15 Miscellaneous Settlement Building Tips 👷 Fallout 4 No Mods Shop Class

Ойындар

Today's video is actually a compilation of various settlement building tips accumulated from the first half of the No Mods Shop Class. They're random but very helpful follow-up tips to my previous videos.
Thanks to the following viewers for some of the compiled tips: Bevis 316, Boring Gamer, Cort Foss, Couch Gaming Tv, Drackar, Elektr0ns, Gavin Pennington, Insane Shecklador, Jason Spencer, Moz Empire, Preston Gravy, SushiKat Gamer, Tony Stank, Wade Wilson, KZread's Plague Doctor
▼ Rᴇғᴇʀᴇɴᴄᴇᴅ Vɪᴅᴇᴏs
◦ 15 Misc Tips (Part 2): • 15 Miscellaneous Build...
◦ 15 Misc Tips (Part 3): • 15 Miscellaneous Build...
◦ 5 Must Know Tips: • Top 5 Must Know Settle...
◦ Size Glitch Update: • The Settlement Size Gl...
◦ Get a Glowing Wolf: • How to Get A Glowing M...
◦ Neon Lighting: • New Neon Lettering Col...
◦ Neon Symbols: • Fun Neon Symbols for Y...
◦ Pillar Glitch: • A Deep Dive into the P...
◦ Snapping Solved: • Workshop Snapping Myst...
◦ Cool Gun Rack: • An Automatic Backlit G...
◦ Junk Safety: • Where is Your Settleme...
◦ Spark Video: • How to Add or Remove S...
◦ No Mods Shop Class: bit.ly/NoModsShopClass
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Happy building!
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Пікірлер: 356

  • @XoRandomGuyoX
    @XoRandomGuyoX6 жыл бұрын

    ~Quick Reference Time Stamps~ 1. 1:09 Multiple buttons allow you to move settlement objects independently of you on a horizontal plane by holding them: activate or reload 2. 1:36 Storing ammo you drop on the ground in Settlements quickly reduces settlement size: especially missiles and mini nukes due to the complexity of their models 3. 2:10 In addition to scrolling faster through a list by pressing down on the d-pad(or mousewheel) you can select quantities of stuff quickly by tapping the shoulder buttons(or pg up and pg dwn) 4. 2:26 Erikson in Far Harbor can also sell a 'Glowing Mutant Hound' after you purchase his first Mutant Hound, Mutant Hound howls seem work to draw your Settlers to combat the same way they draw Super Mutants 5. 3:19 Since neon lights function on RGB lighting you can combine similar colors without ending up with brown as you would with natural colors 6. 4:05 Less a tip and more a showcase of viewer submitted neon symbols 7. 4:27 Lining up one item in a category for workshop mode lines up the rest, e.g. beds or benches can be lined up by picking something with a top or back and spinning it into alignment before selecting what you want to place 8. 4:53 Solution to item pop up when selecting a group is to force focus on a particular item by selecting it individually first and cancelling before doing the group select 9. 5:38 Items that don't seem to snap yet cannot be rug glitched might be snap-receivers, such as the sign posts for Nuka World 10. 6:19 workshop items from DLC have icons next to them representing which DLC they come from: a deathclaw head for Wasteland, a gear for Vault-Tec, a boat for Far Harbor, a wrench for Contraptions, a lightning bolt for Creation Club, a bottle for Nuka World, and the Mechanist's Helmet for Automatron 11. 6:50 The cycling light colors are ordered according to their frequency, like a rainbow you can reference ROYGBV 12. 7:25 Gas generators have different sound signatures you can cycle by toggling them on and off repeatedly, good to find a slightly quieter pattern 13. 7:56 Settlers don't interact with Armor Mannequins(probably due to them being DLC) so you can store weapons on them too and Settlers won't steal them 14. 9:03 You can 'pillar glitch' rubber mats inside of your tables and other display objects to create an extra mesh that might catch loose objects that would otherwise fall through when the Settlement loads 15. 9:41 When setting the loose spark animations in workshop mode you only need to cancel the placement and not exit workshop mode

  • @Grm_999

    @Grm_999

    6 жыл бұрын

    XoRandomGuyoX you are actually amazing

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    XoRandomGuyoX, nice job dude. I pinned your comment!

  • @XoRandomGuyoX

    @XoRandomGuyoX

    6 жыл бұрын

    Thanks. Looking forward to the next Shop Class vid.

  • @injunmick8498

    @injunmick8498

    6 жыл бұрын

    #1, moving items around like that, anyone know how to on PC? edit, I don't have a controller, which buttons do I use to move items vertical/up n down, horizontal/left n right? edit again, ;0), just found it, hold E down and scroll to go up n down/vertical. Hold down E and move mouse left to right to move horizontal. Geez, finally found it, all this time, call me old n slow, but at least I can finally move things like that, lol. I like your videos, learned a lot, TY.

  • @XoRandomGuyoX

    @XoRandomGuyoX

    6 жыл бұрын

    Nice. Knowing that, and how to rotate items on 3 axes for placement purposes, really opens up the build options. Prior to knowing that I used to slap wooden stairs everywhere to place stuff on rooftops, or build bridges through empty air.

  • @rockymountboy
    @rockymountboy4 жыл бұрын

    To prevent settlers from stealing my stuff, I built a two story house from scratch using the Barn walls & floors, and the SHACK stairs (not the stairs with the floor sections attached). This causes a gap between the top of the stairs and second story floor, which settlers cannot cross (companions can, but they won't steal anything).

  • @whytheseaisboilinghot

    @whytheseaisboilinghot

    2 жыл бұрын

    Hahaha 😂 so smart and this is so true because I've had problems you know trying to get settlers to access beds that I've put using barn and mix match with stairs I never thought about doing it this way in order to save my belongings from being pilferred.

  • @elmo1639

    @elmo1639

    Жыл бұрын

    My settlers magically teleport to any location when I first arrive anywhere. I've resorted to 'pillar glitching' a container into the ground. It keeps them out 100 percent of the time.... There was that time I tried to raise it & all that came up was the pillar. (I yelled a few f-bombs, then calmed down & reloaded a save)

  • @grimmace2131
    @grimmace21313 жыл бұрын

    About to hit 900 hours in Fallout 4, and I was still needed a few of these tips. Thank you!

  • @hotuorbit
    @hotuorbit6 жыл бұрын

    Settlers do take things alright. I had one funny incident happen where Raiders attacked my Sanctuary settlement. I had a box filled with Lightsabers from a mod sitting next to the Workshop Bench. I stood there and watched all my settlers run over to the box, grab the Lightsabers, then run all the way back to the Raiders and kill them. It was night time, so you could clearly see the Lightsabers flashing around in the dark. The mod that let's you lock doors and containers does wonders to prevent these incidents.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Oh that is funny! I bet there's a mod that lets you duplicate weapons. Imagine putting a whole bunch of junk jets in a container loaded with teddy bears and then watching the settlers run over grab all the junk jets during an attack and teddy bears go flying everywhere. LOL.

  • @liquidsleepgames3661

    @liquidsleepgames3661

    3 ай бұрын

    6years later and I still make floating platforms for my extra valuable stuff that i dont want them using ie high explosives

  • @gakudzu7282
    @gakudzu72826 жыл бұрын

    Forgive me if you've already covered this: Rug-glitching generators into each other is a great way to save space. I've seen several comments on other vids asking about the working streetlamps that come with a dlc. Light bulbs can actually be placed in/on pre-existing streetlamps, and powered from conduits attached at the base. Love your vids, Paul. I've learned a lot from them, and they've really inspired my settlement building. 🖒

  • @alexandreosinski
    @alexandreosinski5 жыл бұрын

    Omg, the no jump select tip was priceless. Thank you

  • @vec1954
    @vec19546 жыл бұрын

    This is an amazing series, I always manage to free up some time no matter what I'm doing in order to watch this, haha. Keep up the amazing work Paul!

  • @Cindytje88
    @Cindytje886 жыл бұрын

    I've watched all the videos in this series in a couple of days and they're great and very helpful, thanks!

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Wow, nice, thanks for watching Cindy!

  • @grahamfrazier6008
    @grahamfrazier60086 жыл бұрын

    This whole series is one of my favorites you've ever done.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    🤘

  • @JRMcDowell
    @JRMcDowell6 жыл бұрын

    Oh the switch for your weapon display is an amazing idea.. I can hardly wait to do this.

  • @alexanderbell7080
    @alexanderbell70806 жыл бұрын

    This has to be one of my favorite themed videos on KZread. Keep it up because you are doing a great job Paul.

  • @shaneriggs640
    @shaneriggs6402 жыл бұрын

    2020 and I'm still playing. Been watching a lot of your build videos. Great content homie

  • @allymendez3829
    @allymendez38296 жыл бұрын

    i am SO glad i found your channel!! i thought i had a cool enough settlement but all these tips and your other videos are really making me enjoy building more! and i can’t wait to test these out

  • @SkooledZone

    @SkooledZone

    5 жыл бұрын

    😁

  • @bgcorporation
    @bgcorporation6 жыл бұрын

    I just want to say, thank you for all of your tips. There was one in particular that helped with a project of mine. I never knew about the interval pylon until I saw your videos that brought it up. Thanks to that one item and the wire glitch you brought up I was able to make a working lighthouse.

  • @wastelanddreamer8606
    @wastelanddreamer86066 жыл бұрын

    I really enjoy your tutorials! You obviously have a great bit of fun with Fallout 4 and as someone who does not use mods I appreciate all the tips on ways to fully utilize this amazing platform! Keep em rolling!!!

  • @garmtpug
    @garmtpug Жыл бұрын

    A fun and interesting video!! Re settlers stealing things. I've found that putting favorite weapons on the wall boards that are found int the same tab as the mannequins keeps settlers from taking them. After numerous play thoughs I have yet to have a settler take any favorite or legendary weapons. And truthfully, I have a specific weapon I always have in every playthrough - the Gauss rifle from the older female soldier at the Castle. And that I always keep on my person as well as a small handgun and shotgun. With all the weapons available in the game I wouldn't even care if my settlers took what I had laying around or on the walls!! LOL

  • @Gayle4447
    @Gayle44475 жыл бұрын

    So, saw the Part 2 video... had to go find this one. So cool. Love the tips.

  • @TullMorse
    @TullMorse4 жыл бұрын

    I like the piller-driven mats in the table-top... Very cool idea! 👍

  • @CatMomAmanda
    @CatMomAmanda2 жыл бұрын

    I CANNOT EXPRESS how helpful this video is!!!!!!!!! Thank you SO MUCH for responding to my comment on your other video and sharing this link with me!! I also super appreciate that you’ve linked the other videos you mentioned, because I saw Jaws in Jamaica Plains and was like I NEED A GLOWING WOLF OMGGG so I’m gonna go watch your video on that now 😇😇 You rock!

  • @SkooledZone

    @SkooledZone

    2 жыл бұрын

    You are so welcome! 😁

  • @driverben
    @driverben3 жыл бұрын

    To keep the settlers from getting in your power armour, remove the fusion core from the suit when you display them

  • @Pinksluvva1973
    @Pinksluvva19736 жыл бұрын

    Awesome video, as usual, thank you!!!

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    👊

  • @theinsaneshecklador6598
    @theinsaneshecklador65986 жыл бұрын

    I've been catching up on some of your older videos and noticed my name listed in your description here. Thanks for the shout out!

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Yeah man, absolutely. Credit where credit is deserved. 😁

  • @a1goldenrunner
    @a1goldenrunner2 жыл бұрын

    Got the DLC a couple of days ago BC it was on sale. Your videos have been so useful to me. Thank you so much 👍

  • @SkooledZone

    @SkooledZone

    2 жыл бұрын

    Glad I could help! :-)

  • @tat2dfreak3
    @tat2dfreak36 жыл бұрын

    Thanks, you always have such great tips/tricks

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Thanks back! :)

  • @destro420kush
    @destro420kush6 жыл бұрын

    I love this channel. I have the PS4 pro but I don't plan on using any mods, I heard they can crash your console .. so I find a way around mods and I'm doing great thanks to channels like this.

  • @PiggySage
    @PiggySage6 жыл бұрын

    I'm so glad that you are still doing these for us, once I play through a game I'm going back to fallout and starting from scratch using these tips and tricks.....not gonna lie my current settlements are a wreck

  • @learoynotjenkins5514

    @learoynotjenkins5514

    6 жыл бұрын

    Aaron Coldren you don’t need to start over again if you like your main character. You can always store item in your workshop and just rearrange or rebuild settlements. You can also store or scrap everything and start the settlement from scratch. You won’t get all resources back if you scrap items. However if you want to start with everything that originally came with the settlement then a new game is needed.

  • @PiggySage

    @PiggySage

    6 жыл бұрын

    Learoy G for sure man it's just been a bit and what not. I do like my character and I will always have him but with starting a new game I have no way of justifying why I did what I previously did. Maybe I'm just picky that way lol

  • @bennyvermeulen7255

    @bennyvermeulen7255

    6 жыл бұрын

    My 3th playtrough and still learning, and my settlements get more efficient and faster build.

  • @SerratedSkull
    @SerratedSkull6 жыл бұрын

    Great Vids! You mentioned that settlers keep stealing your stuff ie. weapons; I haven't been playing this game as long as most, so i could be wrong, but my experience is settlers don't steal weapons, they actually grab them off of dead bodies after a settlement raid is over (the enemies steal them then the settles take them back). I've only ever seen a settler with a gun from a container after a raid has occurred (I have seen raiders take things right out of containers in front of me). In any event, I now put containers with special items out of reach of raiders and settlers alike. Ps. I'm on a PC.

  • @nakedsnake8962
    @nakedsnake89624 жыл бұрын

    I've Been playing fallout 4 for years and still didn't realize some of this stuff thanks

  • @ashleeaustin358
    @ashleeaustin358Ай бұрын

    This still seems like a fun way to get little items for decor too. Pretty creative idea.

  • @PindleofKujata
    @PindleofKujata5 жыл бұрын

    >Lowering the build size of a settlement by dropping and storing ammo >_> *runs off to Starlight Drive-In*

  • @crazymarkiplierfan
    @crazymarkiplierfan Жыл бұрын

    I've seen settlers take my power armor and I've even seen them steal the helmet but I'm not sure if I've ever seen them take anything out of containers that's so weird I'd love if you could program that to your advantage but sounds unpredictable

  • @plaguewalker11
    @plaguewalker116 жыл бұрын

    As I was building one of my settlements today I noticed that the concrete powered doors don't snap properly, I think it would be a great thing to cover in the no-mods shop class. I have found a fix to this bug. But it's hard to describe. Alot of double snapping. But I got it to work for me! I've become inspired to build more thanks to your videos, I hope to hear from you about this.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    What I wish Bethesda had done with the thicker concrete walls was allow you to choose whether to snap 'onto' the end or 'into' the end. Know what I mean? I ran into all kinds of mismatched wall lengths when I built my Finch Farm Bridge Bunker. Learned a lot in the process though.

  • @plaguewalker11

    @plaguewalker11

    6 жыл бұрын

    Skooled Zone I know exactly what you mean. On another note, I'm curious to see what the new items are in the new house decor from the creation club. I'm a fan of the creation club, but I've seen and read alot of negative feedback, what are your views?

  • @zaggrukk8644
    @zaggrukk86446 жыл бұрын

    Another good video! However, the safe storage solutions isn't quite right. While settlers can't operate switches, that only works for things like your weapon rack display. If you use a switch to open a door to a secure room, that will not prevent settlers from entering. Same goes for making a room that has no door. Settlers randomly spawn when you enter the area. That is why it is common for settlers to be found on the roofs of houses in Sanctuary Hills. This will nullify any "safe room", as they can spawn inside them, if there is enough room for the program to place them there. And that isn't even true either, since I still have settlers spawn inside walls at my Sanctuary settlement. The closest to a safe room, would be one that is outside the spawn distance. So, like others have suggested before, place this room in the air. But, again, if it is too close to where you spawn in, the settlers will get there.

  • @ligaar0849

    @ligaar0849

    6 жыл бұрын

    Court Beckius exactly. Make a pillar or something that you have to do some platforming to get to so settlers cant just walk up some stairs. Simple.

  • @zaggrukk8644

    @zaggrukk8644

    6 жыл бұрын

    No. That's not it. Settlers will teleport anywhere within a certain distance of your initial spawn point. You would have to make sure that either you place a teleport rug (welcome mat) far enough away from your secured room, or place the room high enough that the game won't spawn them there. Even then, if the settlers despawn, due to you being too far away from them, they will just respawn closer to you. They programmed the settlers kind of stupid this way. As in, they don't exist in the game, until you are close enough to the settlement that they belong to. Use Spectacle Island as an example. You can spawn the same settler on opposite sides of the island just by moving! They didn't run ahead of you to get there. They despawned, and respawned within your draw distance when the game thought that you were far enough away from them. Thus making a "secured" room damn near impossible. If the game didn't despawn them, this idea wouldn't be as big of a deal. But, if they never despawned, the game would crash itself trying to calculate every little detail, action, and movement.

  • @joooodah

    @joooodah

    6 жыл бұрын

    I store my most valuable gear in the mini undergound bunker, beneath the blue Sanctuary house that's Left of the big tree. I haven't lost anything stored there in 2 years :) :)

  • @Veroxzes

    @Veroxzes

    6 жыл бұрын

    Goddamn settlers always manage to get themselves stuck on the roofs... especielly at Sanctuary and the Slog.

  • @PiggySage

    @PiggySage

    6 жыл бұрын

    Man I must be really lucky because my lumber mill in far harbor I have a factory with plenty of spawn room in it and I've never had a settler spawn in it.

  • @tristansuelke6678
    @tristansuelke66786 жыл бұрын

    Love it paul keep it up

  • @junipertwig6763
    @junipertwig67636 жыл бұрын

    Cool thx I needed this!!

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    👍

  • @radarrider7469
    @radarrider74696 жыл бұрын

    After reading some of the other comments about the settlers spawning in random locations, I guess my idea of moving all of my stuff to the Red Rocket Garage isn't a bad idea. Since I have no settlers assigned there. Thanks for of the Fallout4 tips Paul.

  • @learoynotjenkins5514

    @learoynotjenkins5514

    6 жыл бұрын

    Radar Rider it’s a great idea. I did that. Sometimes a minutemen patrol will spawn in when I fast travel in but that hasn’t happened in a long time. Your companions will also take stuff out of containers and off bodies so keep an eye on them too. :)

  • @radarrider7469

    @radarrider7469

    6 жыл бұрын

    Thank you for the tips Learoy. Yes I always keep track of my companion. Although I'm okay if they grab a few items since its easy to take things back from them.

  • @andreturnage513
    @andreturnage5134 жыл бұрын

    I watched your videos out of curiousity cause I loved fallout. I stopped playing cause the building became monotonous! I couldnt make one building alot different than the next. But after watching a few of your vids i broke out the game. To bad I had already deleted my completed version. But after your vids the settlement part, its like a brand new game!!!!!

  • @SkooledZone

    @SkooledZone

    4 жыл бұрын

    Awesome to hear that Andre!

  • @ProjectBoredomKiller
    @ProjectBoredomKiller5 жыл бұрын

    I've notice that with personalized "vaults" for storing things, occasionally a settler will spawn in that area. What I've done to deal with it is make a vault "closet" just larger than a Vault-Tec 3 tier shelf, place containers on those shelves and place the shelf unit in the closet vault. I use the concrete half walls to get the size just large enough for the shelf. There's next to no room between the shelf and the walls so things have been pretty safe from "theft" so far. I also wanted to note that to handle the difficulty of placing containers on different shelf levels some people turn off clipping with the "tlc" console command on PC to move up and down. For game console I'd recommend placing the shelf on an elevated area then stand below it and place the containers. Lastly, after the shelf is in place, I drop a couple of metal boxes underneath the shelf for more storage/organization.

  • @learoynotjenkins5514
    @learoynotjenkins55146 жыл бұрын

    Awesome tips and I love them being all in one video. Only one I have a problem with is the settlers not using a switch. I have a two way switch in Warwick Homestead to keep them out of the off and off the water tanks but twice it has been opened and couple times they even glitched right through the powered door. First time I came and it was opened a settler was in there. Second time McCready was. Both had trouble getting out, even though the door was now open. :)

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    I know what you mean about settlers not being able to walk out of a power door. That is very frustrating. Happens at my Covenant build that I'll show off soon that has some really cool automatic doors. But I've never actually seen a settler use a switch. That would be a new one for me. They can spawn into rooms with powered doors. I should've clarified in the video that I meant my gun rack example.

  • @rhyscarter7869
    @rhyscarter78696 жыл бұрын

    thank you for that amazing video that has helped me a lot now as im going to start to build better settlements and keep up that amazing work

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    👊

  • @andrewwashere82

    @andrewwashere82

    6 жыл бұрын

    We can put emojis in the comments? :O

  • @Daunais819
    @Daunais8196 жыл бұрын

    You just blew my mind

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    😁

  • @cinderella2379
    @cinderella23796 жыл бұрын

    Hey great vids your my most used videos....anyways I was listening on how to protect your things and I've noticed at my main settlement I glitched in a door that appeared to hinge to a concrete pillar....none of any of the NPC will even touch the door...I even went as far to put a store in there and sleep many times and to my surprise he portals through the door instead of opening it..yet I can open and shut it no problem..Not sure if that's a real thing but they sure won't use the area now that the glitched in door is there

  • @menacer5879
    @menacer58796 жыл бұрын

    So good

  • @Urgelt
    @Urgelt6 жыл бұрын

    I confess, I haven't seen all of your videos (there are a *lot* of them!), so I'm not in a position to know which subjects you covered and which you did not. So, I'm offering a suggestion without knowing if you'll find it valuable. It concerns concrete buildings. It's easy to place plain wood walls in interiors. But there aren't any vanilla wood walls with doorways that can be placed inside a structure unless you rug-glitch them. They also look terrible. With concrete, however, you can create rooms with interior walls and doorways and doors that snap right into place - no rug glitches required. Concrete walls also come with a couple of window options that look better than any of the wood walls; another reason to build with concrete. My concrete buildings have interior bathrooms, bedrooms, living rooms, utility rooms, shops, restaurants, all with interior doors... the sky's the limit. I never have to resort to outhouses for bathrooms. How do I do it? Let's say you want to add an interior wall in the middle of a run of full-sized ground-level floor pieces. Put a wall in place on the edge where you want to start a run of interior walls, then add a wall pylon so the next outside wall piece snaps a little further, off-center of the floor piece. Run walls to the end of the floor pieces; you should see the last wall piece stick out a little way from the floor. The floor piece next to the last wall piece can be snapped forward to match the wall. Go back and snap all of the floor pieces forward a nudge. Now you have a break for a wall right where you need it. Add interior wall pieces, and if you did it correctly, roof pieces will snap right into place. You can use this trick in multiple directions, so there's really no limit to interior wall building using concrete, all without rug-glitching and entirely using snapping objects. Once the ground floor is arranged with rooms, building additional levels is easy as pie, everything snaps into place and you'll get rooms on higher levels. With concrete buildings, there will be some jagged outside corners. Fill them in with concrete wall pylons and the buildings will look complete. I got tired of building barracks; I just had to figure out a way to get interior rooms so I could create buildings *I* would want to live in. It can be done, and once you're accustomed to using the trick, it goes pretty fast. Unrelated: there are, in some settlements, doorways with no doors where you might want to add a door (example: Croup Manor). You *could* rug-glitch in any door you want. But there's an option that requires no rug-glitching. Warehouse doors are quite forgiving of collision. I've been able to place warehouse doors into most of those pre-existing doorways. They don't snap, but they'll usually fit pretty closely. Also unrelated: I like to provide settlers with multiple options for reaching higher levels, and so I use interior wood stairways *and* exterior stairways with landings (small concrete floor pieces) and entryways (concrete walls with doorways) into upper floors. The exterior stairways run right alongside the building. It's a nice look, much nicer than external stairways running 90 degrees to the structure. I add railings at landings to prevent settlers from falling off, which they most certainly will do if no railings are used. Adding lighting to the railings is a nice touch, too.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    I totally agree about the concrete. In fact, that's what I mainly built this settlement out of: kzread.info/dash/bejne/hqyet8alltbfh5c.html

  • @Urgelt

    @Urgelt

    6 жыл бұрын

    Great. Thanks for pointing the way to that video. In that video, though, you didn't explain how you built the interior walls; you just gave a tour. Eh, I'm probably just not seeing the right video. You've made a metric ton of them. I do think the how-to-build-concrete-interior-walls tip might be valuable to some of your viewers, so if you covered that already, good on you. I noticed that you didn't use interior wooden stairways to go up to the roof. There's an advantage of using wooden stairways for that: you can snap walls to the four sides of the top of the stairwell, stick a roof and a door in it, and your roof is no longer entirely flat, it has a cubical box on it containing stairs going down. *And* your structure is now fully roofed, no holes letting in rain and wind. There are other solutions for that, but this one is pretty clean. I've put statues on top of the box, or electrical pylons, or even turrets up there. It's just an aesthetic choice, but nice to have in the ol' tool box. I generally don't build nearly as open as you do. Massachusetts is not the warmest place on Earth year round. I like to put a wood stove on every level of a building just to provide a source of heat - I know, it's just a game and the game mechanics don't penalize you if your settlers shiver all winter, but what the heck. I do like the look of many of your constructions. You're inventive. I appreciate what you're doing for the Fallout 4 player community, and I've picked up a couple of techniques from you that I hadn't previously considered, so thanks for that, and warm regards.

  • @fido139
    @fido1394 жыл бұрын

    Best Fallout 4 stuff on youtube. I used to like Oxhorn and still do some, but he's more into story telling, you are AWESOME with valuable and usable information!

  • @Buderbukz
    @Buderbukz6 жыл бұрын

    Note: Concerning the glowing hound and mutant hound, they let off rads, which in turn can and often will piss off traders that come through your settlements. Also npcs such as those who help you set up the item needed to enter the institute. I wrote it that way as to not put spoilers in for those who are yet to do it. I had Desdemona & Tinker Tom with my first play through. The glowing wolf kept passing by them and Desdemona & Tinker Tom would go ape shit & start shooting at the wolf. When this happens my advise is fast travel away and come back & the fighting will have stopped. The dog & npc fight can & will sometimes re-start again, if that happens and is an ongoing issue then try to build the object away from where the wolf & hound wander, or if possible send them to another settlement. I tried the latter, the option appears to be available but mine would not relocate.

  • @fr33kSh0w2012

    @fr33kSh0w2012

    6 жыл бұрын

    I built doghouses for all of my dogs and they SIT IN THOSE MOST of the time!

  • @geofer.o.13.888
    @geofer.o.13.8889 ай бұрын

    3:03 enemy mutant hounds howl when they "Detect" the player character or the companion NPC. It just applies also to friendly mutant hounds in the player's settlements when they detect enemies/hostiles. 8:13 the reason settlers steal weapons is maybe because the damage of their equipped weapon and ammo type in their inventory is lower than the weapon in the storage furnishing.

  • @SkooledZone

    @SkooledZone

    9 ай бұрын

    All good points!

  • @yellow1433
    @yellow14336 жыл бұрын

    Love this

  • @redstar8994
    @redstar89946 жыл бұрын

    Ok Owen Wilson, I know that’s you so quit messing around with Fallout and make Wedding Crashers 2!!

  • @rockymountboy

    @rockymountboy

    4 жыл бұрын

    No, no - It's Clark Howard!

  • @AMSeymour

    @AMSeymour

    4 жыл бұрын

    Wow

  • @Knallbart
    @Knallbart5 жыл бұрын

    Tip 8, my dude. You have no idea how triggered i have been over that happening 😂😂😂

  • @Openchipmunk79
    @Openchipmunk796 жыл бұрын

    Hey Paul I feel like you should do a series where you build bases at different settlements and show us a tour kinda like vault 42 I got inspired after that video. It just a suggestion you don’t have to do it though stay awesome-your biggest fan,openchipmunk79

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Great idea but it takes me days or even weeks to build a base. Better to show off the essentials. ;-)

  • @sadezoe-martin608
    @sadezoe-martin6086 жыл бұрын

    Scrapping items like Weapons and Armour will in the Workshop mode, also lowers your Size meter in the settlements too

  • @sklenotic
    @sklenotic6 жыл бұрын

    Have you noticed that armor mannequins that have a mining helmet with light on will shine at night and go off by day on its own? I made one last nite and thought it was so funny.

  • @gakudzu7282

    @gakudzu7282

    6 жыл бұрын

    bevis 316 I modify them with the bright light and put them on my guards. I like watching them walk around with their highbeams on.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Bevis 316, I do have some of my settlers walking around with mining helmets because they're like roaming lights for a settlement. But I hadn't thought of putting one on an armor mannequin. Good one! You got a tip into the credits of this video, and I'll use this suggestion in the next tips video.

  • @fr33kSh0w2012

    @fr33kSh0w2012

    6 жыл бұрын

    Yeah That's actually a feature!

  • @jimturner2575
    @jimturner25756 жыл бұрын

    The absolute best

  • @pallegantzhorn3742
    @pallegantzhorn37426 жыл бұрын

    yes you can cycle the generators to reduce noice, but if you leave and come back, the noise is reset! so basically you have to do it every time

  • @JVandy252
    @JVandy2526 жыл бұрын

    Huge fan of the videos! Question though. I tried building a stand alone player house in Vault 88, using a mix of utility, domestic, and overseer office parts. I connected a reactor to the floor and made sure there were no breaks. Power works in some places using the wall conduits but it's spotty. Is there a known bug preventing power to pass through different floor types?

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Glad you enjoy the videos! I know what you mean about the wall conduits. Spotty is a great word for them. I abandoned using them in my Vault 42 build because there was no logic why they wouldn't continue power in some places. This is the only method I use now: kzread.info/dash/bejne/ZYh90ZlwpbC7qMY.html

  • @toddabbott781
    @toddabbott7816 жыл бұрын

    I still have yet to EVER have a settler steal weapons I put in a steamer trunk that I built (on the PC). I used display rooms for my first few characters, but after that I just stuck with a steamer trunk, magazine racks, and a bobblehead stand. Usually I just put them in Sanctuary in the kitchen next to the work station. And this includes 4 complete run throughs without add ons with all bobbleheads and comic books... and 4 more run throughs as the expansions came out with at least 80% of the comic books and bobbleheads. All of them had ever settlement built up and I like running high charisma so they typically run with 24 settlers each. They never took anything out of my display rooms, but I never had anything they could interact with to draw them in there (a workstation or even a chair) and maybe they will not take legendary items. They will also leave the power armor alone if you take the fusion cores out of them. I did have problems with a follower going into the display rooms with me and knocking things off the tables and shelves. I never got the addons with the Vault Tec, contraptions, or workstation as I considered them pretty much no better than a free mod when they do not add content. Far Harbor was by far the best and the only one worth the money.

  • @learoynotjenkins5514

    @learoynotjenkins5514

    6 жыл бұрын

    Todd Abbott Vault Tec adds content and a really awesome and unique settlement. Contraptions adds more machines and things for better settlements. I have had a settler get in power armour and use it during an attack with no fusion core in it. After the attack she had 4 fusion cores. Unfortunately that only happened once.

  • @toddabbott781

    @toddabbott781

    6 жыл бұрын

    I had Carl Trashcan git in a complete suit of X-01 armor during a fight in Sanctuary. You can not ask her to get out of it like you can a regular settler. She walked around for a while with it, but eventually she stopped wearing it. I found it later sitting in the Bunker Hill market area. The settlement building is OK, but really I wish they had spent more time on the missions and sub missions and even the random missions. They are almost all the same. They also could make better use of certain areas in the game, like the General Atomic Galleria, University point, Quincy, Vault 81... Some locations when cleared would have been great is something else moved in so they had secondary purposes and extra missions. More travellers would have been cool... make you feel like there are other people in the Commonwealth that use the traders... especially the ones in your settlements. Personally I would have rather had the settlements build themselves based on the local resources, tools, and knowledge of the settlers themselves and missions might unlock some of these things.

  • @snipinglegend8165
    @snipinglegend81655 жыл бұрын

    You gotta make sure the armory behind the switch is far enough away from a wall because I am pretty sure settlers can grab stuff close to walls or doors.

  • @Thumbsupurbum
    @Thumbsupurbum3 жыл бұрын

    For settlers being under equipped that could still be true. When the settler AI takes a weapon, there is no check to see if the settler has ammo for that weapon. So they will pick up weapons that they don't even have ammo for. That's why they will horde weapons in their inventory. They are waiting to come across ammo for that weapon.

  • @drackar
    @drackar6 жыл бұрын

    Settlers will frequently acquire superior weapons. The weapons in the inventory will always have a lower DPS than their currently equipped weapon. At least, that's my given theory based on my observations.

  • @kevinmad0959
    @kevinmad09596 жыл бұрын

    I love your vids

  • @Broken_TilesMAIN
    @Broken_TilesMAIN2 жыл бұрын

    Thanks

  • @thefirstamigo3103
    @thefirstamigo31036 жыл бұрын

    Thanks now I can make my settlements bigger and better

  • @juliusklein6245
    @juliusklein62456 жыл бұрын

    Mutant hound: i am pretty sure thats a thing, because the do the same for supermutants (wiki). They callout so the others know there is danger (nearly ended really badly for me, always take out the dogs first if your trying to be stealthy)

  • @themudpit621
    @themudpit6212 жыл бұрын

    They steal stuff when there's a battle at the settlement. They take the weapon AND the ammo. I've found settlers with a legendary weapon and thousands of my ammo. Happened mostly at hangmans alley for me, out of a floor safe. I wound up putting the safe in a spot where you had to jump to reach it.

  • @LEXICON-DEVIL
    @LEXICON-DEVIL Жыл бұрын

    5:29 My gawwd thanks i thought i was perma glitched from mods

  • @isntyournamebacon
    @isntyournamebacon5 жыл бұрын

    If a workshop item comes from a mod instead of a DLC it uses a [M] for modded.

  • @slat16804

    @slat16804

    5 жыл бұрын

    No shit

  • @bethanybraxton9565
    @bethanybraxton95652 жыл бұрын

    Hey, I need some advice for building vendor shops, I’d like to try to put a vendor shop in pennys shop in covenant

  • @ChaseTheJedi
    @ChaseTheJedi6 жыл бұрын

    I got question why can't I place conduits in the castle I only put down about 4 or 5 and keep the ones that were already there I tried to fast travel to a different settlement and fast travel back reloding the game etc.

  • @BXBATMAN
    @BXBATMAN6 жыл бұрын

    I believe you forgot the “i” for indigo in ROY G BIV

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Sometimes it's written without the "i" because indigo is really just the threshold between blue and violet. In the case of the cycling lights, indigo is probably one of the secondary options of blue or purple. It doesn't have its own section.

  • @BXBATMAN

    @BXBATMAN

    6 жыл бұрын

    That I did not know. I guess I’m just used to the “i” cause that’s how I learned this particular pneumonic

  • @jackmehov5788
    @jackmehov57886 жыл бұрын

    One thing that has always bugged me. I would like a plow type tool to till out nice rows for crops to give it a proper look and a shovel type tool option to excavate a basement or in some areas a side of a hill. Wish Bethesda would of put this in.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    I believe basic hoes and shovels are junk objects you can find in the environment and place around your crops. Unless you mean like machine-versions.

  • @HalkerVeil
    @HalkerVeil4 жыл бұрын

    To stop settlers from taking your stuff. Give each one a modded weapon. Doesn't matter what mod the weapon has. Once they are directly equipped with it they will not pick up other weapons.

  • @Devlchiken8
    @Devlchiken8 Жыл бұрын

    Please do a series like for starfield. I enjoy learning basic engineering this way especially in games😂

  • @cooperalbert9124

    @cooperalbert9124

    Жыл бұрын

    Is starfield out yet

  • @Devlchiken8

    @Devlchiken8

    Жыл бұрын

    @@cooperalbert9124 gets dropped in sept. Like the middle I think not sure but waiting with baited breath lol 😂

  • @cooperalbert9124

    @cooperalbert9124

    Жыл бұрын

    @@Devlchiken8 yea hopefully they don’t mess it up too

  • @SkooledZone

    @SkooledZone

    Жыл бұрын

    I'll definitely be playing Starfield. No worries there.

  • @cooperalbert9124

    @cooperalbert9124

    Жыл бұрын

    @@SkooledZone yes indeed

  • @sushicraves
    @sushicraves6 жыл бұрын

    Okay here you go guys one more tip that is very useful. You have built Your settlement put in crops and because of lack of water you put your electric water pump on the surface of your land you build your concrete building two three stories high and then when you leave your settlement gets attacked only for you to come back and find you have to repair the water pump and you have to replace your crops. Here is a tip that will prevent that from happening. After you build your concrete building three stories high and you have a flat roof take a garden plot from the menu and place your crops and your electric water pump on it then pick up a plot go up to the roof and set it down. If you haven't done Planet crops or put electric pump on your settlement are yet go to the roof with a garden plot set it down put your crops in your electric pump on top of it.

  • @bloodwolfgaming9269
    @bloodwolfgaming92692 жыл бұрын

    I know this is an old video but I am curious. Do you use music from other videogames? Because I swear that I have heard that first song (not the intro one) in another game before. It sounds like one of the tracks I heard in Car Mechanic Simulator 2018.

  • @SkooledZone

    @SkooledZone

    2 жыл бұрын

    The music comes from KZread's free audio library. :)

  • @bloodwolfgaming9269

    @bloodwolfgaming9269

    2 жыл бұрын

    @@SkooledZone Ahh, kk. They must have used some of the same for CMS's Soundtrack because I was sitting there and was like "I know that song from somewhere. XD

  • @theoldkhajiit5304
    @theoldkhajiit53046 жыл бұрын

    Regarding tip 13 with settlers taking weapons from containers or work bench. If you place two cabinets high on a wall and place weapons in one and ammo in the other they won't grab them. At least in my experience.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Interesting. So do you just build a ladder every time you want to get to them?

  • @theoldkhajiit5304

    @theoldkhajiit5304

    6 жыл бұрын

    No just place it just with in reach. Never had any weapons or ammo disappear doing it this way.

  • @jexerkyleadefuin2729
    @jexerkyleadefuin27292 жыл бұрын

    Actually i have observed mutant hounds howling loudy and alerted nearby allies. I go into sneak mode, silently kill the hound handler and then when the hound will howl thrn I go immediately to danger. All mutants spring into action knowing where I was. Even in stealth with my stealth perk.

  • @BrandochGarage
    @BrandochGarage6 жыл бұрын

    Stealing/borrowing. It's true! One time I fast travel back to Red Rocket, and some guy is running around in my power armour. It gave me a dialogue: "I'm going to have to ask you to step out of the Power Armour," or something like that. It's never happened again, but maybe they take it out for a spin when I'm not looking, haha.

  • @fr33kSh0w2012

    @fr33kSh0w2012

    6 жыл бұрын

    Put all your power armors on the roof in sanctuary and leave them bare the settlers are less likely to take them then had friggin carla steal one of my power armors once I killed her for it!

  • @dondavis8260
    @dondavis82606 жыл бұрын

    I cant seem to get any rug glitches or things like that to work. I have watched people glitch generators into walls and hide the wireing inside the walls but the glitching just seems to hate me on ps4 if that maters. Any suggestions?

  • @gakudzu7282

    @gakudzu7282

    6 жыл бұрын

    Don Davis I'm on a ps4 also, and those glitches work fine for me. The rug-glitch can be difficult at times though. Watch SkooledZone's glitch vids again, and keep trying. You'll get it.

  • @fr33kSh0w2012

    @fr33kSh0w2012

    6 жыл бұрын

    same here on PC also half the shit that console owners have on their unmodded game WE DON"T HAVE ON PC!

  • @thegrumpybusinessman3400
    @thegrumpybusinessman34008 ай бұрын

    What pillar do you use to glitch stuff? The one that sinks? I tried cement one but doesn’t work

  • @SkooledZone

    @SkooledZone

    8 ай бұрын

    Anything that sinks should work: kzread.info/dash/bejne/f22Ds6Oslaavk8o.html

  • @dcmanuel7232
    @dcmanuel72326 жыл бұрын

    Not sure how much experimentation you have done with settlement size reduction "glitch", but from my experience the actual item VALUE is directly proportional to how much of the build bar is reduced when scrapping. I'll be honest that I haven't fully tested that theory, but I've seen more than a few others that claim it's the case also. Here's what I do to manage the Build Bar: 1) Any armor or weapon that has a mod in the name I pick up....later in the game, pipe weapons not so much. 2) Next settlement you visit, build a SCRAP bin and toss everything with less than 100 cap value in it (this can be higher later in the game when you don't need caps). 3) Sell all the higher value stuff you don't want to merchants. EXCEPTION: you DRASTICALLY need to reduce the build size of a settlement, then those items may go in the scrap bin as well. 4) When you need build size reduction at a settlement (or just periodically), drop all the stuff in the scrap bin on the ground, enter workshop mode and scrap it. Bar goes down and components end up in the workshop. This is best done (for best return) after you get some levels of SCRAPPER. 5) WARNING: NEVER EVER empty the build bar completely....game crash is guaranteed.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Check out the sequel video for the answer: kzread.info/dash/bejne/lGiLx7Sjdbu7h7g.html

  • @SpartanusCXVII
    @SpartanusCXVII6 жыл бұрын

    Not sure if you’ve mentioned it, but what are your thoughts on the upcoming Fallout 4 VR? I’m getting it, and I’m personally very excited for workshop mode in VR.

  • @learoynotjenkins5514

    @learoynotjenkins5514

    6 жыл бұрын

    SpartanusCXVII does the first person view only bother you or VR not showing arms or hands most of the time?

  • @SpartanusCXVII

    @SpartanusCXVII

    6 жыл бұрын

    Learoy G I️ don’t often play in third person. I️ like the immersion of first person. And on that topic, I️ feel like VR will increase my immersion even more. Now, that being said, I️ do think they need to add hands. Looking at how Brandon from Stress Level Zero (BrandonJLA, look him up if you don’t know of him), it seems so much better to add hands, and show the grabbing animations. I️ do imagine modders will add that feature, but I️ guess we don’t follow a No Mods Shop Class KZreadr for no reason, right? :p

  • @learoynotjenkins5514

    @learoynotjenkins5514

    6 жыл бұрын

    SpartanusCXVII I play first person for immersion too and the floating hands cut off at the wrists ruins it for me Never heard of that guy so will look him up.

  • @bennyvermeulen7255

    @bennyvermeulen7255

    6 жыл бұрын

    i play with mods and still look at this channel, depends on what kind of mods people use. i play survival mode and use unstuck mod, if you found no matras when playing for a hour and get stuck in the decor, frustrating. i even have the mod cheat terminal only to use by a game bug, like with barney in Salem where he didn't appear in my 3th playtrough, and i could not get in the cellar to get reba2 and the magazine, so i used the mod to open the cellar. But using it for infinite ammo or health, that would ruin the game for me. Depends on how you use the mod, i dont use overpowered weapons or armor mods. I want to stay as close to vanilla as i get, with some mods.

  • @learoynotjenkins5514

    @learoynotjenkins5514

    6 жыл бұрын

    Benny Vermeulen that guy was already dead when I got there but I was able to unlock the doors and get both rifles.

  • @eliottkelly6029
    @eliottkelly60292 жыл бұрын

    In his first tip what does he mean the "bottom button" I'm on xbox but idk what button he means

  • @etherdemon
    @etherdemon6 жыл бұрын

    The settler will compare it's equipped items to what's in containers (only the equipped items), if you have something "better" (higher base armor or base damage) the settler will take that item and equip it. This is why there are settlers wandering around with massive inventories. Take all the stuff they don't have equipped and put them in a container, they won't touch the items they don't have equipped.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    I believe what you're saying, but how does that explain the settlers that I've equipped with legendary weapons who I find have hoarded a bunch of lesser weapons between long gaps of me checking back on them? One greedy fool had taken my Le Fusil Terribles, equipped it himself, and then had about 42 of the same basic pipe pistol stored in his inventory from my "sell" safe. LOL.

  • @aaronmeklemburg
    @aaronmeklemburg5 ай бұрын

    I learned ROYGBIV as Richard Of York Gave Battle In Vain :)

  • @joejinnymarks8189
    @joejinnymarks81892 жыл бұрын

    2022 from burton on trent in England i love yo channel

  • @conversationstranglersteve9873
    @conversationstranglersteve98735 жыл бұрын

    How did you make the brotherhood one?

  • @RobWence
    @RobWence6 жыл бұрын

    Question on the settlers stealing stuff from your containers... If you put the container in an out of reach place (ie roof of a building) could they still gain access to it?

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Probably not. In fact, Home Plate is the safest place in that regard.

  • @TtEL
    @TtEL6 жыл бұрын

    I already knew the one about the dlc symbol

  • @tacoguy210
    @tacoguy2106 жыл бұрын

    Your subscriber's are going to be explode when fallout 76 drops. I hope you can put out content like this for that game!

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Will do. :)

  • @joooodah
    @joooodah6 жыл бұрын

    Thanks! :) :)

  • @awadramy1
    @awadramy12 жыл бұрын

    How come I dont have a lot of the cool settlement items like you? Like the glowing text and stuff. How do I get that? Is it a DLC?

  • @SkooledZone

    @SkooledZone

    2 жыл бұрын

    Yes, it's a DLC. However, all of them are included in a cheap, used copy of the _Game of the Year_ edition at your local game store. :)

  • @megapowerman2
    @megapowerman26 жыл бұрын

    In relation to tip no. 13: my settlers stopped stealing weapon once I actively equipped them with a weapon by entering the trade menu.

  • @fr33kSh0w2012

    @fr33kSh0w2012

    6 жыл бұрын

    You also give them one bullet to that weapon so they have unlimited ammo!

  • @wesbroome2411
    @wesbroome24113 ай бұрын

    can i just dump all my unwanted weapons and armor on the ground and just let my settlers lucky dip so i dont have to go and select gear for every one? or do they just store it and never use it?

  • @SkooledZone

    @SkooledZone

    3 ай бұрын

    TBH, I'm not exactly sure if settlers pick and choose off the ground. Plus, you may want certain settlers to have certain weapons. For example, I want my settlers that are high on battlements to have sniper rifles. I want some wandering around to have melee weapons in case of a wall breach, etc. But it's totally up to you. The real legwork will be done by your defenses, such as turrets. Check out my floating turret video: kzread.info/dash/bejne/pnak3JqNgNnQeZc.html

  • @QueenAnemone77
    @QueenAnemone772 жыл бұрын

    I had a thought. What if you use the Snap/Sink glitch on a Pooltable to make a custom bed?

  • @SkooledZone

    @SkooledZone

    2 жыл бұрын

    Nice. Now that's "Thinking Outside the Box" kzread.info/dash/bejne/a6CuuK2tdNOrfcY.html

  • @MrNight-dg1ug
    @MrNight-dg1ug6 жыл бұрын

    *SKOOLED ZONE!!* I have an awesome idea! You could make a month the "Viewer-based title" month, where the viewers make up a title name for future videos for that week or month, and you choose if they are appropriate (Allowed on YT...)! Would be *AWESOME!!*

  • @roeb4209
    @roeb4209 Жыл бұрын

    Any chance you can do a item/things settlers interact with list

  • @SkooledZone

    @SkooledZone

    Жыл бұрын

    I will add that to the list 👍

  • @roeb4209

    @roeb4209

    Жыл бұрын

    @@SkooledZone seeing as how KZread is big on the shorts and all I figured it'd be a good one for that lol and I appreciate the reply man sorry I'm broke or I'd donate to ya but I love watching the content

  • @SkooledZone

    @SkooledZone

    Жыл бұрын

    @@roeb4209 No worries dude. Supporting the channel with subscribes and likes is just as good. 👍

  • @patrikhjorth3291
    @patrikhjorth32916 жыл бұрын

    Speaking of generators: another of my favourite KZreadrs, Wasteland Dovahkiin, made a video last year about which generators generate the most power compared to how much space they take up. It turns out that although the smallest generator only puts out 3 units of power, you can get a lot more combined output if you fill one floor square with them than by building the medium.or large generators to take up the same space. This is useful if you need a fair amount of electricity in a settlement but don't have the perks necessary to build fusion plants, for example. Sure, it will look a bit strange, but if you build your generator room a little to the side and put a door on it, who's going to notice? ;-)

  • @learoynotjenkins5514

    @learoynotjenkins5514

    6 жыл бұрын

    Patrik Hjorth she does great builds too.

  • @patrikhjorth3291

    @patrikhjorth3291

    6 жыл бұрын

    Learoy G Yes, I know.

  • @andrewwashere82
    @andrewwashere826 жыл бұрын

    You have any tips for reducing settlement attacks? My Commonwealth settlements have been getting attacked constantly since I've been in Far Harbor. I don't want to leave just to go defend them. Especially if I'm in the middle of a quest.

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    Hey Andrew. You know, as simple as it sounds, the best way to reduce settlement attacks is just to beef up your defense rating. In fact, if your defense rating is high enough, sometimes you don't even have to go and help a settlement attack. It'll resolve itself and win.

  • @andrewwashere82

    @andrewwashere82

    6 жыл бұрын

    Skooled Zone Alright, I'll try that. Thanks... And Happy New Year.

  • @fr33kSh0w2012

    @fr33kSh0w2012

    6 жыл бұрын

    That doesn't work on PC version they still get attacked and things still get broken!

  • @Alex-lt9hl
    @Alex-lt9hl6 жыл бұрын

    How'd you get the 'Statues' in the Decorations section? It's not coming up for me.

  • @gakudzu7282

    @gakudzu7282

    6 жыл бұрын

    Living Trash You have to find the right Picket Fences magazine to unlock them. I don't remember which one, but SkooledZone has a vid for finding them all (5).

  • @SkooledZone

    @SkooledZone

    6 жыл бұрын

    You'll need these: kzread.info/dash/bejne/nWilm9Ksda27fqg.html

  • @fr33kSh0w2012

    @fr33kSh0w2012

    6 жыл бұрын

    yeah you have to pick up ALL the picked fence mags to get them but I still CAN'T get reactor cores to show up in my sanctuary workshop menu or half of the sh!t you guys have I only got hold of caravan shop route tent thingies after doing bunker hill!

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