi

    2 жыл бұрын

    That’s insane

  • @craigfunk3453

    @craigfunk3453

    2 жыл бұрын

    The question is how big is that same hit now with Endwalker's stat crunch and potency reworking?

  • @TheAuron32

    @TheAuron32

    2 жыл бұрын

    @@craigfunk3453 hmm, i may have to ask when i level Sage and the other jobs, Zadnor is still GREAT for EXP even post 80, i would level in there fast, i smell a nerf coming once you hit level 80 in there, its that crazy. i think Mr. Happy got from 80-90 in like 6 hours.

  • @VinlandicSoul
    @VinlandicSoul4 ай бұрын

    I remember having a PlayStation controller with a “turbo” toggle switch. I turned it on once and held down the fire button during Irvine’s Fast ammo shot. It completely covered the mob in numbers it was going so fast 🤯 I’ll never forget this moment

  • @mogberry2139

    @mogberry2139

    2 ай бұрын

    Hahaha that must’ve been cool (and funny) to watch :))

  • @Xsuvival
    @Xsuvival2 жыл бұрын

    Although the ff14 one is technically true you can only use most of those whm buffs in Zadnor and Bozja side content and not in the main game. Still an impressive feat which takes a lot of prep to pull off.

  • @gallavanting2041

    @gallavanting2041

    Жыл бұрын

    The footage is from multiple different players and the things he says about it make it very clear he doesn't play and doesn't really know what he's talking about.

  • @mervannear603
    @mervannear603 Жыл бұрын

    Found you guys a few years back and started watching again recently. You guys have really stepped up your game. The difference, editing wise, at least, is night and day. Good stuff.

  • @pianoman021
    @pianoman0212 жыл бұрын

    I was describing my Legacy of the Crystal pre-order to my wife. I literally said, “It’s filled with Final Fantasy goodness” without thinking 😂

  • @lavayuki
    @lavayuki Жыл бұрын

    I loved using Highwind in FF13, I used it to farm the Adamantoise quickly. I also found Wakka's Attack reels in FFX really good if you get 12 hits, it was my most used attack for how useful it was for stat maxing and bosses

  • @adrianhuape1474
    @adrianhuape14742 жыл бұрын

    ‘Buried In Snow’ is one of, if not, my favorite zone songs in Final Fantasy 7. Hearing that play in the background was amazing. Thank you.

  • @dlmoore08
    @dlmoore08 Жыл бұрын

    All the videos from Final Fantasy Union are so well done and very professional. Every video is a pleasure to watch as well, keep up the great work!

  • @OriginalKasym
    @OriginalKasym2 жыл бұрын

    Blood for the Blood Lily!

  • @generaljimmies3429

    @generaljimmies3429

    2 жыл бұрын

    Milk for the Khorne Flakes!

  • @strictlybananas

    @strictlybananas

    2 жыл бұрын

    Thumbs down for the old meme!

  • @OriginalKasym

    @OriginalKasym

    2 жыл бұрын

    @@strictlybananas Got one better?

  • @sushiifoxx

    @sushiifoxx

    2 жыл бұрын

    still relevant.

  • @Denzillify

    @Denzillify

    2 жыл бұрын

    @@strictlybananas who hired the meme police? Don’t be pathetic

  • @noodles3559
    @noodles35592 жыл бұрын

    Also FF11 - Shark Bite doesn’t go past the 99k damage cap. It having a second attack is irrelevant - many weapon skills have multiple attacks Savage Blade has 2, Skewer has 3, Vorpal Blade has 4, Penta Thrust has 5, Hexa Strike has 6, Realmrazer has 7 and Asuran Fists has 8. Dual Wielding adds an extra attack also, and traits like Double Attack and Triple Attack can also proc to add extra hits. Although there is still a hard cap of 8 hits per WS. But all WS damage is still capped at 99999.

  • @magusollarud

    @magusollarud

    2 жыл бұрын

    This is correct. The only ability that will break the hard cap of 99999 is Barrage, due to the way it's coded. Where they got Shark Bite from I have no idea.

  • @brucemckinlay9739

    @brucemckinlay9739

    2 жыл бұрын

    Quickly paused and scanned the comments when Shark Bite was mentioned. No idea where they got this "info" from.

  • @zariannaplays9639

    @zariannaplays9639

    2 жыл бұрын

    @@brucemckinlay9739 Same haha, I was taken aback by this 'fact'

  • @RayAFelt

    @RayAFelt

    2 жыл бұрын

    I think the highest damage back then was MB tier 4 spells. But nowadays something like Astral flow + Astral conduit on SMN mashing out 99999 with Ramuh summon for 30 seconds straight

  • @fattucus1361

    @fattucus1361

    2 жыл бұрын

    I was hoping for some old school drk soul eater kraken club numbers.

  • @ArchonRahal
    @ArchonRahal2 жыл бұрын

    Black Mages in FFXIV using the same combo of buffs were actively causing damage to underflow (which is one of the main reasosn they had to pull a stat squish in Endwalker) and it wasn't unusual to see them just outright one shot Wold Bosses in Zadnor as well.

  • @Ramsey276one

    @Ramsey276one

    2 жыл бұрын

    What The KWEH?! O_o

  • @RuneKatashima

    @RuneKatashima

    2 жыл бұрын

    Yeah I was kind of wondering if WHM was doing that with 900 potency, how much was Samurai doing? Didn't Midare: Setsugekka have 1200 before EW? And it could be buffed in kit by 50%? (or was it 800 to 1200?)

  • @fabianmueller2504

    @fabianmueller2504

    Жыл бұрын

    @@RuneKatashima biggest hit has ninja still (hyosho ryanju I think, the single target mudra with kassatsu) it has 1300 potency + 30% from kassatsu + 5% trick + 5% mug (~1864 potency). But in Zadnor you were able to buff magic a lot more than physical dmg if I remember correctly

  • @lowlygrinder2977
    @lowlygrinder29772 жыл бұрын

    Rinoa with meteor attached to her magic stat and it being the only attack spell equipped on her is pretty gnarly when she uses her sorceress limit break.

  • @tysonsilvers4903

    @tysonsilvers4903

    2 жыл бұрын

    Are you talking about the thing where if you have Rinoa have like 9 magics and you put meteor in a certain place, she spams it? Ik know there's a video on that so if that not what you ment and you didn't know, I guess you do now lol.

  • @barryward2128

    @barryward2128

    Жыл бұрын

    It was that there was only a handful of spells she wouldnt cast in that mode so meteor was a guaranteed cast every turn

  • @perezkoala
    @perezkoala2 жыл бұрын

    Crazy how damage increased with every update in FFXI. I remember that in some of the hardest fights, like Kirin, damaging more than 700 was crazy. Then it became very normal to reach 99,999.

  • @Malacite

    @Malacite

    2 жыл бұрын

    Yeah people with i119 REMA can do insane damage, ESPECIALLY Blue Mages using Unbridled Learning

  • @SaraphDarklaw

    @SaraphDarklaw

    2 жыл бұрын

    I remember when someone hit 9000 on abysea and everyone went nuts.

  • @valentds

    @valentds

    2 жыл бұрын

    final fantasy powerscale numbers are like dragonballs

  • @SageDarkwind

    @SageDarkwind

    2 жыл бұрын

    @@valentds How much would a Final Fantasy character need to blow up the moon?

  • @theangler1922

    @theangler1922

    2 жыл бұрын

    @@Malacite Blu has nothing on Samurai, the top DPS. They just spam Light Skillchains every 6 seconds that deal 99k + 2 sets of 40k.

  • @sangstas2710
    @sangstas27102 жыл бұрын

    I Remember in final fantasy 6 when I would equip locke with a genji glove, a master scroll and 2 Ultima swords. Then if you use the quick spell you would get 16 straight attacks of 9999. Really helped with The omega weapon, and the Kaiser Dragon lol!

  • @frostcore2214
    @frostcore22142 жыл бұрын

    Man, capping out the damage for the first time is something I always love in an Ff game. I’ll never forget the first time I did. It was in ff9 and I landed a critical regular attack with Steiner in the siege of Alexandria.

  • @Plaag84
    @Plaag842 жыл бұрын

    While numbers kept rising with the series, so did the boss hp and secret boss hp. Comparing that number would be actually more relevant than looking just the numbers. How much of damage% can be done with a single skill/move/ultimate comparing to the game's actual final boss and how much comparing to the true boss, since there has been these more powerful bosses around a long time also.

  • @RuneKatashima

    @RuneKatashima

    2 жыл бұрын

    Yiazmat still has the most HP out of any non-MMO I believe.

  • @LanceKairan

    @LanceKairan

    2 жыл бұрын

    @@RuneKatashima Actually, that honor goes to Aeronite in Lightning Returns. It beats Yiazmat by about 7 million.

  • @beebajazz

    @beebajazz

    2 жыл бұрын

    Final Fantasy 8 massacres the ratio, since you can max stats with the enemies at minimum level.

  • @J.Abadia
    @J.Abadia2 жыл бұрын

    How Sephirot destroys the whole solar System and is not one of the strongest attacks is beyond my understanding

  • @sunabeam
    @sunabeam2 жыл бұрын

    KOTR are perfect. Both great as a powerful attack and for a long snack break 😅 Thanks for the video!

  • @indecision6326

    @indecision6326

    2 жыл бұрын

    I personally like to grab a can of soda while waiting for Supernova to finish.

  • @sunabeam

    @sunabeam

    2 жыл бұрын

    @Indescision6326 Haha that's awesome, gotta use the time somehow 😁

  • @Omnishredder

    @Omnishredder

    2 жыл бұрын

    W summon and quadra magic... You could make a sandwich or omelette with KOTR and bahamut zero

  • @cocomunga

    @cocomunga

    2 жыл бұрын

    Hey Suna it’s cocomunga22 lol

  • @Sorain1

    @Sorain1

    2 жыл бұрын

    @@Omnishredder Quadra Magic, W-Summon Knights of the Round, cue up two Mimic's, then go bake a cake, because that battle is _over_ now.

  • @JasonTownsendJasonTownsend
    @JasonTownsendJasonTownsend2 жыл бұрын

    Really appreciated all the extra info tidbits beyond just a top 7 list.

  • @neroxdgaming9362
    @neroxdgaming93622 жыл бұрын

    back in the days when I explored more of zell ult, I realized I can infinitely cycle through the same two moves over and over I remember with that time available the most hits I've recorded myself doing was 80 hits with every hit doing 9999 damage on omega weapon in the castle. which obliterated the thing. fun times.

  • @PJ-nd8kp
    @PJ-nd8kp2 жыл бұрын

    You focused on the damage numbers as an indicator of power but technically we are discussing the most powerful attacks. I think Yojimbo's one-shot-kill is as powerful as it comes. Or Selphie's The End for instance.

  • @Digitalcanvas77

    @Digitalcanvas77

    2 жыл бұрын

    I abused the hell out of Zanmato. NGL….

  • @peaceout8230

    @peaceout8230

    2 жыл бұрын

    omg true! Even tho in the remastered version his Zanmato was quite more active but harder to control ngl u can easily beat the whole ffx game if u just had mad luck using Zanmato. I remember It took me over 1 month of trying to make my Yojimbo use his Zanmato, but alas he did not want to use it at all, so I was more focused on grinding my team. After beating the boss fight he started using Zanmato on like everything, from easy to hard bosses. Although I love him, it is 1000000x easier to just play originally with your team cuz he can not anyhow be controled.

  • @nestorbv87

    @nestorbv87

    2 жыл бұрын

    I was thinking about Selphie's The End when I started to see this video.

  • @SuperEkkorn

    @SuperEkkorn

    2 жыл бұрын

    yes, he can technically deal a smooth 12 million on penance. that's quite the feat.

  • @JJJ115583

    @JJJ115583

    2 ай бұрын

    by that logic, caith sith is the most powerful in FF7 because he has the instant win limit break

  • @enricocostantini
    @enricocostantini2 жыл бұрын

    Great video, but if there's another one for this in the future as honorable mentions, I'd like to hear about XII's quickenings, Trigger Happy in X-2, army of one on LR, 9's Charge!, which can hit for 39.996 damage even with a level 1 party, Vincent's Death Penalty and Noctis's armiger (I don't remeber very well about this one, but I think it could do some crazy damage). Oh, and I remember dealing a lot damage to Gilgamesh on Type-0 too and maybe a Tera flare against a certain L'Cie.

  • @annikamyren3026

    @annikamyren3026

    2 жыл бұрын

    👍🇸🇪

  • @ThundagaT2

    @ThundagaT2

    2 жыл бұрын

    In X-2 if you get lucky you can also get high damage from Lady Luck's Four Dice if you get four 6 dice rolls to do 24 hits with Cat Nip. I think only Trigger Happy with Haste status can beat that number

  • @redX111t
    @redX111t2 жыл бұрын

    Actual "most powerful attacks" are Cait Sith's Slots limit in FFVII and Selphie's The End limit in FFVIII. Both can insta kill any enemy. Also Barret's limit Angermax and Cid's limit Highwind (both 18 hits) can deal potentially more damage than Omnislash

  • @rajamicitrenti1374

    @rajamicitrenti1374

    2 жыл бұрын

    Yuffie's Doom of the Living also outpaces Omnislash, and is easier to get to high damage than any other character's Limits, because her ultimate weapon's powerup factor is weird and still applies to Limit Break damage. It only hits 15 times, but it's something. Also, if not limiting to single-target, I believe Barrett's Catastrophe hits all targets for 10 times each, so with enough enemies it can surpass everything for a single usage (but I don't think there are any fights with multiple targets that would survive a single full-power use of it). Vincent can also instant kill anything by overflowing the kill counter that powers up his Ultimate Weapon. And it kind of technically does it through damage, so it would be more likely to be eligible if only counting things based on damage. Also, it's not a Limit Break, so he can use it every turn.

  • @mee7er

    @mee7er

    2 жыл бұрын

    I don’t think insta kills count. This list is clearly more about big numbers. Otherwise there would be many weapons with death effects would considered more powerful than any abilities listed.

  • @tylerturner8070

    @tylerturner8070

    2 жыл бұрын

    Yea after exhausting source grinding barret and cid are top dogs but against groups of 4 or more still KOTR for top damage...ugh sunken airship flash backs

  • @rajamicitrenti1374

    @rajamicitrenti1374

    2 жыл бұрын

    @@tylerturner8070 Yeah, it was a slog, even with Conformer + Mug + All.

  • @Ragingspoon

    @Ragingspoon

    2 жыл бұрын

    @@rajamicitrenti1374 Its not to bad with W item glitch. Morph one and then dupe its source to 99. Only one thats a pain is magic if I remember right as those enemies only spawn alone so you have to elongate the battle after beating it as long as possible with multi long casting magics so you can dupe out as many as possible before the game ends the battle.

  • @jessiejames1681
    @jessiejames16812 жыл бұрын

    Yes! I'm so glad you guys mentioned Zell! When FF8 first came out (I was 10 years old) I thought he was ass but on the Steam release I cheesed my way through half the game (I felt guilty & stopped) because I realized I could input only 2 combos so fast I think I only lost about 0.05 seconds per combo.

  • @spencertang5155

    @spencertang5155

    2 жыл бұрын

    Yeah, zell’s Armageddon fist (yes that’s actually what the community calls it) was easily exploitable, even able to beat omega weapon in practically less than a few minutes. Though, I didn’t actually use that or selphie’s “the end” to beat him.

  • @mauricesteel4995

    @mauricesteel4995

    2 жыл бұрын

    @@spencertang5155 I realized that i was doing Zell Armageddon fist wrong, because its Punch Rush>Booya>Punch Rush>Booya. but i was doing Heel Drop>Booya>Heel Drop>Booya its easy since its Up Down, Left Right.

  • @Walamonga1313

    @Walamonga1313

    2 жыл бұрын

    @@spencertang5155 I got The End 1st time, was hilarious

  • @tigerwarrior1787

    @tigerwarrior1787

    Жыл бұрын

    Me, who sees this as an absolute win: *Uses the Armageddon Fist on the Red Button*

  • @mrdude88
    @mrdude882 жыл бұрын

    Ff8 may not be my favorite FF game but Zell is definitely one of my top favorite simply because of his limit break.

  • @chuckrichardson83
    @chuckrichardson83Ай бұрын

    Final Fantasy 12 was probably my favorite Final Fantasy out of all of them I enjoyed their battle system and I loved the whole Gambit system

  • @ogre589
    @ogre5899 ай бұрын

    Fun little fact: nearly every single final fantasy mainline game and spin off has some way to break it over your knee; even the first. FF1 had the "peninsula of power" an area where the encounter table was way higher than was intended aka mid level to high level monsters. toss in a fire 2 spell and you could rocket your exp and gil. FF2...you literally beat yourself up to get stronger. Spells just needed to be used, weapons just needed to be equipped and attacked with and it was more efficient to attack each other to gain health. You could make your team into gods without leaving the starter area. FF3 was the first game to introduce the job system...hilarity ensues. Gear that negates damage, OP classes like Ninja and Sage and, of course, the maxed out Onion Knight. These are just the first 3 games. I haven't even brought up the Esper system in 6, Lucky 7/KotR in 7, getting Leon's best weapon within the first few hours of 8, Zidane's steal scaling skill/Freya's dragon scaling skill in 9, Yojimbo in 10 and soooo many more. Ironically, 13 is probably the most balance game in the series along side 14, though that last one is for fairness sakes since its an MMO...and I wouldn't have this series any other way.

  • @ErnestJay88
    @ErnestJay8810 ай бұрын

    The most powerful attack in Final Fantasy is Yojimbo's Zanmatto, doesn't matter how much your enemy have HP (including Penance 12,000,000 HP) it guarantee 1 hit kill. Honorable mention is Cait Sith "Gave Over" limit break that also guarantee 1 hit kill no matter what superboss you encounter.

  • @Beryllahawk
    @Beryllahawk2 жыл бұрын

    As someone who mains White Mage in FFXIV: BLOOD FOR THE BLOOD LILY!!!!!!!!!!! Hahah Though, that ginormous number may be a thing of the past now, because of Endwalker's number squishing. But it's still SO very satisfying to slap a boss in the face with a good Misery! Wonderful video, I love the ways in which the developers have let us go crazy with damage - and the ways that players have done exactly that!!

  • @Samota0

    @Samota0

    2 жыл бұрын

    I miss my 400k health pool...but it's ok. I'm enjoying the leniency & utility they've given to Paladin!

  • @daveTHEdirty
    @daveTHEdirty2 жыл бұрын

    I do remember giving Zell ifrit and unlocking strength plus one at the very beginning of the game. Then I gave him doomtrain and Junction pain to his attack. One of the most broken builds I've done in any Final Fantasy

  • @AM-uk7jv
    @AM-uk7jv2 жыл бұрын

    Every time I hear the background music in your videos, I get taken back to a better time and place.

  • @joeywalsh1949
    @joeywalsh19492 жыл бұрын

    Chickenwuss, oops I mean Zell FINALLY gets some respect.

  • @Nisukekarijate
    @Nisukekarijate2 жыл бұрын

    Good research, there were some that i didn't know like Kimahri's Nova, very valuable information. Thanks

  • @km-js7ws

    @km-js7ws

    Жыл бұрын

    you can get it from omega or from nemesis himself with lancet , have fun with it :)

  • @bartlomiejciolkowski4716
    @bartlomiejciolkowski47162 жыл бұрын

    Heeey good content, also 4-8 was mentioned, that's nice, props!

  • @otaking3582
    @otaking35822 жыл бұрын

    Two words: *Zeta-Flare* Sure, technically Bravely Default is separate from FF, but if Donald is able to use it, it should still count!

  • @TheLarsPlay
    @TheLarsPlay2 жыл бұрын

    For FF7. Both Yuffie with "Doom of the living" and Barret with "Angermax" hits more times then Omnislash. So with max strengt and luck, they both deal more and get filled faster du to beeing lower level limitbreak then Omnislash. I would say that Barret is the strongest character in the game if you don't count breaking the max damage cap thing which is easier to accomplish with Vincent. Barret is the best counter/mime char due to standing in the backline while dealing full damage and having the best limitbreak in the game.

  • @LevantineR1

    @LevantineR1

    2 жыл бұрын

    As a GameFAQs user, I truly hope you're the true Vegh.

  • @barneyclarke7051

    @barneyclarke7051

    2 жыл бұрын

    @@LevantineR1 nice to know that gamefaqs was not the only source of life for Vegh

  • @TheLarsPlay

    @TheLarsPlay

    2 жыл бұрын

    Damage per second wise, knights ain't as cool. Takes 3 years to cast a dubble knights of the round.

  • @s_guedes
    @s_guedes2 жыл бұрын

    Yojimbo doesn't need big numbers, for his damage is INFINITE =D

  • @pseudopulk3478
    @pseudopulk34782 жыл бұрын

    In FF8 Quistis' Shockwave Pulsar & Eden can deal more than 9999 damage iirc

  • @ABaumstumpf

    @ABaumstumpf

    2 жыл бұрын

    Yes, but as they are single-move attacks their total damage is not that high, they are capped at i think 60 000 "only".

  • @Hero3OO1
    @Hero3OO12 жыл бұрын

    The most powerful attack in FF is Yujimbo's Zanmato as it's instant killing attack regardless of opponents HP .

  • @dragoncaist

    @dragoncaist

    2 жыл бұрын

    True!!

  • @zzzzzzzzzz_me

    @zzzzzzzzzz_me

    Жыл бұрын

    What about Selphie's The End Limit Break? Same deal as Yojimbo, with the only downside being the random chance of it appearing.

  • @hainguyenhoang1031

    @hainguyenhoang1031

    Жыл бұрын

    @@zzzzzzzzzz_me with open the console cap trick (PS1], The End is guaranteed 😅

  • @rwade4387
    @rwade43872 жыл бұрын

    I see Zell, I click.

  • @rightwing707
    @rightwing70719 күн бұрын

    The Afflatus Misery thing was for a very specific piece of content. In said content, EVERY job had massive damage potential. Misery might be the highest for potential on a single hit, but DPS and other jobs would still outpace them on total DPS when played optimally. Samurai, Black Mage and Machinist in particular have some extremely strong set-ups in there and they only got stronger in the intermediary raid and its Savage version with the addition of pure essences. WHM and other healers want their respective pure in Savage in order to survive unavoidable damage in each fight, but in Normal they could take deep profane for a much more substantial damage boost that comes at the cost of 70% lower healing. WHM stands out here because they can bring Profane with Seraph Strike, an ability that further buffs damage and debuffs healing by another 60%, their ability Thin Air could then be used to remove the 5000 MP cost on Seraph Strike allowing them to pair it with Font of Magic and Ether kits to crank out the gargantuan numbers that could reach that 10m mark. Though it's very contingent on buffs from other party members lining up properly. The issue I find with this raid is that new/ignorant players will prioritize defensive essences and buffs like protect/shell/bubble which are functionally useless as ever single mechanic you fail in a fights apply a stack of Twice-come Ruin, a debuff that when applied twice would place an uncleansable Doom on the one being hit. The actual damage from the mechanics is negligible with echo now, even without essences so defensive buffs are the very definition of useless now in there and only serve to make runs take much longer when the ones bringing them don't bother to learn what works much better or read the chat where people say as much before runs even begin. Shell however is useful for the last two bosses in the Savage version and healers/DPS can opt to bring one or two for action swaps before those fights.

  • @mattjackson382
    @mattjackson3822 жыл бұрын

    There was a combo I utilized in FF6 that was pretty bonkers, but it did take a few turns. Had GoGo in the party and my heavy magic person equipped with the Gem Box, which allowed for dual casting and cast Ultima and quick. This gave the caster two more turns with dual casting of Ultima (5 in total). I would then have GoGo mimic and they would cast Ultima and quick, then get two more castings of Ultima (now up to 8 castings)

  • @KingJ4444

    @KingJ4444

    2 жыл бұрын

    Or just equip Master Scroll and Genji Glove and an Ultima Weapon in each hand and cast Quick and attack 16 times.

  • @mattjackson382

    @mattjackson382

    2 жыл бұрын

    I had the genji glove and offering on another heavy physical charater to get 8 attacks in a round. But I wasn't very diligent on my esper layout for leveling so the damage wasn't nearly as high for me at the level I could pull off the quick+Ultima combo

  • @Ramsey276one

    @Ramsey276one

    2 жыл бұрын

    What The KWEH?! O_o

  • @mappybc6097

    @mappybc6097

    2 жыл бұрын

    @@KingJ4444 This only applies to the advance version of FF6 but I was fond of Celes using Lightbringer+Save the Queen for those 16 hits. Damage wise it lags behind the dual Ultima setup by quite a bit but it's imo compensated by the stat buffs you get from both weapons. Lightbringer gives you +7 to all stats and a ridiculous +50% evasion and magic evasion. It also has a 25% of casting Holy for free with each hit. Save the queen gives you +3 stamina, +4 speed and +7 magic and adds +40% to evasion and magic evasion. Yoy also deal high damage much more consistently as your hp is irrelevant for the damage formula. And even if the enemy resists, is immune or absorbs Holy Celes with +14 magic, + 11 speed and 90% evasion and magic evasion and access to Runic is still pretty damn useful in any situation.

  • @sh4d0wfl4re

    @sh4d0wfl4re

    2 жыл бұрын

    add the economizer to that for around 500 quickened ultimas without Gogo's assistance

  • @the_exegete
    @the_exegete2 жыл бұрын

    As others have pointed out the FFXI info is just wrong. Shark Bite like all weapon skills caps at 99999 damage. Frankly Shark Bite is a very old obsolete WS and there are plenty of other WS that do more hits, though again still capping at 99999. But! If that weapon skill creates a skillchain that skillchain can do another 99999 damage for a total of 199998. I have to assume this is where the confusion comes from? But almost every WS can do this, and Shark Bite isn't even the best choice for pulling this off with a dagger, that would be Rudra's Strom or Mandalic Stab. No, there is only one way to truly break this cap. (Well Barrage can manage it but just barely) The maximum damage from one attack in FFXI is 2000000 exactly. That attack comes from a beastmaster pet named Generous Arthur and is called Purulent Ooze. In fact it's a debuff rather than a direct attack, but what it does is reduce the target's maximum HP by 10%. Whatever HP the enemy has above 90% is just erased. This of course means the "damage" it does is highly variable, but as of right now the enemies with the largest HP pools are the final bosses of Dynamis-Divergence with 20 million. Hit them with the ooze as the very first move and that's 2 million damage. (There is a world spawn dragon called Mireu who likely has more HP but I don't know whether ooze can land on him or what his maximum hp even is, look it's a weird fight plagued by the worst lag possible. I doubt it's possible to accurately test its HP. ) Also worth pointing out that there is one other way to break the damage cap. Scholars have a spell called Kaustra that is only available while under the effect of their limited SP ability that does huge damage over time. If maxed out it does 24999 initial damage, then does so again every 3 seconds for a total of ten ticks. That's 249990 total damage, but does it count if it's spread out over so long? It is only the one attack after all.

  • @tommyb9821
    @tommyb98212 жыл бұрын

    Barret was the most powerful in ff7. Fully built with angermax or have all slots on his ultimate weapon equipped with mastered KOTR materia which can allow him to kill emerald weapon with one single basic attack. The game can't even read the damage!

  • @slowdown8at606

    @slowdown8at606

    Жыл бұрын

    Vincent could achieve the same by equipping death penalty and killing roughly 65000 enemies.

  • @majoratwili7312

    @majoratwili7312

    Жыл бұрын

    True but like.... How many people have the patience to grind out 8.4 million AP for 8 Mastered KotR? I was getting burnt out just grinding it out to 250k for a single Level 2 against Ruby Weapon

  • @thalandor46
    @thalandor462 жыл бұрын

    "Final Fantasy XIII was quite a nuanced game, with Lightning fast combat..." Sigh. Yes Darryl, we see what you did there... ❤

  • @UrogbhoCop
    @UrogbhoCop2 жыл бұрын

    For me 11 is the best game of all time I played it for 15years what memories

  • @ericb3157
    @ericb31572 жыл бұрын

    yes, i did one of those... i equipped Cloud with two yellow Materia that boost max health, getting him to 9999 health, and equipped him with his ultimate weapon, which does damage equal to his health, then used Omnislash. this came in quite handy during the "battle arena"! PS: i never did manage to acquire "knights of the Round"...

  • @megakidicarus4647
    @megakidicarus46472 жыл бұрын

    I still appreciate that in ff1 - either with bug-fix patches applied for the NES version, or otherwise, that Monk/Master can hit in the thousands with a high enough level combined with enough buffs (SABR+FAST+TMPR). It's why my favorite party combination is either Monk/Master(1), Black Mage/Wizard(3), White Mage/Wizard(4), and either Red Mage/Wizard or Ninja for slot 2.

  • @jasonbell791

    @jasonbell791

    2 жыл бұрын

    Even though I know monk is better than thief in FF1, my team is always fighter, thief, black mage, and white mage because I hate not being able to use every weapon in game, and these all have a weapon or armor only they can use. Excalibur, Katana, Black shirt and White shirt (which I'm pretty sure are robes not shirts, but I recall the icon looks like a shirt).

  • @crashwithkirby6708
    @crashwithkirby67082 жыл бұрын

    I love breezy, thank you for that calm chill vibe

  • @seanburley8522
    @seanburley8522 Жыл бұрын

    Took me ages to realise it was “Buried in the snow” playing in the background. One of my favourite Final Fantasy songs

  • @milhousmanastorm7591
    @milhousmanastorm7591Ай бұрын

    Another noteworthy FF7 damage source is Barrett’s Fury Max limit using his ultimate weapon with 8 mastered Knights of the Round materia slotted. Raised the damage so high that it bugged out and set it to max damage output.

  • @dans3379
    @dans3379 Жыл бұрын

    Thanks for the content, great video

  • @BirdsOfPlay
    @BirdsOfPlay2 жыл бұрын

    The phycological effect of numbers can be quite interesting, for example when it comes to prices. For some reason we are much more likely to buy something that costs 99 (insert currency of choice) than something that costs 100. Much the same way we can feel a sense of accomplishment or power when our damage output goes from double into triple digits or more. I remember being amazed by the Break Damage Limit ability in Final Fantasy X since the damage exceeded 9999 (how is that even possible?). Now, in Final Fantasy XIV, we are seeing a drop in numbers, which I am totally fine with, but some players have noted a slight drop in how they experience their characters power. I like how this video frames the subject of powerful attacks and puts it into a historical context within the Final Fantasy series. This is something I hadn't thought much about before. - Nökkvi

  • @burythelight5104

    @burythelight5104

    2 жыл бұрын

    Birds, I was myself disappointed by the drop in FFXIVs stats, but that is because I was a main tank. I used to be DRK and GNB, and DPS is sort of critical for us too. It annoyed me when it took alot longer to kill a trash mobs outside Raz, than it did during the beginning of ShB as a GNB.

  • @BirdsOfPlay

    @BirdsOfPlay

    2 жыл бұрын

    @@burythelight5104 If it takes longer to kill enemies and battles are affected then it's not just a question of numbers but also of how they relate to one another. I too feel like the battle have been affected by the number downscale but I haven't really studied its effects. At the same time, however, I do feel like it looks a bit cleaner with lower numbers. That being said, if I hadn't know about the number change then I probably wouldn't have noticed it personally.

  • @Ramsey276one

    @Ramsey276one

    2 жыл бұрын

    Reminded me of the moment in Valkyrie Profile when a single-Hit Finishing Strike did damage WITH ONE MORE DIGIT Us: Holy Crap! The player: That means bosses HAVE A LOT MORE HP… Us: O_o

  • @phenel
    @phenel2 жыл бұрын

    why do people always forget about yuffie:- curse of the living and red XIII:- stardust ray

  • @SmlWng123
    @SmlWng1232 жыл бұрын

    I always thought the maximum damage skill in FFVII was Barret's Ungarmax. It's 18 hits total. If you manage to max out the damage then it does more than both omnislash and knights of the round (IF you manage the max out the damage. You have to chug hero drinks IRRC). If you use the same counter-mime materia trick it should do the most damage in the game minus the lucky 7's.

  • @RuneKatashima

    @RuneKatashima

    2 жыл бұрын

    Or just Vincent's overflow glitch that deals infinite damage :)

  • @d.sack2727
    @d.sack27272 жыл бұрын

    I maxxed out Anima's attack in game and never realized it. Pissed my friend off. LOL

  • @strangeatlas835

    @strangeatlas835

    2 жыл бұрын

    Anima is cool but Yojimbo has actually the most op damage, he can kill anything in one hit, literally

  • @kurosakikun96

    @kurosakikun96

    2 жыл бұрын

    @@strangeatlas835 yes but that's more or less applying the Death status effect, there is no damage calculation involved so it doesn't count for the purpose of strongest attacks

  • @VictoryNotVengeance
    @VictoryNotVengeance Жыл бұрын

    I know one attack in FF7 that tops both Omnislash AND KOTR: Vincent’s Death Penalty. If you put Vincent in your party as soon as he becomes available, and use him to kill absolutely EVERYTHING, he requires 65,500-ish kills to “max out” the power of his unique Death Penalty weapon. From what I have heard, ONE shot from it will deal over 1,250,000 points of damage. It is known as the overflow glitch, as the damage numbers that normally appear on-screen are replaced by random symbols and gobbledygook. Barret is also capable of the same overflow glitch with his Missing Score weapon, which it’s power is reliant on how much AP is attached to the weapon. Put 8 mastered KOTR materias on it, and BOOM- overflow glitch. Both overflows are VERY tedious to obtain, with Barret’s being MUCH easier in comparison (acquiring 4 million AP in the North Crater swamp area isn’t too difficult) when compared to the amount of time it takes to achieve 65,500 kills for Vincent. Keep in mind that ANY weapon Vincent uses to dispose of enemies counts towards the kill count, not limited to just Death Penalty. I am actually in the midst of a FF7 pure 100% playthrough, where I get the maximum amount of ANYTHING and EVERYTHING possible in the game, including both overflow glitches. Over 750 hours in, Vincent has roughly 30-35,000 kills. Click my name for clips of my progress. Enjoy the journey😉🤟🏻

  • @Rathial
    @Rathial2 жыл бұрын

    FFBE has some insanely powercreeped damage numbers. Max damage used to be 2,147,483,647 which was limited by the bit limit but everyone was EASILY hitting that cap. Since they changed it the max damage is 9,999,999,999 in a single hit but some characters can do over 40 billion damage in a turn with maxed multi hit moves

  • @GlacikingTheIceColdKing

    @GlacikingTheIceColdKing

    2 жыл бұрын

    Needs to be paired up with the same chain family and elemental chain though.

  • @creampuffkuru9878

    @creampuffkuru9878

    2 жыл бұрын

    FFBE is just feels good numbers pron.

  • @TrickstarXindustries

    @TrickstarXindustries

    8 ай бұрын

    Funfact: The number 2,147,483,647 (or hexadecimal 7FFFFFFF16) is the maximum positive value for a 32-bit signed binary integer in computing

  • @philliphill2183
    @philliphill21832 жыл бұрын

    I remember playing FF12 on PS2 I got up to 24 hits using the quickening I always wondered what's the max damage you can do when the concurrence happens.

  • @Brawneteer

    @Brawneteer

    2 жыл бұрын

    I got up to like 40 something hits somehow while fighting Yiazmat. Shit took off like 5 of his health bars.

  • @fRe4k0fn4TuRe

    @fRe4k0fn4TuRe

    2 жыл бұрын

    Really wish they wouldn't have ruined the original U.S release with zodiac age. Made 12 almost as bad as x

  • @christopherhall5361
    @christopherhall53612 жыл бұрын

    I'm probably pretty bias in my love of FFVIII, but the Armageddon Fist was so fun, rolling with Squall Irvine and Zell was my key to all the hidden bosses

  • @jaredmartin7040

    @jaredmartin7040

    2 жыл бұрын

    FF8 is amazing

  • @markfourtwenty9897
    @markfourtwenty98972 жыл бұрын

    You forgot Selphie's "The End" with a total damage of 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999

  • @markfourtwenty9897

    @markfourtwenty9897

    2 жыл бұрын

    @Living Legend It doesn't show damage because it's infinite....1 hit to all enemy's and bosses, even ultima and omega weapon...

  • @markfourtwenty9897

    @markfourtwenty9897

    2 жыл бұрын

    @Living Legend There are many Instant death magic in the game and all of them can't be cast to bosses....If THE END brings instant death why do you need MULTIPLE casting of it to beat ULTIMECIA?????

  • @markfourtwenty9897

    @markfourtwenty9897

    2 жыл бұрын

    @Living Legendmaybe yes or maybe because there are many instant death ability and THE END ain't one of them 🙂🙂🙂

  • @Forever_Zero
    @Forever_Zero2 жыл бұрын

    I was unaware of some of these exploits... now I have to try them

  • @lubbo5261
    @lubbo52616 ай бұрын

    Hitting max damage in JRPGs always feels very rewarding. Like in Xenoblade 2 useing Zenobias LV:3 Special which i think was 5-6 attacks, who could all easy hit the max damage of 999999 with each hit in a chain attack.

  • @seanmccaffrey4150
    @seanmccaffrey41502 жыл бұрын

    The Shark Bite shout out, hell yeah!

  • @bobjackson4287
    @bobjackson4287Ай бұрын

    One thing to note about FF7; This combo could in theory work with anyone so Barret would be the ideal choice with 18 attacks instead of 16. 9999 * 18 * 8 Would deal 1.44m damage.

  • @vbarreiro
    @vbarreiro2 жыл бұрын

    The fact that Final Sting is not the FFXIV entry is wild to me. Afflatus Misery is 900 potency, it can crit and direct hit and become about twice that. It also doesn’t have any moves that buff its own damage. Final Sting, when it crits + direct hits + uses all buffs available to a Blue Mage, it can do 12,106 potency. I get the one niche case of someone hyper-buffing a White Mage to do 10M in a hit, but that’s more indicative of the amount of buffs you can use in a certain bit of side-content than of how strong the move actually is

  • @mactassio21

    @mactassio21

    2 жыл бұрын

    to be fair, said buffs are exclusive to healers and out of the 4 healers White mages are the only ones with access to a 900 potency move.

  • @EdKolis
    @EdKolis Жыл бұрын

    "Divide by 100, you lamer!" -Xintis the chat bot, when confronted with a number with three or more zeroes in a row

  • @KrGsMrNKusinagi0
    @KrGsMrNKusinagi02 жыл бұрын

    I love how these games reward you to put in the effort to go the extra mile

  • @marcosacevedo7849
    @marcosacevedo7849 Жыл бұрын

    For the ff7 example, if you count multiple reps of an attack (but done through one command), then the 8x Omnislash (through Mime + Counter) would actually get outdone by double-summoning Knights of the Round (via W-Summon), then stackimg several Mime + Counters

  • @fluffdafire157
    @fluffdafire1572 жыл бұрын

    Ff9 should've had steiners charge ability where every character who is in critical health attacks back to back

  • @pauldanielmertens
    @pauldanielmertens Жыл бұрын

    in a similar vein as ff8's duel limit break counting, i imagine ff12's quickening system would probably hit some insane numbers when combined with those powerful weapons mentioned. you could repeat them for what felt like an infinite amount of time

  • @mechajintsu
    @mechajintsu2 жыл бұрын

    all those hotdogs help Zell dish out that damage

  • @Ramsey276one
    @Ramsey276one2 жыл бұрын

    Thumbnail reminded me of my friends joke that Silphie got The End when In Skies of Arcadia the Moon Priestess did Her Ultimate Skill (One was playing one game by the time the other was finishing FF8) XD

  • @SlayerRunefrost
    @SlayerRunefrost Жыл бұрын

    People sleep on the Master from FF1's normal, unarmed attack. By late game he can hit 8 time per attack with it being possible for every hit to cause 999 damage (which is the damage cap in that game.) Meaning he can potentially do 8992 damage in a single NORMAL attack. That HUGE in that particular game.

  • @dustinhatfield8373
    @dustinhatfield83732 жыл бұрын

    "We'll only focus on one attack per game." * *immediately covers 3 attacks in the first game* * Not that I mind lol, I'd prefer every attack any ways

  • @eldenlion5850
    @eldenlion585010 ай бұрын

    After i finish FFXVI in a few weeks( savoring it) im playing all numbered titles save for 11. Its gonna be awesome reliving each one i cant wait to save each world again Eorzea,Spira ,Gaia VIII and Valisthea especially

  • @teckno0641
    @teckno06412 жыл бұрын

    does the magic attack Flare and it's variants exists on Final Fantasy? i was wondering if the attack Zeta Flare i saw in Kingdom Hearts came from Final Fantasy

  • @km-js7ws

    @km-js7ws

    Жыл бұрын

    KH has flare from the FF series yes but zeta flare i think is exclusive to KH itself.

  • @XemnasTM
    @XemnasTM2 жыл бұрын

    Donald Duck is technically one of the most powerful beings in the history of Final Fantasy with his ability to use Zeta Flare

  • @cerezscypher549
    @cerezscypher549 Жыл бұрын

    I think it would have been worth mentioning Final Fantasy VII's damage calculation integer overflow kills that are possible with Barret's Missing Score and Vincent's Death Penalty. When the game is doing damage calculation, prior to the point where it would reduce the damage to a damage cap, the intermediate calculation would put the damage numbers above 2,147,483,648; so they overflow the 32-bit integer variable designed to hold the intermediate calculation. When this happens, the attack target just instantly dies, so it kind of is like they're doing all that damage.

  • @VinlandicSoul
    @VinlandicSoul4 ай бұрын

    Man how XI has changed. I remember seeing a dark knight do 1600 damage spiral hell to Genbu during 75 cap days & being wow’d

  • @SoraSimpleAndClean
    @SoraSimpleAndClean2 жыл бұрын

    The Ronso Nova blew my mind, didn't know he could do that much damage lol

  • @MrTaurenshaman

    @MrTaurenshaman

    2 жыл бұрын

    I'm happy knowing kimahri could kick ass so well

  • @DropeRj_Original

    @DropeRj_Original

    2 жыл бұрын

    He can't... it was some port/hack to make characters break 100k limit. FFX you can't overflow damage like FF7, so reaching those high numbers is useless since hornless can't do multi-hit attacks

  • @MrTaurenshaman

    @MrTaurenshaman

    2 жыл бұрын

    @@DropeRj_Original you dissin my boy kimahri 👹

  • @hayden-tan

    @hayden-tan

    2 жыл бұрын

    @@MrTaurenshaman He was telling the truth

  • @timbushey879
    @timbushey8792 жыл бұрын

    in ff11, given the right circumstances and gear, barrage(ranged ability), wildfire(gun weaponskill), and flaming crush(ifrit blood pact) were able to break the 99999 damage cap, wildfire and flaming crush were at somepoint nerfed, however barrage can still break the 99999 damage cap

  • @masturcheef123
    @masturcheef123 Жыл бұрын

    I would like to take this chance to thank my Zell for pretty much soloing the final ff8 boss with Armageddon fist, even though my stronger Squall was also in the party but never got the chance to attack.

  • @yams7355
    @yams73552 жыл бұрын

    I find your videos very cozy.

  • @katheryne-bois
    @katheryne-bois2 жыл бұрын

    It reminds me of crisis core, with the mechanic of materia fusion i could punch with money a punch do 99 999 and the one i used did 10 punch in a single shot so in 1 shot i was doing 999 999 of damage, it helped me in the mission menu to defeat Minerva, the godess of the lifestream in less than 1 minute.

  • @HyrulianBeast
    @HyrulianBeast2 жыл бұрын

    You forgot Donald Ducks Zetta Flare in Kingdom Hearts 3

  • @ReaverPrime
    @ReaverPrime2 жыл бұрын

    As a WHM main, that Afflatus Misery made my pants fit a little tighter.

  • @ISDL29TV
    @ISDL29TV2 жыл бұрын

    FFX: Yuna's Yojimbo Zanmato and Sin's Giga-Graviton FFX-2: Lady Luck CONGRATS!! Now I'm gonna actually watch the video.

  • @dayhawkify
    @dayhawkify2 жыл бұрын

    selphies "the end" is my favorite thing

  • @wdalts
    @wdalts2 жыл бұрын

    Where can I find this rendition of Eyes On Me? I couldn’t find it on TPR’s Spotify

  • @YawleyG
    @YawleyG2 жыл бұрын

    Shark Bite? If multi-hit WS could do cap damage per hit, SAMs would be spamming Shoha all day.

  • @Malacite
    @Malacite2 жыл бұрын

    Actually, unless I'm mistaken I believe people are capable of doing even more damage these days in FF11 with fully maxed out i119 gear at least in certain events. I was kinda hoping you were gonna mention the Primeval Brew, but that's technically an item and not a singular attack that just lets you go ham. God Abyssea was so much fun.

  • @the_exegete

    @the_exegete

    2 жыл бұрын

    Nah, this video is incorrect. All weapon skills cap at 99999 (with a possible 99999 skillchain) regardless of how many hits it does. There are a few tricks to get over that cap with a single move but WS can't do it.

  • @fattucus1361

    @fattucus1361

    2 жыл бұрын

    Back in the day, SCH could do more damage. A group was able to two shot AV and then reported what they did to SE who promptly nerfed the skill. A sch would land a 3k helix and 15 achs in the alliance would all use Modus Veritas which had a 100% chance to land back then. turning a 3k helix into a 50 million dot in one tock.

  • @Malacite

    @Malacite

    2 жыл бұрын

    @@fattucus1361 oh right the Helix glitch. They fixed that shortly after though, didn't they ?

  • @the_exegete

    @the_exegete

    2 жыл бұрын

    @@Malacite There was emergency maintenance within a day or two of SE learning about it.

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