3D Pixel Art. Godrays and Clouds!
Ойындар
I managed to get clouds to work, unfortunately due to the lack of shadow masks in godot, i've had to add an extra texture lookup for all my shaders into a cloud texture, performance seems fine for now but I may need to revist this at a later date.
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this is so beautiful
Beautiful
Loving these posts. How the heck were you able to achieve the godrays? Same method as DenovoDavid?
@DinoAndCrew
25 күн бұрын
Pretty much, except I think he opted to instantiate the planes as actual geometry, i'm just using a mathetmatical equation to define an infinite series of planes.
@denovodavid
25 күн бұрын
@@DinoAndCrew I did start with instanced quads, then switched to a ray marched post-processing effect for performance :)
I would love to see a tutorial on this :)
@DinoAndCrew
23 күн бұрын
The problem is I use a modified version of godot that prevents a lot of this being pick up and learn.
@AsatteGames
22 күн бұрын
@@DinoAndCrew Do you modify it yourself or use add-ons etc?
What are you making this in?
@DinoAndCrew
23 күн бұрын
Godot.