6 DEVS Make a GAME without COMMUNICATING!!

Ойындар

#PassTheGameChallenge
PLAY: blackthornprod-games.itch.io/...
Made by:
TheShelfman: / theshelfman
AIA: / aiadev
Owen Senior: OSTSenior?ref_src....
Tarodev: / tarodev
Wibbly Witches: store.steampowered.com/app/13...
Game Dev Courses:
Make your FIRST GAME: www.udemy.com/course/creating...
Top Down Shooter: www.udemy.com/course/make-you...
Strategy Game: www.udemy.com/course/the-ulti...
2D Platformer: www.udemy.com/course/how-to-m...
Online Multiplayer Game: www.udemy.com/course/beginner...
00:00 - Intro
00:26 - Blackthornprod (Noa)
01:37 - TheShelfman
04:02 - Blackthornprod (Liam)
05:21 - AIA
07:23 - Owen
09:07 - Tarodev
11:35 - Gameplay
12:56 - Outro

Пікірлер: 1 500

  • @Blackthornprod
    @Blackthornprod Жыл бұрын

    Would you like to see MORE videos like this? and if YES, which other DEVELOPERS should we invite to the challenge?

  • @user-mu5sl4vh7m

    @user-mu5sl4vh7m

    Жыл бұрын

    Yessir

  • @felipezymor9970

    @felipezymor9970

    Жыл бұрын

    Please invite PitiIT and Sunny Valley Studios! They're awesome!

  • @gatfromber

    @gatfromber

    Жыл бұрын

    Dani, it would be very cool

  • @gamedevdemonold

    @gamedevdemonold

    Жыл бұрын

    Invite me! It would be nice

  • @vorlon478

    @vorlon478

    Жыл бұрын

    Jonas

  • @dangeroushanako5623
    @dangeroushanako5623 Жыл бұрын

    AIA: "I don't wanna step on anyone's toes..*repaint princess to be a little prettier*" Owen: "TF is this walking fish with a aquarium on the head *delete the princess*"

  • @Dijits

    @Dijits

    Жыл бұрын

    Losing the princess was a solid move honestly. I think it would have been cool if she was like powerful and you could upgrade her or something like the Archer and King in Clash of Clans. They would need more time to do that though.

  • @paladinoestetica1915

    @paladinoestetica1915

    Жыл бұрын

    @@Dijits Nooo rip princess

  • @coolice5786

    @coolice5786

    Жыл бұрын

    @@Dijits Oh yeah! From a very simple and pathetic pea shooting princess, into a freaking powerhouse of a princess!

  • @vic_710

    @vic_710

    Жыл бұрын

    @@Dijits yea it would've been cool to see her as something that both needed to be protected and was able to get stronger slowly but surely. Maybe make her and god cursor the only thing which would be able to damage the final enemy and if you don't upgrade her enough, you'll never be able to win.

  • @justamanofculture12

    @justamanofculture12

    Жыл бұрын

    Her sacrifice was for a noble cause lol

  • @jazzminjohnson257
    @jazzminjohnson257 Жыл бұрын

    What if, when the castle gets destroyed, the queen spawns in its place for the player to protect and runs around in a panic? This would give the player one last chance to stay alive before the game ends.

  • @Blackthornprod

    @Blackthornprod

    Жыл бұрын

    That's actually a really cool idea!

  • @AIAdev

    @AIAdev

    Жыл бұрын

    I like this idea too

  • @PersonManManManMan

    @PersonManManManMan

    Жыл бұрын

    Also maybe once Castle is destroyed there would be a way to rebuild it with materials, that is if Princess is still alive by then

  • @SubzeroYoutube

    @SubzeroYoutube

    Жыл бұрын

    Sounds perfect, have the music hit a all time high and you got yourself a very enjoyable last stretch!

  • @rosalyschijf2157

    @rosalyschijf2157

    Жыл бұрын

    Exactly what I was thinking!

  • @Alateriel91
    @Alateriel91 Жыл бұрын

    I like how it went from “Green background” to “green is bad for colorblind have red on red” to “this needs a green background” Then it was like “Here’s a princess” to “I’ve recolored the princess because I don’t want to step on someone else’s toes” to “Princess begone”

  • @CalebHesse01

    @CalebHesse01

    Жыл бұрын

    It actually kind of bothered me personally. I preferred the first background change, instead of the plain green and/or green-field vibe. I also agreed with the color blindness thing. It would be better if this was a case of something that wasn't so time limited, and they could implement a feature for color blindness and/or have backgrounds/grounds to choose from as a setting since it wouldn't change gameplay much

  • @Sedobreev

    @Sedobreev

    Жыл бұрын

    @@CalebHesse01 red enemies on a red background make me color blind

  • @ultimaxkom8728

    @ultimaxkom8728

    Жыл бұрын

    @@Sedobreev ikr

  • @user-zp8ph6xo3l

    @user-zp8ph6xo3l

    Жыл бұрын

    @@Sedobreev as a color blind Person: couldnt really See enemys on First and third background

  • @Sedobreev

    @Sedobreev

    Жыл бұрын

    @@user-zp8ph6xo3l if you cant distinguish red and green, what differnce changing green background to red would make? Did it really make difference? Maybe he should have tried just brighter green, wouldnt it result in making it better for you too, without turning everybody else color blind? or just blue or yellow background? It wasnt the wisest decision if you ask me

  • @cowforcow
    @cowforcow Жыл бұрын

    One recommendation. You really need to get all of the game developers together after the game has been completed so that they can talk about what went right and what went wrong. It would also be cool for them to see and hear from each other a little bit about what each person was thinking. I then would give the entire team one more four hour window to work together (all at once) to complete the game so that you have a polished product to release to the general public. The chaos would give rise to some really cool ideas, and the teamwork afterwards would make the game some thing that KZreadrs might actually want to play. I thought this is a really cool idea for a video series. I would watch it again.

  • @JeFF19AquiLeSs

    @JeFF19AquiLeSs

    Жыл бұрын

    I like your idea, but I'd have each of them finish the game separately. 6 versions of this game would be really incredible to see/play.

  • @MeltedButter77

    @MeltedButter77

    Жыл бұрын

    @@JeFF19AquiLeSs interesting, however that’s a lot more work. Either way would be cool!

  • @worldweaver2691

    @worldweaver2691

    Жыл бұрын

    same

  • @havefuntazarasu5367

    @havefuntazarasu5367

    Жыл бұрын

    Yess

  • @JeFF19AquiLeSs

    @JeFF19AquiLeSs

    Жыл бұрын

    @@MeltedButter77 Hopefully not too much work, since the game is mostly done. Just a few tweaks and concepts/insights that each dev had that could've been implemented in each version would be pretty great.

  • @r3nmgod
    @r3nmgod Жыл бұрын

    Last dev should get an extra hour or two. Gives them time to polish.

  • @PersonManManManMan

    @PersonManManManMan

    Жыл бұрын

    Agreed, they each get 4h for their own input, but last one should have 2 extra for polish, or maybe instead 1st guy again does the finishing touch again starting and ending the project too

  • @TallGuyProds

    @TallGuyProds

    Жыл бұрын

    I would circle it back to the first dev for a polish round :D

  • @ItsAustinSea

    @ItsAustinSea

    Жыл бұрын

    @@TallGuyProds this

  • @MDG-mykys

    @MDG-mykys

    Жыл бұрын

    @@TallGuyProds I thought that is how it worked

  • @ramennoodle9918

    @ramennoodle9918

    Жыл бұрын

    polish is a language of communication

  • @viper26k
    @viper26k Жыл бұрын

    The 5th guy really knew what he was doing, such amazing details that makes the game a lot more enjoyable.

  • @thelegacyofgaming2928

    @thelegacyofgaming2928

    Жыл бұрын

    5th and 6th. Both enhanced the game drastically.

  • @feelslikeflying7212

    @feelslikeflying7212

    Жыл бұрын

    Yea i totally agree! I also think that they should have kept the redish background but oh well

  • @jakistam1000

    @jakistam1000

    Жыл бұрын

    I really liked the 4th guy, fixing bugs and making QOL changes

  • @Flauset

    @Flauset

    Жыл бұрын

    For sure, but idk what the second guy was doing lol

  • @nightstar5743

    @nightstar5743

    Жыл бұрын

    @@Flauset U mean the third? :D Cuz I thought he was second as well

  • @thomassanders8215
    @thomassanders8215 Жыл бұрын

    I like how everything the 3rd guy did just went completely out the window

  • @avertisel329

    @avertisel329

    Жыл бұрын

    Because they were bad additions ngl

  • @drowseh

    @drowseh

    Жыл бұрын

    Not really. They kept the cannon and the bomb. Those were good additions but weren’t implemented in a way that made them as unique as they should be.

  • @janvrabec3401

    @janvrabec3401

    Жыл бұрын

    I am glad it went that way, the mechanics he introduced were shit. The last two guys were totally leggit, I would love to see what would they do with more hours...

  • @adt4864

    @adt4864

    Жыл бұрын

    @@janvrabec3401 lol you three are merciless with Blackthornprod's brother. Valid points, but scathing delivery haha

  • @mrivera3046

    @mrivera3046

    Жыл бұрын

    @@avertisel329 it defeats the purpose of having creators taking turns. Not sure if his idea of grass change was a good idea. It made the game harder to see. Should just add color blind settings.

  • @MineCartable
    @MineCartable Жыл бұрын

    I couldn't help but giggle at the devs basically undoing each others work repeatedly.

  • @Pablo4949
    @Pablo4949 Жыл бұрын

    Would have liked to seen all of the different devs talk about the final game, maybe one by one. A lot of features were changed, removed, etc, and I would have liked their take on it. Feels kind of like the video wraps up so suddenly after a lot of detailed gamedev talk.

  • @bowmin1

    @bowmin1

    Жыл бұрын

    It was a very unsatisfying end.

  • @psycless

    @psycless

    Жыл бұрын

    wish they kept the unicorn

  • @BrightNightmares

    @BrightNightmares

    Жыл бұрын

    Yeah the ending was super unsatisfying. It ended so abruptly.

  • @mr_confuse

    @mr_confuse

    Жыл бұрын

    @@bowmin1 generally, everything was extremely squished together, dev #1 and #3 basically added no value to the video - great idea, great outcome but poor execution imo

  • @bowmin1

    @bowmin1

    Жыл бұрын

    @@mr_confuse The devs all had different styles of editing and how they showed stuff, and one dev didn't even bother recording the process. It just feels disjointed. Nothing blends together well from clip to clip. Makes for a meh viewing experience.

  • @Qwert8710
    @Qwert8710 Жыл бұрын

    Nice to all the creators using their own style for their segment

  • @Blackthornprod

    @Blackthornprod

    Жыл бұрын

    Yes man! Adds a lot the video. A combination of styles and art!

  • @lukasausen

    @lukasausen

    Жыл бұрын

    liam part is the best, he just went full balistic adding stuff on the game haha

  • @Tarodev

    @Tarodev

    Жыл бұрын

    @@lukasausen I agree, Liam added a bunch of stuff which shaped the game into what it became. The bomb, cannon and red goblin were all Liam, and they added a bunch of depth.

  • @shannonglover5291
    @shannonglover5291 Жыл бұрын

    I was glad to see everyone modifying Liam's graphics idea. When I first saw what he implemented (and how)...it was killing me.

  • @ren_MY

    @ren_MY

    9 ай бұрын

    I had an idea... what if the queen spawns when the castle gets destroyed for the player to protect, giving you another chance to survive. When the castle is destroyed you can no longer spawn units so you have to use what you have left to survive. You have to gather resources to rebuild the castle but it's gonna cost a lot and if you survive long enough you get to rebuild your castle.

  • @TBH_Inc
    @TBH_Inc Жыл бұрын

    I will say, the last video I saw like this (by another creator) developers were afraid to touch what other devs had done and solely just added new stuff. So it was nice seeing here, later devs doing things like updating sprites and other aspects to make the game much more polished.

  • @TheHeroBeats

    @TheHeroBeats

    Жыл бұрын

    I do feel some of the principal idea was lost when certain people outright removed a feature, the challenge is basically the Game Dev equivalent of "Yes, and?". So removing things others added instead of adding/tweaking features felt more like "No, Actually" if that makes sense. The princess being a primary example, it would be one thing if they changed the unit behavior, or maybe added a spawning condition or something, but instead they said "No, actually I don't like this" and removed it completely.

  • @Selrisitai

    @Selrisitai

    Жыл бұрын

    @@TheHeroBeats I think his reasoning for removing was good, but I also think, like you, that it changed the type of challenge it was. I would have preferred to see him modify the princess's purpose.

  • @TBH_Inc

    @TBH_Inc

    Жыл бұрын

    @@TheHeroBeats Ya, I agree with what people saying, it's better to modify than to completely remove. Of course, they are also time limited so maybe they would've modified it but just ran out of time. Maybe they could have left the code, just disabled it, and added a note for the next person.

  • @TBH_Inc

    @TBH_Inc

    Жыл бұрын

    ​@@pomelo9518 I mean, in an ideal world, they would read through every line of code to see what it does, allowing them to notice something is disabled and reimplementing it. However, people's time is valuable, and they have a time limit for this, so I'm not sure how much they actually read the code. I don't think just having a simple note that some code was temporarily disabled really corrupts the concept, it's not like they are telling the person what it is supposed to do or how to change it. Maybe if we draw a hard line and say that isn't allowed, maybe time limits should be a bit less strict. Idk the perfect solution, I just don't think it's a good thing that someone can spend hours on something and then it accidently gets completely removed.

  • @user-zg5oo5yk2v

    @user-zg5oo5yk2v

    Жыл бұрын

    I agree that generally something should be modified and not just removed, but the princess was just a terrible idea IMO. The game is so much better just being able to focus on the castle instead of also having to micromanage the princess

  • @trashpanda9160
    @trashpanda9160 Жыл бұрын

    Owens audio quality is 5 parallel universes ahead of ours.

  • @daephx

    @daephx

    Жыл бұрын

    Audio is a finite resource, he made the right choice to instead spend on the music.

  • @Tarodev
    @Tarodev Жыл бұрын

    Here's your beer AIA 🍺

  • @AIAdev

    @AIAdev

    Жыл бұрын

  • @ofirrolev

    @ofirrolev

    Жыл бұрын

    This needs to be pinned

  • @Haffey.z64

    @Haffey.z64

    Жыл бұрын

    @@ofirrolev yes

  • @evilnessie7241

    @evilnessie7241

    Жыл бұрын

    🍺

  • @jaredjosephsongheng372

    @jaredjosephsongheng372

    Жыл бұрын

    🍺

  • @krevetka9744
    @krevetka9744 Жыл бұрын

    I like how everyone is fixing what Liam did xD There should be some "chaotic innovation" department in any studio I guess!

  • @Hiyo420

    @Hiyo420

    Жыл бұрын

    tbf most of his additions were shit

  • @catbert7

    @catbert7

    Жыл бұрын

    Right? ;p

  • @Q_z_

    @Q_z_

    Жыл бұрын

    Everyone else trying to contribute to the UX while smoothly implementing their ideas while this guy went ahead and forced his own ideas in, complicating things and leaving others to clean up his mess...

  • @oftza8094

    @oftza8094

    Жыл бұрын

    yeh liam just sucks. stupid idea and even worse implement.

  • @alfresco1552

    @alfresco1552

    Жыл бұрын

    @@Q_z_ we live in a society

  • @nolansmith7032
    @nolansmith7032 Жыл бұрын

    Liam’s “creative direction” was in the polar opposite of the rest of the theme lmao

  • @WallabyWinters

    @WallabyWinters

    Жыл бұрын

    Yeah his part was the weakest and probably most damaging to the whole project

  • @nyahnyah994

    @nyahnyah994

    Жыл бұрын

    Yeah glad the dev after him remade the canon and bomb at least

  • @yuurina5092

    @yuurina5092

    Жыл бұрын

    Its always the case

  • @elilundgreen645

    @elilundgreen645

    9 ай бұрын

    To be fair, he couldn't recreate the art style at all, because it wasn't his art style.

  • @poggestfrog

    @poggestfrog

    8 ай бұрын

    @@elilundgreen645 eh, he could've at least tried. the guy after that managed to at last have it look cohesive.

  • @MentalCheckpoint
    @MentalCheckpoint Жыл бұрын

    Oh wow, that end result is very impressive! Great job everyone!

  • @rubededcii2395

    @rubededcii2395

    Жыл бұрын

    I love your videos!!

  • @trinexx2600

    @trinexx2600

    Жыл бұрын

    Try playing it for an hour straight, you'll go mad

  • @AIAdev
    @AIAdev Жыл бұрын

    This was a ton of fun to be a part of. The game was fun when I had it but the devs after me really took it to another level

  • @r0y41ty

    @r0y41ty

    Жыл бұрын

    Love ur vids

  • @tcoder4610

    @tcoder4610

    Жыл бұрын

    f in chat for the unicorn

  • @AIAdev

    @AIAdev

    Жыл бұрын

    @@r0y41ty Thank you

  • @Zharkan16

    @Zharkan16

    Жыл бұрын

    I am sorry they removed your unicorns, I cried a little

  • @AIAdev

    @AIAdev

    Жыл бұрын

    @@Zharkan16 Never forget 🦄

  • @mattmartin7028
    @mattmartin7028 Жыл бұрын

    If Tarodev had a bit more time he would've made this game really good

  • @l0lwarrior470
    @l0lwarrior470 Жыл бұрын

    We need full version of Owen's music, its just so cool

  • @starshot9418

    @starshot9418

    Жыл бұрын

    Sounds like binding of issac

  • @naramoro
    @naramoro Жыл бұрын

    The flicking enemies is just brilliant

  • @Danuxsy

    @Danuxsy

    Жыл бұрын

    he stole that from another game

  • @trivane626

    @trivane626

    Жыл бұрын

    @@Danuxsy everything is stolen from somewhere

  • @Selrisitai

    @Selrisitai

    Жыл бұрын

    @@Danuxsy I've never heard of the other game, so I guess we needed another game with that element.

  • @tacticalchunder1207

    @tacticalchunder1207

    Жыл бұрын

    @@Danuxsy there’s tons of games with a feature like that. Doesn’t mean anything.

  • @ultimaxkom8728

    @ultimaxkom8728

    Жыл бұрын

    @@Danuxsy What's the name?

  • @TheShelfman
    @TheShelfman Жыл бұрын

    Wow this was so cool! Thanks again for inviting me😁 I love the end result. Taro definitely blew my mind with the cursor ideas haha And it's sad to see AIA's unicorn go, but it's still with us, in our hearts😭

  • @Tarodev

    @Tarodev

    Жыл бұрын

    Rip unicorn 🦄

  • @Blackthornprod

    @Blackthornprod

    Жыл бұрын

    Yes, and let's not forget Liam's princess that was also tragically lost 🤣

  • @AIAdev

    @AIAdev

    Жыл бұрын

    F 🦄 F🤴

  • @fictionmyth

    @fictionmyth

    Жыл бұрын

    @@Blackthornprod I like to think that somewhere they are together, riding through the clouds and looking down on the tragic world of constant fear and violence that they left behind. They were far to pure to be stuck in that horror show of a world. Apart they were but tragic victims of a cursed existence. Together, they are hope.

  • @AiTeee
    @AiTeee Жыл бұрын

    Tarodev part was amazing. Congrats to all devs

  • @johnsnow5125

    @johnsnow5125

    Жыл бұрын

    I watched two of these vids so far (the other was the newest one). It seems like #5 and/or #6 are always the MVP that contribute the most

  • @JensDev
    @JensDev Жыл бұрын

    It's incredible how you can get such a great end result without even talking to each other. But sacrificing the unicorn cannot be forgiven 😖

  • @HelperWesley
    @HelperWesley Жыл бұрын

    The princess being the Kenney art sprite I use all of the time for prototyping made me chuckle.

  • @cedricleeakadominic
    @cedricleeakadominic Жыл бұрын

    Awesome end product! I liked what AIA, Owen, and Tarodev contributed to it the most. And ofc props to Noa for setting the foundation.

  • @nandomax3
    @nandomax3 Жыл бұрын

    I loved the final touches, the god powers and interactive mechanics were amazing

  • @PitiITNet
    @PitiITNet Жыл бұрын

    Woah, I just cannot believe how much you all achieved in so little time! Really great job!

  • @Blackthornprod

    @Blackthornprod

    Жыл бұрын

    Thank you so much!

  • @opposed2logic
    @opposed2logic7 ай бұрын

    owen senior made a pretty damn snazzy tune in 30 minutes. mad talent

  • @jamol2tyjr413
    @jamol2tyjr413 Жыл бұрын

    tarodev really made the game stand out and seem more interactive. PROps to him

  • @iceman10129

    @iceman10129

    Жыл бұрын

    Completely disagree compared to Owen who truly made the game great and then Tarodev kind of over devved it again.

  • @iHeartGameDev
    @iHeartGameDev Жыл бұрын

    What an awesome end result! Super impressive work from everyone involved!

  • @herbster12345
    @herbster12345 Жыл бұрын

    definitely more like this! But also, would love to see an informal section after the challenge is over where all the devs chat together about it (maybe even with a bit of small deving to fix any bugs or balancing issues in the final product). I love this series!

  • @NorthernDruid

    @NorthernDruid

    Жыл бұрын

    Would be cool, they could discuss dropped or failed ideas as well such as the princess and unicorn, how they could've been implemented/improved etc.

  • @Spallala
    @Spallala Жыл бұрын

    Really cool video concept! Liam's additions felt like he only added things for the sake of it and didn't think about how it all fits together or the general style of it, but everyone else made this great!

  • @moocowp4970
    @moocowp4970 Жыл бұрын

    I'm always amazed at what you accomplish in 4 hours. Just what Noah made in 4 hours would take me days I'm sure.

  • @overrideFunction
    @overrideFunction Жыл бұрын

    The amount of work you got done in 4 hours versus what I do is hilarious. I'm new so I'm lucky to complete one single new feature.

  • @Nishad_Games
    @Nishad_Games Жыл бұрын

    11:12 AIA gonna cry

  • @Tarodev

    @Tarodev

    Жыл бұрын

    My bad >

  • @Nishad_Games

    @Nishad_Games

    Жыл бұрын

    @@Tarodev jk

  • @AIAdev

    @AIAdev

    Жыл бұрын

    😅

  • @madelinewright5739
    @madelinewright5739 Жыл бұрын

    The units patrolling is so creative, how every unit has a different shape they patrol is something I've never seen in another game!! Whoever did that should be proud!!

  • @ingusbingus8750
    @ingusbingus87508 ай бұрын

    bro devs 5 and 6 are the goats, turned and unfinished game to a masterpiece.

  • @mario_actually
    @mario_actually Жыл бұрын

    These kinds of projects are always so fun to watch.

  • @samyam
    @samyam Жыл бұрын

    Turned out amazing! Great job to all devs involved 🔥

  • @Blackthornprod

    @Blackthornprod

    Жыл бұрын

    Thanks Sam! 😁

  • @hiplo2468
    @hiplo2468 Жыл бұрын

    The last dev knocked it out of the park!

  • @Hazlius
    @Hazlius Жыл бұрын

    It was so interesting to see the different types of devs; some were focused on polishing mechanics/gaps in the game that already existed, and others looked to make completely original additions. Cool experiment that shows a lot about the people you’re working with!

  • @NotY0urHeroo
    @NotY0urHeroo Жыл бұрын

    This was awesome, would love to see it done again but with a second loop around the devs. Everyone can do polish and finishing touches on the second round.

  • @minetech4898
    @minetech4898 Жыл бұрын

    So, basically what every larger game dev studio does nowadays

  • @Leffycios
    @Leffycios Жыл бұрын

    Not only isit cool to see everyones thought processes, its also fun seeing the differences in editing style of each of the devs as well! Super fun concept, would love to see more of it

  • @camerongray7767
    @camerongray7767 Жыл бұрын

    Please mark a part 2! Go through this again, 4 hours each!

  • @SekyoT
    @SekyoT Жыл бұрын

    Liams artwork for the cannon and bombs were triggering my OCD, it didnt match the artstyle of the game, but I guess thats the point of the challenge

  • @C4NDYCatz
    @C4NDYCatz Жыл бұрын

    justice for the unicorn

  • @dad49998
    @dad49998 Жыл бұрын

    You should definitely make a series out of this.

  • @kvngferg
    @kvngferg Жыл бұрын

    Followed you for a while and I am so happy about how far you have come. As well as how much your videos have helped me in my own journey!!

  • @metasklol
    @metasklol Жыл бұрын

    This is an amazing idea for a youtube video. Game devs collaborating is fun to watch. I would like to suggest also to have all the devs' reaction for the final outcome.

  • @cactusman7661
    @cactusman7661 Жыл бұрын

    You guys must do a part 2 with this game, this has alot of potential i wanna see the 2nd day product

  • @convolve
    @convolve Жыл бұрын

    1st, 5th, and 6th guys completely carried the project. Especially 5th, they single-handedly turned a lackluster game into something that genuinely looks interesting

  • @Alexa-bp8rm

    @Alexa-bp8rm

    Жыл бұрын

    Agree, also 4th guy did major improvements imo because of all the qol stuff plus fixing the mana system and mouse

  • @seanet1310
    @seanet1310 Жыл бұрын

    It's amazing how quickly these devs could pick up a project and run with it. This game in 24hours without the complexity of the passing it on system would be quite impressive and far above my skill set

  • @Lithane97
    @Lithane97 Жыл бұрын

    Absolutely love these game dev challenges. It's amazing to see how much can be accomplished in such a small timeframe.

  • @Leafus
    @Leafus Жыл бұрын

    I love these types of videos keep it up!

  • @Blackthornprod

    @Blackthornprod

    Жыл бұрын

    Awesome! Enjoy!

  • @genevievedisemelo5584
    @genevievedisemelo5584 Жыл бұрын

    it would be great to see this idea executed on a more complex 3d game with like 20 developers and 100 total development hours. these videos do really great and have the potential to allow devs to get their name and games out there! you're doing a great job😁

  • @FilmonGEMZ
    @FilmonGEMZ Жыл бұрын

    YES keep making collaborative videos like this! AND if any of the games gets a lot of attention you should continue development based on community feedback! I hope you're enjoying the process because we are REALLY ENJOYING THE CONTENT!

  • @entity1325
    @entity1325 Жыл бұрын

    this is really cool how every developer really improved on the game and all added something creative to the project. great video

  • @jamesderaja
    @jamesderaja Жыл бұрын

    This really is a masterpiece and the art looks so amazing

  • @catbert7
    @catbert7 Жыл бұрын

    I can't believe how fast you guys work! Also, Liam is gonna need to explain how that little gumba in a space helmet is supposed to be a princess ;p Really wish all the devs got to do some final work on the project, at the end, to make it a finished game. This could definitely be a quality game.

  • @TwistedMind1917
    @TwistedMind1917 Жыл бұрын

    This was an awesome time watching and seeing how you and the 5 developers think about the process without communicating.

  • @Comrade_Alpaca
    @Comrade_Alpaca Жыл бұрын

    I absolutely love videos like this. Really neat idea. Hope to see more!

  • @scolate_
    @scolate_ Жыл бұрын

    Tarodev is almost my favorite Unity coder in youtube :D I want to achieve his level in future

  • @MoistPinkTaco
    @MoistPinkTaco Жыл бұрын

    LOVE what the last guy did. Would really love the princess feature to be added back and improved in some way, and curious about what the last guy was gonna do with the unicorn.

  • @PSProduktions
    @PSProduktions Жыл бұрын

    This was so much fun to watch! Loved how the game transformed from where it started to what it became through 6 different developers! I've never seen a video like this. Gonna watch more now! Great video and great game!

  • @finncedar7388
    @finncedar7388 Жыл бұрын

    what a sick idea for a video, and it turned out really well. i do think it would be better given more time to the devs but really it makes me excited to see more

  • @kuro4493
    @kuro4493 Жыл бұрын

    Wow ! AIA and Tarodev really made this game beautiful and cool ! 🔥🔥

  • @lavarsch
    @lavarsch Жыл бұрын

    There should be two circles. So everyone can see what was changed over the last circle. And it gives the cance for everyone to add features they couldn't in the last run, if it is still possible. Please do more of these(!) i'd love to see what can be done with that concept.

  • @theovercookedsnorlax1846
    @theovercookedsnorlax1846 Жыл бұрын

    Amazing content, would love to see more of this. Never seen anything like it and man,I would pay for more!

  • @Drakenborn
    @Drakenborn Жыл бұрын

    I absolutely loved everything about this challenge. I definitely want to see more.

  • @fastalpaca
    @fastalpaca Жыл бұрын

    I want to do a project like this so badly because it looks so interesting and fun!

  • @Juskemper12
    @Juskemper12 Жыл бұрын

    all of the third developers' changes were corrected or removed by the next two developers lol

  • @TheHeroBeats

    @TheHeroBeats

    Жыл бұрын

    Outside of his art and the princess? Nothing really got "corrected" people added their own ideas and styles on top of what was already there, as was the point of the challenge, later devs also changed the economy system, doesn't mean they "Corrected" it. The only Dev who failed the challenge was the 5th dev, who decided to remove stuff and tried to add that background that clashed even more with all the other art styles than the 3rd devs sprites did. Which is probably why the 6th Dev changed it back to a more sensible/less clashing style.

  • @Ro4aL
    @Ro4aL Жыл бұрын

    Dev 1 = "I got big ideas!" Adds initial elements and basic functionality. Dev 2 = "Let's make this work properly" Adds back-end systems to make it work Dev 3 = "Let's make it mine!" Adds a bunch of 5yo artwork units including a d*ck cannon Dev 4 = "I gotta fix this hot mess" Reworks everything from Dev 3 and makes the game more approachable Dev 5 = "This needs jazzing up" Adds music, fixes the progression system, tries to make it colour-blind friendly Dev 6 = "Why would anyone play this game?" Improves upon god powers, adds scoring system, adds systems for constant engagement, deletes horse, thinks previous background is a placeholder

  • @Tarodev

    @Tarodev

    Жыл бұрын

    rip horse

  • @UnrealSolver
    @UnrealSolver Жыл бұрын

    When I saw all the Channel Logos I was like “that’s gonna be awesome”, and it is! Really cool stuff 🔥

  • @mariobaic6180
    @mariobaic6180 Жыл бұрын

    I went back to look at the name... Owen, pure talent, the music is something else.

  • @cloke3076
    @cloke3076 Жыл бұрын

    You did more progress on a game in a day than YandereDev did in 7 years.

  • @joshj9770
    @joshj9770 Жыл бұрын

    this video was amazing to watch. loved to see what each dev brought to the table. subbed!!!

  • @beanpwnz
    @beanpwnz Жыл бұрын

    Absolutely love this video. Would really like to see more of this. I've never watched any of your vids and know nothing about game development but that was a fun watch.

  • @Rotem_S
    @Rotem_S Жыл бұрын

    Everyone did well, but specifically Owen and Tarodev were awesome! Kudos to them

  • @spudnic5849
    @spudnic5849 Жыл бұрын

    What would be cool is if you now got all the devs to talk for an hour about what they should do next for the project and then give them all another 4 hours each and see what else they can do. See how far they can now take it. From starting blind to now expanding the idea. I think that would be pretty interesting.

  • @superpenguinyt
    @superpenguinyt Жыл бұрын

    This is an interesting twist to game development! Well done.

  • @luckyremains-tr
    @luckyremains-tr Жыл бұрын

    This was awesome. I'd love to see a slightly longer series, where each developer gets two rounds, because each guy seemed to take such creativity from the previous one.

  • @fanrik9583
    @fanrik9583 Жыл бұрын

    That guy Liam really just took a big fat shit on what the two first guys had been building. Ya'll think he was trolling?

  • @blubaylon

    @blubaylon

    Жыл бұрын

    Seriously... If he cared so little about the project, why join?

  • @TheHeroBeats

    @TheHeroBeats

    Жыл бұрын

    Not sure how you came to that conclusion, he might not have added much, but the things he did add were all valid. The only thing lacking was his art, and that might simply be something he's not good at and didn't feel it necessary to waste his time trying to make something look good, rather than make something that worked. The entire point of the challenge was to take what was handed to you and add things to it. He added a unique enemy type to give enemy variety, which can diversify your strategy or at least freshen up the game. He added a unique failure condition that you have to protect, which is quite unique for what is essentially a tower defense game. He added a unique unit/building type as the cannon. He added an ability for the player to more actively respond to threats/mistakes with the bomb. And spent some time play testing and balancing.

  • @fanrik9583

    @fanrik9583

    Жыл бұрын

    @@TheHeroBeats Even after the following devs did everything they could to be inclusive and make his pile of dung work it still got removed in the end. What does that tell you?

  • @TheHeroBeats

    @TheHeroBeats

    Жыл бұрын

    @@fanrik9583 Except they didn't get removed? The cannon and bombs are still there, same with the red goblins, literally the only thing that got removed was the princess, and considering the 5th dev who removed the princess made changes that ALSO got removed, indicating that other devs don't exactly think that the 5th devs decisions were perfect either. As far as play testing and the balancing goes, we don't know how much of that was changed later on since that's more backend stuff that wasn't shown. So with the art literally being a place holder by someone who is a programmer not an artist, and the princess removal being questionable, EVERYTHING else stayed in the game.

  • @fanrik9583

    @fanrik9583

    Жыл бұрын

    @@TheHeroBeats r u his girlfriend or something

  • @vctorxd
    @vctorxd Жыл бұрын

    Owen is simply a great dev, look at his thoughts on the game design, some devs simply wasted time adding useless features that didnt add at all to the game goal

  • @gobdovan
    @gobdovan Жыл бұрын

    I stumble upon this in the KZread feed and click on it, one minute in I realize I played this game yesterday. I didn't play too much since I thought it was all over the place, looking at how it was made I realize why! The mechanics are creative, what would put them nicely together would be introducing them one by one.

  • @hakonkleppenormann7119
    @hakonkleppenormann7119 Жыл бұрын

    Everyone were amazing, but holy shit. OWEN my dude! What an amazing job. As a fellow dev I have to give mad props

  • @HeedyMooding
    @HeedyMooding Жыл бұрын

    The 3rd dev really did a bad job lmao every dev after him spend some time to fix it

  • @cryfier

    @cryfier

    Жыл бұрын

    hope he gets kicked the project couldve been so much better with someone else

  • @wyett86
    @wyett86 Жыл бұрын

    Guys small suggestion, make a solid idea/theme together, repeat the loop around all people 3-7 Times, and meet at the end to polish it together for idk 5h? Your results are already incredible, I just wonder what would you achive.

  • @qwertycomp9618

    @qwertycomp9618

    Жыл бұрын

    A second loop around everyone would be sooo cool! I always want them to continue with a game. Maybe there could be a part two to the video even where they each loop over it one more time (or multiple times)

  • @williamou3005
    @williamou300518 күн бұрын

    It's fun to see how a simple concept evolves organically over time! This seems like something that could make a great roguelike, where enemies keep getting stronger over time and you have to expand outwards to get stronger and stronger equipment.

  • @sergodobro2569
    @sergodobro2569 Жыл бұрын

    Yay! New part! I love these series!

  • @Dildonahue
    @Dildonahue Жыл бұрын

    The third guy did like nothing

  • @ibrawolf8440
    @ibrawolf8440 Жыл бұрын

    Liam shouldn’t have touched the game

  • @frozenvolcano859
    @frozenvolcano859 Жыл бұрын

    This is so fun to watch! I hope you do more videos like this. :)

  • @felfurion8624
    @felfurion8624 Жыл бұрын

    This is such a great challenge format and really engaging - looking forward to the next one.

  • @smith3136
    @smith3136 Жыл бұрын

    damn Liam is quite bad compare to other.

  • @Tehbestestevasss
    @Tehbestestevasss Жыл бұрын

    I absolutely love this video concept and this one delivered as well! Of course do this again!

  • @terrylyn
    @terrylyn Жыл бұрын

    As a gamedev this was really interesting to watch, you guys did an amazing job!

  • @Xyles7
    @Xyles7 Жыл бұрын

    It's so great how each dev had the ability to enhance and expand on the existing ideas

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