14 Subtle Differences between Zelda: Tears of the Kingdom and BOTW - Part 8

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#zeldabotw #TearsOfTheKingdom #Differences
Here are fourteen other subtle differences between Zelda: Tears of the Kingdom and Breath of the Wild, Nintendo modified small things such as the interactions with signposts!
Check out the previous episodes if you missed them :D
Part 1: • 10 Subtle Differences ...
Part 2: • 10 Other Subtle Differ...
Part 3: • 12 Other Subtle Differ...
Part 4: • 11 Other Subtle Differ...
Part 5: • 12 Other Subtle Differ...
Part 6: • 13 Cool Things in Zeld...
Part 7: • 12 Subtle Differences ...
Part 9: • 15 Subtle Differences ...

Пікірлер: 121

  • @potatojuiceultra
    @potatojuiceultra10 ай бұрын

    I didn’t even know you could cut down signs, and yet some dev decided that it needed an overhaul.

  • @ARUCARDFTEPES

    @ARUCARDFTEPES

    10 ай бұрын

    I assumed you could, but never wanted to waste precious weapon durability. Now I wonder if you can repair them with recall?

  • @SilverTonguedSwordfish

    @SilverTonguedSwordfish

    10 ай бұрын

    Now fuse it to a weapon

  • @Salix_babylonica

    @Salix_babylonica

    10 ай бұрын

    Cutting signs has always been a thing in Zelda, in ocarina of time you can repair them by playing Zelda's lullaby after you cut them down (the same goes for majora's mask but with the song of healing).

  • @psuedonym9999

    @psuedonym9999

    10 ай бұрын

    @@ARUCARDFTEPES and @NeltittoS: yes, Recall should do to signs what Zelda's Lullaby & the Song of Healing did in previous games. Although I don't actually know if I'm complaining about nothing, because I haven't tested it yet.

  • @stephaniethebatter7975

    @stephaniethebatter7975

    10 ай бұрын

    The "overhaul" could have something to do with the fact that it can now be used in the construction of Ultrahand stuff or that it can now be fused to a weapon.

  • @Gabo2oo
    @Gabo2oo10 ай бұрын

    I found a subtle difference that I haven't seen mentioned anywhere. In Kakariko Village, the inn and stores have a doormat that's supposed to say "WELCOME" in Hylian language, but the textures were erroneously mirrored in BotW. Even though barely anyone would notice, they corrected them in TotK so they're facing the correct side to match the Hylian alphabet.

  • @ARUCARDFTEPES
    @ARUCARDFTEPES10 ай бұрын

    I like the reaction of vendors when you walk on their stuff, subtleties like that make a big difference for the immersion. I was replaying BotW and tried talking to Purah by standing on the table, first she just kind of gets annoyed and says "can you get down from there?". But keep doing it and she makes a personal note that your sleep in the resurrection shrine has caused you to look down on others in attempt to annoy them.

  • @waffler-yz3gw
    @waffler-yz3gw10 ай бұрын

    the sound design in totk is in general better at simulating the weight of things

  • @Nyxael5845

    @Nyxael5845

    10 ай бұрын

    The foley artists for Tears of the Kingdom must have had a good time making all of those new sounds. Seriously, the game has fantastic sound design.

  • @samba1one531

    @samba1one531

    10 ай бұрын

    Hey didn't you comment on frosty is escaping?

  • @blizzardgg7619
    @blizzardgg761910 ай бұрын

    I remember when I first walked on the shop keeper’s items at Kara Kara bazar and the lady just said “I will hunt you down” but I had no idea why she said it. I laughed so hard dude 😂😂

  • @Ryuujin1078
    @Ryuujin107810 ай бұрын

    You know, it would be real cool if you guys had the ability to have an interview with the developers to ask them these questions of the subtle differences between breath of the wild and tears of the Kingdom, and why they did it

  • @FIamestalker
    @FIamestalker10 ай бұрын

    I didn't know most of these because I'm a civilised Lonk that doesn't randomly vandalise signs, farms or shops

  • @cinthiaMP
    @cinthiaMP10 ай бұрын

    1:07 i genuinely thought the lily pad circles werent korok anymore in totk bc of this, but the mask still shook when i passed by them 😅

  • @reidleblanc3140

    @reidleblanc3140

    10 ай бұрын

    This is exactly what I thought might happen to people (especially those who never played botw -- yeah, don't ask why people are playing totk but not botw) when I noticed they didn't work without diving anymore

  • @samba1one531
    @samba1one53110 ай бұрын

    Super subtle. Like REAL subtle

  • @OtakuUnitedStudio
    @OtakuUnitedStudio10 ай бұрын

    I've found that the requirement to dive into Korok lilly circles is even more restrictive than that. A few times, I pressed the dive button and it still didn't count. It seems like it might be that if you're too close to the water's surface, it won't register as a proper dive. Maybe because it doesn't slash hard enough? Or maybe he doesn't have enough time to get into a full head-first dive position?

  • @OtakuUnitedStudio

    @OtakuUnitedStudio

    10 ай бұрын

    I love how the signs sound like they're hollow boxes when you hit them with your sword now. But losing the ability to read damages signs kinda stinks. I guess it probably has something to do with the fusion system, where cutting the sign turns it into a generic sign object to prevent issues once it's attached to something else.

  • @phattjohnson

    @phattjohnson

    10 ай бұрын

    @@OtakuUnitedStudio Yeah it's like it's no longer a sign and just an 'object to be thrown about or glued' :P

  • @michaelt7687
    @michaelt768710 ай бұрын

    sad the signs can no longer be read while on the ground

  • @alexpadi6464

    @alexpadi6464

    10 ай бұрын

    Literally unplayable

  • @atsumu5875
    @atsumu587510 ай бұрын

    idk why but these are some of my favorite videos. no speaking, just vibes

  • @MrPPepsi
    @MrPPepsi10 ай бұрын

    Alternate title: “14 Subtle difference in signs between Zelda: Tears of the Kingdom and Botw”

  • @cristiantello2114
    @cristiantello211410 ай бұрын

    Several wooden signs were hurt for the making of this video

  • @angelo8606
    @angelo860610 ай бұрын

    In my 600h of BOTW and 280h of TOTK, I never tried to cut any signs. Even if it's a staple of the Zelda series.

  • @matthewwojtechko1946
    @matthewwojtechko194610 ай бұрын

    I like this series, because it shows the design the decisions the developers made.

  • @Einzeller2010
    @Einzeller201010 ай бұрын

    It is so interesting to see that they changed so many things. Didn't expect they'd do that. There must have been a long list of objects + things you can do with them + their sound effects + whatever else can happen with them = revisit all these things and validate if any change is needed (maybe even is there was players' feedback on the internet for that specific object), so at the end they had a large backlog of subtle differences to implement.

  • @xinpingdonohoe3978
    @xinpingdonohoe397810 ай бұрын

    I'm glad to say I discovered #1 by myself. I think it's from spending too much time in Sheikah locations, such as Kakariko.

  • @Froggycolouring

    @Froggycolouring

    10 ай бұрын

    I love kakariko village, the frogs are so cute, also I spent a lot of time there in oot too I also love accidentally walking onto the guy’s plum trees and getting told his entire life story

  • @Sebby_Nineteen

    @Sebby_Nineteen

    10 ай бұрын

    @@Froggycolouring That's a granny, not a grandpa

  • @Froggycolouring

    @Froggycolouring

    10 ай бұрын

    @@Sebby_Nineteen *confusion*

  • @Sebby_Nineteen

    @Sebby_Nineteen

    10 ай бұрын

    @@Froggycolouring It's a woman.

  • @Froggycolouring

    @Froggycolouring

    10 ай бұрын

    @@Sebby_Nineteen 💀 I didn’t know that

  • @WreckItRolfe
    @WreckItRolfe10 ай бұрын

    Not being able to examine signs on the ground seems like a step back

  • @KairuHakubi
    @KairuHakubi10 ай бұрын

    just a sign of the times I guess

  • @burra007
    @burra00710 ай бұрын

    Man, finished TOTK. Not close to 100% like I wanted as I got burned out due to work and shores, but did. This video made me want to play BOTW again, and then TOTK

  • @lordnul1708
    @lordnul170810 ай бұрын

    As someone who ended up playing the two side by side because I restarted my BotW file in prep for TotK, I find a few of these (and a few other things) to be a bit more obvious than people are willing to give credit for. But it is interesting that Link has a bit of a heavier footfall and a louder splash in TotK. Perhaps he put on a bit of weight not represented by the game's graphics.

  • @frz3rbRnotaku1
    @frz3rbRnotaku110 ай бұрын

    1:18 NO WONDER that Gordon City Lilypad Circle took forever!

  • @ArcadeTheatre
    @ArcadeTheatre10 ай бұрын

    I wonder why they got rid of the ability to read the signs when they are cut-down in TotK. I wonder if it has something to do with the new physics.

  • @Flapjack3734
    @Flapjack373410 ай бұрын

    Addison would be proud of all these sign facts

  • @Mote.
    @Mote.9 ай бұрын

    Your videos are amazing. I love all the details you find. The footage you get. The amount of work you put into these 👍🏻.

  • @Mote.
    @Mote.9 ай бұрын

    This video made me realize I have never opened a door off-center in Botw

  • @reidleblanc3140
    @reidleblanc314010 ай бұрын

    #2 caused me so much struggle in TOTK. I was like "why is it not working? what is going on?!" because I remembered that I didn't need to be diving in the last game! I actually thought that this might be a huge problem for new players who try jumping in normally, see that nothing happens, and never learn that the circles have koroks.

  • @potatojuiceultra

    @potatojuiceultra

    10 ай бұрын

    I never realized this because I always push the dive button for a cooler landing lol

  • @ambarasodor
    @ambarasodor10 ай бұрын

    The swim speed buff from the zora armor now affects also the alt animations (those that resemble old swimming animations)

  • @aidad.3459
    @aidad.345910 ай бұрын

    I really love your videos!!

  • @DiamondPanda207
    @DiamondPanda20710 ай бұрын

    Not sure if you covered it yet in a previous video but another difference with lynels is the number of times you can hit them from on their back. In botw you can do 6 hits every time, but in totk you can only get six hits in once, the rest will boot you off after 3 usually

  • @ZebsolMarin
    @ZebsolMarin10 ай бұрын

    The legend of Signs: Breath of the Kingdom

  • @averycheesypotato
    @averycheesypotato10 ай бұрын

    0:38 tough pumpkins make tough veggie dishes

  • @Link-Link
    @Link-Link9 ай бұрын

    I love this series please keep it going

  • @Basthey
    @Basthey10 ай бұрын

    I just found out about cutting signs in TOTK and fused one to a shield. NPCs will be really confused. Haven't tested yet if there is hidden dialogue. Would be awesome, but I guess there is a limit for the amount of hidden little details even for Nintendo (I know about the Hudson sign though).

  • @lgwenl3373
    @lgwenl337310 ай бұрын

    Love these videos

  • @Twigz87
    @Twigz8710 ай бұрын

    “I will hunt you down.” 😂

  • @elianewinter2638
    @elianewinter26389 ай бұрын

    Did you know when fighting Torch Slugs in Ocarina of Time, hitting the ground with the Megaton Hammer flips them over? There are a few easily accessible ones in Ganon's Tower to try it out for yourself~

  • @monstergamer2695
    @monstergamer269510 ай бұрын

    Hold on I just noticed easily between botw and totk lynel lose balance when parry with dash attack Edit: or maybe it just me

  • @LooygiBros

    @LooygiBros

    10 ай бұрын

    Yeah we noticed that too! Lynels' animation after the parry seems slightly different, we'll look further into it :)

  • @kiaelinkx
    @kiaelinkx10 ай бұрын

    This video was a sign.

  • @couscousinno2146
    @couscousinno214610 ай бұрын

    I love both of this game so much

  • @matiasvasquez9514
    @matiasvasquez951410 ай бұрын

    If you mix a stick with a big boomerang it can be throwed to the stratosphere

  • @extremepayne
    @extremepayne10 ай бұрын

    well at least you can start a headfirst dive from anywhere whereas in botw it was a special animation triggered by jumping off a cliff towards water

  • @Warcraftnerd2
    @Warcraftnerd210 ай бұрын

    1:03 Imagine getting knocked of a cliff by a Lynel, landing in the water and getting a Korok

  • @nthgth
    @nthgth10 ай бұрын

    So glad for that seared steak one, that was annoying

  • @sinteleon
    @sinteleon10 ай бұрын

    clearly bolson has been upgrading all the sighs with heavier, sturdier materials. :v

  • @Fermin-hw5pd
    @Fermin-hw5pd10 ай бұрын

    2:27 I've never seen that happening, never

  • @sharkycat339
    @sharkycat33910 ай бұрын

    Idk if you can suggest stuff here but in botw, important names or hints as to where to go for quest are teal. (ex. champion names or divine beasts) In totk stuff like that is red.

  • @SalvableRuin
    @SalvableRuin10 ай бұрын

    I picked up on the korok circles after jumping in feet forst didn't work. I didbt notice the other changes

  • @加藤ルカ
    @加藤ルカ10 ай бұрын

    Also did you know the hearts in Totk are orange while the hearts in botW are red

  • @JohnSimpson36
    @JohnSimpson3610 ай бұрын

    Also the Search has been swapped for Take when taking seared food items

  • @risonosekai6472
    @risonosekai647210 ай бұрын

    of course he's heavier, his hair got longer (/j)

  • @Dlf212
    @Dlf21210 ай бұрын

    If you destroy the signs in either game, do they come back? Never tried in either.

  • @waffler-yz3gw

    @waffler-yz3gw

    10 ай бұрын

    i would imagine so cus they're kinda important

  • @christopherlee7417
    @christopherlee741710 ай бұрын

    Can the sign be lifted by Ultra hand or it can be fused with the fuse ability?

  • @BenutzernameUnavailable
    @BenutzernameUnavailable10 ай бұрын

    Epic Video

  • @SoraMainSmash
    @SoraMainSmash10 ай бұрын

    Have you try to fuse signs?

  • 10 ай бұрын

    The Master sign. This way to the cemetery.

  • @thijsvos1852

    @thijsvos1852

    10 ай бұрын

    I have tried to, and it works! Not sure if it works on all tho. But it does on small ones! Sadly but expectedly they do’nt do anything special.

  • @Fireplush_
    @Fireplush_10 ай бұрын

    You need to hold r with diving into korok circles

  • @pixelatedsmug
    @pixelatedsmug10 ай бұрын

    14 Subtle Differences between Zelda: Tears of the Kingdom and BOTW: *signs*

  • @painuchiha2694
    @painuchiha269410 ай бұрын

    I love weird stupid details

  • @satellachannel6423
    @satellachannel642310 ай бұрын

    How do you find these!? ^^' Randomly cutting a bush "Wait, that sound is different than in that previous game i played 5 years ago"

  • @Whattheflip64
    @Whattheflip6410 ай бұрын

    Yo why this 90% about signs 😭

  • @ignaciomunoz6753
    @ignaciomunoz675310 ай бұрын

    Not sure if many of these differences make totk a better game or not. It’s good to know them, though

  • @DreamDaddie
    @DreamDaddie10 ай бұрын

    I can, with a heavy heart, say that I hope future console Zelda games stick to the open world style instead of the old style of play. I've truly come to love these two titles and their difficulty and custom ways of solving their puzzles.

  • @the_great_tigorian_channel
    @the_great_tigorian_channel10 ай бұрын

    Its like they intentionally made some things better for totk and then downgraded others. Some of the sounds for cutting things and the destruction physics of signs in botw were better in my opinion.

  • @MrStatement

    @MrStatement

    9 ай бұрын

    I think the reason the sign physics were changed was because in TOTK you can use Ultrahand and Fuse on destroyed signs so they probably wanted to make it less annoying.

  • @LysolPionex
    @LysolPionex10 ай бұрын

    Can the sign be fused?

  • @LooygiBros

    @LooygiBros

    10 ай бұрын

    Yep! :)

  • @someweirdo428
    @someweirdo42810 ай бұрын

    Man how heavy is rauru’s arm that it’s making his splashes loud like that?

  • @Trailblazer162
    @Trailblazer16210 ай бұрын

    the first one I was like wow thats definitely subtle, like why would you ever test that lol. the second one I found really interesting though, I think I always just drove into the ones I've found so far anyways. the third one link sounds heavier not feels and could be the depth of the water but could just be a new sound. the door one is funny to I never noticed. it amazes me the time people spend on this game doing this stuff. I love the games and spend hours upon hours doing the things that are productive let alone just fouling around, I can't stare at a TV that long without sunlight everyday.

  • @lordnul1708

    @lordnul1708

    10 ай бұрын

    The splash one almost sounds to me like he gained a little weight (be it muscle or otherwise) that didn't get represented by the graphics. With as much as he eats though, I'm not surprised he did.

  • @GamingKingdom91
    @GamingKingdom9110 ай бұрын

    I wish they'd let you tame a lynal..so you can ride it around and be a show off 😂 Should have made that like DLC or something when TOTK came out but..oh well..stall horses are good enough i guess 🫤

  • @bluezaton
    @bluezaton10 ай бұрын

    All these subtle changes adds up to this being a new game

  • @casesandcapitals
    @casesandcapitals10 ай бұрын

    I noticed the new door animation because it felt less seemless I was playing totk thinking "why does it feel annoying to walk through doors now?" and this explains it lol

  • @Einzeller2010

    @Einzeller2010

    10 ай бұрын

    So you were expecting the moonwalk again?

  • @casesandcapitals

    @casesandcapitals

    10 ай бұрын

    @@Einzeller2010 I never noticed the moonwalk

  • @Warcraftnerd2
    @Warcraftnerd210 ай бұрын

    Parrying is a lot easier in totk

  • @joegoodart6241
    @joegoodart624110 ай бұрын

    I wish they put all this energy into the story and content being more interesting and making more sense

  • @TheZetaKai
    @TheZetaKai10 ай бұрын

    Okay, we get it, you really like to cut down signs, calm down.

  • @robuxyyyyyyyyyy4708
    @robuxyyyyyyyyyy470810 ай бұрын

    4:43 It's a shame that they downgraded that

  • @dan_loeb

    @dan_loeb

    10 ай бұрын

    are there any instances of fusable objects besides the lost traveling korok npcs being usable with a button prompt? they're the only thing i can think of in totk.

  • @robuxyyyyyyyyyy4708

    @robuxyyyyyyyyyy4708

    10 ай бұрын

    @@dan_loeb Messages in a bottle

  • @dan_loeb

    @dan_loeb

    10 ай бұрын

    ​@@robuxyyyyyyyyyy4708oh forgot about those, yeah they definitely have systems to handle fusable objects being readable, shame they didn't keep it for signs. especially now that ultrahand could easily flip them over

  • @robuxyyyyyyyyyy4708

    @robuxyyyyyyyyyy4708

    10 ай бұрын

    @@dan_loeb Also, wtf is your pfp

  • @euden_yt

    @euden_yt

    10 ай бұрын

    Knowing the game, the devs probably found a bug consisting on reading a sign while on a vehicle so they took the easy way to fix it.

  • @ecamville2928
    @ecamville292810 ай бұрын

    I kinda miss the pop-up when grabbing seared steak from a camp. It felt like a fun little side reward

  • @andress.9722
    @andress.972210 ай бұрын

    Awesome game. Goty

  • @james8616
    @james861610 ай бұрын

    :( they just need to let us pet dogs

  • @ChampionRevilo
    @ChampionRevilo10 ай бұрын

    The biggest change I noticed in the video is how much more pixelated shitty TotK is compared to BotW.

  • @MrStatement

    @MrStatement

    9 ай бұрын

    It's probably because he's playing BOTW with graphics mods on...

  • @ChampionRevilo

    @ChampionRevilo

    9 ай бұрын

    @@MrStatement No, this can easily be reproduced with the actual hardware.

  • @Hyrulen45
    @Hyrulen4510 ай бұрын

    You know you're starting to run out of things to talk about when half your video is about cutting sign posts

  • @skidooshlayman12
    @skidooshlayman1210 ай бұрын

    It's the same game, but somehow worse

  • @MrStatement

    @MrStatement

    9 ай бұрын

    Not true lol.

  • @hatti...

    @hatti...

    9 ай бұрын

    Bait

  • @TimmyTSV
    @TimmyTSV10 ай бұрын

    Botw is the better game

  • @TheSaksutin
    @TheSaksutin10 ай бұрын

    Not that I have problem with it but there are quite a few grammatical errors. I only noticed, because usually the textboxes are quite pristine, utilizing some of the finer side of the English language. Were the uncommon words just hijacked from a dictionarrry? 🦿 (a peosteftic elf)

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