RUST | Official | New Update / Recoil | Raid base #Rust #rustgame #rustclips #cableguyrust
Жүктеу.....
Пікірлер: 34
@TheBookofLab Жыл бұрын
Idk if ur aware of this concept as it wasn't included in ur video so I'd love to explain for anyone who may not know, to begin i have to explain that both the chainlink walls and prison cell walls are coded with 2 different percentages for bullet output, one percentage for player bullets and one percentage for npc bullets, with the prison cell wall its around 30% for both npc bullets and player bullets, meaning 30% of the bullets that come out of the turret will not pass thru as well as 30% of player bullets fired at it will not pass thru the prison cell wall, chainlink on the other hand has different modifiers for player bullets and npc bullets that being that 50% of player bullets cannot pass thru a chainlink fence or gate but the npc or turret bullet modifier is only at 15%, if we apply this to a build concept (which can be done a in several ways) and do some simple math we can clearly see that two layers of chainlink fencing can block 100% of player bullets that hit it but can only block 30% of the bullets that hit it from the auto turret, this is obviously not the case with prison cell walls so currently you should never use prison cell walls or gates as they negate the same percentage of the turrets bullets as the chainlink but will also allow players to deal damage thru them, as these can also be shot thru or splashed thru with player melee, bullets or rockets (as you've seen in the end of this video) instead always use chainlink in a double stacked formation this will block all incoming player bullets and force raiders to destroy the chainlink before destroying the turret itself, more benefits arise with this concept as each chainlink fence or gate takes 2-3 HVs (or 2 HVs and some explo ammo in the correct place as chainlink cannot be splashed with explosive ammo anywhere except the corners) then of course the 3 for the turret resulting in a minimum of 7 HV rockets and some explo ammo to destroy, this is the current meta for auto turrets, hope this helps and happy building everyone 👌👍 ❤ -Slabby_Patty
@TheBookofLab
Жыл бұрын
*tl;dr* chainlink is better and double chainlink is GOD TIER 💪
@lukewils671
Жыл бұрын
Thx for writing this
@travls_4679 Жыл бұрын
chainlink is meta you have to break the fence before you even start breaking turret, it only shoots out and cant be shot through
@sanik9581
Жыл бұрын
I'm glad you think thats meta
@Reanimator7336
28 күн бұрын
No longer true with last patch. Even 2 gives splash damage to turrets.
@pianomirror4833 Жыл бұрын
Double chain link is very OP, they need to destroy one before they can destroy the turret.
@sanik9581
Жыл бұрын
1 extra rockets isnt that big of a deal, the way I make my turrets they take 18 rockets to kill 1
@lani3122
Жыл бұрын
How
@jsis1917
Жыл бұрын
@@lani3122 4 stone walls deep 😂
@Virtuesubsribetome
8 ай бұрын
@@sanik9581cap
@sanik9581 Жыл бұрын
I have another that takes 18 rockets, but I aint sharing.
@KryGaming2k Жыл бұрын
👍
@enixpvp4340 Жыл бұрын
Sheet metal ramp design beats all of them
@CableGuyRust
Жыл бұрын
How does it work?
@enixpvp4340
Жыл бұрын
@@CableGuyRust basically just have a turret one square off of a ramp so the ramp blocks hv splash but turret can still shoot
@@CableGuyRust yeah I use it on my China walls and farm base cause it’s cancer to get past them
@ozzyirons3677 Жыл бұрын
Try sheet metal ramp
@CableGuyRust
Жыл бұрын
How does it work?
@acceptthefacts Жыл бұрын
song?
@acceptthefacts Жыл бұрын
Song name?
@Iced_juice_ Жыл бұрын
Bro I built the 3rd one and it keeps losing health why…
@whym3356
Жыл бұрын
Did you put a tc
@bluestingray7896
Жыл бұрын
lmao.. did you put upkeep in ur tc?
@SovietDoggo6 ай бұрын
the names bro
@MainelyCannabis Жыл бұрын
What about double bars for rockets? Does it protect the same from rockets as it does from spears and bullets?
@sanik9581
Жыл бұрын
no it doesnt and it lowers the shots out too much to make the turret effective
@TheBookofLab
Жыл бұрын
Never use bars always use chainlink but yes double chainlink works, player melee and bullets cannot pass thru 2 layers of chainlink but turret bullets can pass thru, also each chainlink fence or gate takes 2-3 HVs or 2 HVs and some explo ammo (in the correct place as chainlink cannot be splashed anywhere except the corners) then of course the 3 for the turret resulting in a minimum of 7 HV rockets to destroy, this is the current meta for auto turrets, hope this helps and happy building friend 👌👍
Пікірлер: 34
Idk if ur aware of this concept as it wasn't included in ur video so I'd love to explain for anyone who may not know, to begin i have to explain that both the chainlink walls and prison cell walls are coded with 2 different percentages for bullet output, one percentage for player bullets and one percentage for npc bullets, with the prison cell wall its around 30% for both npc bullets and player bullets, meaning 30% of the bullets that come out of the turret will not pass thru as well as 30% of player bullets fired at it will not pass thru the prison cell wall, chainlink on the other hand has different modifiers for player bullets and npc bullets that being that 50% of player bullets cannot pass thru a chainlink fence or gate but the npc or turret bullet modifier is only at 15%, if we apply this to a build concept (which can be done a in several ways) and do some simple math we can clearly see that two layers of chainlink fencing can block 100% of player bullets that hit it but can only block 30% of the bullets that hit it from the auto turret, this is obviously not the case with prison cell walls so currently you should never use prison cell walls or gates as they negate the same percentage of the turrets bullets as the chainlink but will also allow players to deal damage thru them, as these can also be shot thru or splashed thru with player melee, bullets or rockets (as you've seen in the end of this video) instead always use chainlink in a double stacked formation this will block all incoming player bullets and force raiders to destroy the chainlink before destroying the turret itself, more benefits arise with this concept as each chainlink fence or gate takes 2-3 HVs (or 2 HVs and some explo ammo in the correct place as chainlink cannot be splashed with explosive ammo anywhere except the corners) then of course the 3 for the turret resulting in a minimum of 7 HV rockets and some explo ammo to destroy, this is the current meta for auto turrets, hope this helps and happy building everyone 👌👍 ❤ -Slabby_Patty
@TheBookofLab
Жыл бұрын
*tl;dr* chainlink is better and double chainlink is GOD TIER 💪
@lukewils671
Жыл бұрын
Thx for writing this
chainlink is meta you have to break the fence before you even start breaking turret, it only shoots out and cant be shot through
@sanik9581
Жыл бұрын
I'm glad you think thats meta
@Reanimator7336
28 күн бұрын
No longer true with last patch. Even 2 gives splash damage to turrets.
Double chain link is very OP, they need to destroy one before they can destroy the turret.
@sanik9581
Жыл бұрын
1 extra rockets isnt that big of a deal, the way I make my turrets they take 18 rockets to kill 1
@lani3122
Жыл бұрын
How
@jsis1917
Жыл бұрын
@@lani3122 4 stone walls deep 😂
@Virtuesubsribetome
8 ай бұрын
@@sanik9581cap
I have another that takes 18 rockets, but I aint sharing.
👍
Sheet metal ramp design beats all of them
@CableGuyRust
Жыл бұрын
How does it work?
@enixpvp4340
Жыл бұрын
@@CableGuyRust basically just have a turret one square off of a ramp so the ramp blocks hv splash but turret can still shoot
@enixpvp4340
Жыл бұрын
@@CableGuyRust kzread.info/dash/bejne/pqWtw5ZukrjTlqQ.html
@CableGuyRust
Жыл бұрын
@@enixpvp4340 very smart!
@enixpvp4340
Жыл бұрын
@@CableGuyRust yeah I use it on my China walls and farm base cause it’s cancer to get past them
Try sheet metal ramp
@CableGuyRust
Жыл бұрын
How does it work?
song?
Song name?
Bro I built the 3rd one and it keeps losing health why…
@whym3356
Жыл бұрын
Did you put a tc
@bluestingray7896
Жыл бұрын
lmao.. did you put upkeep in ur tc?
the names bro
What about double bars for rockets? Does it protect the same from rockets as it does from spears and bullets?
@sanik9581
Жыл бұрын
no it doesnt and it lowers the shots out too much to make the turret effective
@TheBookofLab
Жыл бұрын
Never use bars always use chainlink but yes double chainlink works, player melee and bullets cannot pass thru 2 layers of chainlink but turret bullets can pass thru, also each chainlink fence or gate takes 2-3 HVs or 2 HVs and some explo ammo (in the correct place as chainlink cannot be splashed anywhere except the corners) then of course the 3 for the turret resulting in a minimum of 7 HV rockets to destroy, this is the current meta for auto turrets, hope this helps and happy building friend 👌👍
Shoulda done chainlink also
No its bad because shoting to baricade no player