3d Studio Max Conform Spline to a surface

Ойын-сауық

In this tutorial I will be teaching you about how to conform a spline to a complex polygon surface in 3d Studio Max. This will be a very smooth hand-drawn object that you can convert into an Editable Poly object or use as a spline itself or use viewport/render display options to show as mesh.
You can ask questions or just say “hi” in my discord: / discord

Пікірлер: 8

  • @michaelsameh1203
    @michaelsameh12039 ай бұрын

    it was so simple yet i spent 2 days looking for the answer i wish i found you sooner you are a amazing

  • @SVLabs3dArt

    @SVLabs3dArt

    7 ай бұрын

    Thank you michaelsameh, glad you found it helpful. Thanks for watching

  • @arcadebox
    @arcadebox10 ай бұрын

    very cool

  • @SVLabs3dArt

    @SVLabs3dArt

    7 ай бұрын

    Glad it was helpful!

  • @raoulraoul7129
    @raoulraoul71292 ай бұрын

    Help,my ribbon menu is not looking like that.

  • @SVLabs3dArt

    @SVLabs3dArt

    2 ай бұрын

    Check whether your mesh is ‘editable poly’. The ribbon might look different otherwise

  • @raoulraoul7129

    @raoulraoul7129

    2 ай бұрын

    @@SVLabs3dArt Ok the problem was that i didnt select the surface

  • @SVLabs3dArt

    @SVLabs3dArt

    2 ай бұрын

    Ah ha ha…yeah make sure to select the mesh first. Glad you solved it

Келесі