3D Environment Artist Showreel 2017 - Akos Szabo

Фильм және анимация

Catch up with my latest stuff on artstation:
www.artstation.com/artist/aki200
Modeling, sculpting, texturing, shading, overpaint showreel of my recent work at Digic Pictures. We had the pleasure of working on the cinematics of Assassin's Creed: Syndicate, Uncharted 4: A Thief's End, League of Legends, Final Fantasy XV, Kingsglaive, and The Last Guardian!
Credits also go to these awesome people: Eva Kedves for the concept art of many of these shots, Adrien Lambert for helping out with The Last Guardian project! Istvan Vastag, Tamas Tothfalussy, Gabor Nagy, Levente Gajdos, Zsolt Csík and Gabor Repasi for helping out with a ton of stuff and teaching me the pipeline!
Song is by ScottDW! (Out My Mind)
Thanks for watching! ^^

Пікірлер: 8

  • @DistructiveElements
    @DistructiveElements4 жыл бұрын

    Amazing work Akos. Any advice for someone interesting in getting into the environment artist area. Any key skills that people are looking for? Nice music choice.

  • @adriantamas
    @adriantamas7 жыл бұрын

    really great stuff

  • @Akis200

    @Akis200

    7 жыл бұрын

    Thanks!

  • @caster.avrted8154
    @caster.avrted8154 Жыл бұрын

    hey i came across this showreel i am pretty good with blender and started with unreal engine even I want to be an environment artist what softwares must I learn to be good for major big companies please help

  • @Akis200

    @Akis200

    Жыл бұрын

    Hey, these days Houdini is by far the most relevant software across all companies in general for scatter/layout environment work. Next is probably Maya, Zbrush, Substance, Nuke. Render engines differ per company, can be Katana or Clarisse. Unreal is great for virtual production roles, if you're interested in that direction.

  • @ppoznysz
    @ppoznysz7 жыл бұрын

    Nagyon szép! :) I am an aspiring 3d artist and would love to get some advice on how/where to start learning for AAA environment/prop 3d artist (got a bit of experience in low poly for games) . Any website/course/tutorials you would recommend ? Köszönöm Szépen! I am a polish lad, living in UK with hungarian girlfriend :)

  • @Akis200

    @Akis200

    7 жыл бұрын

    Hey Thanks! If you're interested in cinematics/film you should probably start with learning Maya, Mari, and Zbrush. I think they are the most common software used in this field. There are many great tutorials on Gnomon, look up some sculpting/modeling/texturing/environment DVDs there ;) For modeling you don't need to use Maya if you don't like it, but you should know your way around in it since many companies use it as a base for their pipeline.

  • @ppoznysz

    @ppoznysz

    7 жыл бұрын

    Thanks Akos :)

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