(2/2) UX Mock Whiteboard Challenge: With Meta Designer | Feedback & Advice

This is part 2/2 of the mock ux whiteboard challenge with Meta UX Designer Julia Fernandez where we finish the design, go over feedback & advice.
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⏰ Timestamps:
Design (4/4): (00:00)
Feedback: (04:58)
Advice: (10:38)

Пікірлер: 32

  • @Natilove1
    @Natilove17 ай бұрын

    The question “What is this not?” - is perfect! Sometimes when identifying a problem the solutions can get blurry and overlapping into unnecessary features that don’t resolve the initial problem can occur. This question can really help set those boundaries.

  • @sharonyeunkim

    @sharonyeunkim

    7 ай бұрын

    Absolutely!!

  • @chaya973
    @chaya9738 ай бұрын

    Super helpful. Never knew exactly what a whiteboard challenge was. This was definitely helpful. Exactly why I subscribed.

  • @djashawe88923
    @djashawe889238 ай бұрын

    That was very interesting to watch. Thanks for creating non-filtered content that's unique, insightful, and extremely helpful. Keep up the good work, Sharon Kim! 😊👍💯

  • @sharonyeunkim

    @sharonyeunkim

    7 ай бұрын

    Glad you enjoyed it 😊 what else would you like to see?

  • @djashawe88923

    @djashawe88923

    7 ай бұрын

    @@sharonyeunkim My assumption is that junior UX/product designers start by customizing pre-existing design systems rather than creating everything from scratch. I'd like to learn how you work with design systems, integrate new UI elements, and handle library management (importing, switching, and publishing) to get a realistic view of a working environment. While there are numerous videos on creating design systems, there is a relative scarcity of resources focused on their practical application. 🤓😵‍💫🧐🤗🤩👍

  • @jamesk4119
    @jamesk41198 ай бұрын

    Thanks for updating part 2! Amazing

  • @unmanii
    @unmanii6 ай бұрын

    Another valuable video , thank you Sharon and Julia! 🫶

  • @suzichoi1833
    @suzichoi18338 ай бұрын

    Hoping to put the learning to practice in my own interviews soon

  • @mohammedvasim13
    @mohammedvasim137 ай бұрын

    Super Helpful! Thanks for putting up :)

  • @lugatonstyles4715
    @lugatonstyles47157 ай бұрын

    Thank you sharon

  • @htooaungglwinn
    @htooaungglwinn8 ай бұрын

    I've learnt so much from you and thank you soo soo much SKIM ✨❤

  • @sharonyeunkim

    @sharonyeunkim

    8 ай бұрын

    Aw always appreciate you here and IG. Hope to meet you irl someday :)

  • @sidharthtomar7350
    @sidharthtomar73507 ай бұрын

    It was very helpful Sharon. I gained so much from this video. I would like to see how you convert this into high fidelity product working product.

  • @zoldyg7979
    @zoldyg79798 ай бұрын

    So helpful, thank you so much 😊

  • @sharonyeunkim

    @sharonyeunkim

    7 ай бұрын

    You are very welcome!

  • @yuting386
    @yuting3862 ай бұрын

    thank you so much! My interview is in a week and I'm already stressed out like crazy😭

  • @wakinginfinity
    @wakinginfinity7 ай бұрын

    Well done, thank you!

  • @sharonyeunkim

    @sharonyeunkim

    7 ай бұрын

    Thank you too ☺️

  • @lov3t0p
    @lov3t0p7 ай бұрын

    Thank you, Sharon! This was very helpful. I have learned quite a lot from your channel.

  • @sharonyeunkim

    @sharonyeunkim

    7 ай бұрын

    My pleasure! What would you like to see next?

  • @lov3t0p

    @lov3t0p

    6 ай бұрын

    @@sharonyeunkim i would love to see another a day in the life!

  • @sharonyeunkim

    @sharonyeunkim

    6 ай бұрын

    @@lov3t0p WFH version 👀

  • @lov3t0p

    @lov3t0p

    6 ай бұрын

    @@sharonyeunkim yess!!!

  • @alicephyusenglishcorner
    @alicephyusenglishcorner7 ай бұрын

    Your video is very helpful and informative. I, myself is a UX/UI designer and I just wondered why you don't use " Miro" for this ? Do you have any reason not using "Miro"? I'd like to know because I use "Miro" all the time when I do brainstroming and ideation and wireframing. There's also a Fig Jam but I haven't tried it yet. Thank you for your sharing

  • @ShrutisWanderingPants
    @ShrutisWanderingPants3 ай бұрын

    Hello Sharon, your video was incredibly informative. I have a query regarding an upcoming interview. I've been informed that there will be a design challenge during the 60-minute interview, but I'm unsure if it will be a whiteboard exercise or if it could be something else entirely.

  • @masterloot
    @masterloot7 ай бұрын

    YaaaaaaaAaa

  • @jonathanadiwena
    @jonathanadiwena8 ай бұрын

    Nice job done there, I was wondering if the goal is to solve a specific problem such as social anxiety but designer don’t have any time to research at all, does it make the wireframe focus on generic pattern without a proof of solving the problem? For example: - While a mild social anxiety individuals may install the app because it provides a level of anonymity and distance from face-to-face interactions. But a severe social anxiety may find these app to be sources of stress hence would not install at all. - A social anxiety person may experience panic attack in social situations hence they would avoid meeting / events at all.

  • @ArylusMusic

    @ArylusMusic

    7 ай бұрын

    It's difficult to solve a problem like that which has so many variables. We do consider things such as extreme cases, but for the purposes of this exercise - and to your point - yes, you have to generalize the solution to cover as much of that anxiety spectrum as possible, with the understanding that you likely won't reach that percentage of people with extreme anxiety. At least that's what she was able to do with the information she was given in just short of an hour. She did her best to provide some directions that the app could take to help people feel more comfortable using a social app, but her goal isn't to solve the root cause of social anxiety. In all likely hood, what you described in your example would be discussed in detail, and there might be some developments made with consideration given to an extreme case, but it's hard to say what would come of it. Although there is no concrete proof that her choice of direction would work, what she provided would work fine, and with some user feedback they could make further adjustments. How do you design a car for someone who is over seven feet tall? You could offer a convertible, but what it they don't want a convertible? How do you design a bike for someone with limited mobility? You could design a special kind of bike, but then only they need it / can use it, not the general public. So for the purpose of this particular app which is trying to cater to the widest audience possible given the criteria, she did the right thing choosing to paint the largest brush across the spectrum. While it's good practice to consider those people, unless you're designing something specifically targeting that small audience, it's just not effective to design something like an app which is often intended to reach a larger audience. Good question though! Thank you for this video Sharon, this is super helpful!

  • @sharonyeunkim

    @sharonyeunkim

    7 ай бұрын

    This is a great point, and I think @arylusmusic has a great point as well :) overall ofc there’s extremes to be accounted for- but for sake of this exercise is to design with the parameters in mind of “general social anxiety” and show recruiters how you would approach a problem like this if you HAD to create an app. Although, in real life conversations would absolutely question the foundation of the app itself instead of a more ‘generic’ concept ☺️

  • @sharonyeunkim

    @sharonyeunkim

    7 ай бұрын

    Thanks for your comment!

  • @anitius101

    @anitius101

    7 ай бұрын

    I think it's difficult to have a correct design solution in a challenge like this where designers, including myself, don't really understand the psychographics behind the target audience. Definitely time for research is needed. However, the point of the challenge is not having the best solution for mild o extreme cases, but how the interviewee faces the challenge, like they said: showing critical and design thinking, asking questions, design process, time management, communication skills, technical mastery, etc.