7 DEVS Make a GAME without COMMUNICATING! (we never saw this coming)

Ойындар

-------- LINKS -------x
Game Dev Rocket (40% discount): www.gamedevrocket.com/
NEW BEGINNER COURSE: launcher.gamedevrocket.com/
-------- PLAY -------x
Pigs VS Cthulhu: blackthornprod-games.itch.io/...
Bonus Variation 1: drive.google.com/file/d/1EMXJ...
Bonus Variation 2: drive.google.com/file/d/1as7J...
Bonus Variation 3: drive.google.com/file/d/1kPBN...
-------- CREDITS --------x
DEVS:
Blackthornprod: www.youtube.com/@Blackthornpr...
Bewky: www.youtube.com/@bewky/videos
Faris: store.steampowered.com/app/26...
Moonleaf Studio: www.youtube.com/@moonleafstud...
(and their game, Halve): store.steampowered.com/app/19...
MashUp Games: / @mashupgames
Wishbone Games: www.youtube.com/@Wishbone_Gam...
Kyle Banks: www.youtube.com/@kylebanks/vi...
Community DEVS:
wyli-gamedev: / @wyli-gamedev
IAmTerrific: twitch.tv/IAmTerrific
Xen: / @xen-42
-------- TIMESTAMPS --------x
0:00 - Introduction
0:18 - Blackthornprod
0:49 - Bewky
3:14 - Game Dev Rocket (MASSIVE DISCOUNT)
3:55 - Etheral Games
6:27 - Mooleaf Studio
8:32 - MashUp Games
11:14 - Wishbone Games
12:22 - Kyle Banks
13:55 - Meeting + Reactions
16:25 - BONUS variations!
19:42 - Conclusion

Пікірлер: 844

  • @Blackthornprod
    @Blackthornprod5 ай бұрын

    Hey guys! 40% DISCOUNT on the Game Dev Rocket for CYBER MONDAY: www.gamedevrocket.com/ NOW is the best time to learn how to make games and prepare for a superb 2024!

  • @ITR

    @ITR

    5 ай бұрын

    The link to MashUpGames in the description is dead btw!

  • @user-bb1ri8bs6j

    @user-bb1ri8bs6j

    5 ай бұрын

    You should invite Dani to do a game

  • @leofchou9800

    @leofchou9800

    5 ай бұрын

    Consider adding a rule where they can't completely take out features already in the game so that it is truly all the dev's work together, and we don't get blue balled when someone completely changes the game (again)?

  • @WeponizedAussieAutism

    @WeponizedAussieAutism

    5 ай бұрын

    Pls make a game in doom engine

  • @anonymouslyforgotten3840
    @anonymouslyforgotten38405 ай бұрын

    Within just *2 DEVS* … the original game was already obliterated. 😅

  • @sky01james28

    @sky01james28

    5 ай бұрын

    To be fair… I can’t think of a way to make the original idea “fun” either

  • @MicheleDelGiudice-mykys

    @MicheleDelGiudice-mykys

    5 ай бұрын

    ​@@sky01james28or more complex

  • @anonymouslyforgotten3840

    @anonymouslyforgotten3840

    5 ай бұрын

    @@sky01james28 True. It was a bit too unique to easily build off of. I guess the best way they could’ve done it is if they did something like the BitLife mobile game. Then again, games like that are very easy to fail.

  • @rjmichalski7172

    @rjmichalski7172

    5 ай бұрын

    I had so many ideas as soon as I saw it@@anonymouslyforgotten3840

  • @DemonKing19951

    @DemonKing19951

    5 ай бұрын

    @@anonymouslyforgotten3840 The Noah's game definitely was a bit hard to work off of since it was just a sub menu of a bigger game, but I could see it working with some additional mechanics. Something like cultist simulator comes to mind where you're playing the family tree game to create strong heirs to handle roles and situations that come up. Either that or with a bit more time you could do what the second dev intended and transform it into a family tree menu. Allowing you to control certain aspects of family like jobs or even things like inventory all from a convenient kind of gimmicky place. Do you keep the dragging around aspect? Possibly, might be useful to be have two versions of it with one organized in whatever way you like and the other raggedly kept in a clear format.

  • @ChicagoDude
    @ChicagoDude5 ай бұрын

    Idea at the start was cool. Almost all the devs just decided to restart the game over and over.

  • @MenkoDany

    @MenkoDany

    5 ай бұрын

    Yeah, I was disappointed with every dev after Noah, except the last one

  • @MartyMcPSY

    @MartyMcPSY

    5 ай бұрын

    Yea, still feel like the original idea was the best xD

  • @Chaos_Senpai

    @Chaos_Senpai

    5 ай бұрын

    I mean Noahs idea wasn't exactly the best and difficult to work with

  • @7Idi0ts

    @7Idi0ts

    5 ай бұрын

    did you mean Every BlackThornProd pass the game video ever?

  • @adityarahmanda

    @adityarahmanda

    5 ай бұрын

    ​@@Chaos_Senpai but removing other dev's work on a collab is bad. Imagine how chaos the game would look like if other game dev can preserve prev dev's work.

  • @ObsidianHoax
    @ObsidianHoax5 ай бұрын

    wow a unique Idea that devolved into a enemy waver spawner once again

  • @sethobester9331

    @sethobester9331

    5 ай бұрын

    The original idea was probably in his mind for a while, the other devs have a few hours to both figure out what to do and then do it. It would have taken weeks of collaboration to come up with how to turn his idea into a game

  • @GrayFilet

    @GrayFilet

    5 ай бұрын

    ​@@sethobester9331but the first dev after Noah already did good work putting this into a game

  • @ConnorSemp

    @ConnorSemp

    3 ай бұрын

    @@GrayFiletand then ethereal ruined the entire thing lmao

  • @AM-jx3zf

    @AM-jx3zf

    24 күн бұрын

    Idea was too complex for others

  • @johnpaulcross424
    @johnpaulcross4245 ай бұрын

    Adding a “can’t remove” feature would be a phenomenal idea for future runs so that the original idea can’t be completely destroyed

  • @Magrijack

    @Magrijack

    5 ай бұрын

    Adding rules that limit the creativity of the designers would kinda defeat the point of the challenge. I get that removing and changing all these cool features is tough to watch, but it’s the process.

  • @fivetwoeighty7012

    @fivetwoeighty7012

    5 ай бұрын

    Removing features is a development strategy, these devs just took it overboard.

  • @wafa6377

    @wafa6377

    5 ай бұрын

    maybe the devs just need to learn how to actually work off of each other 😭 the 2nd guy really just… scrapped the whole idea pretty much

  • @yuuzzlol

    @yuuzzlol

    5 ай бұрын

    This series is called "X DEVS Make a GAME without COMMUNICATING," that's the handicap, and although such misfortunes happen from time to time, you can't deny that it is entertaining to watch with all the good and bad things that happen, this kind of things add "suspense" so to speak, because you never know what will happen, the next developer might develop the idea in a spectacular way or start all over again, and this is one of the main features that make this series of videos fun to watch. With that rule, it would be better to have a simple "X DEVS Make a GAME".

  • @lamezorlord

    @lamezorlord

    5 ай бұрын

    ​@@yuuzzlolDoesn't really add suspense. What it does do is destroy the interest in the video. By the time the game changes hands a second time, nearly nothing of the original remains. There's functionally no difference between "what was here was hard to work with, so i scrapped it and made something totally different" and "i just made a new game from scratch". The whole point of these videos is to see how people work off of what they have in front of them. If someone just bins most of that and does their own thing, kinda voids the whole process.

  • @belzedk
    @belzedk5 ай бұрын

    "I'm 99% sure it's supposed to be a first person shooter" It's like he knew how many times the game had already changed genre.

  • @Wishbone_Games

    @Wishbone_Games

    5 ай бұрын

    Lmaooo i could feel it because i was the 2nd last dev and it looked like it had like 3 hours in it

  • @Xerobound

    @Xerobound

    5 ай бұрын

    It was really obvious just looking at the project download passed along. There was a bunch of scripts, then a folder called "New Code", there were two scenes: one 3d that was slightly broken, and one in 2d that was completely broken because of the "new code". I'm surprised the devs saw it through to some kind of finish.

  • @samirdude1066

    @samirdude1066

    4 ай бұрын

    @@Wishbone_Games HAHAH i loved your personality and what you did in a 30 second time frame in that video.

  • @Listoric
    @Listoric5 ай бұрын

    What a disaster. Basically everyone saw what existed and went just like „yeah, no“ instead of „yeah, and“. First time I’m actually disappointed.

  • @androow1983

    @androow1983

    Ай бұрын

    Oh grow up. That's the point of the game.

  • @rangerreed7038

    @rangerreed7038

    Ай бұрын

    @@androow1983absolutely is not the point yes and is the point “oh grow up” it’s not even a childish point

  • @androow1983

    @androow1983

    Ай бұрын

    ​@@rangerreed7038 What? What you said makes no sense at all... The point of the game is the chaos, and making it into what you think is fit.

  • @malakoihebraico2150

    @malakoihebraico2150

    19 күн бұрын

    @@androow1983 There was no chaos or anything of value in the video, just people deleting everything and making their own games from scratch, maybe lack of creativity from the devs.

  • @kylebanks
    @kylebanks5 ай бұрын

    Wait THAT'S how it started!?? Thanks again for having me guys, it was a lot of fun!

  • @Wishbone_Games

    @Wishbone_Games

    5 ай бұрын

    Hahahahah I am SO impressed you made something out of the mess that i gave you, sorry about that...

  • @kylebanks

    @kylebanks

    5 ай бұрын

    @@Wishbone_Games seeing that the military buildings were there just to mess with the next dev had me laughing, explains a lot 😂

  • @Wishbone_Games

    @Wishbone_Games

    5 ай бұрын

    @kylebanks hahahaha I'm glad you found it funny, my original idea was to 3D model a Fighter jet and a massive lolipop and just put it next to the barn with no context, but I thought that was too cruel

  • @emmecalvert6691

    @emmecalvert6691

    5 ай бұрын

    You did pretty good for how messy the game was when it was handed to you. Btw I looked at your game you're working on, I've wishlisted it, looks fun :)

  • @anti1917
    @anti19175 ай бұрын

    I kind of understand why Dev 2 had to change the game to make it work. Noa's Idea was really cool, but it would have cost too much time to add something significant too it. But dev 3 though... Dev 3 just straight up made a new game... It just uses the Overworld Mechanic from the previous dev and thats it. It doesnt even have the main mechanic with the combining traits anymore. That was the whole point. I just hate that in the end of these challenges the end product is always a generic game. It always does look like a good game but I dont think thats the point of these Videos. I think the point should be to create a unique Game with all or atleast most of the Ideas of every Dev that works on it. Not just a lackluster Towerdefense game with nothing unique about it. I always loved how AIA/Dual Wielded and TaroDev added unique Mechanics to the game to make it exciting. But games like these dont make me feel the urge to play it. We just need a rule that says, that you can't delete something that the other devs have made. Maybe changing it a bit to make it work with new Systems but just straight up deleting the previous Devs work is such a dumb idea.

  • @sky01james28

    @sky01james28

    5 ай бұрын

    It’s just the risk they take with no communication. Every dev has different styles and ideas. Sometimes it pays off, sometimes it doesn’t.

  • @adityarahmanda

    @adityarahmanda

    5 ай бұрын

    ​@@sky01james28 correct, but I want to see a chaos game made by combining all of the game devs crazy idea. If the game is gonna be not fun, thats okay, at least we could see unique game instead of general game.

  • @anti1917

    @anti1917

    5 ай бұрын

    @@adityarahmanda Yeah I agree. I understand that everyone is different and has other ideas, but that shouldnt mean just deleting everything the others made and doing your own thing. At thtat point, why even participate? Just make your own game.

  • @proximacentauri1172

    @proximacentauri1172

    5 ай бұрын

    Dev 3 had to change the game because before him, there wasn’t a game

  • @anti1917

    @anti1917

    5 ай бұрын

    @@proximacentauri1172 Yes. i understand that, but to make a Game He couldve used what already was there and expand it and atleast use some functions from the previous dev. But He completely remade everything.

  • @ethantemple8068
    @ethantemple80685 ай бұрын

    I do feel like I understand where the second dev was coming from. Noa had a complex political idea that was hard to continue without communicating. Although I do think there was a bit too much alteration from devs 2 and 3.

  • @p6v665

    @p6v665

    5 ай бұрын

    complex political idea? you mean the entire philosophy behind fascist italy and nazi germany?

  • @AlessandroCecconi
    @AlessandroCecconi5 ай бұрын

    Faris: you can select multiple pigs at once Moonleaf: yeah I'll remove that so you can only select one at a time. MashUp, peaking from behind the corner: 👁👄👁

  • @ShorteDev

    @ShorteDev

    5 ай бұрын

    My bad 🤐

  • @f0kes32

    @f0kes32

    5 ай бұрын

    To be fair, the system you got is a lot worse, than the system that was added after you. Which probably wouldn't be reworked, hadn't you remove it.

  • @myleonisd

    @myleonisd

    4 ай бұрын

    @@ShorteDev You actually were the only dev building from the previous creators and not scraping everything, so kudos for that!

  • @AlessandroCecconi

    @AlessandroCecconi

    3 ай бұрын

    @@ShorteDev lol it's all part of the fun of these videos

  • @wyli-gamedev
    @wyli-gamedev5 ай бұрын

    Bonus-dev-1 here! While looking through the initial project, I was wondering why Noa's art was just sitting in a folder unused. Now it all makes sense! Seeing it there was the only reason I implemented a breeding system. Good thing I did see it because it still found its way to my version despite it being absolutely obliterated through the first seven devs 😆

  • @xen-42

    @xen-42

    5 ай бұрын

    Good job reimplementing it!

  • @womp47

    @womp47

    5 ай бұрын

    your version was easily one of the best and was actually a playable game haha

  • @wyli-gamedev

    @wyli-gamedev

    5 ай бұрын

    @@womp47 thanks! i always try my best to make games that i'd enjoy playing on my own time

  • @MrXwatcher

    @MrXwatcher

    5 ай бұрын

    Your version was fantastic and stayed true to the initial idea

  • @vuuwumy

    @vuuwumy

    5 ай бұрын

    your game was definitely the best version that came out from the video

  • @glnga
    @glnga5 ай бұрын

    I feel as though dev 3 kind of ruined it. I really liked where this was going at first and it was very unique. Then it just ended up being kind of generic and lifeless.

  • @themaskedraff

    @themaskedraff

    5 ай бұрын

    The 1st idea was good - but likely too complex for what you really have in capabilities, however I felt the 2nd dev kept the idea alive by simplifying it a bit just to make the game a bit more clean cut, then 3 came in and kind of threw it out of wack entirely - like you might as well have started from the ground up, not even the textures remained, and also the entire game kind of felt like, I'm not 100% comfortable game designing out side of my comfort zone, so I'll transform it to what I'm comfortable with, - it's too bad but eh, it is what it is, no hate to the dev.

  • @glnga

    @glnga

    5 ай бұрын

    @@themaskedraff I think where it was left from the 2nd dev was perfect, it had an amazing base to work with, and i'm fairly confident they could have made something unique with it. I don't have any hate for anyone, least of all some dev making a game on a youtube video. Still, I was pretty disappointed that he threw away everything that came before and turned it into the same game i've seen a thousand times from these challenges.

  • @themaskedraff

    @themaskedraff

    5 ай бұрын

    @@glnga Yea, it was genuinely looking great - over complicated in the first round - but second round patched it up and left it in a workable place, to throw that away is really too bad

  • @BritBox777

    @BritBox777

    5 ай бұрын

    I honestly think the issue was some devs have never played games like Crusader Kings and don't understand how a family tree can be gameplay. Once the project falls to someone like that you might as well have coded it in spanish.

  • @tlpineapple1

    @tlpineapple1

    4 ай бұрын

    The issue is simply that neither of the first 2 devs implemented any kind of game loop. It is hard to expand upon a game that doesnt exist and you can see how it devolves. Had the first dev focused on adding more of a game loop, such as the ability to assassinate or having the head of the house that would be enought to have set a direction. As it was, there was nothing to go off of. The 3rd devs path was reasonable based off of the information they have, remember, we have perfect knowledge of everyones plans and they did not.

  • @user-oe3kz8ww7d
    @user-oe3kz8ww7d5 ай бұрын

    All of the ideas were amazing, but most of the devs just ruined them to iplement their own opposing idea. Then, this wyli gamedev guy came and reconciled it all together... What a hero.

  • @PythonicIe
    @PythonicIe5 ай бұрын

    I would love a whole game studio that has dedicated teams that makes games without talking to each other and they just release the final product after some polishing for the world to enjoy, with no time limits, that would be the most awesome thing ever.

  • @tommyplays1260

    @tommyplays1260

    5 ай бұрын

    That would lead to some of the most creative games ever that would be awesome

  • @BluePXL

    @BluePXL

    5 ай бұрын

    As an unemployed game developer that sounds extremely epic

  • @MicheleDelGiudice-mykys

    @MicheleDelGiudice-mykys

    5 ай бұрын

    No time limits at all? Also, usually you don't need a big team starts making a small game, otherwise you finish very quickly and anything you do after might just ruin it. If you make a bigger game though then the number of mistakes gets incremental. But I would love to see something like "5 dev teams (2 to 5 per team) make a game without communicating".

  • @danielkotsotys5123

    @danielkotsotys5123

    5 ай бұрын

    I think there was some talks about pass the game challenge that lasts whole year or something like that so maybe we will soonish see the result of that

  • @captainkawaii666

    @captainkawaii666

    5 ай бұрын

    I love this idea so much, I'd love to work on a team like that

  • @Switchell2
    @Switchell25 ай бұрын

    I am once again asking for you dudes to make a "combine the game" challenge, where you start off with say 4 completely unrelated games made by 4 people, then 2 people recieve 2 of those projects and have to combine them into two cohesive polished games, then those are passed onto a final person who has to once again do the same.

  • @jeremysalmon8576

    @jeremysalmon8576

    5 ай бұрын

    This sounds dope. Please blackthorn do this

  • @Balazar16

    @Balazar16

    13 күн бұрын

    This would be cool

  • @Christopher-me3nf
    @Christopher-me3nf5 ай бұрын

    I kinda wish there were more rules to these challenges. Kinda frustrating when these videos start with an interesting idea, then get passed to 2-3 devs who's reaction is "I have no idea what to do with this, so ill just change the art and the entire direction of the game" and we just end up with yet another wave / base / tower defense game with resource collection and upgrades. Like yes, those games are easy to make so I understand that with limited time it's an easy go-to... but like, does every game have to end up that way? Edit: Went through the playlist, and I would say 13 of the 18 videos ended up in some take on a wave / base / tower defense game. (Yes, I'm counting the asteroid games)

  • @Blackthornprod

    @Blackthornprod

    5 ай бұрын

    True. For a future edition we can try adding a "can't remove" rule.

  • @sky01james28

    @sky01james28

    5 ай бұрын

    It would be fine if only 1 or 2 devs overhauled the game. But without communication they can’t guarantee that. Kinda the risk you take with such a challenge

  • @urnoob5528

    @urnoob5528

    5 ай бұрын

    not even an interesting idea i mean if it cant be removed then just overshadow it make it pointless in the game because it is not interesting to stay with an uninteresting idea

  • @f0kes32

    @f0kes32

    5 ай бұрын

    @@Blackthornprod "Bro imagine if its like 3 rounds so then it goes back to the same first developper and he then has time to upgrade it and it goes on and on 3 times. It would be sick. Also more time for each developper, and a longer video (I dont have a problem if it is a 1 hour video or more) cuzz its entertaining." reposting a cooler idea, than rules

  • @sonofgaming1546

    @sonofgaming1546

    5 ай бұрын

    ​@Blackthornprod please do. I loved the idea of the family tree builder when you first showed it in another video and was so hyped to see it getting fleshed out. Than the family tree was completely gone after the first round

  • @msclrhd
    @msclrhd5 ай бұрын

    It could have been interesting to incorporate the original breeding mechanic into the tower defense style game. For example: 1. choose which two pigs to go into the barn to produce new pig units; 2. those pigs produce hybrids per the original idea, with a menu to see the original family tree; 3. make certain attributes advantageous to different unit types, such as strength for military units; 4. enable the pigs to be converted to a different unit type by moving them into the relevant building, with the unit's effectiveness (damage, accuracy, etc.) determined by the stats.

  • @Selrisitai

    @Selrisitai

    5 ай бұрын

    Yes, but they would have to be as clever as a random KZread commenter, but while under pressure.

  • @crixusvalentino3721

    @crixusvalentino3721

    5 ай бұрын

    Pig was a mistake. Lack of imagination. This is the video we get when they invite generic game devs.

  • @MrXwatcher

    @MrXwatcher

    5 ай бұрын

    @@crixusvalentino3721Lol harsh but true. The last 3 devs were by far the best but unfortunately they went last so had to salvage the game.

  • @smokescreamlive9191
    @smokescreamlive91915 ай бұрын

    it would be cool to see this type of video where you get together a bunch of different creators of different skills (Programming, Art, Music etc.) then have them all create something with their respective talent, then rotate them to the next game and have them add their thing to that game if that makes sense? So the music artist would make music for the programmer's prototype, the programmer will make a game with the artist's art and the artist would make art assets that fit the musicians music. Repeat until there's three games total and maybe get another team together and see who can create the three better games?

  • @Selrisitai

    @Selrisitai

    5 ай бұрын

    That's a cool idea. If they wanted to do a simplified version, they could just have an artist make a tile set or whatever, or a musician make a series of songs that are meant to be the title screen, first level and victory jingle (or whatever) or something like that, and then they get one or two creators to try to make a game based on the art or music assets.

  • @Bakerman2801

    @Bakerman2801

    5 ай бұрын

    That's so clever! I would love to see this happen

  • @danurkresnamurti3598

    @danurkresnamurti3598

    5 ай бұрын

    Just like nolan and zimmer 😂

  • @MrXwatcher

    @MrXwatcher

    5 ай бұрын

    I think they've done this once

  • @omegaminoseer4539
    @omegaminoseer45395 ай бұрын

    Wyli Gamedev somehow generated a more, "accurate," final game, which incorporates all the other programmers' plots together. It even pays homage to BTP's very distinct vision of breeding and creating abominations of power and prestige. I can respect how this is FAR more realistic of a NO COMMUNICATION stream, since people would keep overwriting each other without any overhead. Even though the final product was NOTHING like the base, it was a great source of learning!

  • @zstrebler1234
    @zstrebler12345 ай бұрын

    This is the second challenge that I've been really kind of annoyed with because a Dev decides to throw out the previous developer's work and do their own thing. I'm sure you guys know what the first one is, with the wall movement Fiasco a few game challenges ago

  • @Krypto5063

    @Krypto5063

    5 ай бұрын

    The one ur talking about(I think) was actually pretty good. If anything, watch his 10th popular vid with the horror centipede and then you’ll feel upset

  • @ShorteDev
    @ShorteDev5 ай бұрын

    It's crazy how the game went from a towns people management game to piggies fighting against Cthulu 😆 This was probably the most confusing challenge that I took part in yet, haha Thanks for having me once again!

  • @theianfleming97
    @theianfleming975 ай бұрын

    Cool idea for a game at the start, it seems like it changed so much because the "family-tree" game type relies so much on coming up with a unique game loop and mechanics. Im not sure if theres a conceptual or think-tank phase to the challenge, which the original game from Noah in particular may have benefitted from, but with only a few hours to both come up with ideas AND work on the game, the devs probably defaulted to working on mechanics and ideas they already understood rather than spend half their time to come up with a great idea and not have enough time to implement it. Either way end result was cool, but didn't fel as polished as other games with this challenge because there was a lot of re-implementation rather than building on what was already there

  • @MrXwatcher

    @MrXwatcher

    5 ай бұрын

    If devs don't know where to take the game, they should add any features they can think of and let the other devs lead the direction. If you really can't think of anything then improve the art and add unique sprites which may serve as inspiration for others. The best results in these challenges always have at least one dev that selflessly focuses on polish, art, music, or bug-fixing rather than trying to stand out.

  • @sekunriruisen506
    @sekunriruisen5065 ай бұрын

    Poor Noa wanted to give their Family Tree game a second shot after no one took it up in the game jam and then it became a pig war game lol. 😅

  • @Drejzer

    @Drejzer

    5 ай бұрын

    \*"War Pigs" starts playing in the background\*

  • @Dinonyte

    @Dinonyte

    5 ай бұрын

    Yeah man, I was the only one who passed it onto Day 3, literally no one picked it up. even though it is such a cool concept

  • @Wishbone_Games

    @Wishbone_Games

    5 ай бұрын

    I literally had no idea that it started like THAT

  • @BritBox777

    @BritBox777

    5 ай бұрын

    Tragically, Hogs of War already exists and is the perfect pig war game

  • @williamfaber1636
    @williamfaber16365 ай бұрын

    bro the third dev didnt care at all, he just made a completely new game and removed all the nice art that noa made. I understand being confused and not knowing where to go, but he removed so much that it became soulless

  • @aedrorwindrunner4172
    @aedrorwindrunner41725 ай бұрын

    definitely a lesson in “yes and”ing instead of deleting previous work

  • @adol3r800
    @adol3r8005 ай бұрын

    Bro imagine if its like 3 rounds so then it goes back to the same first developper and he then has time to upgrade it and it goes on and on 3 times. It would be sick. Also more time for each developper, and a longer video (I dont have a problem if it is a 1 hour video or more) cuzz its entertaining.

  • @Selrisitai

    @Selrisitai

    5 ай бұрын

    Agreed, I'd happily watch a full hour of this.

  • @get6149

    @get6149

    2 ай бұрын

    Same but I don't think he will do it

  • @user-bl9hq2gf6i

    @user-bl9hq2gf6i

    2 ай бұрын

    i LOVE that idea. but i think devs would really have to be careful to not think "ill do that in the second round" and leave a mess for the next person

  • @AiSard
    @AiSard5 ай бұрын

    Woof, this was a rough one huh. I think the main thing to learn from it is that without that core gameplay hook, gamedevs sometimes make wild swings. I love Noah's original idea, but I think there's a reason it never got picked up much in the original jam. Which is that while the style was cool, it just wasn't clear what the mechanics were for, what the hook was. And that ends up with a lot of flailing, with each successive dev noticing the gaping gameplay chasm and trying to reinvent the wheel to fill it in, not having enough time to do so fully, rinse and repeat. I think if you want it to go in a certain direction, there just has to be some sort of through-line in terms of communication. Sometimes that through-line is evident in the game itself, which in this case was what was missing from the first version. Or that throughline gets imposed as a theme on the Jam itself, which this channel has done a bunch of times. Honestly, the more I talk about it. I think these no-communication Jams just miss having a good theme. It helps create a general direction, even if everyone has their own twists to the concept, especially when the initial project either doesn't have a strong direction, or like in this case where the direction is confused. And will help push the project in more unique directions than the more generic places a project might end up when the devs are flailing hard. Still enjoyed the video, mind.

  • @uBreeze
    @uBreeze5 ай бұрын

    i appreciate that wishbone decided as the second to last dev, he should just incite chaos.

  • @Sl1mb
    @Sl1mb5 ай бұрын

    This video gets me so worked up. As if you are not able to analyse the existing game and adapt ... no no no, you have to destroy every good idea to build your own piece of standard garbage

  • @VirtualGobllim47
    @VirtualGobllim475 ай бұрын

    Faris just destroyed the best face artwork, it went from an anti nobility eugenics with perfect caricature to a pig breeding farm that is actually kind of pro eugenics (just like dog and cat breeds) just with that step

  • @crixusvalentino3721

    @crixusvalentino3721

    5 ай бұрын

    Lack of imagination

  • @twerkteamrussia
    @twerkteamrussia5 ай бұрын

    7 devs make their own game should be the title

  • @Detrasystem
    @Detrasystem5 ай бұрын

    i loved noah’s original idea! the gameplay changes that came next seemed a little….unimaginative to me, idk. but that’s what you get when you don’t get to communicate and you have limited time, i guess. the devs were great, but some teams are more compatible than others! i would have loved to see Lana Lux in this lineup, i think she would have done something cool with the strategy element. great video, though! the viewer additions at the end were really cool!

  • @xen-42
    @xen-425 ай бұрын

    Was really fun to participate in the community challenge, thanks for showcasing my work as a bonus variation!

  • @arosocha
    @arosocha5 ай бұрын

    I really liked the initial idea, but I think the subsequent developers strayed from the original essence to create a simpler, more commonly seen concept involving collection and combat strategy. I'd love to see more exploration of different genres like the first one, if that's possible.

  • @texwarner349
    @texwarner349Ай бұрын

    Devs gotta remember they’re supposed to work with one another’s ideas, not against them.

  • @lukiraq
    @lukiraq5 ай бұрын

    You maybe consider doing duos? Maybe like 2 people make a game with communication, then the next 2 developers make a game with communication but with no communication from the previous team and repeat?

  • @Wishbone_Games

    @Wishbone_Games

    5 ай бұрын

    Really like this idea

  • @Wishbone_Games
    @Wishbone_Games5 ай бұрын

    I'm so proud the military stuff worked but Cthulu really caught me off guard im still laughing at that. Great job everyone!

  • @iKidBuu
    @iKidBuu5 ай бұрын

    W into from Wishbone lmfao "after trying the game out im 99% sure this supposed to be a FPS" killed me lmao

  • @bigsanrio
    @bigsanrio5 ай бұрын

    The first person game actually looked neat that dude killed it !

  • @aidan00ah
    @aidan00ah5 ай бұрын

    I'd love to see an all-stars episode - with people like AIA, Dual-wielded, Barji, Polymars etc... See how good of a game we can get.

  • @MashUpGames
    @MashUpGames5 ай бұрын

    Shocked that was what it started as, completely different by the time I got to work on it 😵 Respect for the devs that had to fix my mess, thanks for including me in on this!

  • @endgamelife4121
    @endgamelife41215 ай бұрын

    kinda hated what etheral games did with the game (ruined it)

  • @ChicagoDude

    @ChicagoDude

    5 ай бұрын

    He should’ve just made his own game…

  • @kurtgardner7152

    @kurtgardner7152

    5 ай бұрын

    yep and then on top of that Mashup then just fully resets the game again, I was actually quite excited after the first two iterations and then it just gets restarted over and over into yet another shallow base defence game

  • @jikkermanccini
    @jikkermanccini5 ай бұрын

    I feel like what happens every time with these is the devs decide to re-make the game in their own image each time. They remake all textures, re-do systems, and the end product is just as bare bones as the first stage. For future events like this, you should brief the participants that it's not about making the game 'yours', it's about building off of what's there and making the root better. Genuinely enjoy these videos and I hope to see more soon!

  • @IdealIdleIncremental
    @IdealIdleIncremental5 ай бұрын

    Cool video! I've learned so much from your "made game without communicating" type of videos. Keep a good work!

  • @andreee3645
    @andreee36455 ай бұрын

    Really liked the idea of having the community modify the game in the end. Must say, i'm a bit sad that i missed the opportunity, hope it returns though!

  • @WillHellmm
    @WillHellmm5 ай бұрын

    I think Wyli gamedev really brought it all together

  • @EstrogenSteroid
    @EstrogenSteroid5 ай бұрын

    where are my Bois AIA and Dual wielded

  • @Smabverse
    @Smabverse5 ай бұрын

    Noa's (and also kinda Bewky's) idea was so different (and way more original) than what the game eventually became 😢It just became yet another survival top-down defend type of game thing... I could see Noa (and Bewky kind of too) being disappointed 💀

  • @jennycatmystique7139
    @jennycatmystique71392 ай бұрын

    absolutely love the bonus variations section at the end, would love to see this become a sort of community event that happens again in the future! I only recently stumbled across this series, so thanks to all of the devs for the wonderful entertainment and inspiration!

  • @A-Wild-Frost
    @A-Wild-Frost5 ай бұрын

    The community segment at the end was really cool! Thanks for including that.

  • @thekarumi8746
    @thekarumi87465 ай бұрын

    definitely need the "no remove, only improve" rule

  • @RoboRamus
    @RoboRamus4 ай бұрын

    bro that third guy violated the game 💀

  • @noahstuland4576
    @noahstuland45764 ай бұрын

    Btp actually had a good idea here, would be fun to see something Else than a 3. person management game

  • @marin5439
    @marin54395 ай бұрын

    I got the feeling that there is always a strong risk that it ends up as a game with enemy waves, shop for upgrades, base to defend no matter what is the start. 2010 internet flash game feel.

  • @flipmostyles2583
    @flipmostyles25835 ай бұрын

    i have watched a lot of these gamejams, loving the new twist of handing the game off to the community at the end.

  • @Mgbeatz_Icrowdx
    @Mgbeatz_Icrowdx5 ай бұрын

    the first guy from the bonus variations made a nice game i like his version

  • @spirittheman6051
    @spirittheman60515 ай бұрын

    Craziest video you guys have released in my opinion! Gotta say, though, I love how it turned out, and Pigthulu is hilarious!

  • @BritBox777
    @BritBox7775 ай бұрын

    Hahaha. Dev 4: "I wanted to keep everything from the previous developers and balance them", Dev 5 : "So I threw out everything and made everything from scratch". At this point, it's like an unwritten rule of the challenge.

  • @sylvackerman6362
    @sylvackerman63625 ай бұрын

    This was the most complete 180 out of all games. I actually liked Noa's idea in the first phase and got sad that it turned to another wave game. Though the concept is cute with piggy banks and demons, i thought the potential of the first dev's plan was missed. All in all, this was another great video, learned a lot!

  • @elphilipe9942
    @elphilipe99425 ай бұрын

    Awesome video, these are always my fav videos!!! Great job to all the devs! Some don't understand how hard this challenge can really be; time limit on a random game plus you're on video. As somone who has made games since gamesalad as a child, game development is not easy by any means. Respect everyone who was involved and their ideas ^.^

  • @eelberger
    @eelberger5 ай бұрын

    These types of videos are amazing! It must be difficult to set these all up.

  • @Blackthornprod

    @Blackthornprod

    5 ай бұрын

    Thank you! We're working on a 100 devs edition. Now that one is real tricky!

  • @amandadeavers6253

    @amandadeavers6253

    5 ай бұрын

    what?@@Blackthornprod

  • @Tranitosaur

    @Tranitosaur

    5 ай бұрын

    ​@@amandadeavers6253100 devs working on a game. He thinks it might be tricky to make that work.

  • @Mr-__-Sy

    @Mr-__-Sy

    5 ай бұрын

    @@Blackthornprod OK just because the coment section is a little bit upset by where it ended, make sure that you are the 50'th dev and scrap or try to implement this idea in it but with centipeeds, so that they might know that the community of the players kinda got bored by tdf games

  • @autumnscott9781
    @autumnscott97815 ай бұрын

    It could be nice if these challenges started with a simple prompt that every dev was aware of, in order to keep a little more consistency. For example, this one could have had the prompt "Family tree", so that the core mechanic didn't disappear w/in 2 passes, and it didn't end up at the same tower defense game every time.

  • @GsoFlyZX
    @GsoFlyZX4 ай бұрын

    i just subbed please keep doing these devs making games it’s great never watched anything close to this awesome

  • @InfinitinyDev
    @InfinitinyDev5 ай бұрын

    the way this went from 2d top down to first person... the way people come together to produce a chaotic masterpiece is genius!

  • @Caliginosi7y
    @Caliginosi7y5 ай бұрын

    **Idea:** I would love to see a collaborative challenge like this (without communicating), except they have no time constraints. They set in place their ideas to improve on the game before they start, finish those ideas, and then pass them on to the next person. Everyone is required to leave something unfinished so that the next developer (except the last) has a place to start. The being that in the end, there will be a more polished game that could be finished.

  • @belzedk

    @belzedk

    5 ай бұрын

    I don't think it should be "leave something unfinished" but instead, they get a fixed number of things they can and should add. Then you don't have one dev just making a whole game since there is a limit to what you can do with lets say 3 things, but even when you get handed a finished game it still requires you to come up with 3 extra things to put into it.

  • @xaius4348
    @xaius43485 ай бұрын

    This was hilarious XD. I'm surprised more of these challenges haven't devolved into chaos, yet somehow we still got a good result in the end.

  • @PhantomSavage
    @PhantomSavage5 ай бұрын

    The first concept was incredibly strong but i will admit it didn't leave a lot of room for improvement. Its hard to build on something thats unique due to its simplicity... but that said the following two devs went completely off the rails and discarded anything even remotely resembling the original concept. I understand some things have to be cut or altered to maintain some degree of coherent design, but i feel that the devs in these challenges too often prioritize their abilities over the spirit of collaboration. The second dev at least tried to build onto the concept, but the third dev really said "yeah I don't know what to do with this so I'm just gonna start over from scratch" There should be a rule against that at the very least.

  • @Kazminski888
    @Kazminski8885 ай бұрын

    Wow Wyli-gamedev made rly cool game

  • @NattyNuke
    @NattyNuke5 ай бұрын

    I’d have really liked to see the first game idea.. I hope we’ll get to see it some day on its own 😔

  • @nwbdirge1198
    @nwbdirge11982 ай бұрын

    Ill be honest ive been watching these back to back so i subbed this is a genius idea no wonder you have that many subscribers

  • @erv123
    @erv1235 ай бұрын

    i think it would be cool if each dev gets to pick one feature that future devs cannot delete

  • @harrygameprod
    @harrygameprod5 ай бұрын

    Making games without communication is crazy! But making games with lousy communication practices is what 80% of the teams do -- and it's also crazy lol. Nice video! I think these challenges are a great way to show, in a smaller scale, the day-to-day struggles of a real game team.

  • @bewky
    @bewky5 ай бұрын

    thanks for having me!

  • @cheeseboy1505
    @cheeseboy15055 ай бұрын

    The first fan idea did amazing imo

  • @nellsonot4900
    @nellsonot49005 ай бұрын

    The commentary of these devs are very fun. Although each of them all somehow messed up somehow, it would be great to see them again

  • @crixusvalentino3721
    @crixusvalentino37215 ай бұрын

    Noa: *creates family/ancestry tree management/simulator* Dev 2: "hurr durr don't know what to do with this, guess I'll be the new Dev 1" Dev 3: "I know what will get me invited for the next game dev jam, pigs with anime eyes."

  • @starhammer5247

    @starhammer5247

    4 ай бұрын

    At least 2 tried to keep the intent in.

  • @crixusvalentino3721

    @crixusvalentino3721

    4 ай бұрын

    @@starhammer5247 true

  • @axidion
    @axidion5 ай бұрын

    Totally understand how the 2nd dev struggled to figure out how to add to the initial concept. The initial concept was very novel, but I totally get it. I would have used it to build a beauty pageant contest where you have to compete against a rival bloodline by trying to breed a better contestant, maybe according to a known judging panel's preferences. If I were capable of game dev... lol. It's really interesting to see how the creativity pipeline struggled here. It started with a novel concept that others found hard to add to, so it became generic. Whereas with other challenges, starting with a less polished mechanic leaves clear room for what people can add, resulting in a culmination of creativity. I wonder if this video's issue stems from the first dev having a stronger skillset with variable project types. Great vid!

  • @finnkaine8786
    @finnkaine87865 ай бұрын

    i like that you started the game design i would like to see more of this

  • @tnarwhal
    @tnarwhal5 ай бұрын

    honestly this one was super funny lmao restarting every other dev, that one guy leaving unimplemented stuff in basically to troll - obviously doesn't make for the best game but that's the spirit of the challenge, as mashup games said at 10:50

  • @ushift
    @ushift5 ай бұрын

    Oh, that's the game you created for the dev challenge. Excited to see people change it since it died off pretty early.

  • @fearsomefawkes6724
    @fearsomefawkes67245 ай бұрын

    I feel like the comments are mostly agreed that something needs to change because it sucks to get excited about a game only for the next dev to scrap most of it and start over. Here are some ideas I have to address that. - You can communicate with the next dev, but you're only allowed to use 3 words - You can only replace/rebuild one major part of the game (art, or a mechanic, not everything) - only additions and fixes, no overhauls -give people a bonus hour or two to learn the game as is and brainstorm improvements (lots of devs make big changes because they don't have time to build on what's there so they just build what they know) -no communication but every uses assets from the same art pack -no communication, but the genre is pre-determined -less devs but the game gets passed around twice (instead of 8 devs, it's 4 devs twice) -no communication, except each dev can "lock" one of the changes they made from future overhauls Just some thoughts

  • @64bitrobot
    @64bitrobot3 ай бұрын

    The morphs in this game were completely wild, but I got to say, all of it felt like it made sense at the time. This was a good example of this type of challenge.

  • @dannyjenkins1408
    @dannyjenkins14085 ай бұрын

    I swear Wishbone games always makes an impression. Love to see him.

  • @macun8424
    @macun84245 ай бұрын

    kind of dissapointing of a result ngl but i guess thats the part of the telephone game. going on adding a non-removable feature challange would make this fun because dev 3, tho he is extremely talented, butchered the whole idea of nolan and dev2, and every dew just restarted the whole project again and again :p. bonus devs were greta I hope to see more of it

  • @beauregardfox200
    @beauregardfox2005 ай бұрын

    I feel most of the people in the comments have highlighted the gripes I otherwise would have commented on. I just wanted to speak for myself and I believe a lot of others would agree that we genuinely think it's an interesting video concept and we really appreciate you guys helping other devs get recognition. What I am trying to say is that the lash back you get on a lot of your 'pass the game challenges' is not "hate". We like and enjoy the videos but the way the current format for these videos are laid out, it becomes really hard to appreciate the effort put in by each dev especially when certain really good ideas are thrown out the window or simplified.

  • @slimshakey6171
    @slimshakey61715 ай бұрын

    You know, long shot here but an idea, it would be pretty cool to see professional devs make a game without communication

  • @AdaptiveArtisian
    @AdaptiveArtisian5 ай бұрын

    I love these, but I feel like there should be some core functionality/idea/design that gets passed on from start. Because I feel like each dev restarted and developed based on their own interpretation/vision of the game.

  • @TheJevonjames
    @TheJevonjames5 ай бұрын

    as soon as it got to "and now we need some enemies" my ability to enjoy this video hit rock bottom. Initial idea completely destroyed to become a dime a dozen game every dev iteration. What a stressful video!

  • @Ausgrave
    @Ausgrave5 ай бұрын

    Great video -- love the inclusion of viewer follow-ups!

  • @acoolcat860
    @acoolcat8605 ай бұрын

    "if you want to play my game you'll have to defeat my seven evil devs"

  • @JaharNarishma
    @JaharNarishma5 ай бұрын

    Loved the start! That is a kind of game I like.

  • @julianarciniega1009
    @julianarciniega10095 ай бұрын

    This is one of the best series on KZread

  • @CryzeHunter
    @CryzeHunter4 ай бұрын

    kinda sad that the stat changes through mating got lost - that was a really interesting system

  • @VinnyHaw
    @VinnyHaw4 ай бұрын

    lol just got to the "Pigs vs Cthulu" splashscreen part. All I can think is "i need to know the first dev's reaction when he goes from his family tree game to this"

  • @IndustrialBonecraft
    @IndustrialBonecraft5 ай бұрын

    The original game idea was interesting, if a little difficult to work with. Then the third guy didn't so much iterate on the idea as obliterate it.

  • @badmonkey91
    @badmonkey912 ай бұрын

    with enough devs, you can watch every game become the same game.

  • @themadhatter3989
    @themadhatter39895 ай бұрын

    Alright, yeah, I hate to be that guy, but we NEED a rule that keeps people from just straight up removing or heavily changing the lasts devs idea! This whole challenge is meant to be about seeing what everyone can build together, but instead, the devs just end up restarting the game and making there own thing, without thinking about what the game is supposed to be in the first place!

  • @emmecalvert6691
    @emmecalvert66915 ай бұрын

    Please please PLEASE make a rule for the devs to not erase ideas and themes of previous devs work. This video once again was frustrating to see a good simple idea devolve into a generic overly complicated game.

  • @endgamelife4121
    @endgamelife41215 ай бұрын

    love the videos keep it up guys 👍

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